Bionic Arm Meets Desolate CityS

Capcom is releasing a new Bionic Commando game this year, which marries its main character with a bionic arm. However, this isn't your dad's bionic arm, or even a modern-day Jaime Sommers' nanobionic arm. This arm is a lot more rugged and testosterone-charged than her svelte limb. Check out what it can do down below, and just look at the desolate environments it'll be featured in.

Bionic Arm Meets Desolate CityS

Bionic Arm Meets Desolate CityS

Bionic Arm Meets Desolate CityS

Bionic Arm Meets Desolate CityS

Bionic Arm Meets Desolate CityS

Bionic Arm Meets Desolate CityS

Bionic Arm Meets Desolate CityS

Bionic Arm Meets Desolate CityS

Bionic Arm Meets Desolate CityS

Bionic Arm Meets Desolate CityS

Bionic Commando was originally released back in 1987 for the Super Nintendo Entertainment System in Japan, featuring "Rad" as the bionically gifted hero. He had to use his arm to fend off scored of Neo Nazis and defeat a resurrected Adolf Hitler as the final boss. When they brought this game over to American, however, they changed the Nazis into "Badds" and Adolf because "Master-D," who sounds like a rapper.

Capcom's updated version of the game features the return of Nathan "Rad" Spencer, his arm and a real backstory. It's ten years later, and he's been betrayed by his government and sentenced to death. The game will be fully 3D and features Mike Patton, the former lead singer of Faith No More, as the voice Rad. If Rad ever once says, "You want it all but you can't have it," then I swear to god I'm hurling my controller through the window.

Anyhow, here's what Rad's bionic-upgrade arm can do:


  • It has a grappling hook attached, letting him swing across gaps a scale buildings. Which comes in useful because in the original game, you couldn't even jump. Maybe those bionic arms are really heavy.

  • He can whip barrels, crates, debris, and other things you find scattered around in video games at his enemies, using that hook-arm attachment like Indy.

  • He can deflect bullets with the arm, Wonder Woman-style.

  • In the original game he could use it to tap into the enemy's lines of communication, but it's not clear if they'll be bringing that over. It's either that, or slip a tire iron inside, in case he needs to tighten anything up.

  • In the novelization of the original game, the arm could do a lot more, like throw flamed and get people to tell the truth. Although it's unclear how he did that, except maybe by threatening to crush their balls with his steel hand.


And that's all they've let loose, so far. We'd really like to see Rad's arm have the ability to upgrade along the way, maybe as he finds essential electronic components and such. BioShock had such a cool steampkunkish approach to weapon upgrading, and we want to apply that in other games as well.

The environments in this game look especially pretty, in a sort of interstate dystopian freeway in disrepair kind of way. According to the developers, "On the very day of Spencer's execution, terrorists detonate a massive experimental weapon in Ascension City, unleashing an intense earthquake that has turned the city into rubble and wiped out its population." In other words, traffic is really going to be a bitch.