Yeah, that's [TR2N] another unique, wild experience that was too good to turn down. Engaging in that world again feels just like it did all that time ago. Basically, I'm still a child, I love being childlike, and here was another chance to play with these crazy toys. And the cutting-edge technology makes it exciting. Doing the teaser trailer for Comic-Con, I had my first experience of motion capture. And that's turning the industry on its head. It's amazing being part of that.But more importantly he addressed how they were going to upgrade TR2N for today's audience with motion capture and other work. Bridges compares the work to the differing King Kongs.
Well, when we made Tron there was no internet, no cellphones. But now we have motion capture, so I think we'll get a far more successful version of the story, which is someone literally getting sucked into a video game. When we did King Kong in the 70s, one minute you'd have a shot of Rick Baker in this big suit and then you'd cut to this 80ft stiff model, and they looked nothing alike. Compare to that Peter Jackson's King Kong the technology is there and they did a wonderful job. I thought they created a beautiful Kong. So I hope that'll be the same for Tron.I'm so glad he's back for this, it's such a great idea and could be pretty brilliant because you can't over-CG or over-motion capture TR2N, in my opinion. [Guardian]