Artist Stuart Ng has released a load of Ghostbusters concept art from the recent multi-player game. Many of these spooky/gorgeous scenes didn't wind up in the final product, but let's hope they provide some inspiration for the new Ghostbusters movie.
According the artist's DeviantArt page, under the name Kuren:
A concept of a level or map that didn't make it into the Ghostbusters game. Sadly. It's a slight twist on the original Twisted Stacks level, but I had some really cool ideas that I came up with after the original was finished.
A concept of the slime tunnel that appears in Ghostbusters 2, intended to be a multiplayer level in Ghostbusters The Video Game. Of course, this didn't make it into the game.
I had a lot of fun coming up with this one. Well, at least coming up with ideas of how the rest of the area looked like. In the movie, you mostly only see what's seen at the end of the train platform at the far end of the concept. I did a lot of research as to what the pneumatic subway could have looked like and what it's history was. Turns out, the station never actually existed, and was simply fiction in the movie. What was actually seen in the movie was based on an actual location, and that's what I drew a lot of inspiration and research from.
An early concept for the look of the Lost Island multiplayer level in Ghostbusters. It eventually changed, but still used a lot of the same assets that I knew about when I did this image.
A further iterative concept for the Lost Island multiplayer level from Ghostbusters. This is a lot closer to what's in the game currently.
Another favorite of mine, this concept never made it into the game unfortunately. It was a spin on a single player level that was to become a multiplayer level.
A concept from Ghostbusters of the multiplayer Office level.
[via Ghosbusters News]