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		<title><![CDATA[io9: Bioshock]]></title>
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		<description><![CDATA[io9 posts tagged Bioshock]]></description>
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			<title><![CDATA[The Star Trek sequel might feature a seriously unexpected alien race!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The &lt;em&gt;Star Trek&lt;/em&gt; sequel might feature a seriously unexpected alien race!" href="http://io9.com/morning-spoilers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">morningspoilers</span></a></div -->					<div><a title="Click here to read The &lt;em&gt;Star Trek&lt;/em&gt; sequel might feature a seriously unexpected alien race!" href="http://io9.com/5860359/the-star-trek-sequel-might-feature-a-seriously-unexpected-alien-race" class="pp_image">
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				The latest batch of <em>Dark Knight Rises</em> rumors reveal the secret to Bane's success, how Catwoman's arc mirrors that of one of Batman's oldest foes, and which supporting character takes on a starring role in Christopher Nolan's final Batman movie.				<a href="http://io9.com/5860359/the-star-trek-sequel-might-feature-a-seriously-unexpected-alien-race" title="Click here to read more about The Star Trek sequel might feature a seriously unexpected alien race!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 17 Nov 2011 06:00:00 PST]]></pubDate>
			<dc:creator><![CDATA[Alasdair Wilkins]]></dc:creator>
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			<title><![CDATA[The REAL reason Sucker Punch will lose money]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The REAL reason Sucker Punch will lose money" href="http://io9.com/rant/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rant</span></a></div -->					<div><a title="Click here to read The REAL reason Sucker Punch will lose money" href="http://io9.com/5787018/the-real-reason-sucker-punch-will-lose-money" class="pp_image">
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				Since <em>Sucker Punch</em> failed to conquer the box office, there's been lots of speculation about why it was a box office failure. Was it too stylized? Was it the reviews? Did it fail to appeal to women or older adults?				<a href="http://io9.com/5787018/the-real-reason-sucker-punch-will-lose-money" title="Click here to read more about The REAL reason Sucker Punch will lose money">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5787018/the-real-reason-sucker-punch-will-lose-money]]></link>			<guid isPermaLink="false"><![CDATA[io9-5787018]]></guid>
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			<pubDate><![CDATA[Wed, 30 Mar 2011 15:30:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[Where's our freaking BioShock movie? Director Gore Verbinski explains why it's not happening]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Where's our freaking BioShock movie? Director Gore Verbinski explains why it's not happening" href="http://io9.com/movies/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">movies</span></a></div -->					<div><a title="Click here to read Where's our freaking BioShock movie? Director Gore Verbinski explains why it's not happening" href="http://io9.com/5760280/wheres-our-freaking-bioshock-movie-gore-verbinski-explains-why-its-not-happening" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Where's our freaking BioShock movie? Director Gore Verbinski explains why it's not happening" alt="Click here to read Where's our freaking BioShock movie? Director Gore Verbinski explains why it's not happening" src="http://cache.io9.com/assets/images/8/2011/02/small_bioshock__big_daddy_and_little_sister.jpg"/>
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				Don't count on seeing a horrific Little Sister on the big screen any time soon. Gore Verbinski (<em>Pirates of the Caribbean</em>) was supposed to be directing the big-screen <em>BioShock </em>film, but he <a href="http://www.comingsoon.net/news/movienews.php?id=74095#ixzz1DyNm3s00">tells Coming Soon</a> that it's dead in the water. The big issue: the R-rating, coupled with a big budget:				<a href="http://io9.com/5760280/wheres-our-freaking-bioshock-movie-gore-verbinski-explains-why-its-not-happening" title="Click here to read more about Where's our freaking BioShock movie? Director Gore Verbinski explains why it's not happening">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 Feb 2011 14:02:07 PST]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[The next BioShock leaves its underground ocean home for a cloud city]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The next BioShock leaves its underground ocean home for a cloud city" href="http://io9.com/bioshock-infinite/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioshockinfinite</span></a></div -->					<div><a title="Click here to read The next BioShock leaves its underground ocean home for a cloud city" href="http://io9.com/5611941/the-next-bioshock-leaves-its-underground-ocean-home-for-a-cloud-city" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The next BioShock leaves its underground ocean home for a cloud city" alt="Click here to read The next BioShock leaves its underground ocean home for a cloud city" src="http://cache.io9.com/assets/images/8/2010/08/bioshockinfinite.jpg"/>
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				Forget the underwater vintage sea town that was <em>BioShock's</em> Rapture. The latest game, <em>BioShock Infinite</em>, is a mind-trip set in the skies. Check out the latest trailer, which is set in the city built on the backs of blimps.				<a href="http://io9.com/5611941/the-next-bioshock-leaves-its-underground-ocean-home-for-a-cloud-city" title="Click here to read more about The next BioShock leaves its underground ocean home for a cloud city">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5611941/the-next-bioshock-leaves-its-underground-ocean-home-for-a-cloud-city]]></link>			<guid isPermaLink="false"><![CDATA[io9-5611941]]></guid>
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			<pubDate><![CDATA[Fri, 13 Aug 2010 08:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Meredith Woerner]]></dc:creator>
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			<title><![CDATA[BioShock movie will be rated a &quot;hard R&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read BioShock movie will be rated a &amp;quot;hard R&amp;quot;" href="http://io9.com/big-daddy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bigdaddy</span></a></div -->					<div><a title="Click here to read BioShock movie will be rated a &amp;quot;hard R&amp;quot;" href="http://io9.com/5580120/bioshock-movie-will-be-rated-a-hard-r" class="pp_image">
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				We really, really want a <em> BioShock</em> movie to happen. And our level of excitement only increases two-fold when the director, <em>28 Weeks Later</em>'s Carlos Fresnadillo, says it must be R-rated. Now if only they could get the financial backing.				<a href="http://io9.com/5580120/bioshock-movie-will-be-rated-a-hard-r" title="Click here to read more about BioShock movie will be rated a &quot;hard R&quot;">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 06 Jul 2010 07:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Meredith Woerner]]></dc:creator>
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			<title><![CDATA[Edgar Wright talks Ant-Man, Gore Verbinski talks Bioshock, and J.J. Abrams takes you Undercover!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Edgar Wright talks Ant-Man, Gore Verbinski talks Bioshock, and J.J. Abrams takes you Undercover!" href="http://io9.com/morning-spoilers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">morningspoilers</span></a></div -->					<div><a title="Click here to read Edgar Wright talks Ant-Man, Gore Verbinski talks Bioshock, and J.J. Abrams takes you Undercover!" href="http://io9.com/5576066/learn-how-the-bioshock-movie-could-still-happen-meet-x+mens-banshee-and-discover-jj-abrams-undercovers" class="pp_image">
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				<em>Captain America</em> and <em>X-Men: First Class</em> keep on adding castmembers. Edgar Wright explains how Ant-Man will bring the funny. There are clips from J.J. Abrams' <em>Undercovers</em>, and fresh <em>Bioshock</em> hints. Plus <em>The Last Airbender</em>, <em>Breaking Dawn</em>, <em>True Blood</em> and <em>Supernatural</em>.				<a href="http://io9.com/5576066/learn-how-the-bioshock-movie-could-still-happen-meet-x+mens-banshee-and-discover-jj-abrams-undercovers" title="Click here to read more about Edgar Wright talks Ant-Man, Gore Verbinski talks Bioshock, and J.J. Abrams takes you Undercover!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5576066/learn-how-the-bioshock-movie-could-still-happen-meet-x+mens-banshee-and-discover-jj-abrams-undercovers]]></link>			<guid isPermaLink="false"><![CDATA[io9-5576066]]></guid>
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			<pubDate><![CDATA[Wed, 30 Jun 2010 06:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Alasdair Wilkins]]></dc:creator>
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			<title><![CDATA[What is the future of storytelling in videogames?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What is the future of storytelling in videogames?" href="http://io9.com/futurism/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">futurism</span></a></div -->					<div><a title="Click here to read What is the future of storytelling in videogames?" href="http://io9.com/5559622/what-is-the-future-of-storytelling-in-videogames" class="pp_image">
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				<em>When we interviewed Bear McCreary about <a href="http://io9.com/5557483/composer-bear-mccreary-jumps-from-battlestar-galactica-to-videogames">his upcoming soundtrack to Zipper Interactive's <em>SOCOM 4</em></a>, we also had the opportunity to speak with Ed Byrne, creative director at <a href="http://www.zipperint.com/">Zipper</a>. The following lively discussion precipitated from a single question: <a href="http://blogs.suntimes.com/ebert/2010/04/video_games_can_never_be_art.html">"Are videogames art?"</a></em>				<a href="http://io9.com/5559622/what-is-the-future-of-storytelling-in-videogames" title="Click here to read more about What is the future of storytelling in videogames?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5559622/what-is-the-future-of-storytelling-in-videogames]]></link>			<guid isPermaLink="false"><![CDATA[io9-5559622]]></guid>
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			<pubDate><![CDATA[Wed, 09 Jun 2010 16:13:45 PDT]]></pubDate>
			<dc:creator><![CDATA[Cyriaque Lamar]]></dc:creator>
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			<title><![CDATA[Hold Me Closer, Big (Plushy) Daddy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hold Me Closer, Big (Plushy) Daddy" href="http://io9.com/creepycuddly/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">creepycuddly</span></a></div -->					<div><a title="Click here to read Hold Me Closer, Big (Plushy) Daddy" href="http://io9.com/5506631/hold-me-closer-big-plushy-daddy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hold Me Closer, Big (Plushy) Daddy" alt="Click here to read Hold Me Closer, Big (Plushy) Daddy" src="http://cache.io9.com/assets/images/8/2010/03/d543_big_daddy_plush_water_01.jpg"/>
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				Sure, you might not have thought of <em>Bioshock</em>'s hulking, sulking protector as cuddly &mdash; but the joy-peddlers at ThinkGeek had another idea				<a href="http://io9.com/5506631/hold-me-closer-big-plushy-daddy" title="Click here to read more about Hold Me Closer, Big (Plushy) Daddy">More&nbsp;&raquo;</a>
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			<category><![CDATA[Creepycuddly]]></category>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[Merchandising]]></category>
			<category><![CDATA[Toys]]></category>
			<pubDate><![CDATA[Wed, 31 Mar 2010 15:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Marc Bernardin]]></dc:creator>
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			<title><![CDATA[How BioShock 2 Pushes Gaming Forward]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How BioShock 2 Pushes Gaming Forward" href="http://io9.com/videogame-review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">videogamereview</span></a></div -->					<div><a title="Click here to read How BioShock 2 Pushes Gaming Forward" href="http://io9.com/5481796/how-bioshock-2-pushes-gaming-forward" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How BioShock 2 Pushes Gaming Forward" alt="Click here to read How BioShock 2 Pushes Gaming Forward" src="http://cache.io9.com/assets/images/8/2010/03/bioshock-2.jpg"/>
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				It's tough to follow up a game like <em>BioShock</em>, because it went to a plateau games rarely touch- emotion and cognitive thinking. In other words, art. Where do you go once you've reached the top? Spoilers for both <em>BioShocks</em> below.				<a href="http://io9.com/5481796/how-bioshock-2-pushes-gaming-forward" title="Click here to read more about How BioShock 2 Pushes Gaming Forward">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5481796/how-bioshock-2-pushes-gaming-forward]]></link>			<guid isPermaLink="false"><![CDATA[io9-5481796]]></guid>
			<category><![CDATA[Videogame review]]></category>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[bioshock2]]></category>
			<category><![CDATA[Overmind]]></category>
			<category><![CDATA[Review]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Videogames]]></category>
			<pubDate><![CDATA[Sat, 06 Mar 2010 14:00:00 PST]]></pubDate>
			<dc:creator><![CDATA[David Grossman]]></dc:creator>
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			<title><![CDATA[Bioshock Paintings Take Glourious Neon and Art Deco Underwater]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bioshock Paintings Take Glourious Neon and Art Deco Underwater" href="http://io9.com/concept-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">conceptart</span></a></div -->					<div><a title="Click here to read Bioshock Paintings Take Glourious Neon and Art Deco Underwater" href="http://io9.com/5412221/bioshock-paintings-take-glourious-neon-and-art-deco-underwater/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bioshock Paintings Take Glourious Neon and Art Deco Underwater" alt="Click here to read Bioshock Paintings Take Glourious Neon and Art Deco Underwater" src="http://cache.io9.com/assets/images/8/2009/11/bioshock_s3_cyc_03.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged #timwarnock" title="Click here to read more posts tagged #timwarnock" href="http://io9.com/tag/timwarnock/">Tim Warnock</a> has provided concept artwork and designs for <em>Watchmen</em> and <em>Harry Potter</em>. Just for fun, he's created a series of stunning matte paintings that capture <em>Bioshock</em>'s underwater city of Rapture in its glory days, all shimmering <a class="autolink" title="Click here to read more posts tagged #artdeco" title="Click here to read more posts tagged #artdeco" href="http://io9.com/tag/artdeco/">art deco</a>.				<a href="http://io9.com/5412221/bioshock-paintings-take-glourious-neon-and-art-deco-underwater/gallery/" title="Click here to read more about Bioshock Paintings Take Glourious Neon and Art Deco Underwater">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5412221/bioshock-paintings-take-glourious-neon-and-art-deco-underwater/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[io9-5412221]]></guid>
			<category><![CDATA[Concept Art]]></category>
			<category><![CDATA[Architecture]]></category>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[art deco]]></category>
			<category><![CDATA[Atlantis]]></category>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[City]]></category>
			<category><![CDATA[Future metro]]></category>
			<category><![CDATA[Painting]]></category>
			<category><![CDATA[Rapture]]></category>
			<category><![CDATA[Speculative architecture]]></category>
			<category><![CDATA[Tim warnock]]></category>
			<pubDate><![CDATA[Tue, 24 Nov 2009 16:00:00 PST]]></pubDate>
			<dc:creator><![CDATA[Lauren Davis]]></dc:creator>
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			<title><![CDATA[Big Daddy And Little Sister Frolic Beneath The Waves]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Big Daddy And Little Sister Frolic Beneath The Waves" href="http://io9.com/bioshock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioshock</span></a></div -->					<div><a title="Click here to read Big Daddy And Little Sister Frolic Beneath The Waves" href="http://io9.com/5411171/big-daddy-and-little-sister-frolic-beneath-the-waves/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Big Daddy And Little Sister Frolic Beneath The Waves" alt="Click here to read Big Daddy And Little Sister Frolic Beneath The Waves" src="http://cache.io9.com/assets/images/8/2009/11/bioshock-1.jpg"/>
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				Volpin props, who basically <a href="http://io9.com/5364495/bioshock-fan-brings-big-daddy-to-fearsome-life/gallery/">won Dragon*Con cosplay contest</a> with their amazing <em>Bioshock</em> Big Daddy and Little Sister recreation, took their act to the aquarium. Bringing the underwater video game world into beautiful, and chilling reality.				<a href="http://io9.com/5411171/big-daddy-and-little-sister-frolic-beneath-the-waves/gallery/" title="Click here to read more about Big Daddy And Little Sister Frolic Beneath The Waves">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5411171/big-daddy-and-little-sister-frolic-beneath-the-waves/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[io9-5411171]]></guid>
			<category><![CDATA[Bioshock]]></category>
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			<category><![CDATA[Movies]]></category>
			<category><![CDATA[Video Games]]></category>
			<pubDate><![CDATA[Mon, 23 Nov 2009 12:20:00 PST]]></pubDate>
			<dc:creator><![CDATA[Meredith Woerner]]></dc:creator>
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			<title><![CDATA[Bioshock Fan Brings Big Daddy to Fearsome Life]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bioshock Fan Brings Big Daddy to Fearsome Life" href="http://io9.com/bioshock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioshock</span></a></div -->					<div><a title="Click here to read Bioshock Fan Brings Big Daddy to Fearsome Life" href="http://io9.com/5364495/bioshock-fan-brings-big-daddy-to-fearsome-life/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bioshock Fan Brings Big Daddy to Fearsome Life" alt="Click here to read Bioshock Fan Brings Big Daddy to Fearsome Life" src="http://cache.io9.com/assets/images/8/2009/09/bigdaddy.jpg"/>
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				One of the most impressive costumes at this year's Dragon*Con was this elaborate and detailed <a class="autolink" title="Click here to read more posts tagged BIG DADDY" title="Click here to read more posts tagged BIG DADDY" href="http://io9.com/tag/big-daddy/">Big Daddy</a>. Artist Harrison Krix explains how he brought the <em>Bioshock</em> foe to life, with plenty of blood stains and a working drill arm.				<a href="http://io9.com/5364495/bioshock-fan-brings-big-daddy-to-fearsome-life/gallery/" title="Click here to read more about Bioshock Fan Brings Big Daddy to Fearsome Life">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5364495/bioshock-fan-brings-big-daddy-to-fearsome-life/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[io9-5364495]]></guid>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[big daddy]]></category>
			<category><![CDATA[Cosplay]]></category>
			<category><![CDATA[Costume]]></category>
			<category><![CDATA[Dragon*con]]></category>
			<category><![CDATA[fan made]]></category>
			<category><![CDATA[Props]]></category>
			<pubDate><![CDATA[Mon, 21 Sep 2009 14:20:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Lauren Davis]]></dc:creator>
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			<title><![CDATA[Bioshock Movie Gets A New Big Daddy &mdash; Verbinski's Out]]></title>
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				<em><a class="autolink" title="Click here to read more posts tagged PIRATES OF THE CARIBBEAN" title="Click here to read more posts tagged PIRATES OF THE CARIBBEAN" href="http://io9.com/tag/pirates-of-the-caribbean/">Pirates Of The Caribbean</a></em> director <a class="autolink" title="Click here to read more posts tagged GORE VERBINSKI" title="Click here to read more posts tagged GORE VERBINSKI" href="http://io9.com/tag/gore-verbinski/">Gore Verbinski</a> won't direct a <em>Bioshock</em> movie. Instead, it may fall to <a class="autolink" title="Click here to read more posts tagged JUAN CARLOS FRESNADILLO" title="Click here to read more posts tagged JUAN CARLOS FRESNADILLO" href="http://io9.com/tag/juan-carlos-fresnadillo/">Juan Carlos Fresnadillo</a> (<em><a class="autolink" title="Click here to read more posts tagged 28 WEEKS LATER" title="Click here to read more posts tagged 28 WEEKS LATER" href="http://io9.com/tag/28-weeks-later/">28 Weeks Later</a></em>). Verbinski bailed after the film's budget was slashed and filming moved overseas for tax reasons. [<a href="http://weblogs.variety.com/bfdealmemo/2009/08/fresnadillo-in-bioshock-talks.html">Variety</a>]				<a href="http://io9.com/5344853/bioshock-movie-gets-a-new-big-daddy--verbinskis-out" title="Click here to read more about Bioshock Movie Gets A New Big Daddy &mdash; Verbinski's Out">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5344853/bioshock-movie-gets-a-new-big-daddy--verbinskis-out]]></link>			<guid isPermaLink="false"><![CDATA[io9-5344853]]></guid>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[28 Weeks Later]]></category>
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			<category><![CDATA[Gaming]]></category>
			<category><![CDATA[Gore Verbinski]]></category>
			<category><![CDATA[Intacto]]></category>
			<category><![CDATA[Juan Carlos Fresnadillo]]></category>
			<category><![CDATA[Movies]]></category>
			<category><![CDATA[Pirates of the Caribbean]]></category>
			<category><![CDATA[Video Games]]></category>
			<pubDate><![CDATA[Tue, 25 Aug 2009 15:20:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[Your Bioshock 2 Character Went On A Diet]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Your Bioshock 2 Character Went On A Diet" href="http://io9.com/concept-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">conceptart</span></a></div -->					<div><a title="Click here to read Your Bioshock 2 Character Went On A Diet" href="http://io9.com/5302978/your-bioshock-2-character-went-on-a-diet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Your Bioshock 2 Character Went On A Diet" alt="Click here to read Your Bioshock 2 Character Went On A Diet" src="http://cache.io9.com/assets/images/8/2009/06/evolutionofbigdaddy.jpg"/>
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				Game developer 2K Marin posted a bunch of <a class="autolink" title="Click here to read more posts tagged CONCEPT ART" title="Click here to read more posts tagged CONCEPT ART" href="http://io9.com/tag/concept-art/">concept art</a> showing the evolution of <a href="http://kotaku.com/tag/bioshock-2/">Bioshock 2</a>'s protagonist, Big Daddy, from lumbering brute to "guy in a diving suit." Check out the full-sized versions below, and decide which you prefer.				<a href="http://io9.com/5302978/your-bioshock-2-character-went-on-a-diet" title="Click here to read more about Your Bioshock 2 Character Went On A Diet">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5302978/your-bioshock-2-character-went-on-a-diet]]></link>			<guid isPermaLink="false"><![CDATA[io9-5302978]]></guid>
			<category><![CDATA[Concept Art]]></category>
			<category><![CDATA[Bioshock]]></category>
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			<category><![CDATA[Games]]></category>
			<category><![CDATA[Gaming]]></category>
			<category><![CDATA[Video Games]]></category>
			<pubDate><![CDATA[Fri, 26 Jun 2009 12:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[Will A TV Star Make Bioshock Movie Cheap Enough?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Will A TV Star Make Bioshock Movie Cheap Enough?" href="http://io9.com/bioshock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioshock</span></a></div -->					<div><a title="Click here to read Will A TV Star Make Bioshock Movie Cheap Enough?" href="http://io9.com/5271798/will-a-tv-star-make-bioshock-movie-cheap-enough" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Will A TV Star Make Bioshock Movie Cheap Enough?" alt="Click here to read Will A TV Star Make Bioshock Movie Cheap Enough?" src="http://cache.io9.com/assets/images/8/2009/05/bioshock.jpg"/>
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				After hearing about Hollywood's sticker shock over the <em>Bioshock</em> movie's <a href="http://io9.com/5227633/bioshocks-cost-too-high-for-studio">rumored $160 million dollar budget</a>, we knew they'd be coming up with new ideas to try and lower the overall cost. But if the rumored lead actor gets the part, it'll be kind of a steal for Universal.				<a href="http://io9.com/5271798/will-a-tv-star-make-bioshock-movie-cheap-enough" title="Click here to read more about Will A TV Star Make Bioshock Movie Cheap Enough?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/5271798/will-a-tv-star-make-bioshock-movie-cheap-enough]]></link>			<guid isPermaLink="false"><![CDATA[io9-5271798]]></guid>
			<category><![CDATA[Bioshock]]></category>
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			<category><![CDATA[Wentworth Miller]]></category>
			<pubDate><![CDATA[Thu, 28 May 2009 07:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Meredith Woerner]]></dc:creator>
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			<title><![CDATA[Bioshock's Cost Too High For Studio]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bioshock's Cost Too High For Studio" href="http://io9.com/bioshock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioshock</span></a></div -->					<div><a title="Click here to read Bioshock's Cost Too High For Studio" href="http://io9.com/5227633/bioshocks-cost-too-high-for-studio" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bioshock's Cost Too High For Studio" alt="Click here to read Bioshock's Cost Too High For Studio" src="http://cache.io9.com/assets/images/8/2009/04/bioshock.jpg"/>
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				Hope you weren't holding your breath for <a class="autolink" title="Click here to read more posts tagged GORE VERBINSKI" title="Click here to read more posts tagged GORE VERBINSKI" href="http://io9.com/tag/gore-verbinski/">Gore Verbinski</a>'s movie version of <em>Bioshock</em>. Universal have put the movie on hold over concerns about the high budget, and may push filming overseas to keep costs down.				<a href="http://io9.com/5227633/bioshocks-cost-too-high-for-studio" title="Click here to read more about Bioshock's Cost Too High For Studio">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/5227633/bioshocks-cost-too-high-for-studio]]></link>			<guid isPermaLink="false"><![CDATA[io9-5227633]]></guid>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[Budgetshock]]></category>
			<category><![CDATA[Gore Verbinski]]></category>
			<category><![CDATA[Movies]]></category>
			<category><![CDATA[Universal]]></category>
			<pubDate><![CDATA[Sat, 25 Apr 2009 14:00:25 PDT]]></pubDate>
			<dc:creator><![CDATA[Graeme McMillan]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=5227633&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bioshock 2 Ups The Post-Apocalyptic Creepy-Girl Ante]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bioshock 2 Ups The Post-Apocalyptic Creepy-Girl Ante" href="http://io9.com/bioshock-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioshock2</span></a></div -->					<div><a title="Click here to read Bioshock 2 Ups The Post-Apocalyptic Creepy-Girl Ante" href="http://io9.com/5220165/bioshock-2-ups-the-post+apocalyptic-creepy+girl-ante" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bioshock 2 Ups The Post-Apocalyptic Creepy-Girl Ante" alt="Click here to read Bioshock 2 Ups The Post-Apocalyptic Creepy-Girl Ante" src="http://cache.io9.com/assets/images/8/2009/04/945380_04172009_790screen014.jpg"/>
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									</div>
				<em>Bioshock</em>, one of the coolest games of the past few years, is finally spawning a sequel. And Gamespot got an exclusive look at the new edition of this bleak undersea shooter.				<a href="http://io9.com/5220165/bioshock-2-ups-the-post+apocalyptic-creepy+girl-ante" title="Click here to read more about Bioshock 2 Ups The Post-Apocalyptic Creepy-Girl Ante">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/5220165/bioshock-2-ups-the-post+apocalyptic-creepy+girl-ante]]></link>			<guid isPermaLink="false"><![CDATA[io9-5220165]]></guid>
			<category><![CDATA[bioshock 2]]></category>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[Computer Games]]></category>
			<category><![CDATA[Games]]></category>
			<category><![CDATA[Marin 2K]]></category>
			<category><![CDATA[post-apocalyptic]]></category>
			<category><![CDATA[Video Games]]></category>
			<pubDate><![CDATA[Mon, 20 Apr 2009 13:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=5220165&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Good, The Bad, And The Just Plain Weird Of Science Fiction Fan Trailers]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Good, The Bad, And The Just Plain Weird Of Science Fiction Fan Trailers" href="http://io9.com/fan-trailers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fantrailers</span></a></div -->					<div><a title="Click here to read The Good, The Bad, And The Just Plain Weird Of Science Fiction Fan Trailers" href="http://io9.com/5208620/the-good-the-bad-and-the-just-plain-weird-of-science-fiction-fan-trailers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Good, The Bad, And The Just Plain Weird Of Science Fiction Fan Trailers" alt="Click here to read The Good, The Bad, And The Just Plain Weird Of Science Fiction Fan Trailers" src="http://cache.io9.com/assets/images/8/2009/04/3dGlasses512.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				A while ago we took a look at a pretty awesome <a href="http://io9.com/5115803/brad-pitt-as-lion+o-hugh-jackman-as-tygra-this-is-a-live-action-thundercats-i-support">fan trailer</a> for a <em>Thundercats</em> movie, and we decided to explore what other <a class="autolink" title="Click here to read more posts tagged FAN TRAILERS" title="Click here to read more posts tagged FAN TRAILERS" href="http://io9.com/tag/fan-trailers/">fan trailers</a> are out there. What we found isn't always pretty...<br  clear="all" />				<a href="http://io9.com/5208620/the-good-the-bad-and-the-just-plain-weird-of-science-fiction-fan-trailers" title="Click here to read more about The Good, The Bad, And The Just Plain Weird Of Science Fiction Fan Trailers">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/5208620/the-good-the-bad-and-the-just-plain-weird-of-science-fiction-fan-trailers]]></link>			<guid isPermaLink="false"><![CDATA[io9-5208620]]></guid>
			<category><![CDATA[Fan Trailers]]></category>
			<category><![CDATA[Avatar]]></category>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[captain america]]></category>
			<category><![CDATA[cowboy bebop]]></category>
			<category><![CDATA[Ghostbusters 3]]></category>
			<category><![CDATA[green lantern]]></category>
			<category><![CDATA[iron man 2]]></category>
			<category><![CDATA[Spider-Man 4]]></category>
			<pubDate><![CDATA[Sun, 12 Apr 2009 15:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Alasdair Wilkins]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=5208620&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bioshock 2 Lets You View Steampunk Undersea World From Big Daddy's Eyes]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bioshock 2 Lets You View Steampunk Undersea World From Big Daddy's Eyes" href="http://io9.com/bioshock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioshock</span></a></div -->					<div><a title="Click here to read Bioshock 2 Lets You View Steampunk Undersea World From Big Daddy's Eyes" href="http://io9.com/5207203/bioshock-2-lets-you-view-steampunk-undersea-world-from-big-daddys-eyes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bioshock 2 Lets You View Steampunk Undersea World From Big Daddy's Eyes" alt="Click here to read Bioshock 2 Lets You View Steampunk Undersea World From Big Daddy's Eyes" src="http://cache.io9.com/assets/images/8/2009/04/daddy.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				The first gameplay footage for <em>Bioshock 2</em> gives us hope for the future of Steampunk, and of Hollywood. This is the type of gear-spinning, mechanical underwater world we deserve.				<a href="http://io9.com/5207203/bioshock-2-lets-you-view-steampunk-undersea-world-from-big-daddys-eyes" title="Click here to read more about Bioshock 2 Lets You View Steampunk Undersea World From Big Daddy's Eyes">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/5207203/bioshock-2-lets-you-view-steampunk-undersea-world-from-big-daddys-eyes]]></link>			<guid isPermaLink="false"><![CDATA[io9-5207203]]></guid>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[Clip]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Video Games]]></category>
			<pubDate><![CDATA[Fri, 10 Apr 2009 12:00:40 PDT]]></pubDate>
			<dc:creator><![CDATA[Meredith Woerner]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=5207203&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Sculpture Gardens of BioShock]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Sculpture Gardens of BioShock" href="http://io9.com/art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">art</span></a></div -->					<div><a title="Click here to read The Sculpture Gardens of BioShock" href="http://io9.com/5037386/the-sculpture-gardens-of-bioshock" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Sculpture Gardens of BioShock" alt="Click here to read The Sculpture Gardens of BioShock" src="http://cache.io9.com/assets/images/8/2008/08/jasontaylor1.jpg"/>
											</a></div>
									</div>
				 If somebody created sculpture gardens outside the undersea city of Rapture in the trashed genetic utopia game BioShock, these strange statues would be in it. Jason deCaires Taylor is the curator and artist for what he calls the Underwater Sculpture Gallery in the West Indies. He populates the shallow waters offshore with haunting depictions of people doing ordinary things &mdash; like riding a bicycle. Gradually, each sculpture comes to life as it's covered in tiny sea creatures and plants.				<a href="http://io9.com/5037386/the-sculpture-gardens-of-bioshock" title="Click here to read more about The Sculpture Gardens of BioShock">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/5037386/the-sculpture-gardens-of-bioshock]]></link>			<guid isPermaLink="false"><![CDATA[io9-5037386]]></guid>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[bigpic=true]]></category>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[grenada]]></category>
			<category><![CDATA[Jason decaires taylor]]></category>
			<category><![CDATA[Sculpture]]></category>
			<pubDate><![CDATA[Fri, 15 Aug 2008 07:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=5037386&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Scifi Movies Finally Catching Up to Novels and Going Steampunk]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Scifi Movies Finally Catching Up to Novels and Going Steampunk" href="http://io9.com/steampunk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">steampunk</span></a></div -->					<div><a title="Click here to read Scifi Movies Finally Catching Up to Novels and Going Steampunk" href="http://io9.com/5032199/scifi-movies-finally-catching-up-to-novels-and-going-steampunk" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Scifi Movies Finally Catching Up to Novels and Going Steampunk" alt="Click here to read Scifi Movies Finally Catching Up to Novels and Going Steampunk" src="http://cache.io9.com/assets/images/8/2011/11/65cf9f4234249f0b817032ed0e26632e.jpg"/>
											</a></div>
									</div>
				 There's usually a 10-year lag between what's popular in science fiction writing and what's popular in films, and the steampunk craze is no exception. Authors and artists have been steaming things up for decades, creating breathtaking clockwork worlds, industrial-era alien planets, alternate nineteenth centuries, and retro-analog mechanisms. Now Hollywood's finally caught in the gears of steampunk too: A whole slate of new projects coming out over the next several years are trying to get all steamy in the look-and-feel department. But will they succeed? Below, we rate seven upcoming flicks for steaminess using our special brass mechanism that's covered in cool knobs and cranks.				<a href="http://io9.com/5032199/scifi-movies-finally-catching-up-to-novels-and-going-steampunk" title="Click here to read more about Scifi Movies Finally Catching Up to Novels and Going Steampunk">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5032199/scifi-movies-finally-catching-up-to-novels-and-going-steampunk]]></link>			<guid isPermaLink="false"><![CDATA[io9-5032199]]></guid>
			<category><![CDATA[Steampunk]]></category>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[Books]]></category>
			<category><![CDATA[City of Ember]]></category>
			<category><![CDATA[Comics]]></category>
			<category><![CDATA[Movies]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Trends]]></category>
			<category><![CDATA[Videogames]]></category>
			<pubDate><![CDATA[Fri, 01 Aug 2008 14:42:24 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=5032199&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Finally, A Video Game Movie For Smart People]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Finally, A Video Game Movie For Smart People" href="http://io9.com/bioshock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioshock</span></a></div -->					<div><a title="Click here to read Finally, A Video Game Movie For Smart People" href="http://io9.com/388816/finally-a-video-game-movie-for-smart-people" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Finally, A Video Game Movie For Smart People" alt="Click here to read Finally, A Video Game Movie For Smart People" src="http://cache.io9.com/assets/images/8/2008/05/small_news_8060.jpg"/>
											</a></div>
									</div>
				Dystopian-future video game <em>Bioshock</em> will soon be a movie from Universal Studios, directed by Gore Verbinski <em>(Pirates of the Caribbean)</em>. Finally, a video game movie that has a chance at holding the audience's attention. According to <em>Variety</em>, this is the biggest video game-to-movie-deal since the abortive <em>Halo</em> film. At least we'll get to see the unraveling of an underwater dystopian society gone mad, with sea slugs and diver gear. Could this be the first decent video game movie ever? Click through to decide for yourself. 				<a href="http://io9.com/388816/finally-a-video-game-movie-for-smart-people" title="Click here to read more about Finally, A Video Game Movie For Smart People">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/388816/finally-a-video-game-movie-for-smart-people]]></link>			<guid isPermaLink="false"><![CDATA[io9-388816]]></guid>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[Doom]]></category>
			<category><![CDATA[Mortal Kombat]]></category>
			<category><![CDATA[Movies]]></category>
			<category><![CDATA[Star Trek: Nemesis]]></category>
			<category><![CDATA[Tomb Raider]]></category>
			<category><![CDATA[Video Game Movies]]></category>
			<pubDate><![CDATA[Fri, 09 May 2008 08:40:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Meredith Woerner]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=388816&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The BioShock 2 That You'll Never See]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The BioShock 2 That You'll Never See" href="http://io9.com/concept-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">conceptart</span></a></div -->					<div><a title="Click here to read The BioShock 2 That You'll Never See" href="http://io9.com/363212/the-bioshock-2-that-youll-never-see" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The BioShock 2 That You'll Never See" alt="Click here to read The BioShock 2 That You'll Never See" src="http://cache.io9.com/assets/images/8/2008/03/small_BELLY_of_BEAST798.jpg"/>
											</a></div>
									</div>
				An enormous preserved whale pays quiet homage to the undersea world of wonder that was <em>BioShock</em>. In this concept artwork, it looks like a tiger-striped whale on treads is bearing down on our intrepid hero ... or is that thing stuffed and segmented? The image does capture the melancholic feel of BioShock, although it's missing the art deco curves and steampunkery of the world from the original game. Check out more pieces in the gallery below, and find out why this you won't be getting your game on in this world.				<a href="http://io9.com/363212/the-bioshock-2-that-youll-never-see" title="Click here to read more about The BioShock 2 That You'll Never See">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/363212/the-bioshock-2-that-youll-never-see]]></link>			<guid isPermaLink="false"><![CDATA[io9-363212]]></guid>
			<category><![CDATA[Concept Art]]></category>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Ben Mauro]]></category>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[lonely]]></category>
			<category><![CDATA[Melancholy]]></category>
			<category><![CDATA[Take-Two]]></category>
			<category><![CDATA[undersea]]></category>
			<category><![CDATA[Underwater]]></category>
			<category><![CDATA[Video Game]]></category>
			<category><![CDATA[whale]]></category>
			<category><![CDATA[World]]></category>
			<pubDate><![CDATA[Mon, 03 Mar 2008 13:45:51 PST]]></pubDate>
			<dc:creator><![CDATA[Kevin Kelly]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=363212&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[An Underwater City Gone Wrong]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read An Underwater City Gone Wrong" href="http://io9.com/bioshock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioshock</span></a></div -->					<div><a title="Click here to read An Underwater City Gone Wrong" href="http://io9.com/333696/an-underwater-city-gone-wrong" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read An Underwater City Gone Wrong" alt="Click here to read An Underwater City Gone Wrong" src="http://cache.io9.com/assets/images/8/2008/01/small_BioshockArt.jpg"/>
											</a></div>
									</div>
				This concept artwork from 2K Games' <em>BioShock</em> shows one of the most starkly dystopian video game worlds created in the past several years. Here you can see one of the observation areas in a city that has seen better days. 				<a href="http://io9.com/333696/an-underwater-city-gone-wrong" title="Click here to read more about An Underwater City Gone Wrong">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/333696/an-underwater-city-gone-wrong]]></link>			<guid isPermaLink="false"><![CDATA[io9-333696]]></guid>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[2K Games]]></category>
			<category><![CDATA[City]]></category>
			<category><![CDATA[desolate]]></category>
			<category><![CDATA[Dystopia]]></category>
			<category><![CDATA[genetic]]></category>
			<category><![CDATA[Rapture]]></category>
			<category><![CDATA[Underwater]]></category>
			<category><![CDATA[Video Game]]></category>
			<pubDate><![CDATA[Wed, 02 Jan 2008 15:20:00 PST]]></pubDate>
			<dc:creator><![CDATA[Kevin Kelly]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=333696&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Video Games That Plunge You Into Existential Dispair]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video Games That Plunge You Into Existential Dispair" href="http://io9.com/dystopia/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dystopia</span></a></div -->					<div><a title="Click here to read Video Games That Plunge You Into Existential Dispair" href="http://io9.com/327076/video-games-that-plunge-you-into-existential-dispair" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Video Games That Plunge You Into Existential Dispair" alt="Click here to read Video Games That Plunge You Into Existential Dispair" src="http://cache.io9.com/assets/images/8/2007/11/small_BioShock.jpg"/>
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The arrival of dystopian scifi video game Mass Effect has us reaching for our Prozac . . . and our controllers. The darker and weirder the world a video game gives us, the better. Whether it involves an alien invasion, or a maniacal artificial intelligence, we love games that crush our dreams in an orgy of hopeless shootouts. Mass Effect is just the latest in a whole crop of disturbing, scifi thriller games you should stockpile for the long, cold months ahead.				<a href="http://io9.com/327076/video-games-that-plunge-you-into-existential-dispair" title="Click here to read more about Video Games That Plunge You Into Existential Dispair">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/327076/video-games-that-plunge-you-into-existential-dispair]]></link>			<guid isPermaLink="false"><![CDATA[io9-327076]]></guid>
			<category><![CDATA[Dystopia]]></category>
			<category><![CDATA[Aliens]]></category>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[dystopian worlds]]></category>
			<category><![CDATA[earth]]></category>
			<category><![CDATA[Gaming]]></category>
			<category><![CDATA[Half-life]]></category>
			<category><![CDATA[Halo]]></category>
			<category><![CDATA[invasion]]></category>
			<category><![CDATA[Portal]]></category>
			<category><![CDATA[Video Games]]></category>
			<pubDate><![CDATA[Wed, 28 Nov 2007 15:05:57 PST]]></pubDate>
			<dc:creator><![CDATA[Kevin Kelly]]></dc:creator>
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