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		<title><![CDATA[io9: Board Games]]></title>
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		<description><![CDATA[io9 posts tagged Board Games]]></description>
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			<title><![CDATA[The Only Toy Gift Guide You'll Need This Holiday Season]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Only Toy Gift Guide You'll Need This Holiday Season" href="http://io9.com/scifi-holiday-2011/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">scifiholiday2011</span></a></div -->					<div><a title="Click here to read The Only Toy Gift Guide You'll Need This Holiday Season" href="http://io9.com/5862018/the-only-toy-gift-guide-youll-need-this-holiday-season/gallery/" class="pp_image">
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				 What do you get the geek who has every awesome collectable? something extraordinary. That's why we've gathered together a collection of all the best toys to give your friends and loved ones. And yes, that is the floating guard eyeball from <em>Big Trouble Little China</em>.				<a href="http://io9.com/5862018/the-only-toy-gift-guide-youll-need-this-holiday-season/gallery/" title="Click here to read more about The Only Toy Gift Guide You'll Need This Holiday Season">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 22 Nov 2011 16:39:07 PST]]></pubDate>
			<dc:creator><![CDATA[Meredith Woerner]]></dc:creator>
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			<title><![CDATA[Classic Board Games Photoshopped into terrifying horror films]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Classic Board Games Photoshopped into terrifying horror films" href="http://io9.com/this-is-awesome/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thisisawesome</span></a></div -->					<div><a title="Click here to read Classic Board Games Photoshopped into terrifying horror films" href="http://io9.com/5849515/classic-board-games-photoshopped-into-terrifying-horror-films/gallery/" class="pp_image">
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				Battleship, Monopoly, Ouija &mdash; these are all real board games Hollywood has been turning (or at least attempting to turn) into major motion pictures. But what about the rest of the classic brain teasers? A Photoshop contest challenged folks to imagine even more board game movies &mdash; by creating horror movie posters. The results were fantastic!				<a href="http://io9.com/5849515/classic-board-games-photoshopped-into-terrifying-horror-films/gallery/" title="Click here to read more about Classic Board Games Photoshopped into terrifying horror films">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 14 Oct 2011 06:30:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Meredith Woerner]]></dc:creator>
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			<title><![CDATA[Futurama Monopoly lets you own Robot Hell]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Futurama Monopoly lets you own Robot Hell" href="http://io9.com/this-is-awesome/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thisisawesome</span></a></div -->					<div><a title="Click here to read Futurama Monopoly lets you own Robot Hell" href="http://io9.com/5836694/futurama-monopoly-lets-you-own-robot-hell" class="pp_image">
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				If we can't have<a href="http://io9.com/5801303/what-if-game-of-thrones-was-really-a-game-of-monopoly"> <em>Game of Thrones</em> Monopoly </a>in real life, then this is the next best thing &mdash; a <em>Futurama</em> Monopoly set is available for preorders during the month of September, with the game shipping in November. Watch out for the Hypnotoad! <!-- %JUMP:More &raquo;% -->				<a href="http://io9.com/5836694/futurama-monopoly-lets-you-own-robot-hell" title="Click here to read more about Futurama Monopoly lets you own Robot Hell">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5836694/futurama-monopoly-lets-you-own-robot-hell]]></link>			<guid isPermaLink="false"><![CDATA[io9-5836694]]></guid>
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			<pubDate><![CDATA[Thu, 01 Sep 2011 15:47:06 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[Offshore Oil Strike for All the Family]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Offshore Oil Strike for All the Family" href="http://io9.com/board-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">boardgames</span></a></div -->					<div><a title="Click here to read Offshore Oil Strike for All the Family" href="http://io9.com/5589677/offshore-oil-strike-for-all-the-family" class="pp_image">
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				<em>In the 1970s, BP released <i>Offshore Oil Strike</i>, a board game about the excitement of deep-water drilling. Will you, dad, or grandma be the first to gain $120,000,000 game-winning petro-dollars?</em>				<a href="http://io9.com/5589677/offshore-oil-strike-for-all-the-family" title="Click here to read more about Offshore Oil Strike for All the Family">More&nbsp;&raquo;</a>
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			<category><![CDATA[Republished]]></category>
			<pubDate><![CDATA[Sat, 17 Jul 2010 15:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Geoff Manaugh - BLDGBLOG]]></dc:creator>
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			<title><![CDATA[Warehouse 13 fans create their own warehouse board game!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Warehouse 13 fans create their own warehouse board game!" href="http://io9.com/board-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">boardgames</span></a></div -->					<div><a title="Click here to read Warehouse 13 fans create their own warehouse board game!" href="http://io9.com/5580775/warehouse-13-fans-create-their-own-warehouse-board-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Warehouse 13 fans create their own warehouse board game!" alt="Click here to read Warehouse 13 fans create their own warehouse board game!" src="http://cache.io9.com/assets/images/8/2010/07/50an.jpg"/>
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				Two fans of Syfy's storehouse-of-weirdness show <em>Warehouse 13</em>, Sara Adkins and Annette Noel <a href="http://yfrog.com/j650anj">created this <em>Warehouse 13</em> board game</a>. The show returns tonight at 9, with an utterly hilarious/weird reveal regarding a famous science fiction author, and more Claudia/Artie awesomeness.				<a href="http://io9.com/5580775/warehouse-13-fans-create-their-own-warehouse-board-game" title="Click here to read more about Warehouse 13 fans create their own warehouse board game!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 06 Jul 2010 13:52:26 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[The most amazing chess set you'll ever see]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The most amazing chess set you'll ever see" href="http://io9.com/games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">games</span></a></div -->					<div><a title="Click here to read The most amazing chess set you'll ever see" href="http://io9.com/5564068/the-most-amazing-chess-set-youll-ever-see" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The most amazing chess set you'll ever see" alt="Click here to read The most amazing chess set you'll ever see" src="http://cache.io9.com/assets/images/8/2011/11/small_2de3d770f940272ed183a0460a1745f1.jpg"/>
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				<!-- videoId: THGtbBz1sQo --><!-- /videoId: THGtbBz1sQo -->It took <a href="http://www.teamhassenplug.org/monsterchess/">four guys</a> one year, more than 100,000 legos, about $30,000, and a love for robotic awesomess to create Monster Chess. Keep watching, because it gets more and more impressive as it goes. [<a href="http://www.toplessrobot.com/2010/06/the_most.php">Topless Robot</a>]				<a href="http://io9.com/5564068/the-most-amazing-chess-set-youll-ever-see" title="Click here to read more about The most amazing chess set you'll ever see">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 15 Jun 2010 13:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Marc Bernardin]]></dc:creator>
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			<title><![CDATA[Inevitable, the Board Game of Insane Supercomputers, Zombies and Sociopolitical Satire]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Inevitable, the Board Game of Insane Supercomputers, Zombies and Sociopolitical Satire" href="http://io9.com/tabletop-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tabletopgames</span></a></div -->					<div><a title="Click here to read Inevitable, the Board Game of Insane Supercomputers, Zombies and Sociopolitical Satire" href="http://io9.com/5530250/inevitable-the-board-game-of-insane-supercomputers-zombies-and-sociopolitical-satire" class="pp_image">
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				 Would you want to live in a world where human civilization was destroyed, then rebuilt by a computer that only had pop culture as a reference? Probably not. Would you want to play a board game there? Hell yes.				<a href="http://io9.com/5530250/inevitable-the-board-game-of-insane-supercomputers-zombies-and-sociopolitical-satire" title="Click here to read more about Inevitable, the Board Game of Insane Supercomputers, Zombies and Sociopolitical Satire">More&nbsp;&raquo;</a>
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			<category><![CDATA[Tabletop Games]]></category>
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			<category><![CDATA[Inevitable]]></category>
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			<category><![CDATA[watchmen]]></category>
			<pubDate><![CDATA[Wed, 05 May 2010 10:30:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Ed Grabianowski]]></dc:creator>
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			<title><![CDATA[Ridley Scott's Monopoly Movie Is About Parallel Universes]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ridley Scott's Monopoly Movie Is About Parallel Universes" href="http://io9.com/monopoly/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">monopoly</span></a></div -->					<div><a title="Click here to read Ridley Scott's Monopoly Movie Is About Parallel Universes" href="http://io9.com/5402621/ridley-scotts-monopoly-movie-is-about-parallel-universes" class="pp_image">
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				Monopoly the movie will be done weirdly, thanks to director <a class="autolink" title="Click here to read more posts tagged #ridleyscott" title="Click here to read more posts tagged #ridleyscott" href="http://io9.com/tag/ridleyscott/">Ridley Scott</a>'s science fictional plans for the board game adaptation. The good news is that Uncle Pennybags made the cut.				<a href="http://io9.com/5402621/ridley-scotts-monopoly-movie-is-about-parallel-universes" title="Click here to read more about Ridley Scott's Monopoly Movie Is About Parallel Universes">More&nbsp;&raquo;</a>
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			<category><![CDATA[Monopoly]]></category>
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			<category><![CDATA[Ridley Scott]]></category>
			<pubDate><![CDATA[Thu, 12 Nov 2009 06:20:00 PST]]></pubDate>
			<dc:creator><![CDATA[Meredith Woerner]]></dc:creator>
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			<title><![CDATA[Cosmic Encounter Returns with 50 Alien Races]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cosmic Encounter Returns with 50 Alien Races" href="http://io9.com/cosmic-encounter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cosmicencounter</span></a></div -->					<div><a title="Click here to read Cosmic Encounter Returns with 50 Alien Races" href="http://io9.com/5091507/cosmic-encounter-returns-with-50-alien-races" class="pp_image">
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				Cosmic Encounter is a classic board game of intergalactic warfare, trade and diplomacy that is beloved by pretty much everyone who's ever played it. Out of print for several years, the game is ready to make a big comeback with Fantasy Flight Games. There are 50 alien races represented in the game (seriously...50!), and expansions are already planned, so your cosmic encounters will not lack variety.				<a href="http://io9.com/5091507/cosmic-encounter-returns-with-50-alien-races" title="Click here to read more about Cosmic Encounter Returns with 50 Alien Races">More&nbsp;&raquo;</a>
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			<category><![CDATA[Cosmic encounter]]></category>
			<category><![CDATA[Board Games]]></category>
			<category><![CDATA[Fantasy Flight Games]]></category>
			<category><![CDATA[Games]]></category>
			<pubDate><![CDATA[Tue, 18 Nov 2008 08:20:00 PST]]></pubDate>
			<dc:creator><![CDATA[Ed Grabianowski]]></dc:creator>
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			<title><![CDATA[What If We Had Advanced Alien Tech During World War II?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What If We Had Advanced Alien Tech During World War II?" href="http://io9.com/strategic-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">strategicgaming</span></a></div -->					<div><a title="Click here to read What If We Had Advanced Alien Tech During World War II?" href="http://io9.com/5025657/what-if-we-had-advanced-alien-tech-during-world-war-ii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What If We Had Advanced Alien Tech During World War II?" alt="Click here to read What If We Had Advanced Alien Tech During World War II?" src="http://cache.io9.com/assets/images/8/2008/07/dustlg.jpg"/>
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				It's 1941, and you're sending a battalion of giant combat mechs to attack Russia. Your air support fighters were built using technology you recovered from a crashed alien ship in the Antarctic, and no one has bothered trying to develop atomic weapons because you're all too busy trying to gather a weird alien energy source known as "VK." This isn't World War II. It isn't even World War III. This is Dust, an 800-piece strategy board game by Fantasy Flight Games.				<a href="http://io9.com/5025657/what-if-we-had-advanced-alien-tech-during-world-war-ii" title="Click here to read more about What If We Had Advanced Alien Tech During World War II?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5025657/what-if-we-had-advanced-alien-tech-during-world-war-ii]]></link>			<guid isPermaLink="false"><![CDATA[io9-5025657]]></guid>
			<category><![CDATA[Strategic gaming]]></category>
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			<category><![CDATA[Dust]]></category>
			<category><![CDATA[Epic]]></category>
			<category><![CDATA[Fantasy Flight Games]]></category>
			<category><![CDATA[Games]]></category>
			<category><![CDATA[Mechs]]></category>
			<pubDate><![CDATA[Wed, 16 Jul 2008 08:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Ed Grabianowski]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=5025657&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[An Interstellar Empire Is Yours for the Making]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read An Interstellar Empire Is Yours for the Making" href="http://io9.com/classic-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">classicgames</span></a></div -->					<div><a title="Click here to read An Interstellar Empire Is Yours for the Making" href="http://io9.com/392614/an-interstellar-empire-is-yours-for-the-making" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read An Interstellar Empire Is Yours for the Making" alt="Click here to read An Interstellar Empire Is Yours for the Making" src="http://cache.io9.com/assets/images/8/2008/05/small_twilight imp[1.jpg"/>
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				 An ancient galactic civilization is fragmented; numerous intelligent species vie for political, commercial and military control. Meanwhile, the former galactic capital of Mecatol Rex hosts the Galactic Council. Can you create a power base strong enough to unite the galaxy and begin a new golden age? That's the task that lies before you in Fantasy Flight Games' epic classic, Twilight Imperium, now in its third edition.				<a href="http://io9.com/392614/an-interstellar-empire-is-yours-for-the-making" title="Click here to read more about An Interstellar Empire Is Yours for the Making">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/392614/an-interstellar-empire-is-yours-for-the-making]]></link>			<guid isPermaLink="false"><![CDATA[io9-392614]]></guid>
			<category><![CDATA[Classic Games]]></category>
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			<category><![CDATA[Epic]]></category>
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			<category><![CDATA[twilight imperium]]></category>
			<pubDate><![CDATA[Thu, 22 May 2008 08:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Ed Grabianowski]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=392614&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Merchant of Venus, the Game of Intergalactic Trade]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Merchant of Venus, the Game of Intergalactic Trade" href="http://io9.com/classic-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">classicgames</span></a></div -->					<div><a title="Click here to read Merchant of Venus, the Game of Intergalactic Trade" href="http://io9.com/382397/merchant-of-venus-the-game-of-intergalactic-trade" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Merchant of Venus, the Game of Intergalactic Trade" alt="Click here to read Merchant of Venus, the Game of Intergalactic Trade" src="http://cache.io9.com/assets/images/8/2008/04/small_mov.jpg"/>
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				 In 1988, Avalon Hill released Merchant of Venus, a game of intergalactic trade and exploration that was about a decade ahead of its time. Although the pun-tacular title character exists only as a legend outlined on the back of the box, Merchant of Venus maintains a loyal cult following. People have even created mods and upgrades, despite the game being long out of print. Multiple winning strategies and a great sci-fi backdrop are just two reasons why you should spend this summer prowling garage sales for a used copy.				<a href="http://io9.com/382397/merchant-of-venus-the-game-of-intergalactic-trade" title="Click here to read more about Merchant of Venus, the Game of Intergalactic Trade">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/382397/merchant-of-venus-the-game-of-intergalactic-trade]]></link>			<guid isPermaLink="false"><![CDATA[io9-382397]]></guid>
			<category><![CDATA[Classic Games]]></category>
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			<category><![CDATA[Avalon Hill]]></category>
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			<category><![CDATA[Games]]></category>
			<category><![CDATA[Merchant of Venus]]></category>
			<pubDate><![CDATA[Tue, 22 Apr 2008 08:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Ed Grabianowski]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=382397&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Meanest Car Wins, In Post-WWIII Wasteland]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Meanest Car Wins, In Post-WWIII Wasteland" href="http://io9.com/car-wars/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">carwars</span></a></div -->					<div><a title="Click here to read The Meanest Car Wins, In Post-WWIII Wasteland" href="http://io9.com/361091/the-meanest-car-wins-in-post+wwiii-wasteland" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Meanest Car Wins, In Post-WWIII Wasteland" alt="Click here to read The Meanest Car Wins, In Post-WWIII Wasteland" src="http://cache.io9.com/assets/images/8/2008/02/small_carwarz.jpg"/>
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				The only way to survive the fall of America is to build the most bad-ass car in the universe, and then roll out and destroy everybody else's cars. <em>Mad Max</em> and <em>Death Race 2000</em> came to life at the roll of your six-sided dice in <em>Car Wars</em>, the classic 1980s strategy game. You would rack up "points" and use them to add armor, tank guns, fire-proof wheels, mini-engines inside the wheels and nitro-injectors, then you'd duel, either out on the open road or in an arena. Click through for the history of <em>Car Wars</em>. 				<a href="http://io9.com/361091/the-meanest-car-wins-in-post+wwiii-wasteland" title="Click here to read more about The Meanest Car Wins, In Post-WWIII Wasteland">More&nbsp;&raquo;</a>
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			<category><![CDATA[mad max]]></category>
			<category><![CDATA[Steve Jackson Games]]></category>
			<category><![CDATA[strategy games]]></category>
			<pubDate><![CDATA[Tue, 26 Feb 2008 14:35:07 PST]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[In 1976, A Board Game Tried To Crack The Glass Stratosphere]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In 1976, A Board Game Tried To Crack The Glass Stratosphere" href="http://io9.com/retro-futurism/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrofuturism</span></a></div -->					<div><a title="Click here to read In 1976, A Board Game Tried To Crack The Glass Stratosphere" href="http://io9.com/353884/in-1976-a-board-game-tried-to-crack-the-glass-stratosphere" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In 1976, A Board Game Tried To Crack The Glass Stratosphere" alt="Click here to read In 1976, A Board Game Tried To Crack The Glass Stratosphere" src="http://cache.io9.com/assets/images/8/2008/02/small_ladyastronaut.jpg"/>
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				This brightly colored astronaut appeared on the cover of "What Shall I Be? The Exciting Game of Career Girls," a board game from 1976. Astronaut was certainly a step up from some of the traditionally feminine careers presented in an earlier edition of the game (air hostess, for example), and yet there are two big things wrong with this picture. Do you know what they are? 				<a href="http://io9.com/353884/in-1976-a-board-game-tried-to-crack-the-glass-stratosphere" title="Click here to read more about In 1976, A Board Game Tried To Crack The Glass Stratosphere">More&nbsp;&raquo;</a>
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			<category><![CDATA[retro futurism]]></category>
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			<category><![CDATA[sally ride]]></category>
			<category><![CDATA[Valentina Tereshkova]]></category>
			<pubDate><![CDATA[Thu, 07 Feb 2008 12:40:54 PST]]></pubDate>
			<dc:creator><![CDATA[Lynn Peril]]></dc:creator>
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