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		<title><![CDATA[io9: Gamma World]]></title>
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			<title><![CDATA[io9: Gamma World]]></title>
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		<description><![CDATA[io9 posts tagged Gamma World]]></description>
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			<title><![CDATA[First look inside the Gamma World box]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First look inside the Gamma World box" href="http://io9.com/tabletop-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tabletopgames</span></a></div -->					<div><a title="Click here to read First look inside the Gamma World box" href="http://io9.com/5611673/first-look-inside-the-gamma-world-box" class="pp_image">
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				<a href="http://www.robotviking.com/2010/08/first-look-inside-the-gamma-world-box"></a> Want to see exactly what you'll get when the Gamma World boxed set comes out in October?				<a href="http://io9.com/5611673/first-look-inside-the-gamma-world-box" title="Click here to read more about First look inside the Gamma World box">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 12 Aug 2010 16:30:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Ed Grabianowski]]></dc:creator>
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			<title><![CDATA[Secrets of the Gamma World reboot]]></title>
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				 Tabletop gamers may remember the scifi sister to Dungeons & Dragons in the early 1980s was Gamma World. And now it's getting a reboot. Game writer Rich Baker spills some details about this long-awaited release.				<a href="http://io9.com/5574788/secrets-of-the-gamma-world-reboot" title="Click here to read more about Secrets of the Gamma World reboot">More&nbsp;&raquo;</a>
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			<category><![CDATA[Republished]]></category>
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			<pubDate><![CDATA[Mon, 28 Jun 2010 14:20:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Ed Grabianowski]]></dc:creator>
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			<title><![CDATA[Gaming Manuals That Will Prepare You For An Alternate World]]></title>
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				 You can't wander into the speculative future (or alternative past) blindly – you need a guide to show you the way. These five game manuals are the best at explaining aliens, mutants, angry robots and even non-sparkly vampires.				<a href="http://io9.com/5406937/gaming-manuals-that-will-prepare-you-for-an-alternate-world" title="Click here to read more about Gaming Manuals That Will Prepare You For An Alternate World">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 18 Nov 2009 09:00:00 PST]]></pubDate>
			<dc:creator><![CDATA[Ed Grabianowski]]></dc:creator>
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			<title><![CDATA[Return to the Future Past of "Gamma World"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Return to the Future Past of &quot;Gamma World&quot;" href="http://io9.com/triviagasm/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">triviagasm</span></a></div -->					<div><a title="Click here to read Return to the Future Past of &quot;Gamma World&quot;" href="http://io9.com/370530/return-to-the-future-past-of-gamma-world" class="pp_image">
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				 Gamma World was role-playing game company TSR's attempt at a post-apocalyptic role-playing system. TSR hit the big time with the mega-successful Dungeons and Dragons franchise, but the company's history is littered with non-starters. Still, when it came out, Gamma World felt like a winner - edgy post-apocalypse adventuring humans, robots and mutated bunnies contend in the ruins of a future Earth. The rules themselves are more or less D&D lite - character stats, melee rounds, and randomized combat mechanics.  You can play as a Pure Strain Human, of untainted genome, but the fun is in mutated humans, and even mutated animals with human intelligence - if you want to be a panda toting a Mark VII Blaster Rifle, you've got it.  				<a href="http://io9.com/370530/return-to-the-future-past-of-gamma-world" title="Click here to read more about Return to the Future Past of "Gamma World"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 21 Mar 2008 13:47:28 PDT]]></pubDate>
			<dc:creator><![CDATA[Austin Grossman]]></dc:creator>
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			<title><![CDATA[The Scifi Obsession Of Dungeons and Dragons Creator Gary Gygax]]></title>
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				Gary Gygax, co-inventor of Dungeons and Dragons, will probably be best remembered as the man who brought role playing games into the lives of millions of teenagers in the 1970s, and who helped spawn an entire industry. If you've ever rolled an eight-sided dice in a game, it's thanks to him. While his bread and butter was swords and sworcery, he was also an avid science fiction fan (he even designed a scifi D&D module, <em>Expedition to the Barrier Peaks</em>, whose artwork is pictured here). He worked on several scifi games, as well as writing several science fiction stories. With the <a href="http://gadgets.boingboing.net/2008/03/04/dungeons-dragons-cre.html">sad news</a> today that Gary passed away in his home, we take a long, triviatastic look at his love for gaming and science fiction.				<a href="http://io9.com/363649/the-scifi-obsession-of-dungeons-and-dragons-creator-gary-gygax" title="Click here to read more about The Scifi Obsession Of Dungeons and Dragons Creator Gary Gygax">More&nbsp;&raquo;</a>
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			<category><![CDATA[Jack Vance]]></category>
			<category><![CDATA[Metamorphosis Alpha]]></category>
			<category><![CDATA[ray bradbury]]></category>
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			<category><![CDATA[Star Frontiers]]></category>
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			<pubDate><![CDATA[Tue, 04 Mar 2008 13:30:25 PST]]></pubDate>
			<dc:creator><![CDATA[Kevin Kelly]]></dc:creator>
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