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		<title><![CDATA[io9: Guild Wars]]></title>
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		<description><![CDATA[io9 posts tagged Guild Wars]]></description>
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			<title><![CDATA[Buzzing The Blimps Had Become A Popular Diversion In The Spaceport]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Buzzing The Blimps Had Become A Popular Diversion In The Spaceport" href="http://io9.com/concept-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">conceptart</span></a></div -->					<div><a title="Click here to read Buzzing The Blimps Had Become A Popular Diversion In The Spaceport" href="http://io9.com/5478853/buzzing-the-blimps-had-become-a-popular-diversion-in-the-spaceport/gallery/" class="pp_image">
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				Offworlder pilots who had no intention of returning to the planet took bets on who could buzz the local freight and commuter blimps without getting ticketed. The trick was to clear the gravity well before the authorities arrived.				<a href="http://io9.com/5478853/buzzing-the-blimps-had-become-a-popular-diversion-in-the-spaceport/gallery/" title="Click here to read more about Buzzing The Blimps Had Become A Popular Diversion In The Spaceport">More&nbsp;&raquo;</a>
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			<category><![CDATA[Concept Art]]></category>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Guild Wars]]></category>
			<category><![CDATA[Matthew c barrett]]></category>
			<pubDate><![CDATA[Wed, 24 Feb 2010 07:30:00 PST]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[Massive Crabfort Crushes Your Landscape]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Massive Crabfort Crushes Your Landscape" href="http://io9.com/concept-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">conceptart</span></a></div -->					<div><a title="Click here to read Massive Crabfort Crushes Your Landscape" href="http://io9.com/366608/massive-crabfort-crushes-your-landscape" class="pp_image">
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				<em>Guild Wars</em> isn't really known for having a science fiction element to it, but this concept art shows off an extremely steampunked Crab Fort, lumbering across the horizon. Enormous cogs and gears are evident in the construction work that looks like something straight out of a psychotic version of Burning Man. Everyone is standing around fairly calmly, not paying much attention to the GIANT FREAKING WALKING CRAB VILLAGE!				<a href="http://io9.com/366608/massive-crabfort-crushes-your-landscape" title="Click here to read more about Massive Crabfort Crushes Your Landscape">More&nbsp;&raquo;</a>
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			<category><![CDATA[Concept Art]]></category>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Artwork]]></category>
			<category><![CDATA[Crab Fort]]></category>
			<category><![CDATA[crabfort]]></category>
			<category><![CDATA[daniel dociu]]></category>
			<category><![CDATA[Game]]></category>
			<category><![CDATA[Guild Wars]]></category>
			<category><![CDATA[Steampunk]]></category>
			<pubDate><![CDATA[Tue, 11 Mar 2008 14:00:23 PDT]]></pubDate>
			<dc:creator><![CDATA[Kevin Kelly]]></dc:creator>
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