You're not alone. SGU was the best of the SG yet, and Robert Carlyle have more acting talent alone than every other actor that has appeared from SG-1 through Atlantis combined. That it was cancelled was really a shock to me; the response is probably that SGU is the last thing I ever see on syfu.
Seriously, I would be content to just watch Summer for 45min once a week. Nothing else matters. Never saw a second of the Cape - too many distractions and too little Summer.
Agree almost 100% with both the best and worst list; with one exception. Inception was the most steaming pile of psychobabble I have ever seen. Marketed as something similar to the Matrix was most likely just to get people paying for the ticket - had the trailers shown a hint of what it was, it might get me to take it for what it was, and not feel so utterly tricked.
And oh! Skyline. If you compare it to the brothers previous attempt at moviemaking, it should really be on the "best" list. I sat through all of it, enjoying the alien designs in their full generic-ness, and not a single time did I think it wasn't a masterpiece compared to Inception.
This is the year "GOTY" lost all relevance and meaning. There are simply so many great games in so many different categories, across different platforms, that no matter what any one person or website decides, will be totally offputting and insulting for a large portion of gamers.
By labeling something "best" amongst its peers, I cannot help thinking the person making that claim better have played everything else and have a opinion that can be backed up. At least that's how marketing and advertising where I come from works. You can't simply call a product the "best"; you actually have to prove it if contested.
Most popular game of the year? Probably a more fitting title; but sales figures will decide that easily, coupled with how many gamers bought that particular title and is willing to stand up and defend it.
@darkboy1200: Hrr, way to grind the point through. "Not Family Friendly"? Heck, that activity and experience in it is what makes families.
But alas, Europeans and Americans are wildly different there and the roots show in games today. Heck America was founded by religious emigrants from Europa who thought the 1600's had too much European boobie already.
Then again, Europeans got a big dose of the RL violence in their livingrooms, not once, but twice in world wars. After that the tendency was to censor violence all over Europe, but allow love and happiness (ie, sex/nudity), and we still are much more open minded on such things.
@Twyst3d: I agree completely, but actually the faction missions have a multitude of well-written small to medium stories (about 50 of them). A welcome side-attraction from all the CHAOS!
Whoever says JC2 didn't have, or had a bad story, they didn't pay an ounce of attention.
@manimatr0n: hyper-violence? Really? I think you need to go back and see SAW again. The follow-ups have probably marred your memory badly.
In SAW, there really wasn't anything too gory or shocking. The camera most often cuts away masterfully just at the right time and whatever horror that happens after that is in your head.
This is also what sets it so apart from the rest. Almost like the producers missed the mark completely in indentifying what made SAW great and vent on peddling gory details to the CSI market.
@Nona: Thank you for agreeing. The whole composition, pace, and premise of "what you don't see is the most horrible" and intelligent twist, made SAW "just perfect".
I still find myself introducing SAW to friends to see their reaction of joy and discomfort, but it's getting harder and harder. They now know of the SAW brand, and that they should stay clear of the steaming pile of shite that is SAW 2-27. Nigh impossible now to convince some that a masterpiece started all this.
@DrunkRobot & @KillerIri5h: No I didn't mean well =) I understand it's complicated and costly, but that isn't really an excuse. To think I gave up PC gaming and moved to consoles just to have a more bug-free experience.
What happened to me, on the xbox, was 70 hours into the game, I hit one of many memory leaks that corrupted not only the savegames on my harddrive, but also the backup on the memory card as I was backtracking to find a working save.
If that isn't gamebreaking, I don't know. What miffs me even more, is that nowhere do Bethesda or Obsidian acknowlegde that NV have gamebreaking bugs, only the "It's worse on PC" that frankly make me shudder.
@Kogo: Heh, on Farah, I was thinking the same thing: With so many stunningly pretty middle eastern/asian women that would make the role true, you go with the most ordinary of westernes, void of charm and talent. Great choice.
Thinking a good game movie cannot be made. ever. Mass Effect is probably the only thing that can come close. It's a semi-interactive cgi sequence already, so the editors could cut out those parts and add some filler. They won't though; no, it has to be redone "right", wich is obviously in all cases "wrong".
@KillerIri5h: True, and lets make an issue of the PC version having the most bugs so as to not defer any console gamers from getting it yet. It's not like it was mostly unplayable on consoles if you hit one of multiple memory leaks.
@Derek Ganong: I concur. And just throwing out that there is way too much focus on fantasy & superheroes on io9 lately. I want my sci and fi, not some all-inclusive Sy and Fy.
Now, if only their exclusion-list of games they won't take in return for the 360 isn't equal to all games released for the system minus one....I might continue to drop 80-100$ in their stores each month like I used to.