How about whether or not we'll be able to move and shoot at the same time?

The only feeling of dread left in the games so far as I can tell is forced on the player through constrained movement options. Sure it feels tense, but only because I have to stop dead in order to deal with just about any situation.

Magic: the Gathering release tournaments. All weekend. And probably some Soul Calibur 5 if I get around to it/have time for it.
Resistance 3 and inFamous 2.

Both games I'd have picked up anyways, just because they're both franchises and mythos I enjoy. But man oh man, did they both steamroll my expectations. Both had extremely competent storytelling, and complete packages in terms of gameplay and visuals.

I loved my time spent with the R3 multiplayer, and the sheer difference in the endings for inFamous 2 is still my gaming moment of the year for 2011.

My only recommendation is that if you do start in on the Malazan Book of the Fallen, even if you aren't completely sold on the first book (Gardens of the Moon), keep reading in to the second. Deadhouse Gates is easily one of the strongest fantasy novels I've ever read, and if it doesn't sell you on the series then it definitely isn't for you.
The fact that I was being tongue-in-cheek aside, Blizzard came out to say the game did not have a [public] release date, not that it would not release on the 1st.

Thanks for coming out though, I'm glad you brought some high-and-mighty to go around too.

I'm betting it all on Diablo 3 hitting Feb 1. I'll entertain myself u until that point with Skyrim/BF3/my backlog of steam games, but as of Feb 1 if I'm not playing D3 then I will be lost to the gaming ether.
I'd forgotten all about Syberia. Oh nostalgia, I'm really going to need to track down a copy now.
I tend to bring up this series all the time, but it's for good reason (I swear). It's some of the best Fantasy around. Sure The Crippled God is the last book in a series of over 10,000 pages... but it was easily the most intense book I read all year.
No love for Taskmaster: Unthinkable?

I'll admit to being biased as Tasky is easily one of my favourite Marvel characters, and while the backstory rewrite wasn't entirely necessary, it's a damn entertaining read.

Where is my hovercar!?
I was always under the impression that Triple A was a designation for games that fit a certain Budget. Games with a large amount of financial backing, and the marketing and investment to back that up.
Why does the game of the year need to be AAA? I'm not saying L.A. Noire is GOTY (or isn't), but AAA is a pretty lousy bit of criteria.

Maybe more likely to be the case, but certainly not a requirement.

Whichever end of the moral spectrum you chose you're in for a treat at the end. And actual different endings, like entire sequences, unlike the first. Strongly recommend making a save point before the final mission so you can see both endings (assuming you won't just be doing another entire playthrough...)
The "Evil" ending for inFamous 2.

Man oh man.

The "Good" ending was what I was expecting, self-sacrificing and to the point, save the world, defeat the bad. Having beaten it I assumed the flipside would be similar but with a more selfish outcome... Was I ever wrong. The red ending was easily one of the most shocking things I played through this year. Still surprises me (in a good way, a good gut-wrenching kind of way).

I think It's this or inFamous 2 for my GOTY. Both just nailed their respective gameplay and tone, and while I may have had more fun playing Portal 2, the weight and consequences of some decisions in inFamous really got me. And the completely different endings was a breath of fresh air after the nonsense that was Dragon Age 2.
I still have my copy of Black, but just recently replaced my launch PS3 with a slim, so this makes me all kinds of happy.
I'd forgotten all about Source Code. That was a pretty solid movie, though I'm not sure how much I liked it for it's own merits or for how much it reminded me of 12 Monkeys...
Uncharted 3 is actually a very solid game. The only real problems are in it's pacing, and the fact that it isn't as big an improvement from 2 to 3, as it was from the first to the second.

That latter point is what's really hurting it. It's a great game, it's just not that great an upgrade.

We Come from the Future
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