Went a little Future Cop: LAPD at the end, there
No love for Quark's? Holosuites, dabo tables, and the occasional chance to drink with a traveler from the gamma quadrant, all yours! Provided, of course, that you can put up with that chatterbox, Morn.
The problem with photorealism is you need artists good enough to handle making photorealistic characters without making them terrifying - the Uncanny Valley has already claimed thousands of souls and we're not that close to photorealism yet.

Plus, the amount of time and money it'd take to crank out a simulacrum of the real world would be basically crazy prohibitive. Especially compared to the time it takes to crank out a lower-fi stylized product. Besides, doing that would both cost way less AND give your product a unique look to help it stand out!

I think the future lies in a contest of design rather than a race to see who can make the most realistic visuals happen.

@Benjamin Warfield: I was thinking the same thing! Even though none of it really comes into play, the astonishing amount of background material related to space warfare completely blew my mind the first time I played through that game.
@aaj111:
That's largely the case, but I think these days they'll take stuff back that doesn't work anymore for a reduced credit. This must be where all that broken stuff goes.
You think you got game, son? I'm a' show you some game.

You know some tricks? Yeah? You know some cute little Battleship tricks, child? Oh, what's that? You're gonna line all your ships up on one side of the map? I know that trick, son. I know that. I look for that. Oh, you gonna make a little T-shape with the ships so I'll sink one but forget about the other? I KNOW THAT TRICK, TOO. I INVENTED THAT. THAT IS MY DAMN MOVE, SON, YOU TRYIN' TO PULL THAT ON ME? MY OWN MOVE? I WILL DESTROY YOU.

You want to play with me? You better not even look at the board, then, 'cause I can see the reflections in your eyes. I know where your ships are. I know where your battleship is, I know where your carrier is, I know where your dinky little goddamn two-peg patrol boat is. I don't need no sonar to find your sub, kiddo. I know the disposition of your fleet better than you can imagine. I know where your ships are. I know where their captains hide their weed and porno, son. I KNOW WHERE YOUR CREWS SLEEP, BOY-CHILD.

Oh, my fleet? My fleet might as well not even be on the board, far as your fool white-peg-droppin' self is concerned. Listen, you might as well just take all those red pegs over there and give 'em to me. You ain't gonna need 'em, kiddo. You just sit there and call out any damn letters and numbers you want. Splash splash splash, that's all you're gonna hear. IT IS YOUR DESTINY. I HAVE FORSEEN IT.

Listen, admit this to yourself, I know it's hard, but say the words: "I am one seriously doomed old admiral whose fleet is going to sink for nothing and none of my little plastic sailor men are ever going home to their little plastic mommies." Just say it. Get it out of the way. Own up to the fact that you couldn't guess your way out of a wet paper bag.

Then turn your silly pathetic little boats around and sail your sad sack, floatie-wing-wearin', torpedo-wiffin', seasick little old self back down to Candyland, PUNK.

Those pesky Russians. The COD games actually make me kind of nostalgic for the Cold War! Except, you know, for the constant terror of atomic annihilation.

But it was good to have a consistent fictional bad guy back then. At least the USSR gave us that. That, and the worst nuclear disaster the world has ever seen.

@TenP: I think it means the likelihood of a witch appearing in certain sections is the same for both teams, not that it will definitely be in the same place
@Leanid: Not everybody can drop $800 on a new computer every two years, dudes/dudettes, and not everybody cares to slog through the frequent pains in the ass associated with PC gaming, especially online. Some of us buy consoles because it's a lot cheaper and more convenient.

Different strokes for different folks.

MONTALBÁÁÁÁÁÁÁÁN!
@Habits: As soon as I ask the question, I find the answer for myself. It's from something called Tojin Kit.
A bounty of gold* to the first person who can tell me the source of the image to Bob Sapp's left (the steampunky domicile one).
* Imaginary gold
Wasn't Sony kind of behind the crappy packaging for video game accessories in the first place? Old PS2 controllers and memory cards used to come in a little open-backed plastic bubble that slid over a piece of cardboard in the back.

They were fantastically easy to get at (and you could use the controller packages to store your controllers if you were terrified of DUST MONSTERS), but they changed it all up to clamshells when the big box stores complained that the handy packages were too easy to surreptitiously empty out while they were on the rack.

Still, I'd like to see easy-to-get-open packages become the norm, rather than the tiny fortresses everything comes in now.

If anyone is ever looking to make a Quake II/IV movie, they should call up whoever did the special effects for Virus.

Then they should hang up, tear up the script, and decide to make another movie entirely because, seriously, a Quake movie would be terrible.

@Owen Good: Nice, thanks for the shout-out
For everyone wondering about the child endangerment charge, it was because he left his kid unattended and the kid wandered off into the dangerous real world:
"The case came to light when Truong's 2-year-old son walked into a busy intersection while Truong was not home, Deputy District Attorney Ben Field said."
(It's from the SF Gate here: [www.sfgate.com])
Does it count if it's an accident? Black Mesa could totally be on the list if it does. They set some expert-level world-destroying off in the Half Life games.
Pretty sure my microwave surfs the internet faster than IE7.
Didn't Crow have a lot of ink on his face in Firefly? I know he was only in train job, but it was a pretty prominent tattoo. Although I guess we'll never know why he got it, considering.
@Pornosaur: Wake me up when they come up with a filter for 12 year old kids.
We Come from the Future
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