Comparing Tomb Raider to CoD is a terrible example. The big draw of CoD isn't immersive amazing story, or interesting single player mechanics, it is being able to go online and shoot other people's avatars in the face and be competitive. As long as you have that, and people buy it, then you have a winning formula that does not need to be tweaked (i.e. rebooted).
Anyway, while I do yearn for a strong, independent female heroine in this sea of (generic hetero white bald/shaved-headed) male action stars, I am still very skeptical. Lara was never a person I found to be a good female heroine since she was bogged down by so much over sexualization and pandering to be taken seriously. Or to be less intimidating. But if this reboot happens to make this happen for her, as a real character, representing a realistic portrayal of a (kickass non-sexualized) lady, then I will be happy to purchase it.
I completely agree. Journey is the game that I am most excited about. Blew all the other reveals out of the water, IMO. I really can't wait to play. The creative team behind these games is so wonderful.
It looks good if you're into CGI cinematics, sure. But I'll be more (or less) interested in the game depending on the in-game mechanics, graphics, storyline, and the answer to what happens with the companions from the previous games (will some become NPCs, will all survivors be available as companions, etc), and what this multiplayer stuff is about.
As someone that picked up Prototype, it seems like it is the same engine and abilities in the original Prototype. For a sandbox game, with that all there is to the game, it'd be more appealing to me if the engine and design got an update and airbrush.
I'm all for Lara being a serious heroine instead of a sex object made to moan and groan and wiggle her hips for the camera as she crawls through tight spaces, but the comments about ripped clothing leave me feeling much to be desired. Somehow, I am just getting the image of Lara's shirt being ripped and cleavage showing or tush or whatever. That's not gritty, that's just silly to me. It also isn't vulnerability showing through, it is sexualizing violence ('survival').
Yeah... because nothing says game improvement like adding female rape -- he names females only, so it isn't an equal opportunity thing here -- to our killing games. Thank you, sexual violent rape culture. You spawn great ideas.
@KatrinSedai: Me too. :) It'd also help flesh out the Lucy character and give some depth to the relationship dynamic between she and Desmond. If anything, Brotherhood is showing me how co-op the two of them could be, what with them parkouring around with each other and needing one another to help open gates/levees/bridges/etc.
@Gamescook: Definitely. That's my solution to these problems of scanty clad outfits and exploitation of one gender and eyecandy etc. issues. Instead, why don't we simply make everyone, male and female, exploitated and sexualized? (Mind, I'm not talking in extremes, here; no need for pasties and thongs for all.) It would be the quickest and simplest solution for the near future, at least until we can transition video games out of its immature teenage years and into something a bit more reasonably mature.
Sex sells and I do not deny that. Nor am I against nudity and skin in games. What I do get irate and put-off with is the current rate of one sex's exploitation for the sake of one specific audience, when a game (especially a choice-driven and customizable RPG) should be about inclusion rather than exclusion of audiences. Having women in positions of power (without the need to sleep around or wear ME boobsuits), LGBT characters that are not depraved bisexuals or flaming stereotypes, and people of racial diversity that aren't cliches are *not* hard to do. And only allow us, as a gamer culture, better diversify.
@Ossidiana: It would be lovely to live in a game industry that thought the same way. Unfortunately (for us especially), that is not our reality. Yet. Games are getting a little more progressive and inclusive. I mean, just ten years ago, BioWare only offered one romance for straight lady PCs and a gaggle of elf fetishes for men.
The male gaze is something really difficult to get away from since so much is looked at through those glasses in our society -- tv, movies, games, etc. It isn't an excuse, mind. But we do need to be more progressive and tailor our open-ended choice-driven customizable games solely toward ONE gender, race, or orientation, IMO.
A sequel to Assassin's Creed: Brotherhood? It would be more interesting if that game spun off into a series of its own and would work like how the Facebook game's story is set up. It has you, the player, as the one going into the Animus and taking the role of one of your ancestors and finding out info.
Meaning, if ACB is going to become a multiplayer-based game and heavily sequel oriented, maybe they should look into making it a more customizable and personable experience (choosing gender, customization options for your avatar, etc.) and let people run around and parkour as their own personalized assassin.
Meanwhile, the story of Desmond and Lucy and company can continue in the "real" sequels to the Assassin's Creed storyline. Without multiplayer. However, I would be okay with some form of co-op (Lucy and Desmond each controlled by a person, along with Desmond's Ancestor working with Lucy's Ancestor for synchronicity and to further their connection and budding love story). And hopefully AC3 will have a female assassin ancestor.
@Tiller: Very much so. And who is to say it is even located or appears as humans expect it to? And, further, what does Asari culture even think about that? For a society that comes from mind sex and no need for physical intimacy (and a race of all innies/canals instead of outies), wouldn't some of them just find a human/x species's desire to stick something up the sacred baby canal gross? I'd think so.
@Ossidiana: Sounds about right for the ENTIRE video gaming industry, you mean? Something I am incredibly tired of. Women get more and more scanty, meanwhile men get more and more covered in armor and 'badass' and littered with spikes.
All of it is from the hetero male gaze viewpoint. Would be nice to just have nice looking characters that were equally quaffed and outfitted/armored reasonably.