Project Natal looks great, and I do want to focus on looks, not feel because that's something that we'll have to judge for ourselves. 3d motion tracking and scanning can be a tricky a game and I'm not completely sold on the idea. They had slick tech demos to show case illusions of what the technology can do, and that is great. Is it actually doing all that? Probably not, but that isn't so bad. After all, faking it is half the battle. And the games were well the same games they've been peddling since the start of their console, not bad by any means but a standard affair. So I guess Natal is what saved MS and that's about it, but even so I cannot give them a best of show for a single piece of technology. I really liked Halo: OTSD, a nice fresh take on the Halo universe. Alan Wake looked horrible but that's just my opinion. The gameplay looks campy and it's just not my kind of game. Halo: Reach has got me intrigued. Metal Gear Rising wasn't multiplatform so it's hard to give them anything for this but kudos for getting Metal Gear to the 360 in some form. Forza 3 looks hot and that's all I'll say about that.
Sony did a great job harping on game after game and had a great overall presentation. Their motion controller didn't come across clearly enough. I don't think their technology is complete but I can see what they want to do, and all I think of is this is how the Wii should be doing 1:1 motion because accelerometers just aren't made for that. There's lots of room for error, with a camera it's a lot easier and the results can be precise. They know some big games are coming out and they look fantastic. Heavy Rain, R&C:ACIT, GoW3, GT5, Fat Princess and more! And that's a serious showing. And they even tried to breath life into the PSP with PSPgo and some new games which look great.
Nintendo was almost a complete let down save for a few things. Before I get into that I want to say one thing. Stop making me buy more accessories, just stop it. It is not okay to act like a harbinger to the wallet. No one needs a vitality sensor. You can forgot about me giving praise for Wii Sports Resort, or Motion Plus. The new Metroid game, awesome. I am not as excited about the New Super Mario Bros. No online play, horrible move. I don't care how people spin it. "It's better when people are over anyway!". Yeah, well that might be, but I'd appreciate the option instead of being slapped in the face. Super Mario Galaxy 2 is more of the same, which isn't bad if you liked the first, but I didn't. I beat the game and was let down. Nintendo games have become an exercise in patience, not fun.
Third parties had a decent showing. New Metal Gear and Castlevania, simply awesome. Square please don't fuck up FFXIV. Your first MMO was a boring grind fest like all Korean games (yeah, I said it.) Final Fantasy XIII looks to be shaping up nicely. Ubisoft, well I don't have much to say about your showing except don't give us the same garbage you did last year with Assassin's Creed. Seriously that was some garbage. EA, well they're EA. Mass Effect 2 looked great. I just hope it's not an elevator simulator this time. I don't know about your future, but in my future things get faster. EA has some other things coming like Brutal Legends and Army of Two: 40th Day which look good.
So overall, a decent showing in not so few words.
It looks good, from a visceral and artistic standpoint but from a technical standpoint I don't see that as very impressive.
If you look at it, it's just a regular destructible column with a particle emitter that fires for a more dramatic effect. Looks cool, and more people should spend the time doing the "little things"
Simple strategy (as Spec Ops), get a Solider, advance with him as soon as the ammo icon comes give him more ammo or if he's taking lots of fire spam him with ammo as it charges his shield. Pick off people as you can. If you have a medic behind you then you're invincible if you guys can stay in form. I've had a couple of games where things went fine and the mission was 20 - 30 minutes. Other game I've spent 1.5 hours in the thing because everyone was going crazy and kept dying over and over again
Seriously though, how is it obvious that they're familiar with the xbox because they're familiar with the xbox?
Despite glaring control follies the little bit of story was intriguing. And the death system is one of the least annoying I've seen. I can see lots of fun playing with the skill trees. I usually don't play the balanced classes in RPGs so the other classes could turn out to be a real treat to see what you can do when you specialize in skills.