Stephenson writes T'Rain as if the goal of MMOs is the accurate simulation of a world, as if that's what people pay for - in the Bartle taxonomy, he seems to think that the Explorer archetype is all there is, with the gold farmers as something he's vaguely heard of as affecting WoW and EQ.
Really, T'Rain is a mcguffin, so it's not a big deal, certainly not as a big deal as how ham-handed Ready Player One's eighties trivia was, but I think that Stephenson read a lot of trade press about MMOs, and completely missed things like the Habitat design document. From the book, I have my doubts that he's even read Castronova's Virtual Worlds: A First-Hand Account of Market and Society on the Cyberian Frontier, which I'd consider to be essential to anyone trying to write this kind of book.
The term fascist means something BESIDES "a form of government I don't like", and it *doesn't* necessarily mean "a form of government where there's a lot of emphasis on military service."
Note that I am not defending the form of government in the book; that's an entirely different argument. I'm defending the definition of a perfectly reasonable word whose definition is clear, adequate to the task, and NOT WHAT'S IN THE BLEEDIN' BOOK.
Carcassone, sure. Ticket to Ride, sure. Hell, I'll play Risk, Diplomacy, *and* Arkham at the same time. But I won't touch Catan with a ten-meter barge pole. It's clearly too attractive to players who should never, ever play board games with humans. Or aliens. Or computers.