Except, it didn't; the exodus has been largely disproved as far as historical fact is concerned; the Israelites were never actually in Egypt, so the whole thing is metaphysical rather than historical. This implies that the Ark of the Covenant is also a metaphysical construct rather than an actual object, which makes the whole aliens thing a bit less absurd.
It depends on if you like RPGs. It's widely regarded as being one of if not the best RPG ever made, but if you're not into RPGs, then it may still not be for you.
Orbiting a black hole is no different than orbiting a star of the same mass at the same distance. Funky shit goes down inside the event horizon, but the mass of the stellar object is the same, be it black hole or star. It's perfectly possible to have a stable orbit around a black hole.

I believe the point of the Who episodes in question was that the planet's orbital velocity was insufficient for a stable orbit (it wasn't going fast enough), so other means were required to maintain that orbit. Things don't "fall" into black holes any more than they fall into stars.
The acronym is HMMWV, not "HUMVE". How would YOU pronounce HMMWV? "Humvee" is a heck of a lot easier to say than "aitch emm emm doubleyou vee".
I'd be pretty pissed if people who played the ARG get early access to Portal 2. Why? Because I preordered the game, I paid for it, and I shouldn't have to buy other games and play some ARG to get access to a game I've paid for.
It's also extremely hard to find in Canada, in restaurants at least.

It's fairly common to find it in grocery stores or corner stores, but it's very difficult to find it in a restaurant. It's a tired old game; when I want a softdrink in a restaurant, I'll ask "Do you have Dr. Pepper? No? Then I'll take a Pepsi."
I tried to do so just the other day, sitting on a bench waiting for the train. Since the train only comes every 30 minutes, and I had just missed the previous one, it was a decent chunk of waiting time. I muddled along, but it was really hard to see what I was doing. I couldn't actually make out any of the terrain in Ghost Recon, too low contrast.

I just find that, in general, the 3DS isn't all that bright. Which makes sense, because it needs to be able to double the brightness in 3D mode (you don't notice it, because each eye sees only half the light), so there are practical limitations on how high they can crank the perceived brightness. I run my iPhone on half brightness, and my 3DS on max brightness.
When I got my DS Lite, it lasted almost 6 hours on a charge.

The other day, my 3DS lasted one hour and forty five minutes before the battery crapped out.

Yes, my brightness was maxed out (it's not all that bright to begin with, and impossible to use outdoors), and 3D was on (the amount of 3D doesn't change battery life, merely if it's on or not), since 3D is kind of the point of the 3DS. And WiFi was on, because that's the whole point of streetpass.

That's kind of a problem. 1:45 of battery life is not going to get you through the day in many cases. This problem could easily have been solved had Nintendo included a larger battery, but for some reason they decided that the device's physical dimensions were more important than usability, and that's a problem. The damned thing already costs $250, it's not like including a decent battery would have broke the bank.
We Come from the Future
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