I think it's cluttered...they should've reversed it. The background should be the montage, and the silhouette solid.
I plays games in the series, and I know it's a fantasy. I wasn't disgusted. But while I get what the ad was trying to do, I also get where he's coming from. I know when this game is set, and that Gimme Shelter is a period song, but if I hear that and see a huey I think about Vietnams. And yeah, I think of real child soldiers when I see young people holding machine guns. The xbox ad in the criticism link is a better ad, it's more playful I think.

As a gamer? Wow, other than then whoever got the helicopter, everyone in that ad is a really bad shot.
I'm glad this turned out like a good game, from the sounds of it--I expect to pick it up eventually. I even thing the CoD WW2 section sounds fun and not a slog, since I don't play those that often.

But I'm tired of extra killing and brutality being called more adult. It's just reductive. A single glance at the news tells me how ridiculous that is. I know that sounds trolly, but I do play these games and I'm fine with them, but I have to roll my eyes when I read proclamations of maturity for things like this. May'be I'm just set off by one of the most ill conceived commercials ever that I saw for this game--the "soldier in all of us one." I know "Gimme Shelter" is period music, but you show me a huey with that song, and I think Vietnam. I see kids and I think about the girl who survived the napalm, or when the police chief executing someone in the street. Hell, I think about real child soldiers. And then I don't want to play an FPS, you know?

On a more gamer note, I also thought: "Wow, those people are really bad shots."
"You can be good or evil, but the question is often more of what you feel is morally right."

I don't think the reviewer at IGN knows what those words mean when strung together like so.
@notfred: Not that it would be a "success" with this info, but most of the hostages killed were killed when the church was taken over. When they knew hostages were being killed, the military went in. So the total actually includes people dead before the rescue.
@BananaStandCEO: The hand of god goal and arguably the best goal in a World Cup ever, in the same match.
@gulo: Oh yeah, thanks.
@Heliophage: Huh, I don't remember Isabela, was she in Awakenings?

I caught the dwarf the second time, though I lean toward thinking judging the trailer w/o prior knowledge (like knowing the narrator) is the way to go, and the quality of the screentime suggests otherwise in who they're selling more, but I take your points.

Heh, maybe I just don't like the character restrictions more than I thought, even though I'll likely play a human male given a choice anyway.
I loved Crassus, the very best dog a man could have. If only he cast spells.
I assume they're there, but only showing female companions? I see the marketing is going that way then.
@hagren: It may indeed be shorter, but the development of the first game included developing the engine for the franchise, the quicker release this time around might have to do with not having to do all the same work, plus, multi-release plans and all. Everything is a franchise from conception these days.
Overcorrecting seems like the way to go. Didn't release enough? Send out a more open version later. That's a better scenario than the previous release names that get more people killed? Whoops.

This means Wikileaks is evolving for the better.
@selderane: Yeah, I was subscribed to the newsletter list for exactly two days, and when this came up as the important/interesting article to highlight for the day, I unsubscribed. I admit I clicked the link to see if anyone else felt remotely the same way.
@mozzy: It's obvious that the way information is spreading is changing, faster than anyone can really guess at what's coming next. The thing is, Biz Stone is trying to sell Twitter's influence, and specifically with those two examples, it's influence internally. But that's confusing how the rest of the world is disseminating information with how it happened inside those places.

China, for instance, has very limited numbers of Twitter users, but still a vibrant internet culture--you can get past the firewall, you can get on boards--they might be shut down, but they're there. I don't doubt that the info about the Nobel spread through cell phones and texts and sites...
@mozzy: Except that those two examples are remarkably weak. The influence of twitter during the Iranian protests was completely overstated and overcovered...and the twitter use in China is exponentially smaller yet. In both countries the information spread via a variety of methods, but mainly old established ties. Twitter is a highly visible element for outside media, not nearly so in Iran or China.
Meh. Twitter may grow into something, sure, but considering the overselling of Twitter during the now disappeared coverage of the protests in Iran, and the fact he tries to use China as an example when the country has fewer than 300k by some estimates, I think Gladwell one this one by being a curmudgeon instead of a thin-skinned whiner.
@hazelmaeby: Oh, I agree with that, I'm not saying Funny Games is artful, just that some of the comments don't reflect "it's failed at what it tried" but are falling into the trap of what Haneke, effectively or not, was criticizing. Perhaps because I'm sympathetic to what he was trying to say, even as I don't think preaching is an effective route making the audience consider its role in well, being an audience. Funny Games isn't a horror movie with a bad twist as its presented here. Pretentious agitprop, probably. Hell, the original post is sloppy as heck. Analyzing the clicking thing as a horror movie trope is already kind of missing the point, but when one of the arguments is that the remake feels like an Adam Sandler movie made after the original it's remaking? Weak sauce.
@hrnghl: While I mostly agree about Haneke, though I'm a bit more forgiving, I'm reading some of the comments here and thinking "Apparently, he wasn't obvious enough."
Law and Order: SVU is a terrible guide to navigating moral anything. I don't think I've seen a single episode where the character's righteous indignation wouldn't get the case thrown out.
@HobbitGamer: Oh, I know. And out and out anarchy as well, apparently. I just thought it was weird that "We didn't want a small group of good people fighting a small group of bad people" was more or less a quote, and then the examples started with bad/clunky government vs. out and out slavers, and Mr. House. But unless the bad government is a lot more oppressive than it was sold as in the clip though, if one were inclined to decide between "good and evil" it still seems like weak choices. Not unusual in video games though.
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