Dear Nintendo, If you're trying to reignite interest one of your sci-fi franchises with terrible dialogue and annoying characters, why don't you make it the one that endeared itself to us on those qualities?
@Soleyu: Yea, it was fun to play, but pretty bad for the game. Fortunately, nothing that format warping has been made since. I think that they learned their lesson.
It's still marginally useful in older formats though, but it usually isn't fast enough to compete with the big decks like, funnily enough, Goblins.
@surft: Oldwalkers (pre-mending planeswalkers) were a really cool concept. They interacted with the Multiverse that same way that players interacted with Magic the Gathering.
There's been a bunch of Zeldas (most of whom are fairly badass), and Peach keeps getting captured to manufacture conflict for a military-industrial complex.
But yea, the sad thing is that when most people say "FPS," they really mean "Realistic Millitary Shooter," and there's so much more to the genre than that. Not to mention that no RMS has really been better than the original COD4.
@kasplat: Played Bioshock? Half-Life? S.T.A.L.K.E.R? Metroid Prime? Metro 2033? Fallout 3 if you're being generous with the definition?
In the pipeline, we have Bioshock infinite, an FPS where you play on a floating, American fundamentalist stronghold held up by balloons where you fight from ziplines with an arsenal of guns and flocks of birds. Bulletstorm, and over the top combo-fest set on an super-industrial alien world. Portal 2, a mind bending puzzler about creating, well, portals.
That seems pretty imaginative to me. What sort of genres would engender more imagination than zipline bird fights?