The Problem With The Post-Bungie Halo Campaigns


Halo used to mean quality. Its campaigns were all heroic military sci-fi, full of brilliantly-designed levels and enemies. The multiplayer was some of gaming’s best, supplying pulse-pounding firefights and thrilling victories. There was a time when a new Halo game was a guarantee of greatness. Since developer Bungie… »Yesterday 3:50pm11/25/15 3:50pm