Posts Tagged “
Art
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nukes
What do you do when you have a barn-sized pile of nuclear waste materials that you have to store for 100 years while it loses its toxicity? In the Netherlands, the answer was to stick it inside a giant art project: specifically, this orange building called the Habog Facility, covered in physics formulas by Einstein and Planck. Every twenty years, the building will be repainted in a lighter color to symbolize the slowly decaying radiation in the waste.
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A Gorgeous Monument to Radioactive Decay
Soviets Lost Cold War, Won Pulp Scifi Sweepstakes
In the heady days before Sputnik, the Soviet Union was bursting with enthusiasm for space travel and the conquest of big-headed aliens with tentacles coming off their faces. Dark Roasted Blend has posted a gallery of pulpy Soviet scifi art that's full of speed lines, light rays, spaceships, giant robots and killer aliens. Click through for our favorite Soviet futuristic art blasts. More »Curator Forced to Kill Out-of-Control Bio-Art Exhibit
The problem with bio-art is that it's often made of living tissue — and sometimes living tissue gets out of control. That's what happened late last week at a New York MoMA exhibit called "Design and the Elastic Mind," where a tiny living jacket made out of stem cells had to be put to death for growing too fast and trying to burst out of its container. More »
the jewels of aptor
Welcome to The Jewels of Aptor, a biweekly column about the intersection of art and the fantastic. Never heard of French artist Stephan Martiniere? Well, you've definitely heard of the projects he's been involved with: Star Wars II and III, The Astronaut's Wife, Red Planet, I, Robot, Virus, and several other SF movies. That's in addition to creative work on videogames, animated projects, TV, and book covers. Even better, he's helped design theme parks like Fantastik Pukoland in Japan (and check out the TVLand theme park production paintings in the gallery below). His credits might be glitzy, but we love Martiniere's art because of its organic feel, the sense of the future being as much biological as mechanical—a trait he shares with French genius Moebius.
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Stephan Martiniere: The Future Will Be Bio-Mechanical
slavecity
An art studio called Atelier Van Lieshout has spent the last three years developing the perfect dystopia, called SlaveCity. SlaveCity is a place where every human right we've collectively worked toward achieving is turned on its head. But it's also the world's first zero energy town—because they recycle everything from cardboard to useless people. Pictured here is the Welcoming Center. Here, every single entrant to SlaveCity is screened via a taste test, and those who don't pass are stored in these massive vats. Check out a schematic showing how it works below.
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A Perfectly Modern Holocaust-Like Dystopia
An Expressionist Portrait of Doctor Zoidberg
I love this rather dignified and early-twentieth-century-looking portrait of Zoidberg from Futurama. It's by Federico Piatti, an illustrator who posted it at the ever-bountiful Gorilla Artfare blog. Most of Piatti's work is fantastical, and he does amazing images of heroic rodents that must be seen to be appreciated. [Gorilla Artfare]
design
Spanish designer Nacho Carbonell believes that chairs can mutate—and will, when given the opportunity. Evolution, his new collection, shows how a public park bench can become into a private pod chamber for people to crawl into when they're feeling antisocial. There's also a pod-like makeout chamber for lovers.
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Nacho Carbonell's Mutant Furniture
art
Chrisophe Huet is a professional photo retoucher best known for his freaky, exaggerated depictions of superhuman, surreal images like this eyeball, which has bats, dragons, airplanes, spiders, and other creatures growing out of it. The former photo lab technician realized that he preferred drawing to shooting and developing photographs, and that's how he got into the retouching business. Now he's one of the best at his trade in the whole world. Keep reading for slightly NSFW images of a grown up baby popping out of a vagina, a giant scorpion having sex with a man, and more.
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French Artist Adds Scifi to Beautiful Photos
mike mignola
A masked avenger named Lobster Johnson should always fight a skeleton army with two guns and some kind of glowing-goggle mask. And yet so few people seem to understand this. That's why comic book artist/writer Mike "Hellboy" Mignola, creator of Lobster Johnson and many other mysterious heroes, rules. He is the man who understands how a fight scene should happen. How the monsters should be. How explosions should be. How giant robots should enter the picture, or giant scorpions, or brains inside bubbling vats. More Mignola fights below.
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Why Mike Mignola Draws the Best Fight Scenes Ever
concept art
The other day we told you about the artwork created specifically for an online version of The Hitchhiker's Guide to the Galaxy game that was created for the new BBC editions of the Hitchhiker's radio drama that came out a few years ago. This image, featuring a cartoony version of the Vogon Captain's quarters, was part of a set created for the same game.
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The Secret Interior of a Vogon Captain's Quarters
A Weirdly Mesmerizing Gallery of Bad Spock Drawings
A person known as Caveman Robot is the curator of a blog called "Bad Spock Drawings," which boasts the fittingly ungrammatical subtitle "Artist Are Asked to Make a Bad Spock Drawing!" And yes, the drawings submitted by "artist" are quite bad. For some reason, Spock seems to be at his worst when strumming an instrument, though there are also an inordinate number of pictures where Spock's face seems covered in boogers or pimples. You won't be able to look away from this collection, especially when there are such clearly-stated criteria for submitting your own drawing. More »
takashi murakami
We had a chance to see the amazingly eye-blistering @ Murakami exhibit in Los Angeles a couple of months ago before they packed everything up and headed to Brooklyn. The same exhibit is now on display at the Brooklyn Museum until July 13th, and is definitely worth checking out. We nabbed a few moments with Takashi Murakami and found out about his influences, his impressions of the show, and how his brain works when he's creating something. Check out our interview down below.
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Murakami Tells io9 About His Secret Love For J.J. Abrams
concept art
If you haven't seen the BBC television version of The Hitchhiker's Guide to the Galaxy, then you need to get off your lazy duff and give it a whirl. It's extremely different from the movie version, and much closer to the novels and radio drama. Probably the best thing about it is the Guide itself, complete with amazing 2D animations depicting whatever the book is droning on about. Like the spaceship Heart of Gold, pictured here. Check out the glorious old school animation style that makes up the Bambleweeny 57 sub-meson Brain, which powers the Infinite Improbability Drive.
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Inside the Heart of Gold That You Never Saw
Future Ice Age and Outer Space Rain Drops
Hoping to give Earthlings a little taste of outer space, Tokyo-based design studios Curiosity and Tonerico:Inc created an interactive exhibit in Milan that gave visitors a glimpse of environmental futures after we've evacuated Earth and moved to another planet. Pictured here is Water Drop, an installation of four giant water drops from outer space that double as hammocks you can lounge in. More »Bio-Artist Will Not Go to Jail
Using bacteria and harmless biological materials to whip up bio-art projects in your living room is not against the law, a U.S. district court determined yesterday. The decision marked the end of a four-year ordeal for artist Steve Kurtz, who was arrested in 2004 when his wife died and police arrived to discover petri dishes and other "suspicious" lab equipment in Kurtz's home. The equipment was for a show he and his wife had been prepping for a show about GMO foods at a Boston museum, but police confiscated it and detained Kurtz in jail anyway. More »
concept art
What would have happened if Raiders of the Lost Ark met Sid and Marty Krotfft's Lost Saucer? It might have looked a little something like this. Of course, you might have a chance to see this scene for real if the rumors about extraterrestrials in Indiana Jones and the Kingdom of the Crystal Skull are to be believed.
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Raiders of the Lost Saucer!
concept art
This is a Prostethetic Commando, a robot whose processor is a human brain taken from a felled soldier or police officer. Generally, the PC guards dignitaries at public functions. I didn't make that up — the artist behind this trippy bot, Keith Thompson, did. He's got an amazing gallery on his website, with each image containing enough backstory to build into your next game campaign, or your next movie.
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