Deep in the bowels of Destiny, a video game in which players travel through space wondering how the hell Bungie got away with that damn crucible bounty quest, there’s an enigmatic weapon that nobody’s discovered yet. »
Destiny, the video game that won Peter Dinklage an Emmy, is now full of hidden secrets, some of which you’ll probably never find on your own. »
Today, Xur is back in Destiny, a video game that wouldn’t be nearly as good as it is now if we hadn’t spent the past year traveling through space and complaining about Destiny. »
Are you a Destiny player with no interest in buying The Taken King? You might want to find another game to play. »
When Destiny first launched, it was a half-baked, punishing game with the barest hint of a story, delivered through crummy dialogue and repetitive missions that tasked you with shooting endless waves of enemies. One year later, everything’s changed.
I spent this morning powering through the first main story quest of Destiny: The Taken King, a video game about how cool Nathan Fillion is. I am happy to declare that everything about it is excellent. »
In April of 2014 Martin “Marty” O’Donnell, then Bungie’s audio director, was fired from the company “without cause.” A court ruling issued last week in a case between the composer and his former employer sheds light on the events leading up to his termination and the hand Activision played in souring their… »
Bungie just showed off some of the public events that’ll be playable in the next version of Destiny, a video game about delayed gratification. I’m not gonna lie: they look fantastic. »
Destiny, a yearlong beta for a video game that will be released this September, is getting some major overhauls that we should probably talk about. »
For a long time now, the world has laughed at Peter Dinklage’s voice acting in Destiny, a video game about the slow, inevitable progression of death. Soon, that voice acting is going to change. One might even say it’s going to become legend. »
This past week, there was a lot of controversy surrounding Destiny, a video game in which players travel through space collecting unique resources such as Spinmetal, Helium Filaments, and Red Bull. »
This week, a storm of anger has enveloped the Destiny community. This particular storm was brought about by a specific thing that happened last week. But in truth, it’s been brewing for much longer.
Yesterday at E3, Jason and I had a chance to play a bit of the next expansion for Destiny, a game showcased at trade shows across the galaxy for journalists who secretly wish they were home playing Destiny.
A couple of weeks ago, my regular Destiny crew stopped playing. It wasn't some big announced event, or something we had planned. Our loss of momentum started with a confluence of other, smaller occurrences. We took a few days off, then a few more. Then we weren't playing at all. »
Four months into its existence, Destiny is a better, more frustrating, more expansive—and ultimately, expensive—game than it was at launch. It's also very different, because after months of tweaks, it has become clearer than ever who we're really playing against: the people who made it. The player's greatest adversary… »
On Saturday, I started a brand new character in Destiny, a video game in which players travel through space fighting against impenetrable dialogue. »
On December 9, Bungie will release The Dark Below, a new expansion pack for Destiny. For $20, you'll get some new story missions, some multiplayer maps, a raid, and two new strikes. Unless you're on Xbox. »