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		<title><![CDATA[io9: Chart]]></title>
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			<title><![CDATA[io9: Chart]]></title>
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		<description><![CDATA[io9 posts tagged 'chart']]></description>
			
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			<title><![CDATA[Epic Movie Narratives, Conveniently Charted]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/io9/2009/11/movie_narrative_charts_02.jpg" class="left image340" width="340" />Today's <em>xkcd</em> takes an unusual approach to explaining epic movies: diagraming the interactions between the characters. He charts out <em><a class="autolink" title="Click here to read more posts tagged #jurassicpark" href="http://io9.com/tag/jurassicpark/">Jurassic Park</a></em>, <em><a class="autolink" title="Click here to read more posts tagged #lordoftherings" href="http://io9.com/tag/lordoftherings/">Lord of the Rings</a></em>, and the original <em><a class="autolink" title="Click here to read more posts tagged #starwars" href="http://io9.com/tag/starwars/">Star Wars</a></em> trilogy, and takes an amusing crack at <em>Primer</em>.</p>

<p><br clear="all">
<a rel="lytebox" href="http://cache.gawker.com/assets/images/io9/2009/11/movie_narrative_charts_large.jpg"><img src="http://cache.gawker.com/assets/images/8/2009/11/500x_movie_narrative_charts_large.jpg" class="left image500" width="500" /></a></p>
<p>[<a href="http://xkcd.com/657/">xkcd</a>]</p>
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			<category><![CDATA[chart porn]]></category>
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			<category><![CDATA[jurassic park]]></category>
			<category><![CDATA[lord of the rings]]></category>
			<category><![CDATA[primer]]></category>
			<category><![CDATA[Randall munroe]]></category>
			<category><![CDATA[star wars]]></category>
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			<pubDate><![CDATA[Mon, 02 Nov 2009 10:30:00 PST]]></pubDate>
			<dc:creator><![CDATA[Lauren Davis]]></dc:creator>
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			<title><![CDATA[The Wondermark Steam-Powered Genre-Fiction Generator]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/8/2009/09/thumb160x_2009-09-22-554fiction_01.jpg" class="left image158" width="158" />Need help on your chronopunk novel about a journeyman inventor in a post-apocalyptic Antarctica? Look no further than <a class="autolink" title="Click here to read more posts tagged DAVID MALKI" href="http://io9.com/tag/david-malki/">David Malki</a>'s Genre-Fiction Generator, a simple flow chart that will have you concocting that perfect science fiction story in no time.</p>

<p><a href="http://wondermark.com/554/"><a rel="lytebox" href="http://cache.gawker.com/assets/images/io9/2009/09/2009-09-22-554fiction.gif"><img src="http://cache.gawker.com/assets/images/8/2009/09/500x_2009-09-22-554fiction.jpg" class="left image500" width="500" /></a></a></p>
<p>[<a href="http://wondermark.com/554/">Wondermark</a>]</p>
]]></description>
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			<pubDate><![CDATA[Tue, 22 Sep 2009 11:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Lauren Davis]]></dc:creator>
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			<title><![CDATA[At Last, A Graph That Explains Scifi TV After Star Trek]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/8/2009/08/thumb160x_tvthemes_01.jpg" class="left image158" width="158" />When have TV aliens been more popular than magic? Do shows featuring time travel fare better than those about space exploration? We chart the popularity of television's most common themes, and see how scifi television has changed since 1970.</p>

<p>We looked at over 300 science fiction and fantasy television shows from 1970, the year after the original <em>Star Trek</em> series ended, to the present. In this chart, we list a few of the most iconic shows, but those are just a sampling of <a href="http://io9.com/5348003/tv-shows-surveyed-for-themes-throughout-sf-and-fantasy-tv-chart">the hundreds we surveyed</a>.</p>
<p>Then we looked at which shows on the air in any given year featured any one of the most common science-fiction themes: aliens, space travel, robots, time travel, and magic.</p>
<p>(Shows that contain multiple themes were counted once in each category, so <em>Star Trek: The Next Generation</em> would add one point each to aliens, space travel, robots and time travel.)</p>
<p>One thing the graph tells us is that the popularity of the different themes are increasingly linked as time goes on. Space travel and aliens are closely linked throughout the graph, since shows about space travel almost always include aliens, but as the graph transitions from the 1970s into the 1980s, shows with robots are increasingly linked to shows with aliens. This is in part because the more recent shows featuring robots and more recent shows featuring aliens are more likely to be one and the same, whereas in the 1970s, shows like <em>Batman</em> and <em>The Bionic Woman</em> would feature artificial intelligence but not extraterrestrials.</p>
<p>But it's interesting to note the way magic trends as well. In 1970, the gap between shows featuring magic and shows featuring more science-based themes is fairly wide, which may be related to the relative cost of producing the different types of shows; Captain Kirk required pricey sets and a makeup crew while Samantha Stevens just needed a film editor and the ability to wiggle her nose. But as audience expectations for shows involving magic become analogous to their expectations for science fiction shows, magic's peaks and valleys start to correspond to those of other themes, though supernatural shows may be a bit more resilient to overall drops in television spending.</p>
<p>The time-travel line is especially interesting, less for what it indicates about the popularity of time travel than for what it says about the variety of stories being told. Although time travel is sometimes the focus of a show (as in <em>Quantum Leap</em> or <em>Seven Days</em>), it more frequently appears in a handful of episodes of a show that tells a diverse set of science fiction or fantasy stories. Shows like the various <em>Star Trek</em> series, <em>Lois and Clark</em>, and even <em>Xena</em> feature the occasional obligatory time travel episode.</p>
<p>But the graph's most striking feature is the boom all the themes apparently experienced in the 1990s, and which now seems to be on the decline. It seems to suggest a huge investment in genre television shows (and perhaps in television in general) that we simply aren't seeing any more.</p>
<p>Interestingly, space travel shows were the first to go as circumstances changed, and although shows about managed to hang on longer, they, too are on their way out. Does this indicate that science fiction and fantasy shows are on the decline? Or does it represent a shift to less expensive, near-future science fiction with different speculative priorities, shows like <em>Dollhouse</em>, <em>Chuck</em>, and <em>Fringe</em>?</p>
<p><a href="http://io9.com/5348003/tv-shows-surveyed-for-themes-throughout-sf-and-fantasy-tv-chart">Here is a full list</a> of all the shows we surveyed to create this chart.</p>
<p><em>Graph by Steph Fox and additional reporting by Alexis Brown.</em></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/io9/2009/08/tvthemes1.jpg"><img src="http://cache.gawker.com/assets/images/8/2009/08/500x_tvthemes1.jpg" class="left image500" width="500" /></a></p>
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			<category><![CDATA[chart porn]]></category>
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			<category><![CDATA[tv shows]]></category>
			<category><![CDATA[tvatemybrain]]></category>
			<pubDate><![CDATA[Fri, 28 Aug 2009 10:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Lauren Davis]]></dc:creator>
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			<title><![CDATA[A Twirling Timeline of Fictional Time Travel]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/io9/2009/08/timetravel_960_01.gif"><img src="http://cache.gawker.com/assets/images/8/2009/08/500x_timetravel_960_01.gif" class="left image500" width="500" /></a>If all time travelers existed in the same timeline, it might look something like this infographic, which outlines which time traveler arrived in which year, how they got there, and what <a class="autolink" title="Click here to read more posts tagged TIME TRAVEL" href="http://io9.com/tag/time-travel/">time travel</a> paradoxes could arise.</p>

<p>David McCandless created this visualization as part of his upcoming book of <a class="autolink" title="Click here to read more posts tagged CHART PORN" href="http://io9.com/tag/chart-porn/">chart porn</a>, <a href="http://www.amazon.com/Visual-Miscellaneum-Colorful-Worlds-Consequential/dp/0061748366"><em>The Visual Miscellaneum</em></a>. Here, he charts the temporal paths of different TV and movie time travelers (<em>Doctor Who</em> was omitted for the sake of sanity, though he hasn't ruled out making a separate chart for the Time Lord), and, just for fun, imagines what might happen if time travelers who landed in the same year happened to meet up (I suspect that, despite his ingenuity, Marty McFly would not fare well against the Terminator). McCandless did feel that his research revealed one key deficiency in time travel stories: nearly all time travel journeys he mapped originate and land between the years 1900-2100.</p>
<p>[<a href="http://www.informationisbeautiful.net/visualizations/timelines/">Information is Beautiful</a> <a href="http://www.reddit.com/r/geek/comments/9efgn/a_visualization_of_time_travel_plots_in_various/">via Reddit</a>]</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/io9/2009/08/timetravel_960.gif"><img src="http://cache.gawker.com/assets/images/8/2009/08/500x_timetravel_960.gif" class="left image500" width="500" /></a></p>
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			<category><![CDATA[chart porn]]></category>
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			<category><![CDATA[david mccangless]]></category>
			<category><![CDATA[infographic]]></category>
			<category><![CDATA[time travel]]></category>
			<category><![CDATA[timeline]]></category>
			<pubDate><![CDATA[Thu, 27 Aug 2009 06:30:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Lauren Davis]]></dc:creator>
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			<title><![CDATA[Comic-Con Day One: What Does It All Mean?]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/io9/2009/07/flowpeek.jpg" class="left image160" width="160" /> It's the first official day of annual pop culture preview fest Comic-Con. Want to know more? We've created this helpful flowchart showing what most people are doing here. Bonus: We include some tips on getting laid and/or meeting Joss Whedon.</p>

<p>Click to expand the image below.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/io9/2009/07/comiconflow2.jpg"><img src="http://cache.gawker.com/assets/images/8/2009/07/504x_comiconflow2.jpg" class="left image500" width="500"></a></p>
<p><em>Chart design by <a class="autolink" title="Click here to read more posts tagged STEPHANIE FOX" href="http://io9.com/tag/stephanie-fox/">Stephanie Fox</a>!</em></p>
]]></description>
			<link><![CDATA[http://io9.com/5320888/comic+con-day-one-what-does-it-all-mean]]></link>			<guid isPermaLink="false"><![CDATA[io9-5320888]]></guid>
			<category><![CDATA[chart porn]]></category>
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			<category><![CDATA[stephanie fox]]></category>
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			<category><![CDATA[your guide to comic-con]]></category>
			<pubDate><![CDATA[Thu, 23 Jul 2009 09:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[Create Your Own Original Star Trek Story]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/io9/2009/01/-1.jpeg"><img src="http://cache.gawker.com/assets/images/io9/2009/01/-1.jpeg" class="left image500" width="500"  style="display:block;float:none;"/></a><iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/television/Create_Your_Own_Original_Star_Trek_Story" align="right" frameborder="0" height="82" scrolling="no" width="55"></iframe>The original <em><a class="autolink" rel="nofollow" title="Click here to read more posts tagged STAR TREK" href="http://io9.com/tag/star-trek/">Star Trek</a></em> only managed to make 80 episodes before running out of Dilithium. Not enough! So we mixed up the show's most frequent plot twists, to create a foolproof <em>Trek</em> story generator.</p>

<p><em>Design by the amazing Stephanie Fox.</em></p>
<p><script showbranding="”0”" src="http://d.yimg.com/ds/badge.js" badgetype="”text”" type="text/javascript">
io9606:http://io9.com/5136738/create-your-own-original-star-trek-story?skyline=true&s=x
</script></p>
]]></description>
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			<category><![CDATA[chart porn]]></category>
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			<pubDate><![CDATA[Wed, 28 Jan 2009 14:24:54 PST]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[War and Social Upheaval Cause Spikes in Zombie Movie Production]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/io9/2008/10/zombies.jpg"><img src="http://cache.gawker.com/assets/images/io9/2008/10/zombies.jpg" class="left image500" width="500" /></a> There's been a huge spike in the production of zombie movies lately, and many of them seem to be inspired by war. Everything from <em>28 Days Later</em> to <em>Zombie Strippers</em> make explicit reference to wartime, as did seminal 1968 zombie flick <em>Night of the Living Dead</em>. Is there really a connection between zombie movies and social unrest? We decided to do some research and find out. The result? We've got a line graph showing the number of zombie movies coming out in the West each year since 1910 &mdash; and there are definite spikes during certain years, which always seem to happen eerily close to historical events involving war or social upheaval.</p>

<p>Mostly we've focused on movies from the U.S. and Europe, and we've included the living dead among zombies &mdash; so mummies are included, but vampires and ghosts aren't. Obviously as you look at this chart, you have to correct somewhat for the fact that more movies are being made as we get closer to the present, and (more importantly) there are better records of those movies with better tagging. So it's easier to research movies with zombies in them if you're looking at productions from the 1980s onward. In addition, there's been a huge boom in indie and low-budget horror movies over the past ten years, and that undoubtedly accounts somewhat for the giant spike you see during the last 8 years or so.</p>
<p>Still, even correcting for the fact that there are more movies being made today, you can see that there are distinctive spikes in zombie popularity - and they always seem to fall slightly after a huge political or social event has caused mass fear, chaos, or suffering. That's why World War II, Vietnam, and the current Iraq War are all followed by a zombie rush at theaters. Obviously, if you're going to look at these historical correlations, you have to consider that movies inspired by a real-life event aren't going to show up in theaters for at least six months to a year, so we've accounted for that.</p>
<p>You can see that most of these spikes in zombie popularity do seem weirdly close to periods of historical trauma like wars or the AIDS epidemic. Is there a causal connection, or is it just coincidence? You be the judge.</p>
<p><em>Chart by Stephanie Fox. Additional reporting by Katharine Duckett.</em></p>
<p><strong>Appendix: Zombie movies we included in this study.</strong></p>
<p>1910: 1<br>
Frankenstein</p>
<p>1911: 1<br>
The Mummy</p>
<p>1919<br>
J’accuse!</p>
<p>1931: 1<br>
Frankenstein</p>
<p>1932: 1<br>
White Zombie</p>
<p>1933: 1<br>
The Ghoul</p>
<p>1935: 2<br>
The Lost City<br>
Bride of Frankenstein</p>
<p>1936: 4<br>
Revolt of the Zombies<br>
Ouanga<br>
Midnight Blunders<br>
The Walking Dead</p>
<p>1938: 1<br>
J’accuse! (Remake)</p>
<p>1939: 1<br>
Son of Frankenstein</p>
<p>1940: 1<br>
The Ghost Breakers</p>
<p>1941: 1<br>
King of the Zombies</p>
<p>1942: 1<br>
Bowery at Midnight</p>
<p>1943: 4<br>
Dead Men Walk<br>
I Walked With a Zombie<br>
Revenge of the Zombies<br>
Frankenstein meets the Wolf Man<br>
The Mad Ghoul</p>
<p>1944: 1<br>
Voodoo Man</p>
<p>1945: 1<br>
Zombies on Broadway</p>
<p>1946: 1<br>
Valley of the Zombies</p>
<p>1952: 1<br>
Zombies of the Stratosphere</p>
<p>1953: 1<br>
Scared Stiff</p>
<p>1955: 1<br>
Creature with the Atom Bain</p>
<p>1957: 3<br>
The Zombies of Mora Tau<br>
Voodoo Island<br>
The Unearthly</p>
<p>1958: 4<br>
Womaneater<br>
The Revenge of Frankenstein<br>
The Brain Eaters<br>
Misterios de la magia negra (Mysteries of Black Magic)</p>
<p>1959: 6<br>
Invisible Invaders<br>
Teenage Zombies<br>
The Mummy<br>
Plan 9 From Outer Space<br>
The Four Skulls of Jonathan Drake<br>
Night of the Ghouls</p>
<p>1960: 1<br>
Creature of the Walking Dead</p>
<p>1961: 3<br>
Muñecos infernales (The Curse of the Doll People)<br>
The Dead One<br>
Dr. Blood’s Coffin</p>
<p>1962: 2<br>
Carnival of Souls<br>
Santo contra los zombies (Invasion of the Zombies)</p>
<p>1963: 1<br>
They Saved Hitler’s Brain</p>
<p>1964: 7<br>
Roma contro Roma (War of the Zombies)<br>
The Curse of the Living Corpse<br>
El Secreto del Dr. Orloff (The Secret of Dr. Orloff)<br>
The Last Man on Earth<br>
Monstrosity<br>
Zombies<br>
The Incredibly Strange Creatures Who Stopped Living and Became Mixed-up Zombies<br>
Der chef wünscht keine Zeugun (No Survivors, Please)</p>
<p>1965: 2<br>
Earth Dies Screaming<br>
Terrore nello spazio (Planet of the Vampires)<br>
Cinque tombe per un medium (Terror Creatures from the Grave)</p>
<p>1966: 2<br>
The Plague of the Zombies<br>
The Death Curse of Tartu</p>
<p>1967: 2<br>
They Came From Beyond Space<br>
Dr. Terror’s Gallery of Horrors</p>
<p>1968: 6<br>
Night of the Living Dead<br>
Dr. Satán y la magia negra (Dr. Satan Versus Black Magic)<br>
The Wild Wild West: Night of the Undead<br>
Astro-Zombies<br>
Blue Demon contra cerebros infernales (Blue Demon vs. El Crimen)<br>
Autopsia de un fantasma (Autopsy of a Ghost)</p>
<p>1969: 2<br>
Frankenstein Must Be Destroyed</p>
<p>1970: 4<br>
Night Slaves<br>
Dream No Evil<br>
El mundo de los muertes (Land of the Dead)<br>
Santo el enmascarado de plata y Blue Demon contra los monstrous (Santo and Blue Demon Against the Monsters)</p>
<p>1971: 4<br>
La muerte viviente (Island of the Snake People)<br>
La noche del terror ciego (Tombs of the Blind Dead)<br>
Escape<br>
The Resurrection of Zachary Wheeler</p>
<p>1972: 7<br>
Gli orrori del castello di Norimberga (The Torture Chamber of Baron Blood)<br>
L’Etrusco uccide ancora (The Dead Are Alive)<br>
La Notte dei diavoli (Night of the Devils)<br>
Blood of Ghastly Horror<br>
Children Shouldn’t Play With Dead Things<br>
Tales From the Crypt<br>
(Las momias de Guanajuato) The Mummies of Guanajuato</p>
<p>1973: 15<br>
El espanto surge de la tumba (Horror Rises From the Tomb)<br>
La invasión de los muertos (Invasion of the Dead)<br>
La orgía de los muertos (Beyond the Living Dead)<br>
El ataque de los muertos sin ojos (Attack of the Blind Dead)<br>
Christina, princesse de l'érotisme (A Virgin Among the Living Dead)<br>
El castillo de las momias de Guanajuato (Castle of the Mummies of Guanajuato)<br>
Horror Express<br>
Dead People<br>
La noche de los brujos (Night of the Sorcerors)<br>
La rebelión de las muertas (Vengeance of the Zombies)<br>
Psychomania<br>
Flesh for Frankenstein<br>
Santo contra la magia negra (Santo vs. Black Magic Woman)<br>
House of the Living Dead<br>
Vudú sangriento (Voodoo Black Exorcist)</p>
<p>1974: 13<br>
Dead of Night (Deathdream)<br>
Garden of the Dead<br>
Corpse Eaters<br>
House of Seven Corpses<br>
House on Skull Mountain<br>
Legend of the 7 Golden Vampires<br>
Non si deve profanare il sonno dei morti (Let Sleeping Corpses Lie)<br>
Shanks<br>
Sugar Hill<br>
El buque mandito (Horror of the Zombies)<br>
El pantano de los cuervos (Swamp of the Ravens)<br>
Young Frankenstein<br>
Kung bakit dugo ang kulay ng gabi (Night of the Zombies)</p>
<p>1975: 7<br>
Macchie Solari (Autopsy)<br>
The Dead Don’t Die<br>
Frozen Scream<br>
La noche de las gaviotas (Night of the Death Cult)<br>
Lord Shango<br>
Shivers<br>
La Perversa caricia de Sátan (The Wicked Caresses of Satan)</p>
<p>1976: 1<br>
Gou hun jiang tou (Black Magic II)</p>
<p>1977: 3<br>
The Child<br>
Shock Waves<br>
La fille á la fourrure (The Porno Zombies)</p>
<p>1978: 4<br>
Dawn of the Dead<br>
Les raisins de la mort (Grapes of Death)<br>
Salinnabileul ggotneun yeoja (Living Dead Girl)<br>
Within the Woods</p>
<p>1979: 4<br>
Zombi 2<br>
Io Zombo, Tu Zombi, Lei Zomba (I Am a Zombie, You Are A Zombie, She Is A Zombie)<br>
Phantasm<br>
The Day It Came to Earth</p>
<p>1980: 10<br>
Zombi Holocaust<br>
John Carpenter’s The Fog<br>
Alien Dead<br>
The Children<br>
Bloodeaters<br>
Paura nella città dei morti viventi (City of the Living Dead)<br>
Fiend<br>
Virus<br>
Incubo sulla città contaminata (City of the Walking Dead)<br>
Más allá del terror (Further Than Fear)</p>
<p>1981: 13<br>
Night of the Zombies<br>
L’aldilá e tu vivtai nel terrore (The Beyond)<br>
Heavy Metal<br>
Quella villa accanto al cimitero (The House Outside the Cemetery)<br>
Le notti del terrore (Burial Ground)<br>
Dawn of the Mummy<br>
Dead & Buried<br>
Le Lac des morts vivant (Zombie Lake)<br>
Frankenstein Island<br>
L’abîme des morts vivants (Bloodsucking Nazi Zombies)<br>
Kiss Daddy Goodbye<br>
Evil Dead<br>
Rosso Sangue (Absurd)</p>
<p>1982: 9<br>
Aftermath<br>
Creepshow<br>
Raw Force<br>
I was a Zombie for the F.B.I.<br>
Wu long tian shi zhao ji gui (Kung Fu Zombie)<br>
O segredo da Múmia (The Secret of the Mummy)<br>
Pengabdi setan (Satan’s Slave)<br>
The Curse of the Screaming Dead<br>
Revenge in the House of Usher</p>
<p>1983: 5<br>
Frightmare<br>
Natas: The Reflection<br>
One Dark Night<br>
Sole Survivor<br>
Zeder</p>
<p>1984: 6<br>
Surf II<br>
Night Shadows<br>
Night of the Comet<br>
Zombie Island Massacre<br>
Frankenstein 90<br>
Rocktober Blood</p>
<p>1985: 12<br>
Hard Rock Zombies<br>
Return of the Living Dead<br>
Re-Animator<br>
The Midnight Hour<br>
The Dark Power<br>
Attack of the Beast Creatures<br>
Dead End<br>
La mansión de los muertos vivantes (Mansion of the Living Dead)<br>
Day of the Dead<br>
Lifeforce<br>
Warning Sign<br>
Cementerio del terror (Zombie Apocalypse)</p>
<p>1986: 12<br>
Zombie Brigade<br>
Zombiethon<br>
The Supernaturals<br>
Loves of the Living Dead<br>
Diamond Ninja Force<br>
Deadly Friend<br>
Nightmare Weekend<br>
Goremet: Zombie Chef From Hell<br>
Night of the Creeps<br>
Raiders of the Living Dead<br>
Zombie Nightmare<br>
Abracadabra</p>
<p>1987: 14<br>
Bad Taste<br>
Evil Dead 2<br>
I Was a Teenage Zombie<br>
Dak Bangla<br>
The Gate<br>
Zombie 5: Killing Birds<br>
Redneck Zombies<br>
Killing Spree<br>
La revanche des mortes vivantes (Revenge of the Living Dead Girls)<br>
Zombie High<br>
Video Dead<br>
Zombie Vs. Ninja<br>
Night of the Living Babes<br>
Una notte al cimitero (Graveyard Disturbance)</p>
<p>1988: 11<br>
The Serpent and the Rainbow<br>
Return of the Living Dead Part II<br>
Dead Heat<br>
Waxwork<br>
Phantasm II<br>
Zombi 3<br>
FleshEater<br>
Zombie 4<br>
Pet Semetary<br>
Meng gui xue tang (The Haunted Cop Shop II)<br>
Curse of the Blue Lights</p>
<p>1989: 17<br>
The Laughing Dead<br>
The Dead Next Door<br>
The Vineyard<br>
Curse of the Zombie<br>
Beverly Hills Bodysnatchers<br>
The Chilling<br>
The Dead Pit<br>
Blood Nasty<br>
Zombie Rampage<br>
Hellgate<br>
Zombie Party<br>
Working Stiffs<br>
The Nutzoids at Cannibal Cove<br>
From the Dead of Night<br>
Ginseng King<br>
Monster High<br>
Night Life</p>
<p>1990: 5<br>
Bride of Re-Animator<br>
Night of the Living Dead<br>
Voodoo Dawn<br>
Demon Wind<br>
Linnea Quigley’s Horror Workout</p>
<p>1991: 9<br>
Chopper Chicks in Zombietown<br>
The Boneyard<br>
Demoni 3<br>
Nudist Colony of the Dead<br>
Teenage Exorcist<br>
Zombie ja Kummitusjuna (Zombie and the Ghost Train)<br>
Zombie Army<br>
Zombie Cop<br>
Zombie ’90: Extreme Pestilence</p>
<p>1992: 11<br>
Brain Dead<br>
Batoru garu (Battle Girl)<br>
Netherworld<br>
Waxwork II<br>
Zombie Rampage 3<br>
Pet Semetary II<br>
Death Becomes Her<br>
Army of Darkness<br>
Urban Scumbags vs. Countryside Zombies<br>
Dead is Dead<br>
Zombie Rampage 2</p>
<p>1993: 7<br>
My Boyfriend’s Back<br>
Return of the Living Dead 3<br>
Zombie Bloodbath<br>
Space Zombie Bingo!!!<br>
The Killing Box<br>
Zombie Genocide<br>
Drag</p>
<p>1994: 7<br>
Mary Shelley’s Frankenstein<br>
Shatter Dead<br>
Shrunken Heads<br>
Phantasm III: Lord of the Dead<br>
Twilight Zone: Rod Serling's Lost Classics<br>
Dellamore Dellamore<br>
Gore Whore</p>
<p>1995: 6<br>
La Cage aux Zombies<br>
Legion of the Night<br>
Zombi I<br>
Zombie Bloodbath 2: Rage of the Undead<br>
Voodoo<br>
Zombie Holocaust</p>
<p>1996: 4<br>
Living a Zombie Dream<br>
Zombi vs. Mardi Gras<br>
Avaruuden teurastajat (Space Butchers)<br>
Frankenstein and Me</p>
<p>1997: 10<br>
Plaga Zombie<br>
Premutos: Lord of the Living Dead<br>
Uncle Sam<br>
The Necro Files<br>
Night of the Living<br>
Le Zombi de Cap-Rouge<br>
Zombie Ninja Gangbusters<br>
Striker Bob<br>
Bryllupsnatten (The Wedding Night)<br>
The Viscious Sweet</p>
<p>1998: 9<br>
Bio Zombie<br>
I, Zombie: A Chronicle of Pain<br>
Zombie Cult Massacre<br>
Laughing Dead<br>
Tale of the Mummy<br>
Into the Woods…<br>
The Cabin<br>
Hollywood Mortuary<br>
Zombie Toxin</p>
<p>1999: 5<br>
Hot Wax Zombies On Wheels<br>
The Mummy<br>
VS3: Infantry of Doom<br>
Mutation<br>
The Collegians Are Go!!</p>
<p>2000: 12<br>
The Dead Hate the Living!<br>
Flesh Freaks<br>
Junk: Shiryô-gari<br>
Meat Market<br>
Prison of the Dead<br>
Versus<br>
Wild Zero<br>
Zombie Bloodbath 3: Zombie Armageddon<br>
Teenage Zombie House Massacre<br>
Reign of the Dead<br>
Heavy Metal 2000<br>
The Horrible Dr. Bones</p>
<p>2001: 15<br>
Cremains<br>
Mulva: Zombie Ass-Kicker!<br>
Biohazardous<br>
Dead in America<br>
Stacy<br>
Meat Market 2<br>
Zombie (zero)<br>
Biker Zombies<br>
Children of the Living Dead<br>
Plaga Zombie: Zona Mutants<br>
The Mummy Returns<br>
Zombie Chronicles<br>
Night of a Thousand Screams<br>
R.I.P.<br>
The Resurrection Game</p>
<p>2002: 9<br>
Bubba Ho-Tep<br>
Deadline<br>
Cremaster 3<br>
Mark of the Astro-Zombies<br>
Necropolis Awakened<br>
Resident Evil<br>
Zombie Campout<br>
Roni vs. Lincoln<br>
Evil Night<br>
28 Days Later…</p>
<p>2003: 22<br>
House of the Dead<br>
Beyond Re-Animator<br>
Cadaver Bay<br>
Flesh For the Beast<br>
Maplewoods<br>
Mummy’s Kiss<br>
Xombie: Dead on Arrival<br>
Undead<br>
Graveyard<br>
Corpses Are Forever<br>
Noctem<br>
Zombie Beach Party<br>
I’ll See You in My Dreams<br>
Gory Gory Hallelujah<br>
Zombiegeddon<br>
Night of A Thousand Screams 2<br>
Necro Files 2<br>
Zombie Night<br>
Exhumed<br>
Wiseguys vs. Zombies<br>
The Mental Dead</p>
<p>2004: 29<br>
Jigoku kôshien (Battlefield Baseball)<br>
Dawn of the Dead<br>
Dead and Breakfast<br>
Shaun of the Dead<br>
Choking Hazard<br>
Les Revenants<br>
Resident Evil: Apocalypse<br>
Vampires vs. Zombies<br>
Beaster<br>
Zombie Vegetarians<br>
Dawn of the Friend<br>
Corpses<br>
Angry and Moist: An Undead Chronicle<br>
Bad Friend<br>
Bone Sickness<br>
Curse of the Maya<br>
Dead & Breakfast<br>
Feeding the Masses<br>
Ghost Lake<br>
Hide and Creep<br>
Hunting Creatures<br>
Night of the Living Dorks<br>
Rotten Shaolin Zombies<br>
Khun krabii hiiroh (SARS Wars)<br>
Shadows of the Dead<br>
Shao Lin jiang shi (Shaolin Vs. Evil Dead)<br>
Zombie Honeymoon<br>
Zombie Nation<br>
Zombie Planet</p>
<p>2005: 29<br>
Day of the Dead 2: Contagium<br>
Land of the Dead<br>
The Wickeds<br>
Zombiez<br>
Boy Eats Girl<br>
Bubba’s Chili Parlor<br>
Day X<br>
Dead at the Box Office<br>
Dead Creek<br>
Dead Life<br>
Dead Men Walking<br>
Die You Zombie Bastards!<br>
Die Zombiejäger<br>
Le divan vert<br>
Doom<br>
Hood of the Living Dead<br>
House of the Dead 2<br>
Livelihood<br>
Living Dead Lock Up<br>
Pot Zombies<br>
Raiders of the Damned<br>
Return of the Living Dead 4: Necropolis<br>
Return of the Living Dead 5: Rave to the Grave<br>
Rise of the Undead<br>
The Roost<br>
Severed<br>
The Stink of Flesh<br>
Swamp Zombies<br>
(Tôkyô zonbi) Tokyo Zombie</p>
<p>2006: 34<br>
After Sundown<br>
Awaken the Dead<br>
Automaton Transfusion<br>
Awakening<br>
City of Rott<br>
Dead & Deader<br>
Dead in the Water<br>
The Dead Live<br>
Deadlands: The Rising<br>
Die and Let Live<br>
Doomed to Consume<br>
Dorm of the Dead<br>
Electric Zombies<br>
Enter the Zombie<br>
Fido<br>
Gangs of the Dead<br>
L’isola dei morti viventi (Island of the Living Dead)<br>
Last Rites of the Dead<br>
Meat Market 3<br>
Mortuary<br>
Night of the Dead: Leben Tod<br>
Night of the Living Dead 3-D<br>
The Plague<br>
The Quick and the Undead<br>
Shadow: Dead Riot<br>
The Slaughter<br>
Slither<br>
Special Dead<br>
Storm of the Dead<br>
Stoned Dead<br>
War of the Dead<br>
Wicked Little Things<br>
The Zombie Diaries<br>
Zombies by Design</p>
<p>2007: 33<br>
28 Weeks Later<br>
American Zombie<br>
Awaken the Dead<br>
Beneath the Surface<br>
Brain Blockers<br>
Days of Darkness<br>
Dead Heist<br>
Dead Moon Rising<br>
The Dead Undead<br>
Evil Keg<br>
Flight of the Living Dead: Outbreak on a Plane<br>
Forest of the Dead<br>
Forever Dead<br>
Living Dead Lock Up 2: March of the Dead<br>
The Mad<br>
Motocross Zombies from Hell<br>
Mutation-Annihilation<br>
Otto; or Up With Dead People<br>
Planet Terror<br>
The Rage<br>
REC<br>
Resident Evil: Extinction<br>
Risen<br>
Street Team Massacre<br>
Undead or Alive<br>
Undead Ted<br>
Wasting Away<br>
Z: A Zombie Musical<br>
Zibahkhana-Hell’s Ground<br>
Zombie Farm<br>
Zombie Town<br>
Zombies Gone Wild<br>
Zombi: La creazione (Zombies: The Beginning)</p>
<p>2008: 9<br>
Quarantine<br>
Day of the Dead<br>
Diary of the Dead<br>
Outpost<br>
Sabbath<br>
Retardead<br>
House of the Damned<br>
Zombie Strippers<br>
Zombies! Zombies! Zombies!</p>
]]></description>
			<link><![CDATA[http://io9.com/5070243/war-and-social-upheaval-cause-spikes-in-zombie-movie-production]]></link>			<guid isPermaLink="false"><![CDATA[io9-5070243]]></guid>
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			<pubDate><![CDATA[Wed, 29 Oct 2008 09:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[The Most Accurate (and Inaccurate) Predictions About Homes of the Future]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://io9.com/assets/images/io9/2008/09/futurhom2_01.jpg"><img src="http://io9.com/assets/images/io9/2008/09/futurhom2_01.jpg" class="left image500" width="500" /></a><iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/gadgets/Future_Homes_The_Most_Accurate_and_Inaccurate_Predictions" align="right" frameborder="0" height="82" scrolling="no" width="55"></iframe> For decades, scifi movies and futurist documentaries have promised us domestic bliss via flying cars and housecleaning droids. We may not have home heliports yet, but several old movies actually got it right when it came to predicting the crazy gadgets that would be in our homes today. We've whipped up an infographic for you (just click it to expand) that shows what nine movies predicted, and how accurate they were.</p>

<p>We've labeled all the futuristic features of this home, and color-coded it so you can see which gadgets don't exist (red), sort of exist (yellow), and are in your kitchen right now (green). Below, you can see which movies each device came from, and a bar graph that measures how many greens the movie got vs. reds. We also included domestic vehicles like cars in our "home of the future."</p>
<p>The documentary <em>New Horizons</em> turned out to be most accurate — at least when it came to domestic improvements that are possible with modern technology. This reel commissioned by General Motors focused on realistic advances in the automotive industry, looking only 20 years ahead. After all, why overreach? Googie’s had yet to be built in its <a href="http://en.wikipedia.org/wiki/Googie_architecture">landmark style</a>, and human spaceflight was but stardust in scientists’ eyes.</p>
<p>In all the flicks, two of the most accurately-predicted items were large screen TVs and videoconferencing. Wireless technology, implied often by <a href="http://io9.com/305412/must-see-the-jetsons"><em>The Jetsons</em></a>, is now ubiquitous. Less popular devices available today include the Master Cook (in the form of kitchen computers), fins on cars, and thumbprint entry.</p>
<p>Though the Scene Screen doesn't exist as such, it gets a yellow because it could be created by the do-it-yourself crowd. Just set up a projector display for your window. And you can create a <a href="http://io9.com/356026/now-youre-cooking-with-tachyons-the-best-scifi-kitchen-gadgets">Garden Center</a> by winching a hydroponics rig above your dining room table.</p>
<p>In the red zone are a lot of technologies we wish we had &mdash; or maybe not. You’ll have to wait for the three seashells, walk-in Orgasmatron, and gigantic fruit (though we’re already genetically modifying produce) — but anti-grav space boots probably aren’t on the way anytime soon.</p>
<p>Of course, what would a piece on everyday life in the future be without mention of the notorious flying car? The roadable aircraft in development today leave us with hope… as well as something to be desired. Even the promising Moller Skycar falls short, lacking the ability to be driven as an automobile.</p>
<p>The self-driving, self-repairing, foam spewing car technology of <em>Demolition Man</em> is also unavailable to today’s motorist. When compared to the domestic conveniences afforded to us now, this film’s gorgeously grandiose vision of modern LA was the least in tune view of the future reviewed (we’ve got at least a couple of decades before 2032 to fix that, but we’d better get cracking).</p>
<p>Personally, I’ll be happy with a simple populuxe revival.</p>
]]></description>
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			<pubDate><![CDATA[Fri, 12 Sep 2008 12:03:44 PDT]]></pubDate>
			<dc:creator><![CDATA[Stephanie A Fox]]></dc:creator>
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			<title><![CDATA[How Does Your Hero Measure Up On Our Wish-Fulfillment Checklist?]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/8/2008/07/340x_escapism-1a.jpg" class="left image340" width="340" />Sometimes you just want to escape into a heroic universe of wish fulfillment, with just the right kind of angst. And let's face it, some heroes do a better job of hitting your escapism sweet spots than others. We've put together a chart comparing the great action heroes, and seeing which ones hit most of the sweet spots of escapism.</p>
<p><img src="http://io9.com/assets/images/io9/2008/07/escapism-new.jpg" height="1140" width="798" align="left" hspace="4" vspace="2"></p>
<p>The categories in the chart should be pretty self-explanatory. But here's some explanation anyway:</p>
<p>We love our heroes to be <strong>super rich</strong>, and to have an <strong>excuse for self-pity</strong>. If your fabulously wealthy parents got killed in front of you when you're a kid, so much the better. (Seriously, a tragic past seems to be a crucial ingredient for many escapist heroes, because it lets you project all your own real-life pain onto your hero, even as you're imagining rising about that pain and becoming a mega-adventurer. )</p>
<p>And it makes us happy when our heroes have two or more <strong>devoted acolytes/sidekicks</strong>, who follow <u>almost</u> without question, and <strong>awesome gadgets</strong>. <strong>Superhuman powers</strong> means what it says. "<strong>Gets laid</strong>" doesn't just mean your hero hooked up one time.</p>
<p>"<strong>Marked for greatness</strong>" requires slightly more explanation. If your hero is the subject of a prophecy (like Starbuck), or is "the One" like Neo, then he/she is marked for greatness. Captain Kirk wasn't marked for greatness on the original <em>Star Trek</em> TV show, but we have a strong suspicion that the new <em>Trek</em> movie, by revisiting his origins, will show that he was marked for great things from the beginning.</p>
<p>"<strong>Not tied down</strong>" doesn't just mean being single: it means that you get to roam around having adventures. And at the end of an adventure, you jump in your spaceship and zoom off to the next adventure somewhere else. Captain Kirk wasn't tied down, but Captain Sisko was.</p>
<p>"<strong>Becomes a god or king</strong>" means your character ends up with a lot of people looking up to him/her. The Hulk, for example, is destined either to become a ruler, the Maestro, or the last survivor of Earth. Captain Kirk becomes an admiral, but more importantly he becomes a legend in his own time. The Doctor becomes the last of the Time Lords, and gets called a god a lot. Neo turns into the blind buddha Jesus monster, or something.</p>
]]></description>
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			<pubDate><![CDATA[Fri, 25 Jul 2008 11:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[The Ten Most Important Satellites Orbiting Earth Now]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/8/2008/05/340x_bestsats_sm.jpg" class="left image340" width="340" /> Today, a satellite was involved in your life. Whether you checked a weather report, watched SportsCenter or looked for your mom's house on Google Maps, you did something that would have been impossible without an automated spacecraft orbiting hundreds of miles above your head. But how many of these satellites do you know by name? Here are the top ten you need to know, because they make modern life possible.</p>

<p><br>
<img alt="sats2.jpg" src="http://io9.com/assets/resources/2008/05/sats2.jpg" width="798" height="916" class="center"><br>
First, two caveats: most of these satellites are representative of an entire class of satellites. There may be others that serve similar functions, but the satellites listed are exemplars. Also, the list is obviously U.S.-centric. If you live in Europe or Asia, there are likely different satellites that fill the roles of these all-star orbiters.</p>
<p><strong>Hubble Space Telescope</strong> - By taking thousands of breathtaking photos unhindered by the blurring effects of Earth's atmosphere, the Hubble has brought the beauty and mystery of space to more people than any other observatory, not to mention the massive amount of scientific research accomplished with it.</p>
<p><strong>Galaxy 14</strong> - This communications relay carries digital TV signals for much of the east coast, including ESPN, Lifetime, Sci-Fi, CNN, A&E and my personal favorite, the History Channel.</p>
<p><strong>GOES-12</strong> - From its high-altitude geosynchronous orbit, GOES-12 keeps a constant watch on weather conditions in most of North America.</p>
<p><strong>The Moon</strong> - Tides, werewolves, the Apollo Program: without our natural satellite, we'd have none of these things.</p>
<p><strong>KH-13</strong> - This U.S. spy satellite is so secret, even the name is probably wrong (the government started giving them random names after people caught onto to the KH numbering system). Who knows what black budget, cutting edge satellite intelligence gathering devices are capable of these days?</p>
<p><strong>GPS IIR11</strong> - The U.S. government's NAVSTAR program brought global positioning abilities first to the military, then to the general public. It takes a constellation of these things for the system to work, so IIR11 is just one cog among many. Without it, there'd be no geocaching!</p>
<p><strong>GoldenEye</strong> - With the ability to fire an EM pulse that could have wiped out an entire nation's financial records, GoldenEye is typical of fictional satellites and representative of our fears of orbiting weapons.</p>
<p><strong>International Space Station</strong> - It's a symbol of international cooperation and a frontier outpost in the quest to colonize space. The low orbit maintained by the ISS makes it one of the easiest satellites to spot with the naked eye.</p>
<p><strong>NOAA 17</strong> - Unlike the GOES satellites, the NOAA satellites have asynchronous orbits, spinning around the globe to spot developing weather patterns that affect billions of people.</p>
<p><strong>LANDSAT 7</strong> - NASA and the U.S. Geological Survey teamed up in the 1970s to create a catalogue of Earth images shot from space. Since then, not only has the data improved with huge advances in digital photography, but numerous companies (including Google) have licensed the images for their mapping software.</p>
<p><em>Graphic by Stephanie Fox.</em></p>
<p>Sources: <a href="http://landsat.gsfc.nasa.gov/">The Landsat Program</a></p>
<p><a href="http://www.deagel.com/C3ISTAR-Satellites/GPS-Block-IIR_a000238003.aspx">NAVSTAR - GPS Block IIR</a></p>
<p><a href="http://www.oso.noaa.gov/goes/">Geostationary Satellites</a></p>
<p><a href="http://www.lyngsat.com/galaxy14.html">Galaxy 14 at 125.0°W</a></p>
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			<pubDate><![CDATA[Mon, 19 May 2008 08:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Ed Grabianowski]]></dc:creator>
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			<title><![CDATA[Satellite Smackdown &mdash; Which Moon is the Solar System's Awesomest?]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/8/2008/05/thumb160x_moonchartsmall.jpg" class="left image158" width="158" /> A little while back, io9er Ed said Titan was "<a href="http://io9.com/382911/why-titan-is-the-awesomest-moon-in-the-solar-system">The Awesomest Moon in the Solar System</a>." Well where I come from, them's fightin' words. What about Earth's Moon? Mars' Phobos? Europa?? There are boatloads of kickass moons in the solar system. We break down ten contenders in a highly scientific chart to settle this debate, once and for all.</p>

<p><br>
Crowning a moon champion ain't as easy as it seems when Saturn alone has 59 of them. Fortunately the field got smaller when we considered five key points all moons should have on their resumes. It may be hard to stomach having Charon up there &mdash; it's questionable that it's even a moon &mdash; but someone had to be the goat.</p>
<p><img alt="coolmoon.jpg" src="http://io9.com/assets/resources/2008/05/coolmoon.jpg" width="798" height="562" class="center"><br>
And now, the winners in the individual categories:</p>
<p>BEST FEATURE NAME: Despite tons of creative feature names, Europa wins by a wide margin with Rathmore Chaos. It sounds like a level of Hell from Dante's <em>Inferno</em>, but like most of the outer system, the Chaos is a cold place. In fact it's a jumble of broken up ice that's evidence of the moon's active ice tectonics...and maybe a liquid water ocean below.</p>
<p>POTENTIAL FOR COLONIZATION: Phobos gave Earth's Luna a run for it's money; it's low gravity and proximity to the Red Planet make it worthy of it's full score. But in the end the deck's stacked against the Martian moon &mdash; the stated goal for NASA's next generation of manned spaceflight is to return to the moon...to stay.</p>
<p>ACTIVE GEOLOGY: This is a toughy. Uranus' moon Miranda doesn't have active geology, but scientists speculate that the whole moon may have been obliterated by impacts, then reassembled itself. You know, like T-1000 in <em>Terminator 2</em>. Charon, Triton, and Enceladus all look like they've got actively erupting cryovolcanoes of frigid ammonia, water, or liquid nitrogen which is cool, but it knocks Titan down a notch in uniqueness. Jupiter's Io wins for it's self sacrifice though; riddled with volcanoes, the firey moon is literally gutting itself, spewing 1 ton of sulfur dioxide into space every second.</p>
<p>MOVIE/BOOK: The hands-down winner is Earth's Moon, which has been in books and movies since the art forms were invented. It's hardly a fair fight, so the prize goes to Jupiter's Ganymede. The largest moon in the solar system (that's right, bigger than Titan!), it haunts tons of Philip K. Dick's books.</p>
<p>POTENTIAL FOR LIFE: Cryovolcanoes are going off all over the solar system's icy moons, and where there are volcanoes, there's liquid. Most of the liquid is in the form of methane, ammonia, nitrogen, or some other substance that Earth-life wouldn't want to swim in, but who knows what sort of strange aliens could be out there?</p>
<p>That said, Europa's icy shell is made of old-fashioned H2O, and features like Rathmore Chaos look a lot like shifting pack ice here on Earth, which floats on a big ocean of salty water, which in turn contains tons of critters. There's a good chance the same is true on Europa, meaning....</p>
<p>the prize for THE OVERALL AWESOMEST MOON IN THE SOLAR SYSTEM goes to EUROPA!!! Honorable mention to TItan for a strong showing, but it just goes to show...don't mess with the moon with the water oceans under the ice!</p>
<p><br>
Sources: <a href="http://www.lpi.usra.edu/">Lunar and Planetary Institute</a></p>
<p><a href="http://www.cascadia.edu/facultyweb/instructors/jvanleer/CASABIN2/CASABIN.htm">The Cascadia Astrobiology Institute</a></p>
<p><a href="http://www.sciencedirect.com/science?_ob=ArticleURL&_udi=B6WGF-48JCBMR-1&_user=10&_rdoc=1&_fmt=&_orig=search&_sort=d&view=c&_acct=C000050221&_version=1&_urlVersion=0&_userid=10&md5=49b4468ef487ad683d4004de4532bb4c">Science Direct</a></p>
<p><a href="http://en.wikipedia.org/wiki/Miranda_(moon)">WIkipedia</a></p>
<p><a href="http://www.nineplanets.org/">The Nine Planets Solar System Tour</a></p>
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			<pubDate><![CDATA[Fri, 02 May 2008 13:50:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Michael Reilly]]></dc:creator>
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			<title><![CDATA[Do Giant Disasters Provide Inspiration for Giant Monster Movies?]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/8/2008/04/thumb160x_minigiant2.jpg" class="left image158" width="158" /> It's practically a truism to claim that the giant monster movie craze of the 1950s was inspired by the atomic bombs the U.S. dropped on Hiroshima and Nagasaki, as well as the hundreds of atomic tests done afterwards. And some have argued that the Cloverfield monster's attack on New York was <a href="http://io9.com/346346/nevermind-the-monster-++-cloverfield-is-all-about-911">a not-so-subtle reference to the terrorist attacks on New York's World Trade Center</a> in 2001. But is there a real historical basis to these claims? We've charted some of the biggest disasters of the last century, and lined them up next to a timeline of giant monster movies, to see what the temporal correlation is between giant disasters and giant monsters. The results revealed an interesting giant monster cycle in pop culture.</p>

<p><img alt="giant.jpg" src="http://io9.com/assets/resources/2008/04/giant.jpg" width="798" height="1305" class="center"><br>
Let's go through some of the insights this chart offers.</p>
<p>ATOMICS/DEADLY ATTACKS: As you can see, there is a very clear historical connection between atomic bombs and atomic testing and giant monster movies, so that truism turns out to be correct. After a long period of no giant monsters in pop culture at all, we get a sudden burst of giant monsters in the 50s, many of which are explicitly created by "atomic tests" (see: the ants in <em>Them</em>, the dinosaur in <em>Behemoth</em>, Godzilla, and more). What's interesting is that there appears to be about a 10-year lag between the disaster and the first movies dealing with it. A similar lag happens between disasters of the 1990s and early 2000s and the giant monster explosion of the 00s. Interestingly, the biggest explosion in giant monster movies since the 1950s is going on in the 00s, perhaps as a response to global terrorism and human-caused disasters (see below).</p>
<p>PLAGUES: "Call of Cthulhu," which is about a giant monster who haunts people's dreams and drives them mad, could probably be linked to the "sleepy sickness" plague that was sweeping the United States at the time Lovecraft first thought up his tentacly menace. The disease made people appear to sleep all the time, and did drive them insane. But generally, as we can see later in the timeline, plague doesn't appear to spawn giant monsters. In fact, the HIV/AIDS plague has probably resulted in more human-sized monster tales: witness the explosion in vampire and zombie stories during the 1990s and 00s. So, generally, plague disasters don't cause giant monster movies.</p>
<p>NATURAL DISASTERS: One of the biggest natural disasters of the 20th century, the Yellow River floods in China in the 1930s, gave us no giant monsters. King Kong, the most popular giant monster of the 1930s, was probably inspired by Westerners "discovering" gorillas in Africa in the early 20th century. But the Indian Ocean earthquake and tsunami seems to have had an effect: two of the biggest giant monster movies of the last year have both involved beasts from the ocean.</p>
<p>HUMAN-CAUSED DISASTERS: Yes, human toxic spills and pollution seem to trigger giant monster movies. Most of the giant monsters in the 1970s and 80s are related somehow to pollution, and come soon after several widely-publicized oil spill disasters. Note that the 70s and 80s were also a time of human-sized toxic creatures, like the Toxic Avenger, the bears in Prophesy, the whatevers in CHUD, and so on. So these disasters inspire both giant and regular-sized monsters. I think the explosion in 00s monster movies may also be a result of the same lag we saw between atomics in the 1940s, and giant monsters in the 1950s. A lot of toxic disasters happened in the 80s and 90s, and suddenly a bunch of giant monsters pop up in the 00s.</p>
<p><em>Chart by Stephanie Fox.</em></p>
<p>SOURCES:</p>
<p><a href="http://www.greenpeace.org/international/campaigns/toxics/toxic-hotspots">Chemical Disaster in Bhopal</a> [Greenpeace]</p>
<p><a href="%20http://news.bbc.co.uk/2/hi/europe/2491317.stm">Oil tanker leaks</a> [BBC]</p>
<p><a href="(http://www.kff.org/hivaids/timeline/hivtimeline.cfm)">AIDS number one cause of death for men in US in 1992</a> [Kaiser Foundation].</p>
<p><a href="http://www.avert.org/worldstats.htm">AIDS in Africa numbers</a> [WorldStats]</p>
<p><a href="http://archives.cnn.com/2002/US/03/01/nuclear.fallout/index.html">Atomic Tests causing deaths</a> [CNN]</p>
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			<pubDate><![CDATA[Mon, 28 Apr 2008 12:41:24 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[Where Do Scifi Fads In Mainstream Lit Come From?]]></title>
			<description><![CDATA[
<p><img src="http://io9.com/assets/resources/2008/04/scifilitbite.jpg" class="left image340" width="340" />Dale Peck and Tim Kring's alternate-history novel is just the latest in a long history of mainstream authors lifting ideas from science fiction. But what sci-fi concepts have been most in vogue with literary publishers &mdash; and when did those fads peak? We decided to look at the biggest novels by literary authors that involved time travel, alternate history, or post-apocalyptic futures. And then we threw in larger political, cultural or literary events that could have influenced authors, publishers or readers. We discovered a shocking connection between real-life wars and the popularity of time-travel stories.</p>

<p><img alt="scifilit4-3.jpg" src="http://io9.com/assets/resources/2008/04/scifilit4-3.jpg" width="798" height="1096" class="center"></p>
<p><u>What we found:</u> As you might imagine, the real surge in literary novels with science fiction themes came in the past five or six years, after literary journal <em>Conjunctions</em> published its "New Wave Fabulist" issue and magical realism was on the wane. There were literary novels with SF themes, like David Foster Wallace's <em>Infinite Jest</em>, which didn't really fit into the general subject areas of "alternate history," "time warp," or "post-apocalyptic." We were most interested in seeing which years featured the most literary novels featuring those themes.</p>
<p>Of those three subcategories, alternate history was the most consistent, with literary authors using it to explore how wars could have gone differently, but also other topics. Not surprisingly, you saw more alternate history novels at the start of this period, when the U.S. was active in Somalia and still bombing Iraq, and then at the end, when we had invaded Iraq. Alternate history is traditionally a fairly conservative genre, with authors like Newt Gingrich dabbling in it and exploring how things could have turned out worse if we hadn't stiffened our spines. But a recent spate of alt-history novels is more liberal, exploring a world where the Aztecs never fell (<em>Atomik Aztex</em>) and a world where the Jews got a homeland in Alaska and we avoided the Middle East conflict (<em>Yiddish Policemen's Union</em>).</p>
<p>There was a boomlet in time-travel fiction, and stories about time acting strange, in 2003-2004, with Audrey Niffenegger's <em>The Time Traveler's Wife</em> proving a huge mainstream hit. This was the peak of the Bush-era resurgence in conservativism, with a lot of mainstream nostalgia about World War II and the Greatest Generation.</p>
<p>And then was a boom in post-apocalyptic fiction in more recent years, with three huge classics of the genre hitting in 2006. In particular, Cormac McCarthy's <em>The Road</em> has become the poster-child for the literary-authors-going-speculative trend. These books coincided with the Indian Ocean Tsunami, Hurricane Katrina, and a worsening Iraq conflict. But there's been a lull in the post-apocalyptic genre since then as well.</p>
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			<pubDate><![CDATA[Fri, 18 Apr 2008 17:06:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[Documentary Fetishism in Battlestar Galactica]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/8/2008/04/thumb160x_humanskilled.jpg" class="left image158" width="158" /><iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/television/Every_Single_Death_in_Battlestar_Galactica_CHART" align="right" frameborder="0" height="82" scrolling="no" width="55"></iframe> TV watchers tuning into the season premiere of <em>Battlestar Galactica</em> tonight have more accurate information about humans killed in the show's space battles than they do about civilian deaths in Iraq. This fetish for numerical exactness is part of what makes the show so realistic and appealing to non-scifi fans &mdash; but it's also what makes fans so freakishly devoted. Because you can <em>track every single death</em>. And we've done that for you here, in a chart revealing the strangely detailed information <em>Battlestar</em> offers about its fictional population of spacers fighting robots.</p>

<p><img alt="bsggraph2.jpg" src="http://io9.com/assets/resources/2008/04/bsggraph2.jpg" width="798" height="1155" class="center"> Cylons have thinned an interplanetary civilization down to 50 thousand members, and as season four begins the humans have been reduced to roughly 41 thousand. We even know roughly how many days it's been since the first Cylon attack. In our chart, we've correlated each population change with an event, including when each new Cylon is revealed.</p>
<p>All this information comes directly from the show, where most episodes begin with a population number. Numbers are also frequently bandied about in trials and policy debates. Many of these numbers were faithfully recorded, in great detail, by the amazing folks behind <a href="http://en.battlestarwiki.org/wiki/Survivor_count">the Battlestar wiki</a>. Is this emphasis on hard numbers a reflection of the U.S. obsession with numbers of dead in Iraq, or is it just part of a general trend toward realism in science fiction?</p>
<p><em>Image by Stephanie Fox. Special cylon reporting by Nivair Gabriel.</em></p>
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			<pubDate><![CDATA[Fri, 04 Apr 2008 12:34:47 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[Do Real-World Politics Affect Star Trek's Prime Directive?]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/8/2008/03/thumb160x_primedir2.jpg" class="left image158" width="158" />The cardinal rule in the <em>Star Trek</em> universe is the Prime Directive, which forbids the super-advanced Federation from interfering with the development of less-advanced cultures. Of course every crew breaks it regularly, but some crews have broken it more than others. Since <em>Star Trek</em> often tries to make reference to current U.S. politics, we decided to see if there was a relationship between these imaginary violations and what the US was doing in the world. Click through for a comparison of U.S. overseas troop levels and Star Trek's meddling, which may surprise you.</p>

<p><img alt="primedir.jpg" src="http://io9.com/assets/resources/2008/03/primedir.jpg" width="798" height="432" class="center">As you can see, <em>Trek</em>'s crews have always treated the Prime Directive like a speed limit on the Interstate. But the high point of Prime Directive violations was the late 1990s, which surpassed even the late 1960s of Kirk's cowboy-ism.</p>
<p>At the same time, the United States was reducing its troop presence around the world. Why did Starfleet start interfering more, even as America was throwing less of its weight around? The late 1990s was an era of military spending cutbacks and base closures, when the U.S. seemed to be less influential without the threat of the Soviet Union to rally our own citizens, let alone our allies.</p>
<p>I know what you're going to say: It's all down to <em>Star Trek: Voyager</em>'s Captain Janeway and her "anything goes" approach. But first of all, Janeway's not the only culprit. Ben Sisko on <em>Deep Space Nine</em> also played fast and loose with the Directive more in the late 1990s than in its earlier seasons. And the Federation also threw its non-interference principles out the window, in different ways, in both 1998's <em>Star Trek: Insurrection</em> and 2002's <em>Star Trek: Nemesis</em>.</p>
<p>But also, consider that Voyager is a metaphor for the U.S.' more confusing situation after the Cold War. Instead of being one superpower facing another (like the Klingons, Romulan or Borg) suddenly the Voyager is isolated in a quadrant full of independent players, each of whom has its own agenda. Just as the Soviets were replaced with Bosnians, Serbs and Kosovans and the U.S. had to form alliances to deal with messy situations, Voyager faces a bunch of warring races and Janeway has to strike deals with different races to escape in one piece.</p>
<p>All of which makes us wonder: If <em>Star Trek</em> were on the air as a television show now, and it took place during an era where the Directive applied, would we see fewer violations? After all, U.S. troop levels in other countries have rebounded, and we're once again involved in a massive confrontation overseas. Would a 24th century <em>Trek</em> step more lightly around the galaxy, to counterbalance the United States' greater use of force?</p>
<p><em>Illustration by Stephanie Fox. Additional reporting by Nivair H. Gabriel.</em></p>
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			<pubDate><![CDATA[Fri, 28 Mar 2008 11:12:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[Meet the First Realistic Martian Woman]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/8/2008/03/thumb160x_marsladysmall.jpg" class="left image158" width="158" /> What would we have to do to our bodies if we wanted to live on Mars? io9 consulted scientists, our imaginations, and a designer, and came up with the most realistic-possible portrait of a Martian colonist who might truly exist on the Red Planet in 100 years. She's really tall, doesn't have to wear a bra, and has some pretty awesome photosynthesis and water-reclaiming implants in her exosuit. It's time to meet the first Martian woman. Click through for full frontal.</p>

<p><img alt="martianwoman.jpg" src="http://io9.com/assets/resources/2008/03/martianwoman.jpg" width="798" height="993" class="center"><br>
Here is our Martian woman's spec:</p>
<p>First, our woman is tall, a little pear-shaped, with really thick legs. This shape compensates for the reduced gravity.</p>
<p>She has a very lightweight exoskeleton covering her whole body. The exoskeleton has to keep her warm, <a href="http://science.nasa.gov/headlines/y2001/ast31jan_1.htm">keep her pressurized, shield her from solar wind</a>, and absorb lots of sunlight. So it can be thin, but laced with heated mesh. It should have a nanofabric outer shell laced with lead to repel x-rays and other cosmic rays. And the upper half should have <a href="http://www.livescience.com/technology/041224_solar_panels.html">super bendy, ultra-thin solar cells</a> that are constantly sucking up solar energy.</p>
<p>In her boots and strapped to her thighs, she has water drilling/processing packs. A cannulated drill can extend out of it, <a href="http://www.universetoday.com/2006/12/06/new-spurts-of-water-discovered-on-mars/">go deep under martian crust, suck up water</a>, run it through a filter to get <a href="http://marsrovers.jpl.nasa.gov/newsroom/pressreleases/20080215a.html">the salt and acid out</a>, and then store it close to her body to keep it liquid so she can sip from it.</p>
<p>She also has a <a href="http://en.wikipedia.org/wiki/Photosynthesis">photosynthesis</a> rig on her back. This is a light, thin backpack that converts the C02 from the atmosphere and some of the water from her leg pack into sugars and oxygen for our Martian. So it's a combination breathing apparatus and feeder.</p>
<p><em>Image by Stephanie Fox. Additional reporting by Nivair Gabriel.</em></p>
]]></description>
			<link><![CDATA[http://io9.com/370379/meet-the-first-realistic-martian-woman]]></link>			<guid isPermaLink="false"><![CDATA[io9-370379]]></guid>
			<category><![CDATA[chart]]></category>
			<category><![CDATA[astrobiology]]></category>
			<category><![CDATA[astronomy]]></category>
			<category><![CDATA[mars]]></category>
			<category><![CDATA[martian colony]]></category>
			<category><![CDATA[science]]></category>
			<category><![CDATA[space]]></category>
			<category><![CDATA[space travel]]></category>
			<category><![CDATA[top]]></category>
			<pubDate><![CDATA[Fri, 21 Mar 2008 14:04:37 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=370379&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bad Movie Physics: A Report Card]]></title>
			<description><![CDATA[
<p><img src="http://io9.com/assets/resources/2008/03/badsciglimpse.jpg" class="left image340" width="340" /><iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/general_sciences/Bad_Movie_Physics_A_Report_Card_Chart" align="right" frameborder="0" height="82" scrolling="no" width="55"></iframe> Space epics almost always play fast and loose with science, treating the laws of physics like suggestions. Sound in space, unprotected bodies splatting in vacuum, and alien planets that all look just like Calabasas. But some movies dismember Newton and Einstein with way more gusto than others. We rated 18 movies based on how many laws of physics they mangled, and here's our report card.</p>

<p><img alt="badmovsci2.gif" src="http://io9.com/assets/resources/2008/03/badmovsci2.gif" width="798" height="900" class="center">To some extent, it's understandable that space adventures play fast and loose with physics. After all, who wants to watch Han Solo spend years on the journey to Alderaan, only to find that the planet has twice Earth gravity and he can barely stand up, much less swagger?</p>
<p>The categories of mistakes in our report card should be pretty self-explanatory, but just in case, I'll expand on them a little bit:</p>
<ul>
<li>There's no sound in space</li>
<li>Not all planets have Earth gravity</li>
<li>Planets should have diverse climates, instead of one unified climate across a "desert planet" or "forest planet."</li>
<li>It shouldn't be too easy to communicate with alien creatures, without some kind of high-technology "translator" explanation.</li>
<li>And it definitely shouldn't be too easy for humans to interbreed with aliens.</li>
<li>Humans exposed to vacuum without a spacesuit shouldn't explode or shatter. And a "hull breach" where the ship's crew is exposed to vacuum should kill everyone instantly.</li>
<li>You can't have fires in space, unless there's oxygen leaking out somehow.</li>
<li>Asteroids or other objects shouldn't be able to float close together without falling into each other's gravity</li>
<li>People shouldn't be able to dodge lasers and other speed-of-light weapons</li>
<li>And there's no reason why someone would move in slow-motion in zero gravity.</li>
<li>Faster-than-light travel is probably not ever going to be possible.</li>
</ul>
<br>
By the way, we left out <em>Star Trek</em> because there's so much of it, even if you just include the movies, and if you look hard enough you can find places where it violates almost all of these rules. <em>Illustration by Stephanie Fox. Research by Nivair Gabriel.</em>]]></description>
			<link><![CDATA[http://io9.com/367792/bad-movie-physics-a-report-card]]></link>			<guid isPermaLink="false"><![CDATA[io9-367792]]></guid>
			<category><![CDATA[chart]]></category>
			<category><![CDATA[2001: a space odyssey]]></category>
			<category><![CDATA[alien]]></category>
			<category><![CDATA[apollo 13]]></category>
			<category><![CDATA[armageddon]]></category>
			<category><![CDATA[bad movie physics]]></category>
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			<category><![CDATA[deep impact]]></category>
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			<category><![CDATA[mission to mars]]></category>
			<category><![CDATA[moonraker]]></category>
			<category><![CDATA[serenity]]></category>
			<category><![CDATA[solaris]]></category>
			<category><![CDATA[space cowboys]]></category>
			<category><![CDATA[star wars]]></category>
			<category><![CDATA[stargate]]></category>
			<category><![CDATA[sunshine]]></category>
			<category><![CDATA[the right stuff]]></category>
			<category><![CDATA[top]]></category>
			<pubDate><![CDATA[Fri, 14 Mar 2008 10:00:23 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=367792&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Why All Female Superheroes Look the Same]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://io9.com/assets/resources/2008/02/smallmarvel.jpg"><img src="http://io9.com/assets/resources/2008/02/smallmarvel.jpg" class="left image500" width="500" /></a>This chart compares the body mass index (BMI) of superheroes in Marvel comics with those of typical American women and men. Researchers Karen Healey and Terry Johnson used physical stats from Marvel's Web site to show that the vast majority of female superheroes are underweight, though the males are mostly normal. Just to remind you, in the BMI scale, below 18.5 is underweight, 18.5-24.9 is normal, and over 25 is overweight. Healey's analysis of what this means is hilarious and thought-provoking.</p>

<p>Healey writes:</p>
<blockquote>The BMI range of Marvel women is much less varied than that of all other groups and tends to the low end of the "normal" BMI range. This result is surprising, considering that many of the women sampled are martial artists or extremely capable physically and should, if anything, have a BMI that indicates a higher body fat level than is actually present.
<p>The BMI range of Marvel men is more varied and tends to just over the upper limit of the "normal" BMI range. However, it is still less varied than that of the "real world" male and female groups.</p>
<p>We stress that given the physical and biological vagaries of the Marvel Universe and the relatively small sample sizes involved, these results are not conclusive. Data comparing male and female athletes from both world might provide more accurate comparative results, and we suggest this as a point for further research.</p>
<p>However, advance data indicates that Marvel women are portrayed as having a disturbingly low BMI compared to the healthy BMI range of their male counterparts. Furthermore, the range of body types expressed by Marvel women is surprisingly small. The distribution of BMIs in Figure 1 is by far the sharpest, with little variation from the mean compared to Marvel men, and far less variation than we see in actual men and women. This is true to a lesser extent for males in the Marvel universe as well.</p>
<p>The Marvel male is predisposed to be on the heavy side of healthy, which can be explained by the increased muscle mass of intense physical acitvity. The average Marvel female is approaching underweight despite a presumably active lifestyle. This may corroborate sociological and literary observations that in the Marvel Universe, women must fulfil criteria for being attractive by Western standards before fulfilling the criteria of biological realism.</p>
</blockquote>
Of course, this is no different from what we see in depictions of women in the so-called real world, where magazines airbrush women's arms to half their size or Photoshop their faces to look slimmer. Here is my favorite part of Healey's paper, where she explains how they picked heroes of the appropriate age:
<blockquote>The "real" age of Marvel Universe persons is frequently altered by the powers or mutations of individuals, non-Euclidean time, cryogenics, magic, biochemical solutions, alternative dimensions, radiation, cloning and resurrection. The 20-29 year old age range was chosen as the most appropriate range comparison for the apparent physical age of most adult Marvel characters.</blockquote>
<p><a href="http://www.karenhealey.com/papers/comparative-sex-specific-body-mass-index-in-the-marvel-universe-and-the-real-world/">Comparative Sex-Specific Body Mass Index in the Marvel Universe and the Real World</a> [paper]</p>
]]></description>
			<link><![CDATA[http://io9.com/362025/why-all-female-superheroes-look-the-same]]></link>			<guid isPermaLink="false"><![CDATA[io9-362025]]></guid>
			<category><![CDATA[infoporn]]></category>
			<category><![CDATA[chart]]></category>
			<category><![CDATA[karen healey]]></category>
			<category><![CDATA[mad social science]]></category>
			<category><![CDATA[marvel]]></category>
			<category><![CDATA[superheroes]]></category>
			<category><![CDATA[terry johnson]]></category>
			<pubDate><![CDATA[Thu, 28 Feb 2008 13:15:30 PST]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[When The Economy Booms, Dystopias Rule]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://io9.com/assets/resources/2008/02/dmovies-blue.gif"><img src="http://io9.com/assets/resources/2008/02/dmovies-blue.gif" class="left image500" width="500" /></a><iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/movies/Chart_When_The_Economy_Booms_Dystopias_Rule" align="right" frameborder="0" height="82" scrolling="no" width="55"></iframe>Economists agree the U.S. is sliding into recession, and that can only mean one thing &mdash; fewer movies about oppressive systems that crush the souls of ordinary people. We charted the number of dystopian movies in the U.S. for each of the last 30 years, against economic downturns, and found that dystopian movies are counter-cyclical. That is, dystopian films do best when the economy is booming, and a fall in the number of dystopian movies may predict a recession. Click through more details, including a bigger version of the chart and a list of dystopian movies by year.</p>

<p>The data is most striking for the period of 1995-1998, when the U.S. economy was at its bounciest. But there's also a nice spate of dystopian films in the mid- to late-1980s, when "morning in America was at its sunniest. There was also a spike in 2002-2006, during a fairly expansionary period.</p>
<p>So what's going on here? A few explanations suggest themselves. Movie execs may greenlight dystopian films during economic downturns, and their immediate aftermath, but it may take a few years for those films to work their way through the development process and hit your screens. But it's also possible that when things are at their brightest economically, people feel the most insecure because they know the good times won't last forever. So boom times are when people most need stories about people surviving the bad times. Or maybe it's just that film-makers are a contrary bunch, who want to rub your face in the dirt just when you're feeling your brightest.</p>
<p>Here's our list of dystopian films for each year. Feel free to let us know what we left out, or shouldn't have included:</p>
<p><br>
2008<br>
Cloverfield (D)</p>
<p>2007<br>
I Am Legend (D)<br>
28 Weeks Later (D)<br>
Resident Evil: Extinction (D)</p>
<p>2006<br>
V for Vendetta (D)<br>
Idiocracy (D)<br>
Children of Men (D)<br>
Ultraviolet (D)</p>
<p>2005<br>
Star Wars: Episode III - Revenge of the Sith (D)<br>
Batman Begins (D)</p>
<p>2004<br>
The Day After Tomorrow (D)<br>
Stepford Wives (D)<br>
Resident Evil: Apocalypse (D)</p>
<p>2003<br>
The Matrix Reloaded (D)<br>
The matrix Revelations (D)<br>
Terminator 3: Rise of the Machines (D)</p>
<p>2002<br>
Star Wars: Episode II - Attack of the Clones (D)<br>
Minority Report (D)<br>
28 Days Later (D)<br>
Equilibrium (D)<br>
Resident Evil (D)</p>
<p>2001<br>
Planet of the Apes (D)<br>
A.I. Artificial Intelligence (D)</p>
<p>2000<br>
Battlefield Earth (D)</p>
<p>1999<br>
The Matrix (D)<br>
Existenz (D)</p>
<p>1998<br>
Pi (D)<br>
The Truman Show (D)<br>
The X-Files (D)</p>
<p>1997<br>
Alien: Resurrection (D)<br>
Fifth Element (D)<br>
The Postman (D)<br>
Starship Troopers (D)<br>
Gattaca (D)</p>
<p>1996<br>
Escape from L.A. (D)</p>
<p>1995<br>
Waterworld (D)<br>
Mortal Kombat (D)<br>
Johnny Mnemonic (D)<br>
Judge Dredd (D)<br>
Strange Days (D)<br>
Twelve Monkeys (D)<br>
Tank Girl (D)</p>
<p>1994<br>
none</p>
<p>1993<br>
Jurassic Park (D)<br>
Demolition Man (D)<br>
Robocop III (D)</p>
<p>1992<br>
Batman Returns (D)<br>
Alien 3 (D)<br>
Freejack (D)</p>
<p>1991<br>
Terminator 2: Judgment Day (D)</p>
<p>1990<br>
Total Recall (D)<br>
Handmaid's Tale (D)</p>
<p>1989<br>
Batman (D)</p>
<p>1988<br>
The live (D)</p>
<p>1987<br>
Robocop (D)<br>
The Running Man (D)</p>
<p>1986<br>
Aliens (D)<br>
The Fly (D)</p>
<p>1985<br>
Brazil (D)<br>
Mad Max: Beyond Thunderdome (D)</p>
<p>1984<br>
The Terminator (D)</p>
<p>1983<br>
none</p>
<p>1982<br>
Blade Runner (D)<br>
Videodrome (D)<br>
Liquid Sky (D)</p>
<p>1981<br>
Time Bandits (D)<br>
Heartbeeps (D)</p>
<p>1980<br>
The Empire Strikes Back (D)</p>
<p>1979<br>
Alien (D)</p>
<p>1978<br>
Invasion of the Body Snatchers (D)<br>
<em><br>
Image by Stephanie Fox.</em></p>
]]></description>
			<link><![CDATA[http://io9.com/359488/when-the-economy-booms-dystopias-rule]]></link>			<guid isPermaLink="false"><![CDATA[io9-359488]]></guid>
			<category><![CDATA[chart]]></category>
			<category><![CDATA[batman]]></category>
			<category><![CDATA[dystopia]]></category>
			<category><![CDATA[dystopian movies]]></category>
			<category><![CDATA[future dystopias]]></category>
			<category><![CDATA[info porn]]></category>
			<category><![CDATA[top]]></category>
			<pubDate><![CDATA[Fri, 22 Feb 2008 10:30:17 PST]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[The Rise And Fall Of Cyberpunk]]></title>
			<description><![CDATA[
<p><img src="http://io9.com/assets/resources/2008/01/riseandfall.jpg" class="left image158" width="158" />Maybe cyberpunk isn't quite <a href="http://io9.com/343419/what-science-should-we-punk-next">dead</a>, but it definitely peaked a while back. There are way fewer books and movies with cyberpunk themes coming out now than there were in the golden age of the 80s and mid-90s. And we've got the statistics to prove it. We counted up the cyberpunk books and movies for every year since 1980, and charted their rise and fall. Click through to see what we found.</p>

<p><img alt="cyberpunk-chart.jpg" src="http://io9.com/assets/resources/2008/01/cyberpunk-chart.jpg" width="798" height="387" class="center"><strong>Methods:</strong> We compiled a complete list of cyberpunk novels and movies, by date, from a variety of sources including Wikipedia, the Cyberpunk Review, Amazon.com's cyberpunk lists and various other sites. Then we tallied the number of novels (red line) and movies (blue line) per year. We were hoping for a nice smooth curve, but it didn't happen. We're sorry the chart turned out so zig-zag, we were as surprised as anybody.</p>
<p><strong>Results:</strong> Cyberpunk has gone in waves, judging from our data. Novels in the genre have had a few high points. The biggest peaks for novels were the late 80s (eight novels in 1988), and then the mid-90s (an average of 6 novels per year from 1993-1996). Cyberpunk films had a peak in the late 80s-early 90s, followed by a brief lull. There were ten cyberpunk movies each in 1993 and 1995, and then another lull. The genre had a resurgence at the movies from 2002-2004, and then quieted down again.</p>
<p><strong>How do we define cyberpunk?</strong> We tried not to. We pulled our list from as many reliable-looking sources as possible, and only left out things that seemed like obvious outliers. (On the Cyberpunk Review site, some of the movies on the cyberpunk list were listed as having a "low" level of cyberpunk themes, and seemed to be obviously reaching. So we left those movies out.)</p>
<p><strong>So what does this tell us?</strong> Maybe cyberpunk is less of a fad than it used to be. Or maybe because we're now living in a cyberpunk era with virtual worlds, nonstop cybersex and evil corporations, we no longer view those things as elements of science fiction. What do you think?</p>
]]></description>
			<link><![CDATA[http://io9.com/346365/the-rise-and-fall-of-cyberpunk]]></link>			<guid isPermaLink="false"><![CDATA[io9-346365]]></guid>
			<category><![CDATA[chart]]></category>
			<category><![CDATA[books]]></category>
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			<category><![CDATA[movies]]></category>
			<category><![CDATA[novels]]></category>
			<category><![CDATA[trenz]]></category>
			<category><![CDATA[william gibson]]></category>
			<pubDate><![CDATA[Fri, 18 Jan 2008 08:20:07 PST]]></pubDate>
			<dc:creator><![CDATA[charliejane]]></dc:creator>
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			<title><![CDATA[New Proof That Every Scifi Epic Is Based On Joseph Campbell]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://io9.com/assets/resources/2008/01/herojourney.jpg"><img src="http://io9.com/assets/resources/2008/01/herojourney.jpg" class="left image500" width="500" /></a>Why do so many adventure movies <a href="http://io9.com/341233/when-adventure-becomes&mdash;--repetitive">seem to have the same story</a>? A lot of the blame goes to the Hero's Journey, a cookie-cutter spiritual-ish adventure recipe concocted by Joseph Campbell in 1949. <em>Star Wars</em> and many fantasy sagas famously <a href="http://hubcap.clemson.edu/~sparks/sffilm/mmswtab.html">follow this treasure map</a> step by step, but how do other science fiction stories measure up? We score scifi stories on our "Hero's Journey" checklist, after the jump.</p>

<p><img alt="herosjourney.jpg" src="http://io9.com/assets/resources/2008/01/herosjourney.jpg" width="798" height="912" class="center"></p>
]]></description>
			<link><![CDATA[http://io9.com/344335/new-proof-that-every-scifi-epic-is-based-on-joseph-campbell]]></link>			<guid isPermaLink="false"><![CDATA[io9-344335]]></guid>
			<category><![CDATA[chart]]></category>
			<category><![CDATA[city of ember]]></category>
			<category><![CDATA[ender's game]]></category>
			<category><![CDATA[hitchhiker's guide to the galaxy]]></category>
			<category><![CDATA[info porn]]></category>
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			<category><![CDATA[star wars]]></category>
			<category><![CDATA[starship troopers]]></category>
			<category><![CDATA[tripods]]></category>
			<category><![CDATA[wrinkle in time]]></category>
			<pubDate><![CDATA[Mon, 14 Jan 2008 10:00:23 PST]]></pubDate>
			<dc:creator><![CDATA[charliejane]]></dc:creator>
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			<title><![CDATA[Doctor Who: Revolutionary Or Tool Of The Man?]]></title>
			<description><![CDATA[
<p><img src="http://io9.com/assets/resources/2007/12/doctorwhochartbite.jpg" class="left image158" width="158" />Why didn't the Doctor do anything to fix the oppressive alien society he met in the <em>Doctor Who</em> Christmas special? Because most of the time, the Doctor only tries to preserve the status quo. But occasionally he visits a dystopia where he launches a revolution and smashes the system. Click through for our chart showing the Doctor's waxing and waning revolutionary tendencies over time.</p>

<p><br>
<img alt="doctorwhochart.jpg" src="http://io9.com/assets/resources/2007/12/doctorwhochart.jpg" width="798" height="373" class="center"></p>
<p>In general, we noticed the Doctor is more likely to overthrow the government on alien planets, or in the distant future. When he visits present-day Earth or our history, he's an arch-conservative. (He ousts Harriet Jones as prime minister of England in "The Christmas Invasion," but that's not the same as destroying the whole government.) Also, the Doctor acted out way more during the Thatcher era than any other period. During the Blair/Gordon Brown eras, he's been quite well-behaved.</p>
<p>Methods: We counted the number of stories in each season where the Doctor overthrows the status quo. (For example, in "The Savages" and "The Happiness Patrol," he encounters a stable society and leads a revolution.) Then we divided that number by the total number of stories in that season, for a percentage. Then we included other events at the time that could explain the Doctor's changing politics.</p>
]]></description>
			<link><![CDATA[http://io9.com/338332/doctor-who-revolutionary-or-tool-of-the-man]]></link>			<guid isPermaLink="false"><![CDATA[io9-338332]]></guid>
			<category><![CDATA[infoporn]]></category>
			<category><![CDATA[british history]]></category>
			<category><![CDATA[chart]]></category>
			<category><![CDATA[doctor who]]></category>
			<category><![CDATA[graph]]></category>
			<category><![CDATA[politics]]></category>
			<category><![CDATA[revolution]]></category>
			<pubDate><![CDATA[Wed, 02 Jan 2008 10:00:16 PST]]></pubDate>
			<dc:creator><![CDATA[charliejane]]></dc:creator>
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			<title><![CDATA[Which of Your Toys Will Suck Most Next Year?]]></title>
			<description><![CDATA[
<p><img src="http://io9.com/assets/resources/2007/12/vampiresmall.jpg" class="left image158" width="158" /> <em>Good</em> magazine has whipped up an amazing chart that shows how much energy your electronic toys will suck up next year &mdash; even when they're turned off. Most electronics stay in standby mode when turned off, maintaining a clock in a microwave, say, or a timer in your DVR that tells it when to turn on. After the jump, see the full chart showing how much money people in the US will spend next year just to keep devices on standby. It ain't pretty.</p>
<p>The numbers you see are kilowatt hours used per year, and the money is amount spent. Red is for devices that stand by in passive mode, and blue is for ones standing by in active mode. Oops, I think I own all the ones that suck most. But I love my plasma screen electron-guzzler! <img alt="vampireenergy.jpg" src="http://io9.com/assets/resources/2007/12/vampireenergy.jpg" width="719" height="800" align="left" hspace="4" vspace="2"> <a href="http://awesome.goodmagazine.com/transparency/008/trans008vampireenergy.html">Good magazine</a> [via <a href="http://www.treehugger.com">TreeHugger</a>]</p>
]]></description>
			<link><![CDATA[http://io9.com/334558/which-of-your-toys-will-suck-most-next-year]]></link>			<guid isPermaLink="false"><![CDATA[io9-334558]]></guid>
			<category><![CDATA[environmental collapse]]></category>
			<category><![CDATA[chart]]></category>
			<category><![CDATA[consumer electronics]]></category>
			<category><![CDATA[energy]]></category>
			<category><![CDATA[infoporn]]></category>
			<category><![CDATA[toys]]></category>
			<category><![CDATA[vampire]]></category>
			<pubDate><![CDATA[Mon, 17 Dec 2007 07:00:59 PST]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[A List of All the Ways We Imagine Los Angeles Being Destroyed]]></title>
			<description><![CDATA[
<p><img src="http://io9.com/assets/resources/2007/12/lanuke.jpg" class="left image340" width="340" /> Sure it's cool to destroy New York, but it's even cooler to destroy Los Angeles. That's why <em>Omega Man</em>, the 1970s version of <em>I Am Legend</em>, took place in Los Angeles. Viral decimation is only one of the many ways LA has been crushed, according to a 1998 book by Mike Davis, <em>Ecology of Fear</em>, in which the irascible social critic gives us a helpful list of how LA is destroyed in 145 scifi/disaster novels. Of course nukes top the list, with a whopping 49 books wiping out LA in a big blast. But you'll be surprised by some of the lesser-known forms of LA-elimination.</p>

<p><br>
Here is Davis' list of ways LA is destroyed in literature, with number of occurrences, for your contemplation:<br></p>
<blockquote>Nukes, 49<br>
Earthquakes, 28<br>
Hordes (invasion), 10<br>
Monsters, 10<br>
Pollution, 7<br>
Gangs/terrorism, 6<br>
Floods, 6<br>
Plagues, 6<br>
Comets/tsunami, 5<br>
Cults, 3<br>
Volcanoes, 2<br>
Firestorms, 2<br>
Drought, 1<br>
Blizzard, 1<br>
Devil, 1<br>
Freeway, 1<br>
Riot, 1<br>
Fog, 1<br>
Slide, 1<br>
Bermuda grass, 1<br>
Global warming, 1<br>
Sandstorm, 1<br>
"Everything," 1</blockquote>
<p>Needless to say, Davis moved out of LA to Hawaii several years ago.</p>
]]></description>
			<link><![CDATA[http://io9.com/333715/a-list-of-all-the-ways-we-imagine-los-angeles-being-destroyed]]></link>			<guid isPermaLink="false"><![CDATA[io9-333715]]></guid>
			<category><![CDATA[apocalypse]]></category>
			<category><![CDATA[chart]]></category>
			<category><![CDATA[dystopia]]></category>
			<category><![CDATA[los angeles]]></category>
			<category><![CDATA[mike davis]]></category>
			<category><![CDATA[urban]]></category>
			<pubDate><![CDATA[Thu, 13 Dec 2007 12:30:09 PST]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=333715&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Are You in a Climate Change Hot Zone?]]></title>
			<description><![CDATA[
<p><img src="http://io9.com/assets/resources/2007/12/socioclimaticexposure.jpg" class="left image340" width="340" /> An international team of scientists has crunched the numbers and predicted which areas of the world will be hit hardest by the effects of climate change. They created this map of the "socioclimatic" future of the world. The reddest areas, which include China, India, and the United States, are in the most danger because they suffer from a deadly combination of social problems and lax policies on toxic emissions (it's no coincidence that all three countries are not signatories to the Kyoto Treaty). Check out the stats for yourself. [<a href="http://www.eurekalert.org/pub_releases/2007-12/pu-sdn121007.php">Eurekalert</a>] <em>Image by Pamela Burroff-Murr/Diffenbaugh et al./Dan Annarino/NOAA.</em></p>
]]></description>
			<link><![CDATA[http://io9.com/332273/are-you-in-a-climate-change-hot-zone]]></link>			<guid isPermaLink="false"><![CDATA[io9-332273]]></guid>
			<category><![CDATA[environmental collapse]]></category>
			<category><![CDATA[chart]]></category>
			<category><![CDATA[climate change]]></category>
			<category><![CDATA[ecology]]></category>
			<category><![CDATA[map]]></category>
			<category><![CDATA[science]]></category>
			<pubDate><![CDATA[Tue, 11 Dec 2007 07:30:58 PST]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=332273&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Do You Live In A Flu Epidemic Zone?]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://io9.com/assets/resources/2007/11/outbreakpattern.jpg"><img src="http://io9.com/assets/resources/2007/11/outbreakpattern.jpg" class="left image500" width="500" /></a> Using the deadly SARS flu outbreak as a template, researchers have created a model that can predict the spread emerging global epidemics. A team of researchers in the US and Europe incorporated travel and census data from 3100 urban areas and 220 countries to figure out where a virus would travel and how fast.</p>

<p><img alt="directionofoutbreak-1.jpg" src="http://io9.com/assets/resources/2007/11/directionofoutbreak-1.jpg" width="696" height="475" class="center"><br>
The researchers also assumed that we'd be using the same disease-fighting methods we used in the SARS outbreak. This map doesn't mean that huge chunks of the world will soon be wiped out by a pandemic. It's actually, according to the researchers, a warning. They want national health organizations to be aware which areas of the world need better systems for handling viral outbreaks. That way, flu doesn't reach epidemic proportions and shoot all over the world. Of course, if governments handle the next epidemic it the way they did in <em>28 Weeks Later</em> and <em>Resident Evil: Extinction</em>, this "help" might come in the form of nukes.</p>
<p><a href="http://www.biomedcentral.com/bmcmed/">Predicting Outbreaks</a> [BMC Medicine]</p>
]]></description>
			<link><![CDATA[http://io9.com/325281/do-you-live-in-a-flu-epidemic-zone]]></link>			<guid isPermaLink="false"><![CDATA[io9-325281]]></guid>
			<category><![CDATA[predictions]]></category>
			<category><![CDATA[chart]]></category>
			<category><![CDATA[epidemiology]]></category>
			<category><![CDATA[flu epidemic]]></category>
			<category><![CDATA[plos]]></category>
			<category><![CDATA[sars]]></category>
			<category><![CDATA[science]]></category>
			<pubDate><![CDATA[Wed, 21 Nov 2007 07:00:08 PST]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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