Look hot for the apocalypse in this Rad Hourani transformer leather…

Jordanian-born designer Rad Hourani is known for his futuristic, hard-edged, unisex designs. With his Tranclassic leather jacket, he has taken his aesthetic and made a garment that's rapture-ready. » 6/08/11 9:30am 6/08/11 9:30am

Raver Gear That Helps You See In The Dark

This evening gown doesn't just look wild and sexy — it's also like an extension of your body, with a design based on the ways that your rod cells see in low light, and cilia help our sense of touch. » 4/13/10 4:46pm 4/13/10 4:46pm

Yves Saint-Laurent's Designs Will Inspire The Robot Civilization That…

Yves Saint-Laurent was more than just a groundbreaking fashion designer — he was a robot visionary whose weird, angular designs and bold colors will be copied by the artificial intelligences of the distant future, a new retrospective shows. » 3/08/10 2:30pm 3/08/10 2:30pm

The Complete History Of Pandora, According To Avatar's Designers

Avatar didn't sweep the Oscar nominations just because of its amazing special effects — it captured the hearts and imaginations of Academy voters because of its world-building. Here's the complete history of the movie's intricate world, from the designers themselves. » 2/04/10 6:07pm 2/04/10 6:07pm

Hundreds Of Tests Needed To Get Spaceship Right, Says Earth Stood Still…

Those giant glowing spheres that trash Manhattan in the Day The Earth Stood Still remake took painstaking work — on everything from color schemes to the way they looked reflected in people's hazmat suit visors. We talked to production designer David Brisbin about reinventing a science fiction legend, and he explained… » 12/05/08 1:05pm 12/05/08 1:05pm

We Wish We'd Seen Daren Dochterman's X-Men 3

Why he rules: Just look at his concept art for X-Men 3, from the weird thuggish anti-mutant soldiers to the serum gun to the strange laboratory to Magneto's lair. It's a dark and disturbing world, far removed from the candy-apple weirdness of Brett Ratner's vision. He also designed some kick-ass spaceships and some… » 6/10/08 5:44pm 6/10/08 5:44pm

Jeannine C. Oppewall, Oscar-Nominated Designer

Why she rules: Oppewall has been nominated for an Oscar four times, for her work on LA Confidential, Pleasantville, Seabiscuit, and The Good Shepherd. She's also worked on the techno-thrillerish The Sum Of All Fears as a designer. And she did art design for 1982's Cat People! » 6/10/08 5:37pm 6/10/08 5:37pm

James Clyne's Sweeping Vistas

Why he rules: Looking at James Clyne's huge cityscapes and alien worlds, it's easy to get lost in all the details as well as the hugeness of everything. Clyne started out doing conceptual designs and set designs for Fear And Loathing In Las Vegas, Titan A.E., Galaxy Quest, Mission To Mars, and Mystery Men. He started… » 6/10/08 5:27pm 6/10/08 5:27pm

Warren Manser, Conceptual Art Master

Why he rules: Manser got his start designing stuff for Sam Raimi's amazing Army Of Darkness, including Bruce Campbell's awesome Chopper Car. Raimi must have remembered him, since he hired him to do concept art for the Green Goblin and Spider-Man himself in Raimi's first Spider-Man movie. He also did conceptual design… » 6/10/08 5:15pm 6/10/08 5:15pm

Alex McDowell, Punk Rock Digital Designer

Why he rules: Friend of the Sex Pistols McDowell got his start making music videos for Adam And The Ants, Siouxsie and the Banshees and the Cure. Then he started working in movie design, including The Crow. He had a career turning point when he embraced digital design, in 3-D design program Maya, for Spielberg's … » 6/10/08 5:05pm 6/10/08 5:05pm

Guy Hendrix Dyas, Creating Huge Sets

Why he rules: We talked to Guy Hendrix Dyas a couple of months ago about his awesome work on Indiana Jones And The Kingdom Of The Crystal Skull, and he told us the movie would be mostly CGI-free, relying on massive sets like that huge temple and that stone obelisk that moves when you release the sand from its base.… » 6/10/08 4:55pm 6/10/08 4:55pm

Ryan Church, Master Of Creatures And Robots

Why he rules: If you saw a cool giant machine or floating city in Star Wars episode II or III, there's a good chance it was designed by Ryan Church. His designs for Revenge Of The Sith included a new generation of giant AT-AT walkers with longer legs, giant robot tanks, and a whole gaggle of dinosaur/dragon mounts for… » 6/10/08 4:30pm 6/10/08 4:30pm