Predators Don't Get Carpal Tunnel

How do you make a fictional user interface look futuristic when actual UIs are getting flashier every day? That's the challenge that Mark Coleran struggled with in designing interfaces for Alien vs. Predator, Blade 2, The Island and other movies. His solutions? Fast-moving graphics, touch-screens packed with data,… » 12/11/07 6:30am 12/11/07 6:30am