San Francisco, 3:25 AM
Thu Dec 10
25 posts in the last 24 hours
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Monster themes aside, Shadowrun 2nd ed sourcebooks were some of the crunchiest, most satisfying RPG materials I've ever had the satisfaction of passing out face-down on after a night of reading into the wee hours of the morning. The Cybertechnology book, Paranormal Animals of North America/Europe, the Street Sam Catalog, and Shadowtech have some of the best background info and art for equipment I've ever seen. They were the game-world brought to life.
An excellent and highly entertaining alternate-world manual from back in the day is Transdimensional TMNT. I loved reading and re-reading their time travel system!
So... I'm supposed to bop the eldritch horrors from beyond space and time in the head with the book, then?
I mean, half of them don't even have heads, much less anatomies that would ensure any sort of success should you actually land a blow on an extrusion resembling a head...
Also.. why wasn't Shadowrun included in here? Old races emerging, corporations taking over the world and it's governments, Decking, shamanism, all sorts of other goodies?
Ravenloft was simply the best setting. Faced with a slew of worlds where good was always the best way to go, it was the tiny pocket realm that actually gave you penalties if your character was good.
Especially Warhammer 40k? I mean, zombie robots, soul-eating psychic demons, more aliens than the American Southwest, armored genhanced supermen, and planet-eating bugs? What more could you want?!
@RexMaximus: Hate to say it, but so far the 40K RPG books have been kind of light on material. Lots of fluff and setting and whatnot, but lacking in the raw amount of information like you'd get in the old Monster Manual.
@daveNYC: Guess you're right, though I haven't played 40k since Second Edition and back then you could still find First Edition materials on shelves. Both of them were just treasure troves of stuff on the background, setting, aliens and weapons of the 40k world.
I can't speak about the current editions, but at least the wikis tell you almost all there is to know.
Also: I know the profiled books are RPGs, but shouldn't tabletop gaming be included too?
@mordicai: For reading the stories and lore of, Ravenloft beat the three you named hands down. However as game settings to play in go, the three you named are some of my favorites. Especially Spelljammer, who doesn't want a giant space hamster?
@ShadRS: I disagree-- the original Planescape material has the best in-universe fiction & viewpoint writing in the whole of DnD's canon. Plus, amazing art direction.
Come on kids, who wants to ride on Cuttle Command?! With these SPACE HIPPOS?
I am a huge fan of the very under-rated Professor MAR Barker-- he's like Tolkien, but with Southeast Asian & South American mythologies & languages as his base, rather than European. His novels are really drool worthy, if you can get ahold of them.
I love the Malleus Monstrorum! It's more than just a critter collection--the artwork is pure genius and will inspire scenarios all by themselves. Each Old One and monster is portrayed by taking some ordinary object, or famous work of art, and tweaking it collage-style so that the Mythos peeks through and colors your perception of reality just a little bit.
@Dunny0: I'm gonna wax nostalgic for a moment myself. I remember my first encounter with D&D, back when it was just basic D&D, in a campaign called Teagle Manor. My 2nd level fighter was killed by a wight. I was hooked ever since. And I think I still have a copy of the Ravenloft guide somewhere. Great times.
On a side note, anyone remember Cthulhu by Gaslight? That one brings back some chills.....
Also that first campaign would have been around 1978 or 79, yikes, am I admitting something there about my age?
Anyone recall the Ravenloft update/alternate setting Masque of the Red Death? I loved the idea of that setting, at the time it sounded so fresh and new. I of coarse didn't have a clue about all the Cthulhu stuff at the time.
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I mean, half of them don't even have heads, much less anatomies that would ensure any sort of success should you actually land a blow on an extrusion resembling a head...
11/18/09
Also.. why wasn't Shadowrun included in here? Old races emerging, corporations taking over the world and it's governments, Decking, shamanism, all sorts of other goodies?
11/18/09
Or just killed you outright. Great times.
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11/18/09
Especially Warhammer 40k? I mean, zombie robots, soul-eating psychic demons, more aliens than the American Southwest, armored genhanced supermen, and planet-eating bugs? What more could you want?!
Oh, and pauldrons. Lots and lots of pauldrons.
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11/18/09
I can't speak about the current editions, but at least the wikis tell you almost all there is to know.
Also: I know the profiled books are RPGs, but shouldn't tabletop gaming be included too?
11/18/09
11/18/09
11/18/09
11/18/09
11/18/09
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11/19/09
11/18/09
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11/18/09
Come on kids, who wants to ride on Cuttle Command?! With these SPACE HIPPOS?
11/18/09
[www.amazon.com]
I am a huge fan of the very under-rated Professor MAR Barker-- he's like Tolkien, but with Southeast Asian & South American mythologies & languages as his base, rather than European. His novels are really drool worthy, if you can get ahold of them.
11/18/09
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11/18/09
Sure, I have no point... Just wanted to express some love for a favorite D&D setting.
11/18/09
On a side note, anyone remember Cthulhu by Gaslight? That one brings back some chills.....
Also that first campaign would have been around 1978 or 79, yikes, am I admitting something there about my age?
11/18/09
11/18/09
You ever check out Castle Forlorn mini-campaign setting? 1 very small Domain, 1 very haunted castle, 1 very cursed antagonist.