<![CDATA[io9: jeffrey ford]]> http://tags.lifehacker.com/assets/base/img/thumbs140x140/io9.com.png <![CDATA[io9: jeffrey ford]]> http://io9.com/tag/jeffreyford http://io9.com/tag/jeffreyford <![CDATA[Strange Visitors And Broken Hearts Will Restore Your Faith In Short Fiction]]> If you believe in reading short fiction for pleasure, you're condemned to frequent disappointment. Most short fiction, even the good stuff, is... laborious. So when reading the anthology Eclipse Three, you may be startled at the unexpected sensation of enjoyment.

Oh, and here's a spoiler warning, although I'll try not to spoil anything too much.

Eclipse Three should be required reading among anyone who wants to write short stories — or, for that matter, among anybody who still clings to the hope that short fiction can be enriching. The storytelling in this volume is, for the most part, both polished and bumpy — that is, it gives you the assurance from the first sentence that you're in the hands of a storyteller who knows what s/he is doing, but it also contains lots of irregularities and odd surprises. These are almost all stories by people who know how to set up, and subvert, expectations without seeming manipulative or crass.

I had high hopes for Eclipse Three already — the first two volumes from editor Jonathan Strahan were superb (you can read my review of volume two here.) And the list of contributors for the third volume is pretty awe-inspiring, including Karen Joy Fowler, Peter S. Beagle, Maureen McHugh, CaitlĂ­n R. Kiernan, Jeffrey Ford, Nicola Griffith and Paul Di Filippo. (Not to mention a lovely, previously unpublished cover by the late Richard Powers.)

But it's actually better than I'd hoped. Pretty much all I need to say about the quality of the stories in this volume is that the Peter S. Beagle entry does not stand out. By which I mean, it's as rich and clever and epic-feeling as any Peter Beagle short story — but you don't feel as though you've stumbled on the one standout story in the book. A number of the other stories in the book are just as instantly engrossing, and have that "personal but also huge and world-encompassing" feeling that Beagle does so well.

A lot of the best stories in this volume follow a main character who encounters a stranger who opens up a bizarre world. In Beagle's story, it's a magician who meets a woman whose husband and little girl have died, and shows her how to play a trick on death. In Molly Gloss' "The Visited Man," it's a weird (and not very good) painter who befriends a man whose wife and son have also died, forcing the widower to adopt more and more animals and go in search of night ghosts. In Nnedi Okorafor's "On The Road," it's a little boy who shows up at a woman's door in Nigeria, carrying with him some kind of terrible hunger that hollows you out from the inside.

There are also a lot of stories about people's relationships with odd communities, including Fowler's opening piece, where a rebellious teenage girl gets sent to a nightmarish kind of "boot camp" where her spirit is broken (and the camp turns out to have a weird secret). Or Di Filippo's "Yes, We Have No Bananas," in which a guy gets evicted and goes to live on a houseboat in a world that we (and he) gradually realize is an alternate universe. In Pat Cadigan's "Don't Mention Madagascar," a woman gets caught up in a world of travelers who are being forever being shuttled around impossible destinations — is it the spirit world? Alternate universes? — and they form an odd sort of community.

A lot of the stories have to do with creativity and the life of the artist, including Maureen McHugh's "Useless Things," the story of a sculptor who gets robbed and finds herself hardening against the world, and Elizabeth Bear's mermaid-meets-guitarist tale. Most of all, many of these stories deal with loneliness and loss, and the strange discoveries that come to people who've given up on finding themselves in this world.

The best story in the book, though, is Nicola Griffith's "It Takes Two," the jaw-dropping story of freakish biochemistry experiments, venture capital, and a lesbian lapdance that goes much further than anyone expects. It's reminiscent of the thrilling leap-in-the-dark feeling of her novel Slow River, but feels even more intense and weird, maybe because nothing could be weirder than a strip club in Marietta, Georgia.

Though a few stories in the book didn't thrill me quite as much as the rest, and purists may protest that a few of these stories are more literary than speculative, Eclipse Three is almost entirely a great prize. I didn't realize how much my faith in the short stories had dwindled, after reading dozens of unsustaining tales, until I read these stories. It made me want to go back to writing short fiction myself, something I've been neglecting, in the vain hope that I can write something half as engrossing as the tales in this collection. [Borders]

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<![CDATA[Hear The Voices Behind 60 Years Of Fantastic Stories]]> A new anthology, out now, covers the highlights of 60 years of The Magazine Of Fantasy & Science Fiction. To celebrate The Very Best Of F&SF from Tachyon Press, Rick Kleffel interviewed some classic authors that both companies have published.

I'm dying to get into this volume, which does look staggeringly awesome. Writes Keith Brooke in the Guardian:

The word "classic" could justifiably be applied to many stories in this volume, which, as a tribute to the magazine and an introduction to some of the finest authors of fantasy, SF and horror, is a landmark anthology.

But while you're waiting to get your hands on a copy, you can listen to some of the writers who've made F&SF so classic, plus the magazine's current editor. According to book publicist and blogger Matt Staggs:

Peter Beagle, Karen Joy Fowler, Michael Swanwick, Mary Rickert, Jeffrey Ford, John Kessel, Delia Sherman, Ellen Klages, Gene Wolfe, Charles de Lint, and Fantasy and Science Fiction publisher Gordon Van Gelder himself are among those interviewed.

You can listen to the first half of the interviews as part of Kleffel's regular podcast, Agony Column.

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<![CDATA[SF Authors Pick Favorite Examples of World-Building]]> Wonder what makes your favorite SF authors green with envy when it comes to creating strange new worlds? Now's your chance to find out, as the site SF Signal asks twelve prominent writers - including our very own Jeff VanderMeer - just what kind of world-building sets their mind-a-tingle.

Amongst the more expected selections - Ursula LeGuin's The Dispossessed, Larry Niven's Ringworld and Frank Herbert's Dune all get shout-outs - Orson Scott Card manages to bring up a name that you probably didn't see coming:

For years, I have told my writing students that the best example of world-building in fiction is James Clavell's "Shogun." When you read this book, the world-creation is so thorough that you think you can speak Japanese. You can't - but it feels as if you can.

L. E. Modesitt, Jr., on the other hand, plays the role of the buzzkill:

I'm not going to be terribly enthusiastic about most world-building that I read, because my non-authorial background is rooted in analyzing the building blocks of societies, especially from environmental, political, economic, historic, and technical points of view. In this regard, few authors deal well with economics, fewer still with environmental or technical/engineering issues, and almost none with any sort of politics except copying feudalism, corrupted democratic systems, or monarchies.
That doesn't even take into account trade, climate, social history, disease, and a few dozen other items.

In the end, most so-called world building is the verbal equivalent of "Houdini-ism," where the reader tends to think more is there than is because of the distractions of a few well-placed details and props... and, for most readers, that's exactly what they want.

For those who like to see (extremely) minor controversy, you should also check out the comments section where a fan complains about the lack of non-white-male writers on the list and is promptly told to shoot themselves by Jeffrey Ford.

What are the Best Examples of SF/F Worldbuilding? [SF Signal]

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