Here’s something I wish more game designers understood: If you put an interaction in your game, I am going to interact with it. Anytime a game responds to its players, the rats—or at least this rat—are going to press the lever for more cocaine pellets. Jenova Chen, during a talk about the design of Journey a couple… »
There’s a cutscene, late in Metal Gear Solid V, that’s ostensibly serious but contains a musical interlude so awkward it sent me into giggle fits. A dozen missions later, there’s a harrowing sequence that ranks among the best video game scenes I’ve ever played. If you don’t know how to reconcile those two things,… »
Rumors have suggested that Konami was unhappy with how much money Hideo Kojima spent on his most recent epic, which might explain why one of Metal Gear Solid V’s most pivotal story missions isn’t actually in the game. »
Bungie just showed off some of the public events that’ll be playable in the next version of Destiny, a video game about delayed gratification. I’m not gonna lie: they look fantastic. »
So you just woke up from a nine-year coma, you’re missing an arm, and there’s a giant horn implanted in your forehead. Whatcha gonna do? »
A little more than 10 years ago, not long after I quit my job to become a freelance writer, a colleague warned me that sometimes the work could be grueling and unrewarding. “I want to talk to you when you’re writing a story only for money,” he said. It took a decade, but I finally found that assignment: reviewing Mad… »
Games have rules. It’s sort of their “thing.” But just because a game suggests you’re supposed to play it one way doesn’t mean you can’t come up with some rules of your own. »
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So you and your companions saved the continent of Thedas from certain doom. What have you done for them lately? Find out in September 8’s Trespasser, a downloadable epilogue for Dragon Age: Inquisition that picks up two years after the main story ends. »
Since its release in August of 2012 playing the subscription-free PC MMORPG Guild Wars 2 has been a simple matter of purchasing the initial game. Starting today you don’t even have to do that. »
Today on Highlight Reel we have Rocket League trick shots, Battlefield 4 plays, illegal wrestling moves, and much more! »
I played the first Disney Infinity. Hated it. More importantly, my kids hated it too, because it had too many menus, janky controls and some tedious mission design. Yet here we are, having skipped the sequel, for Dadtaku purposes playing our way through Disney Infinity 3.0. Or as most kids will know it, “the Star Wars… »
Last night I started playing Final Fantasy VI, a video game about suplexing locomotives. I had never played it before. »
Point Lookout is one of those add-ons that sticks with you. In a world where downloadable content is often forgettable, Bethesda crafted an interesting new addition to Fallout 3 and populated it with some of the best quests they’ve ever produced. »
The meteorological Fall kicks off next week with the release of a new Metal Gear Solid and an open-world Mad Max game from the Just Cause people. And that’s just the beginning of three months stuffed to the brim with games.
In just a couple of weeks, Peter Dinklage will no longer be in Destiny. Let’s take a moment to remember him. »
League of Legends descended on Madison Square Garden this past weekend for the North America Championship Series (NA LCS) matches. What does it look like when 11,000 gamers flood into a venue best known for performances by people like Taylor Swift, Elton John, and the New York Knicks? See for yourself. »
For the past few days, I’ve done very little but play Metal Gear Solid V: The Phantom Pain, a new video game made by the well-known spa company Konami. I’ve been sneaking and shooting through deserts and forests. I’ve infiltrated bases, crippled soldiers, and taken four showers. It has been wonderful.