<![CDATA[io9: mach 5]]> http://tags.lifehacker.com/assets/base/img/thumbs140x140/io9.com.png <![CDATA[io9: mach 5]]> http://io9.com/tag/mach5 http://io9.com/tag/mach5 <![CDATA[Speed Racer Designer Explains Future City's "Carchitecture"]]> Owen Paterson designed the bleak cityscapes of the Matrix movies and V For Vendetta, and now he's creating the candy-colored neopolises of Speed Racer. Not to mention concept cars with wheels that can turn a full 180 degrees. We tracked him down in Sydney, Australia and asked him about the visual influences behind Cosmopolis, the city where Speed races, and the cars which Speed and his opponents drive. Along the way, he dropped a surprising amount of backstory about the alternate world of the Wachowski's Speed Racer, coming in May.

qtlHD-2.qtl.jpgWe've watched the full-length Speed Racer trailer a bunch of times, and we keep being blown away by a lot of the bizarre cityscapes that Speed races through. Where did those come from?

In the genesis of Larry and Andy's idea, they were trying to pay homage to the cartoon that came out of Japan in the 60s. And so the idea in a nutshell was to do a movie that was photographically real, but that was two dimensional that and had a sense of the cartoon style. And of course along with that, you need to design a city that s fresh and different [and] that's not as threatening as the city in The Matrix. [A city that's] fun and blatantly colorful. The original cartoon was full of colors that contradicted each other. They used color very well and they used two-dimensional design very well. We've tried to take it to the next level.

It looks like the designs have a lot of bright purples, reds and pinks in them.

There's lots of greens as well, and oranges, I think you'll find every color in the palette. And at times, it was quite a challenge to get all those things to work together.

Why was that challenging?

I think using a very broad palette with a lot of colors in it is very complicated. Larry and Andy wanted the film to be very colorful. There is a retro feeling to it. It's not exactly psychedelic at all, but it has parts of that. We were doing a lot of the pre-production in California, and we used that ranch style house and a lot of the colors from it, and we amped it up a hundred fold.qtlHD-2.qtl-1.jpg

It definitely looks amped up. And it looks like it has a very cartoony style in general.

Larry and Andy are renowned for their groundbreaking worlds, and this will be another one. This will have a profound effect on how people go about doing things. There are a lot of very graphic images within the film. In one of the trailers, you'll see the faces kind of swirling across the background while the camera is moving. The camera is rotating around the room or panning around the room, and it's following a character, and intercut with that is another character who comes into the frame and sort of pushes the other character out as they're doing their dialog. It's very unusual. It's come from the world of 2D cartoons.
facetofacez.jpgOne of the fantastic things about the Wachowskis is their transitions from one scene to another. In Bound, which I didn't work on, there are some fantastic transitions. In The Matrix, they'll drop through the road [or the floor] from one room to another. I think in trailer #1, Speed and Royalton are having an altercation, and you'll see how one face almost pushes another face out... it's not a traditional way you'd cover a scene. There is a sense of a cartoon or an anime.

So does the movie take place in a future city? It certainly looks weird and futuristic.

There are two cities. Cosmopolis is the main city. George Hull did a lot of the design of the actual cities for me, he's one of the illustrators. We were taking inspirations from a lot of buildings around the world — and even from the [American] dollar bill, with the pyramid and the eye on top. One of the buildings is in fact that [pyramid], or very similar to that. It's a completely fanciful city. It's a huge city that's built on advertising and commerce. [In the movie]the world was a world of "corpocracy" as opposed to democracy.advertising.jpg

It sounds a lot like our world, actually.

I suspect there's a kind of reference in that. They're very smart guys. The city came from that. We were trying to make a city that is full of color. There's a building that looks like a big sushi fish. There is a sense of playfulness — You could take a giant caterpillar and do some elongations and some geometry on it, and you could create a building. If you look really closely and freeze one frame, the background is like that.

In the film, when they get to the Grand Prix toward the end, the city surrounds the Crucible, which is the Grand Prix track. The track is literally in the city, and parts of the buildings are great big grandstands that can look down into the Grand Prix track. If you go to Chicago, to Wrigley Field, all around the baseball field, there are grandstand buildings that are five stories high and on top of some of them are homemade grandstands that people sell tickets to and you can sit there and look right down into the baseball. qtlHD-2.qtl-5.jpg

What's it like designing sets and backgrounds using CGI? Is it harder than the design work for The Matrix?

Yes and no, in that we were designing a city that had particular style to it and color to it. There was a little more two-dimensional quality to it than there was in The Matrix. In The Matrix our big city was based on Sydney and then it was expanded, buildings were made taller, buildings were made longer. Particularly in the first Matrix when Agent Smith is talking to Morpheus — whey they have Morpheus a prisoner in the government building — the city behind Morpheus in the window is the city of Sydney, and we had just added a bigger building to it. Agent Smith says this was built at the pinnacle of human success.

Whereas the city of Cosmopolis is actually based in a fantasy world. There are a lot of elements based on car parts [in the buildings] but they're very subtly done. It's a lot like how when you look at the Empire State Building, they take a particular design motif and they expand on it. Certain things like that have been done with the buildings and the city of Cosmopolis, they'll take a particular piece of a grill of a car and they'll extrapolate on it so it doesn't look like a car part any more but there's a hint of it.

And you mentioned it's a very corporate-dominated world.

It's also a world where they don't use gasoline. They have motors that take like battery power and convert it using a thing called a transponder and they convert this theoretical energy through a convertinator, into a high powered non-CO2 fuel. They're not burning up gasoline when you see those cars going around.qtlHD-2.qtl-3.jpg

Did you work on designing the cars as well as the sets?

Yes, the art department does that. We have a team of people who work with me who were doing that. The original Mach 5, the car Speed drives around in, was a cartoon car. We had to make a physical version of the car, it doesn't drive, but you can push it around. Julian [Jenson] reinterpreted that car to bring it into the 21st century. It's a very beautiful looking car. It certainly has a retro quality to it. When you look at it you say, "Oh it's the Mach 5 from the cartoon," but it's developed a long way. They did a beautiful job of doing everything from the bumble bee to the shooting star that flies out of the car that Rex Race drives. That's an absolutely gorgeous car. [The cars in the movie] can do lots of tricks, they have saws and jumping legs. arches.jpg

Everybody who worked on this was out to put in the fun elements that you have a cartoon that you can't really put into a regular movie.

qtlHD-2.qtl-4.jpg

In our world we have architects. In Speed's world, they have carchitects. [If you] want a car, you get someone to customize or design your car for you. It doesn't have to be the most expensive. All the street cars [are customized], so when you drive down the road what you see is just the most beautiful cars and exotic cars that you could possibly imagine. It's like going to the Pebble Beach Concourse up at Monterey. The Concourse de Elegance. They have the most beautiful cars in the world, from all time periods from the futuristic cars the concept cars to the 1910s and earlier probably. Some of the cars there are the concept cars of the 1920s or 1950s. If you're going to have a city called Cosmpopolis, it has to be very cosmopolitan. Every car you see is absolutely uniquely beautiful.

And then there are the race cars?

Race cars in Speed's time are called T-180s, and their wheels are able to rotate 180 degrees, rather than the regular 90 degrees. So the car can travel down the race track sideways. In its simplest form, the wheel is captured form above and then it has a drive shaft.

Captured from above?

You know, in a shopping trolley, the wheel is captured from above, and the wheel can spin right around, and then the car has a flexible drive-shaft which is coming off this very powerful non-polluting engine. It's like ion power. So the T180s, they'll do 300 miles per hour, they're very fast. Some other racers we see, [like the one] that Rex Racer is racing, they're the cars that are pre-T-180, their wheels will only partially spin. We were trying to make a film of a parallel world. It's our world, but it's slightly off axis a little bit. hillside.jpg

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<![CDATA[Race Through A Day-Glo Hot Wheels Playset]]> People who have seen the trailer for the live-action version of Speed Racer say it looks more like a video game than a movie. But what's wrong with that? If you can make a film feel like the eyeball-blasting you get from a game these days, then the marketing department, the toy department, the sequel department, and yes, even the video game department will fall over backwards trying to kiss you on the ass. So it's no surprise that Speed Racer is getting a video game for the Wii and the Nintendo DS (which unfortunately means that graphics are less than amazing), and you can check out the new images from it in the gallery below.


It'll leave your retinas in a bit of pain, but it's the only time we've ever seen anything come close to approximating the view from inside one of those Hot Wheels loop-de-loop courses we used to play with back in the day. Some of the lines in the trailer made us cringe a bit, and we'll be missing the ultraquick dialogue and the speed lines... but we're marginally starting to look forward to what these races look like both in the movie, and in the game. We just hope you can use all of the gadgets that the Mach 5 has to offer while you batter your opponents.

Take a first look at Speed Racer [Palgn]

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<![CDATA[The Mach 5 Could Kick K.I.T.T.'s Ass]]> While folks are still reeling from the two-hour jolt of pain that was Knight Rider last night, you might as well start pinning your hopes on the upcoming Speed Racer movie if you want a quality story about a boy and his car. Although the Mach 5 is being upgraded with a lot of CGI elements, you'll have to pry that original steering wheel with all the alphabet-buttons on it from our cold, dead memories. Put your mental pistons to work and find out more about the car and the show in our Speed Racer homage below.

  • Speed Racer was originally a manga series called Mach GoGoGo (which might actually be a catchier title) in the 1960s.
  • Creator Tatsuo Yoshida was inspired to make the series after he saw Goldfinger and Viva Las Vegas, so you can thank James Bond and Elvis.
  • Speed inherited Elvis' neckerchief and black hairdo from Viva, and all the car gadgetry and espionage from Goldfinger.
  • Yoshida also created Kagaku Ninja Tai Gatchaman, or Battle of the Planets in 1972.
  • Speed's name is actually Go Mifune, and the giant red M on the hood of the car stands for Mifune Motors, not Mach 5.
  • The name Mifune was an homage to Japanese actor Toshiro Mifune, who appeared in over 170 films, including Seven Samurai and Hidden Fortress.
  • The name Go in Japanese is also a homophone for the number five, and it's also why Speed has a G embroidered on his shirt.
  • Speed first appeared on television in 1967, and was also quickly snapped up by American producers. In fact, producer Peter Fernandez provided the voices for Speed and Racer X.



  • The buttons on the Mach 5's steering wheel each have a specific function: A fires the autojacks, which can make the car leap over obstacles, B deploys the belt tires for extra traction on slippery terrain, C makes the ginormous saw blades pop out of the side of the car, D extends a deflector over the cockpit, allowing it to go underwater, E activates the "Evening Eyes" which lets Speed see in the dark, F turns the car into "Frogger mode" which allows the vehicle to submerge and has 30 minutes of oxygen, G fires the "gizmo rocket," (at sort of bird-shaped homing robot) and H sends the robot back home.

  • Trixie's original name was Michi Shimura, which explains the M on her own shirt. In fact, she came from a family of rich auto-racing rivals, and was initially sent to spy on Speed in her chopper. However, she fell in love with him and started flying support over Speed's races and giving him advice on the radio.

  • In the original series, Speed's brother Ken'ichi Mifune (Rex Racer) crashes the families first car while waving to Pops in the stands. After his father chews his ass out, he runs away from home and later reappears as the Mysterious Racer X.

  • TV Guide called the episode where Racer X reveals his identity as one of the most memorable moments in television history.

  • When the animated series aired in Germany in 1971, they had to take it off the air after only three episodes because parents hated it. Newspapers called it "horror comic" and "blood and collision racket." Maybe they didn't want supercars hopping up and down the autobahn.

  • Speed Racer has been parodied on Dexter's Laboratory, Family Guy, and in the Fairly Oddparents movie, each aping the hyperspeed that Speed and crew talk in.

  • There have been several attempts to revive Speed Racer, but they've each been yanked off the air fairly quickly. A new series will begin airing on Nicktoons after the live-action film airs later this year. However, it's doubtful anyone can recapture the camp of the original.

  • Check out the megalame introduction from The New Adventures of Speed Racer. Ouch.


  • Here's the much better looking introduction from 1997's Mach GoGoGo, which adopted a much more hardcore anime look and feel.


  • Check out these two Speed Racer parody commercials. In one, Speed is given a Volkswagen GTI after the Mach 5 is mysteriously sabotaged, and uses it to knock other drivers off the course where they careen to their death. In the Geico one, he tells Trixie "Not now, bitch!" when she calls him from her chopper to tell him the bridge is out, then gapes when he realizes how much he's fucked.


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<![CDATA[Go! Go! To Detroit?]]> Finally, the crossover market between car-fetishists, anime fans and people who weren't sleeping by the end of The Matrix Revolutions will be served by Warner Bros bringing the Wachowski Brothers' movie version of Speed Racer's Mach-5 supercar to Detroit's North American International Auto Show at the end of the month. For three days - January 19th through 21st - fans can stare, probably from a distance, at a three-dimensional recreation of a car that probably starred in many childhood dreams without having to think about Christina Ricci or Emile Hirsch. And isn't that what everyone would want?

Speed Racer's Mach 5 Heads for Detroit [Superherohype.com]

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