<![CDATA[io9: maxis]]> http://tags.lifehacker.com/assets/base/img/thumbs140x140/io9.com.png <![CDATA[io9: maxis]]> http://io9.com/tag/maxis http://io9.com/tag/maxis <![CDATA[Beam Down With New Space-Opera-Themed Spore Galactic Adventures Trailer]]> This new 1950s-style trailer for Spore Galactic Adventures is heavy on the space-operatic bombast... and it's getting me intrigued. Especially the part about turning giant monsters into ginormous chaos.

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<![CDATA[Cool and Crap Awards of the Week]]> At least two things happened last week in the worlds of science fiction and science. One was cool and the other was crap.

Coolest way to generate new technologies for colonizing the solar system while also demonstrating once again that China and India represent the future of the world: Last week, India's Chief of Army Staff, General Deepak Kapoor, announced that his country would be entering into a kind of space race with China. Though Indian officials had already talked about sending a crewed mission to the moon by 2020, the nation has deployed very few satellites and has never sent a person into orbit. Increasing tensions with China, plus the show of force represented by China shooting down one of its own satellites last year (see picture), has apparently kicked the Indian space program into high gear. Though it's hard to be thrilled about the idea that India and China might be ramping up to a cold war situation, there's no denying that there's nothing like a good defense budget to make gains in space. If we're lucky, the space race between the two great emerging techno-powers of the twenty-first century will have the unintended side-effect of helping ordinary people of the future gain access to planet-colonizing technologies and space-going vehicles. Click through for the crap.

Crappiest way to encourage people to use their imaginations and experiment with evolutionary possibilities in a game devoted to both: Last week saw the release of EA/Maxis' Creature Creator — a component of the upcoming evolution game Spore — and the entire internet greeted it with a cry of happiness. Creature Creator lets you build any organism you like, quickly fleshing out an animated being as cute or hideous as you can imagine. An algorithm animates the little beast, giving it realistic motions for its body shape. You can share your creations with other users, too.

Of course, one of the first things that people did was create the most obscene-looking creatures they could. It turns out the Creature Creator is very versatile when it comes to adding body parts that look like penises, vaginas, and anuses. Thus, within a day after Creature Creator's launch, Sporn was born. Instead of laughing the whole trend off and coming up with ways to prevent people from uploading their dirty bits to kid-friendly areas in the Spore community, EA reacted with censorious poopheadedness. They banned users from the Creator Creator community who uploaded naughty creatures, and requested that YouTube yank any Sporn videos. What the hell, people? Is this any way to encourage people to think about evolution, which is after all very much about genitals and where you put them? I can understand wanting to wall off this grown-up stuff once kids start playing the game, but squashing it entirely? Crap! Luckily, io9 has managed to procure some of the best Sporn available and we've edited it into a smashing NSFW music video for you.

Infographic above via UK Telegraph.



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<![CDATA[Spore's Creature Creator Lets You Seed the Galaxy with Life]]> Spore, the upcoming 6+-years-in-the-making project from Will Wright (Sim City, The Sims, and Sim everything else) is releasing its fabulous alien species design tool, the Creator Creator today as a free download. Spore is Sim-Rise-of-Intelligent-Life-In-The-Galaxy, and it is a fountain of scifi awesomeness. I've followed Spore’s development for a long time, and feel licensed to talk about what I’ve seen and speculate irresponsibly about what I haven’t. (I should disclose at this point that periodically I work as a freelance game designer for Electronic Arts, which owns Maxis, which makes Spore.)

If you don’t know Will Wright, he’s the visionary standard-bearer for "sandbox" games – instead of exotic mazes with pre-packaged surprises, these are free-running simulations, where fun emerges from how players use the systems to accomplish goals they create for themselves – hence the industry buzzword, “emergent gameplay.” So in Sim City, for example, you’re free to make your city an idyllic Bedford Falls, or a sleazy, jazzy Pottersville, or a smoking crater. Plenty of fun either way!

In Spore you have whole alien species to play with. You design it, then guide it as it scratches its way up the evolutionary ladder, from micro-organism to animal life to tribal society, to global empire to space faring galactic civilization – as all species must! With each step, the scale of the game jumps an order of magnitude, like in the old Powers of Ten short, which was one of the game's inspirations.

The Creature Creator by itself is already a fantastic achievement in UI design – it’s ridiculously easy to create a vertebrate organism, configuring the spine then choosing from a huge library of arms, legs, sensory organs, skin, body ornamentation, everything positioned, scaled, rotated. It's a powerful 3D design program broken into sweet, manageable toylike chunks, and makes the least of us feel like a Pixar animator. The engine's flexibility seems endless.

Spore then looks at your alien’s anatomy and calculates how it walks, speaks, dances, and fights. It generates ability scores, and these presage something of the future strategic landscape, as interstellar diplomats or hegemonizing military horde.

But that's not all – once you’ve got your alien, it gets uploaded to a communal server, and is downloaded to populate other players' universes. Spore is a “massively single-player” game – the solo experience is embedded in the many tentacles of a fully -featured social networking service., letting you tag and sift and comment other players’ creations. The Creature Creator is being released early as a free download, so that the "Sporepedia" will already be seeded with user-made content when the game launches (I assume there is some mechanism for filtering out the inevitable flood of aliens that look like penises and/or the cast of Family Guy).

As a science fiction fan, I like Spore’s classic, friendly space-opera vision of the galaxy: It's a place where aliens of every shape can evolve, develop space flight, and cruise around to weird planets, messing with less-evolved creatures, and trading and fighting with other aliens. I feel in my bones that this is the way life in the galaxy should be, and now we're going to live it.

A few caveats. Powerful as the editor is, the aliens it makes inevitably bear a family resemblance to one another. Morph them how you will, share a rounded, fleshy feel that makes them look like they're made of many-colored putty. They move with the same stagy, cutesy toddler-like motions, so despite the fabulous variety in shape, it's hard to make something that feels truly alien or dangerous. Walking around the room, one parameterized alien starts to look like another, and I'm left feeling that the possibility-space of alien life is only partly explored.

And…it's an enormously generative plaything, but will it, ultimately, be fun? Without individualized characters or anything human to look at, will we come to care about our legions of BEMs? Will the algorithmically generated galaxy feel like a limitless universe of wonder, or just one randomized planet after another?

It's easy to take shots at a game as ambitious as Spore, a game whose scope, ambition, and top-notch level of execution are frankly jaw-dropping, but as a game designer and gamer, I can’t help but cheer it on. Will Wright and the Spore team are hammering at the limitations of the video game medium itself, as a tool for storytelling and self-expression.

My prediction is that Spore will rock our collective world. Their vision statement references "Sandkings," so that's got to be a good sign. So download and begin seeding the galaxy! Just be careful when they make a castle with your face on it.

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