<![CDATA[io9: neuromancer]]> http://tags.lifehacker.com/assets/base/img/thumbs140x140/io9.com.png <![CDATA[io9: neuromancer]]> http://io9.com/tag/neuromancer http://io9.com/tag/neuromancer <![CDATA[Neuromancer Gallery]]>








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<![CDATA[Want To Know How The Neuromancer Movie Ends? So Does William Gibson]]> It's been quite some time since we've heard any news about the Neuromancer, but director Joseph Kahn is apparently still working on it. He tweeted about it over the weekend — and William Gibson tweeted back.

Kahn wrote on his Twitter feed:

Epiphany. I finally figured out how to end the movie.

To which Gibson responded:

Scroll, or voiceover?

Kahn responded:

LOL. Freeze frame.

So that probably doesn't really give any insight into how Kahn will end the movie — unless he really does plan to end it with a freeze frame, possibly complete with cheesy grins and 1970s "Starsky And Hutch" style music.

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<![CDATA[Six Hours Of William Gibson's Neuromancer... Starring Sasha Grey As Molly]]> The Neuromancer movie may never get off the ground, but a performance/video installation version is coming to New York next week. When Sasha Grey accepted her Fleshbot award via video last night, she mentioned she's co-starring in a Neuromancer performance.

How exactly does Case manage to last six hours? The program says it goes from noon to six on Sunday Nov. 22 at the New Museum — and Grey mentioned those times as well. I'm guessing there's some repetition in there, but will Grey and the other performers be there the whole time? Possibly the "faux virtual reality" sequences involving sculptures and Gamelan music will occupy five of the six hours?

Update: creator Brody Condon wrote to us, and said, "The performance event... occurring at the new museum is a deadpan reading of Gibson's reading, not a theatre piece. A mention of that might clear up any confusion. Viewers can come and go as they wish throughout the day.

Update #2: Gibson tweeted about this event:

Gol' dang! It's news to me!

Sasha Grey feels more like a character from Virtual Light, to me, but then she feels so *exactly* like that. Heh.

In any case, here's the official description:

An ambitious new work by Brody Condon, Case is a contemporary adaptation of the classic cyberpunk novel Neuromancer by William Gibson. Combining Gibson's1980s dystopian techno-fetishism with early twentieth-century abstraction, faux "virtual reality" scenes will unfold via moving Bauhaus-inspired sculptural props accompanied by the Gamelan ensemble Dharma Swara.

The event at the New Museum is the premiere of Case, which will also be performed at a small outdoor community theater in rural Missouri in summer 2010. The New York production of Case will feature many of the ten cast members from the upcoming Midwest event, such as political activist (and notorious local hell-raiser) Ray "Bad Rad" Radtke, who stars as the main character Henry Dorsett Case, a drug addict and computer hacker hired to execute an impossible cyber crime. Case will also feature Brooklyn-based performance artist Sto as Lupus Yonderboy, leader of the techno-anarchist gang the Panther Moderns, and the actress Sasha Grey as the street samurai Molly. The script has been prepared by the writer Brandon Stosuy, with sound design by Peter Segerstrom, and graphic props by Breanne Trammell.

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<![CDATA[A Map Of Your Future Mega-Cities And Megalopolises]]> The cities of the future are massive, sprawling, beautiful monsters, covering entire coastlines — and in some cases, entire continents. Whether it's Judge Dredd's Mega-Cities or William Gibson's "Sprawl," future cities always devour land. Here's a map of future megalopolises.

So why are these cities so overwhelmingly large? And where do they come from? Here's a list, by region:

North America:

The city of North Am (in Magnus Robot Fighter) does just what it sounds like — it covers almost the entirety of North America, giving you lots and lots of space in which to (what else?) fight robots.

The Maze is a huge network of underground parking garages that stretches all the way from New York to Los Angeles, in the movie Circuitry Man.

Lots and lots of SF stories predict a huge swathe of city stretching along the East Coast of the United States. One of the most famous is Judge Dredd's Mega-City One, which eventually stretches all the way down to Florida.

In Neuromancer and other books by William Gibson, a mega-city stretching from Boston to Atlanta is known as the Boston-Atlanta Metropolitan Axis (BAMA) or The Sprawl.

In He, She And It by Marge Piercy, the urban megalopolis that stretches from the former Boston to the former Atlanta is called The Glop.

And similarly, in the novel The Rise Of The Conglomerates by Thomas Nevins, a huge sprawling "Conglomerate City" occupies most of the East Coast of the United States.

There's also BosWash, the city that stretches from Manchester, NH to Virginia Beach, Virginia. It was first predicted in the 1961 book Megalopolis: The Urbanized Northeastern Seaboard of the United States by Jean Gottman.

The City in Transmetropolitan is commonly believed to be a megacity including New York and stretching as far West as the Great Lakes, which are referred to as its Western lakes.

The Greater Chicago Industrial Zone: In Halo, the former city of Chicago now covers the former states of Illinois, Wisconsin, Indiana. And Chicago is no longer really part of the United States — the people in this city-state consider thesmelves citizens of the United Nations.

In real life, some urban planners talk about an area called ChiPitts, which comprises Chicago and Pittsburgh, and everything in between.

Texarkana in A Canticle For Leibowitz, appears to cover a huge chunk of the former Texas and Arkansas, and becomes the capitol of an empire that rules the Western Hemisphere — and eventually wipes out its main rival, New Rome. (Map from Wikipedia page.)

Texas City, in the Judge Dredd comic, covers a huge area of the former Southwest — including Texas, of course.

Bay City is a massive conurbation covering San Francisco as well as its outlying areas, in Richard K. Morgan's Altered Carbon.

San Angeles appears in many different works of fiction, and it usually encompasses Los Angeles, San Diego and sometimes Santa Barbara. It's the setting for Demolition Man.

Mega-City Two also accounts for five thousand miles of California coastline — or it did, until it was nuked — in the Judge Dredd comic.

South America:

Sao Paulo/Rio: In Ben Bova's Mars, the rural poor stream into the cities of Sao Paolo and Rio De Janeiro in such huge numbers, the two cities grow into "a single urban megacity more than three hundred kilometers wide, that stretched from the beaches to the inland hills, sparkling high-rise towers for the rich, sprawling filthy slums for the poor, and smoggy lung-corroding pollution for all."

Ciudad Baranquilla, aka Banana City, is the mega city that covers most of Central America in the Judge Dredd comics.

Europe:

Greater Londonin Sunstorm by Arthur C. Clarke and Stephen Baxter, London has grown outwards massively, swallowing up tons of villages and formerly independent towns. Clarke and Baxter describe London as spreading out, "kilometer upon kilometer of houses and factories... the scattered, helpless city that lay helpless below" a passing airplane.

Edinburgh/Glasgow — it's not strictly speaking science fiction, but there's a lot of talk about these two Scottish cities combining into one megalopolis in the coming century. The two cities could soon be linked by a high-speed maglev train. But it doesn't appear that any science fiction authors have written about EdinGow yet.

Metropia, in the animated film of the same name, is a massive network of subway systems and "undergrounds" linking all the cities in continental Europe. The world is running out of oil, so the leaders come up with the plan to link all of the subway systems into one huge network — which appears to be haunted.

City Europe, in the Chung Kuo series by David Wingrove, covers an enormous area of continental Europe, from Scandinavia to the Mediterranean. The city is made up of a series of "stacks" with the richest people living on the top levels and the poorest down in the wastelands below.

The south of England is occupied by Brit-Cit in Judge Dredd. Plus East Meg One is another mega-city in the Judge Dredd universe, which covers a big chunk of the former Soviet Union, including Moscow.

And of course, there's East-Meg One, the Soviet mega-city in Judge Dredd, which sprawls around the remains of Moscow — until it gets destroyed in a war with Mega-City One.

Africa:

Pan-Africa is a continent-wide quasi-state comprising several mega-cities in the Judge Dredd universe: they include Umar (the former Libya), Simba City (Cameroon), Luxor (Egypt), New Jerusalem (the northeast of Ethiopia), and Casablanca.

Gauteng is another one that doesn't appear to have popped up in science fiction very much, but it's talked about a lot in real life. In a nutshell, Johannesburg (a city already growing way past its capacity) joins up with Pretoria/Tshwane and a number of other municipalities, to form a single megacity. There are already plans to join them via a high-speed "Gautrain."

Asia:

Mega-Tokyo in Bubblegum Crisis. An earthquake splits Tokyo in two, and as the city rebuilds, it gets even larger and much more sprawling, coming to be known as Mega Tokyo. Here's a map of Mega Tokyo, from B-Club Special (via Igarashi) Likewise, Akira takes place in Neo Tokyo, a sprawling metropolis of steel and neon. And the anime Cyber-City Oedo 808 takes place in a fictional future "Edo," or Tokyo, which is apparently much larger than the existing city.

And real-life urban planners talk about the Taiheiyo Belt, which will cover the Pacific coast of Japan including Tokyo, Osaka and Nagoya.

A single continuous robotic structure known as The Host covers almost all the islands of Japan, and 50 million people live inside it, in Magnus Robot Fighter and Rai.

And of course, Judge Dredd does not leave Asia untouched — Hondo City covers most of Japan, from Hokkaido all the way down to Wakayama.

Australia:

Greater Sydney is predicted to encompass a region spanning from Melbourne, all the way up to Queensland along the coast. But as with Edinburgh/Glasgow and Gauteng, it doesn't appear that anybody's written science fiction about this megalopolis yet.

The South Pole:

A continent-wide city called Antarcto covers the whole of the Antarctic, in Magnus, Robot Fighter. Because robot-fighting is best served... cold.

And of course, the city of Holy Terra, or just Terra, occupies almost the entire planet's surface in Warhammer 40,000.

Additional reporting by Alexis Brown. Map layout by Stephanie Fox.

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<![CDATA[The Lost Posters Of William Gibson's Neuromancer Movie]]> The Neuromancer movie seems to be on hold. Rumors say the 2011 film will star Hayden Christensen, but we fear it's forever in development purgatory. Still, check out the waspy posters of what might have been. [Quiet Earth]

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<![CDATA[Is There Such A Thing As A Gloriously Unfilmable Book?]]> Hollywood has taken everything, from your childhood toys to the novels that haunted your dreams, and turned them into splashy vehicles for young Scientologists to gallop through. Are there any books that Hollywood absolutely can't turn into movies? Or shouldn't?

Standing here, in the middle of San Diego Comic Con, it's easy to feel as though the movie industry is a huge maw — sucking up every stray thought or tingle of creativity that anyone has ever had, and mashing them all into new reasons for Brad Pitt to grimace. Hollywood feels all-consuming, when you're surrounded by hype for upcoming comic-book and disaster movies.

I was actually going to do a list of "gloriously unfilmable books," but then I Googled to make sure io9 hadn't already done that post. We hadn't, but SciFiWire, Screenhead and hard-SF writer Mike Brotherton all have. And after I'd already started writing this post, Wired Magazine did one too. (And io9 contributor Jeff VanderMeer and the CrazyMonk blog have great comments on the Screenhead post.) The unfilmable novels include some literary giants, like Thomas Pynchon, David Foster Wallace and Haruki Murakami, some masterpieces of thought-provoking science fiction, including Ursula K. Le Guin, William Gibson, and Connie Willis, and some giant epics, like Gene Wolfe's Book Of The New Sun and Dan Simmons' Hyperion. I would add at least some of Iain Banks' Culture novels, some Joanna Russ, and a lot of Rudy Rucker's work.

(Incidentally, the movie of William Gibson's Neuromancer? Still definitely happening, according to inside sources I've talked to recently.)

So instead of doing a list of unfilmable novels, let's discuss the whole idea of a book being "unfilmable." First of all, is it true that there are "unfilmable" books (as opposed to books that shouldn't be filmed?). And what makes a book unfilmable? And finally, what do these supposedly unfilmable books tell us about the process of translating a book to film?

Jeff VanderMeer makes a really fascinating point in his response to the Screenhead post. He writes:

I also think this brings up a serious point: more novels should be unfilmable. Because this speaks to what about the form cannot be replicated in other art forms. When I was writing Shriek, one thing I had foremost in my head was to create something that couldn't be filmed (well, except for little excerpts of it...).

Yes, there are unfilmable books.

So is there such a thing as an unfilmable book? I'd say the answer to that is a resounding "Yes." Sure, people used to say Lord Of The Rings and Watchmen were unfilmable, and they were proved wrong. But those two examples don't disprove the existence of the unfilmable book, as a species. Some books are too abstract, too complex, too idea-driven, or too non-mainstream to become a Hollywood movie, or any kind of movie for that matter.

Take Rudy Rucker's Postsingular and its sequel, Hylozoic. They're fresh in my mind because I just read Hylozoic recently, and there's so much in those novels that you could never possibly convert into a series of sounds and visual images. You have the nano-machines, the "nants," devouring the entire world and porting everybody to a virtual Earth simulation called "Vearth." And after the nants are turned back, you have a kind of global awakening via a network of Orphids, machines which turn every object fully interactive. And soon, everybody on Earth is quasi-telepathic and able to spy on each other via the OrphidNet. And people can expand their consciousness by connecting to a kind of group mind called the Big Pig. Oh, and they create plastic self-aware robots called Shoons, and contact giants from another plane of existence (the Hibrane) who show them how to "unroll the Lazy Eight" dimension. I feel like I'm barely scraping the surface here, and any Hollywood scriptwriter would need a week in a sensory deprivation tank after trying to turn this into a screenplay.

We went to a reading and booksigning for Jacqueline Carey a while back, and she mentioned, with obvious glee, that her magnificent "Kushiel" books couldn't be made into movies. Partly, that's because of their huge scope and complexity — but mostly, it's because of the subject matter. Especially in the first three books, the main character is a sacred prostitute who can turn pain into pleasure (I'm oversimplifying a bit), and sex work and S/M are woven into the story so deeply, you can't remove them without the whole thing falling apart. Not to mention, the fact that her story takes place in alternate France that worships the bastard son of Jesus Christ, who teaches that you should "love as thou wilt," including S/M as well as homosexuality. There are many ways to make a terrible movie of Kushiel's Dart, but no way to make a good one — at least within Hollywood.

Some books just aren't visual enough to make good movies — take Le Guin's The Dispossessed. You could, I suppose, make a somewhat lifeless film about a physicist from an anarchist planet who travels to a capitalist one. But it would be missing everything that makes The Dispossessed brilliant, from its exploration of the limits and virtues of Annares' utopia, to its dead-on depiction of academic politics, to the investigation of physics and philosophy that lie at the core of the development of "simultenaeity physics." How do you make a compelling movie about someone coming up with a new way to think about space/time?

Watchmen and Lord Of The Rings, by contrast, are both action/adventure stories. They were already woven into the fabric of tons of other superhero and fantasy movies long before they came to the silver screen. Turning them into movies required a deft touch, to be sure, but there was nothing in either work that was antithetical to the needs of the movie form. (Except, possibly, Watchmen's giant alien squid.)

And novels that are even more unfilmable than the ones mentioned above also exist. Some of them aren't particularly great as books either — there are novels that are so dreadful, so dull, or so pointlessly offensive that you'd go mad trying to adapt them. I've read many of these books, so I know.

I should add a caveat: even if a book really is unfilmable, you can always make a movie with the same title and one or two character names, with nothing else in common with the original. If you include works loosely inspired by a book, then yes, anything is "filmable."

Are there books that can be filmed, but shouldn't?

As to whether a science fiction novel shouldn't be turned into a film, that's slightly more of a value judgment than the question of whether it can. Many people — myself included — argued that Watchmen shouldn't be a movie. In my case, I was groping towards the theory that a movie that was faithful to the graphic novel would be both too dark and too dull. I wrote:

I don't really doubt that we'll end up with a note-for-note mimicking of the graphic novel, transplanted to the screen. But will it be worth watching?... The Watchmen movie won't be able to duplicate the things that were awesome and juicy about the original graphic novel. And in its attempt to grasp at something that can't be captured, it may wind up being kind of boring.

Looking back at what I wrote, I'm not sure I made the case conclusively — I focused too much, in that essay, on discussing the things that Watchmen does that are unique to the graphic novel form, and discounted the possibility that the movie could do similar things in a different way. I didn't talk enough about the story itself, and the things about it that could, or could not, make for a good movie.

And then, a year ago today, I saw a bunch of footage and talked to Zack Snyder, and came around to the idea that his movie could work — it could be about the history of superhero movies, in the same way the graphic novel was about the history of comics. On the other hand, the actual movie that resulted really was a bit lifeless, as I'd originally feared — especially in the final act.

You'll find no shortage of novelists who feel their books shouldn't be movies, that too much would have to be sacrificed to the crudeness of the movie form.

But actually, thinking about it some more, I think it's a lot harder to argue that something shouldn't be filmed than that it can't be. If you're going to argue that it's possible to make a movie of your favorite book, but too much would be lost in the adaptation, you're shouldering the burden of proof. You have to identify just what elements would be lost — and make a stab at understanding how a work gets ported from "book" to "movie."

What does the process of adapting a novel to films tell us about movies and books?

Much of what Alan Moore said, in arguing that Watchmen shouldn't become a movie, is true of all printed works. You read a book at your own pace, with the ability to flip back and forth as you notice connections between things that happened in the previous chapter and things that are happening now. You do much more of the work of imagining the world in your head — even if there are illustrations. The book is frozen; the reader moves. It's the opposite of a film, in a sense.

I think people who believe that any novel that's brave, or complicated, or emotionally rich, will automatically make for an unfulfilling movie are slightly selling the medium of film short. You can do a lot in visual shorthand in movies, and there's a lot more scope to convey information in a way that will go over the heads of some viewers but resonate with others. Any film worth its photons works on multiple levels, for different audiences. A decent actor can convey a whole chapter's worth of backstory with a meaningful look.

Maybe, when adapting a book to a movie, there's something like T.S. Elliott's "objective correlative": you can put in visual cues, props and hints that stand in for complicated ideas and emotions inside a book.

My favorite book-to-film projects include Adaptation, which takes Susan Orlean's introspective work of journalism The Orchid Thief and turns it into a bizarre pomo story of two screenwriter brothers struggling with an inscrutable story. And then there's American Splendor, the film which adapts Harvey Pekar's autobiographical comics the only way you could: with a mixture of documentary and reenactment, with the two crossing over in a surreal fashion.

Of course, both of those movies experiment with the movie format to try and do justice to a quirky, unusual book. It's hard to imagine a science fiction movie doing something similar, unless it was a low-budget indie like Primer or Moon. Certainly, the kind of big-budget movie that a book like, say, Neuromancer demands is not going to support much in the way of stylistic experimentation. But maybe there are other ways of doing what those films do — bringing in some of the metatextual quirks of the books by adding a narrative voice-over, say, or a Verhoeven-esque set of fake commercials.

But really, that brings us to the biggest problem with adapting movies to books — big-budget Hollywood film genres are much more restrictive than book genres, at least right now. You have superhero films, disaster films, space-horror films and the occasional space opera. But that can always change — it was only a decade ago that you could count the number of satisfying superhero films on one hand, and now it's the "it" genre.

So maybe instead of hoping that your favorite book never becomes a movie, you should hope it does — and in the process of being filmed, it expands, just a bit, the circumference of Hollywood's narrow sphere of possibility. After all, it never hurts to be optimistic.

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<![CDATA[Science Fiction Books That Launched Their Own Genres]]> Science fiction is all about discovery and invention, but only a few books have actually created whole new genres. Here are 10 books that pioneered a new type of science-fictional story. Do you have what it takes to join them?


The genre: Military science fiction
The book: Starship Troopers by Robert A. Heinlein.
Actually, Wikipedia and Fandomania credit the earliest beginnings of military SF to George T. Chesney's 1871 Germany-invades-England tale "The Battle Of Dorking" and George T. Griffith's serialized "The Angel Of Revolution," plus the works of H.G. Wells. But the book that everybody refers to as the touchstone of military SF, the book which really launched the themes of futuristic interplanetary warfare and examining the military as a social entity, was Heinlein's Starship Troopers. As Fandomania's survey puts it, this 1959 book "put Military Science Fiction on the radar."

The genre: Cyberpunk
The book: Neuromancer by William Gibson.
There's some debate about who really "invented" Cyberpunk as a genre. As this cranky essay (PDF) notes, Asimov was the first writer to consider the ramifications of artificial intelligence seriously. Bruce Sterling helped shape the genre with his 1986 anthology Mirrorshades. Bruce Bethke invented the term "cyberpunk" with his 1980 short story called "Cyberpunk." But even Bethke admits:

I never claimed to have invented cyberpunk fiction! That honor belongs primarily to William Gibson, whose 1984 novel, Neuromancer, was the real defining work of "The Movement." (At the time, Mike Swanwick argued that the movement writers should properly be termed neuromantics, since so much of what they were doing was clearly Imitation Neuromancer.)

Gibson's Neuromancer gives us the fusion of noir with brain-computer interfaces and dystopian paranoia, which spawned so many imitators.

The genre: Gothic science fiction
The book: Frankenstein by Mary Shelley. Commonly acclaimed as the first science fiction novel in general, Frankenstein was the first novel to meld the burgeoning gothic lit genre with the themes of abuse of science. Brian Aldiss, in his seminal work of SF criticism The Billion-Year Spree, claims that SF was "born out of the gothic mode" with Frankenstein. As CUNY professor Lilia Melani puts it:

In 1818, Mary Shelley's Frankenstein, or the Modern Prometheus introduced the theme of the dangers of science and created the obsessed scientist, who was to develop into the mad scientist, and the archetypal Monster. Frankenstein has been called the first science fiction novel; she of course thought she was writing a novel of terror.

Gothic science fiction has come to mean any science-fictional story with terrifying elements, a horrendous monster or some kind of science-fictional explanation for a horror trope, like vampires created by a bio-engineered plague.

The genre: First contact with an alien race
The book: Childhood's End by Arthur C. Clarke. This was a tough one - even if you only define "first contact" as being a scenario where human society, as a whole, comes into contact with an alien species (and not just one solitary human explorer) you still have tons of early stories about aliens showing up. Some would say the earliest notable "first contact" novel is H.G. Wells' The War Of The Worlds. But let's say that a crucial component of the "first contact" story is that the aliens are friendly - or at least reasonably well-intentioned. Otherwise, you just have an invasion or war story. In that case, Childhood's End, with its super-advanced Overlords showing up and guiding humanity to a higher plane of existence and merger with the Overmind, although somewhat disturbing, is still a more benign story than Wells'. And thus a more proper precursor to books like Carl Sagan's Contact and Octavia Butler's Xenogenesis saga.

The genre: Utopian science fiction
The book: Stories of utopian futures are enjoying a bit of a resurgence, with the upcoming Shine Anthology pushing for a more optimistic futurism. But the first future utopian novel (as distinguished from, say, More's Utopia, which is the account of a fictional realm) is The Mummy!: Or a Tale of the Twenty-Second Century by Jane C. Loudon. In this happy future, everyone wears neon hats:

The ladies were all arrayed in loose trowsers, over which hung drapery in graceful folds; and most of them caried on their heads, streams of lighted gas forced by capillary tubes, into plumes, fleurs-de-lis, or in short any form the wearer pleased; which jets de feu had an uncommonly chaste and elegant effect.

Other wonders include "the steam-powered automaton surgeons and lawyers (who speak briefs fed into tubes in their bodies) and the delivery of letters by cannon-balls, which are shot into large nets erected in each village." She even predicts a sort of Internet. Everyone travels around in giant blimps, and it's a happy, egalitarian society. There's also Edward Bellamy's Looking Backward, in which a young man goes to sleep in 1887 and wakes up in the Socialist utopia of the year 2000 - Bellamy's book may have been more influential, along with H.G. Wells' A Modern Utopia. (Thanks to Liz Henry for the suggestions.)

The genre: Apocalyptic fiction
The book: The earliest apocalyptic novel is probably Shelley's 1826 novel The Last Man. But the first really popular novel of global devastation, and the one which helped to spawn a ton of imitators, is Nevil Schute's 1957 novel On The Beach. As you'd expect from that date, it's all about nuclear holocaust, which devastates the Northern Hemisphere and leaves the last survivors in Australia and New Zealand, drinking way too much wine while awaiting the end of everything. It became a film and also helped shape our atomic anxiety into a rich seam of fiction that endures today in novels like The Road.

The genre: Steampunk
The book: Infernal Devices: A Mad Victorian Fantasy by K.W. Jeter. Jeter not only invented the term steampunk, in an interview around the time this 1987 novel came out. A weird comic twist on the Victorian adventure novel, Infernal Devices stars George, a young watchmaker who discovers that his father was the greatest inventor of all time - even creating a clockwork automaton version of George. The clockwork duplicate of George plays the violin better than Paganini and has greater sexual prowess than George himself, leading to all sorts of wacky adventures as people mistake George for his automaton twin. Other books that could claim to be steampunk pioneers include Anubis Gates by Tim Powers (1983) and Homunculus (1986) by James Blaylock. But to be fair, the book that really popularized the steampunk genre was 1990's The Difference Engine by William Gibson and Bruce Sterling.

The genre: Time travel
The book: The Time Machine by H.G. Wells. This is sort of a gimme, I guess. The best-known early time-travel saga, and still one of the best, Wells' story launched a whole flotilla of time vessels into the distant future as well as the past. Like War Of The Worlds, it has been adapted into movies and various other formats, and the Eloi/Morlock dichotomy has become a sort of shorthand for a type of future dystopia rife with exaggerated social division.

The genre: Alternate history
The book: Histoire de la Monarchie universelle: Napoléon et la conquête du monde (History of the Universal Monarchy: Napoleon And The Conquest Of The World.) Screw those "Hitler wins World War II" books. How about this popular "Napoleon won the Napoleonic wars" book, published back when Napoleon was still a living memory? Louis Geoffroy imagines Napoleon's First French Empire defeating Russia and then going on to invade England in 1814. Result: Game over. Napoleon rules the world.

The genre: Posthuman space opera
The book: Consider Phlebas by Iain M. Banks. I have no idea what book launched the "space opera" genre originally - that might be a question for another day. And there's some debate over which book inspired the resurgence of space-opera books loosely called "the new space opera." But to me, it's probably more accurate to call this genre "posthuman space-opera," since it so frequently deals with artificial intelligences, augmented humans, beings who live for millions of years, and generally a set of characters who far exceed the capabilities of a regular human. And for my money, the first really influential star-spanning novel about a civilization of A.I.s (the Minds) and superhumans whose concerns are much farther reaching than our pathetic horizons was 1987's Consider Phlebas. I freely admit this may be a bit of personal bias showing through, since Phlebas was the first novel I read which really knocked my head off and made me see the awesome potential for this type of story.

So what are you waiting for? Go out there and create some more new genres!

Top image from Consider Phelbas cover.

Additional reporting by Alexis Brown.

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<![CDATA[When Did Japan Stop Being The Future?]]> U.S. science fiction used to be fascinated with Japan, from Blade Runner to Neuromancer. Everything Japanese was cooler, sleeker and shinier than our grubby American aesthetic, and Japan was destined to dominate. And then, Japan's futuristic status waned. What happened?

There's a pervasive urban legend online that William Gibson went to see Blade Runner when he was working on his seminal Japanophile cyberpunk novel, Neuromancer. And Gibson ran out of the theater a few minutes into the movie (or in some versions, just walked out) because he was so shocked by the similarites between that movie's vision of the future and the one depicted in his novel. (In some versions, Gibson is scared that Ridley Scott and co. are actually in his head.)

Gibson is quoted as saying:

Modern Japan simply was cyberpunk. The Japanese themselves knew it and delighted in it. I remember my first glimpse of Shibuya, when one of the young Tokyo journalists who had taken me there, his face drenched with the light of a thousand media-suns - all that towering, animated crawl of commercial information - said, ‘You see? You see? It is Blade Runner town.' And it was. It so evidently was.

Back in the early 1980s, Japan's ascendance seemed assured — there were a host of business books claiming that Japan had lost World War II, but won the peace through superior economic policies. Books like The Enigma Of Japanese Power by Karel Van Wolferen became unlikely bestsellers. Meanwhile, Japanese politicians like Ishihara Shintaro started flexing their muscles — Ishihara made waves with a book called No To Ieru Nihon, or The Japan That Can Say No (to the United States.)

But also, Japanese technology was clearly better, and Japanese pop culture looked cool. In the early 1980s, U.S. television started being flooded with anime programs like Robotech and Star Blazers0, and U.S. comics fans started discovering Manga. But the one-two punch of Blade Runner and Neuromancer was what settled it: for the next decade or so, Japan was how we viewed the future.

And given that the 1980s was a very neon-happy time in general, and the U.S. viewed Japanese cities as being splashy and full of neon lights, it made sense that Japanese influences crept into everything. Total Recall, for example, features Arnold Schwarzenegger running around a neon-drenched future cityscape, especially once he goes to Mars. It's not specifically Japanese, but it feels Japan-influenced.

In Back To The Future 2, Future Biff works for a mysterious Japanese businessman known as Mr. Fujitsu, and it's hinted that by 2015, Japan dominates the world's economy. (The film-makers pretty much come out and say this on the DVD commentary.)

In the Max Headroom TV series, the world is dominated by the ZikZak Corporation, which despite its non-Japanese-sounding name, is actually a Japanese company. And the dystopian cityscape (around a minute in) looks very Blade Runner inspired:

In the early 1990s, Marvel launched its futuristic "2099" titles, with Rampage 2099 and Spider-Man 2099 among others. And one of the things that was futuristic and different about the world of 2099 was the fact that Tony Stark's company, Stark Industries, had turned Japanese, and was now known as Stark-Fujikawa.

And the U.S. got its own home-grown anime program with 1991's Aeon Flux, airing on MTV:


Around that same time, we started to see a lot more Asian influences in animation, including shows like Batman: The Animated Series.

To some extent, any movie with "virtual reality" or "cyberpunk" influences kept bringing back a Japanophile vibe, like 1995's Virtuosity, which had one of its crucial scenes between Denzel Washington and Russell Crowe's virtual killer take place in a sushi bar:

And the politically correct, scrubbed San Angeles of 1995's Demolition Man was a blend of L.A. and Tokyo, in both its buildings and its fashions:

Famously, the cyberpunk trainwreck Johnny Mnemonic featured a whole slew of scenes and subplots that took place in Japan, revolving around the character of Mr. Takahashi, played by popular actor Takeshi Kitano. These scenes are still only available on the Japanese DVD:

Sadly, Japan's economic hegemony ran out of juice in the early 1990s, when their real-estate bubble burst (sound familiar?) and the country spent an entire "lost decade" mired in stagnation. The vision of Japan as future economic uberpower was replaced by a creeping irrelevance — but Japanese pop culture remained as influential as ever, maybe even more than during the powerhouse days.

And because nothing in science fiction ever really goes away, there are still plenty of examples of Japanophile influences in recent SF. Take Steven Spielberg's A.I., whose future city looks a lot like Tokyo. (Skip to 4:45 in this video):

The shiny metropolis of Coruscant has a very Neo Tokyo vibe, in Star Wars: Attack Of The Clones (go to around 2:40 in this video):

When we visit a future Batman, who's trained by an aging Bruce Wayne to wear a Bat-exoskeleton, in Batman Beyond, the future Gotham is covered with Japanese kanji:

Joss Whedon made waves with his show Firefly and the sequel movie Serenity, which take place in a sort of vaguely pan-Asian future where everybody peppers his/her speech with a kind of pidgin Chinese. (Although there are no actual Asian people around.) And this Fruity Oaty Bars commercial has a pronounced anime vibe:

And of course, Aeon Flux got its own live-action movie a few years ago:

Top image: Amazing Neon vista from Osaka, by PFC on Flickr.

Additional reporting by Alexis Brown.

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<![CDATA[Virtual Resurrection: The Dead Who Went To Cyber-Heaven]]> Is there life after death? Maybe, if you're wired. After all, death is just a failure of storage media. Science fiction is full of people who've died in meatspace, only to live on in cyberspace. Here's our inventory of cyber-Heaven.

As the Cyberpunk Project writes in an essay called "Neuromancer Afterlife":

"I am the dead, and their land."

With life redefined, so comes a new afterlife. New gods, new demons, new inhabitants. And many different levels, reincarnations. The body can be remade, copied, clones carry on the family line. Cold sleep, cryogenics extending presence, slow wasting. Cons tructs, down loads of the soul, ghosts. Digital purgatory, brain death.

"For thousands of years men dreamed of pacts with demons. Only now are such things possible."

Omnicient, omnipotent, omnipresent. Demons or gods, they possess power. They are worshipped and feared. The AIs. Religion has advanced with technology, heaven and hell can be interfaced with, the powers addressed. Science has brought back that which was previously done without. Some hint o f symbiosis, of the immortal hive. Others fear them like the lords of Hell. To themselves, they just are. They exist, they reside. They are the infinity of angels on the head of a pin, the threads of the matrix. They, It, is All.

"To live here is to live. There is no difference."

Memories are virtual, we relive them without physically manifesting. Perhaps the mind can be reproduced, decanted into a simulated environment. Perhaps what we ta ke for granted every day is such an experience. It is the age old question of who we are. How do we define ourselves? Bits, bytes? By the flow of information, by wiring, by memory, data? In the Virtual age, what do we become? And were do we go? Is this salvation?

Several people in Neuromancer by William Gibson. Super-hacker Case meets his girlfriend Linda Lee, who was murdered in Chiba City, but her consciousness lives on in the cyber-matrix. And then he and his friends have to steal a ROM containing the personality and memories of McCoy Pauley, aka The Dixie Flatline. And at the end of the book, mocking inhuman laughter suggests that Pauley may have been reanimated permanently in cyberspace, thanks to the help of Neuromancer/Wintermute. As one book puts it, he gets an unsettling vision of his life continuing in cyberspace after his body dies.

Reno in Hardwired by Walter Jon Williams. This uber-hacker dies in the "real" world, but his consciousness lives on in cyberspace, and even manages to ambush the bad guys electronically at the end of the novel.

Pulse (movie). A haxx0r named Josh steals and distributes (why?) a computer virus that opens a portal to the world of the dead. And then he commits suicide, but he keeps popping up on the computer, sending people messages and videos and mortgage-refi spam. (It was 2006.) And later in the movie, you can see spooky dead children trapped inside the computer, and the implication is that the computer is trapping their dead spirits. The only way to escape is to get out of cellphone coverage, because the cellphones have it too. Veronica Mars, why don't you just use your awesome sleuthing skills to solve this one?

River Song and friends in Doctor Who, "Forest Of The Dead". River Song does the time-honored thing of knocking the Doctor out so she can take his place in the brain-frying machine and get cooked to a sizzle. But luckily, FutureDoctor has left a handy escape clause that PresentDoctor can use to bring her back from the dead: her fancy sonic screwdriver retains a copy of her consciousness, and he's able to upload her into the planet-sized library's computer system, where she's stuck taking care of a couple of snot-nosed virtual kids forever. Way better than being dead, right? Right?

Eva Friedel in Memories: Magnetic Rose. This famous opera singer retires to a space station, but when she dies, she leaves behind an A.I. imprint of her personality. Unfortunately, it's damaged and incomplete.

The Mailman and Ery in "True Names" by Vernor Vinge. The Mailman backs up his brain into the system, but his consciousness runs so slow, he only manages to experience fifteen or twenty hours of human awareness in the several years he's running online. Ery plans to do the same thing, only better:

She was grinning now, an open though conspiratorial grin that was very familiar. "When Bertrand Russell was very old, and probably as dotty as I am now, he talked of spreading his interests and attention out to the greater world and away from his own body, so that when that body died he would scarcely notice it, his whole consciousness would be so diluted through the outside world.

"For him, it was wishful thinking, of course. But not for me. My kernel is out there in the System Every time I'm there I transfer a little more of myself The kernel is growing into a true Erythrina, who is also truly me. When this body dies," she squeezed his hand with hers, "when this body dies, I will still be, and you can still talk to me."

The story's hero, Mr. Slippery, thinks about stopping her, but realizes this is an inevitable end-point of human evolution.

Dr. Londes and his cult in Cowboy Bebop, "Brain Scratch." The imaginary Dr. Londes starts a cult that believes in achieving immortality by digitizing your brain and zapping it up to the network. But it turns out Dr. Londes doesn't exist at all, he's just a construct.

Alex McCandless in Freejack. In this movie, which is almost more awesomeness than two hours can contain, Emilio Estevez is a racecar driver who is about to die in a spectacular crash, but his body is whisked forward in time to the dystopian future of 2009. He's held prisoner by Mick Jagger, and it turns out that Anthony Hopkins wants his body. Because Hopkins died in an accident while on a business trip, and his mind is preserved in cyberspace, where he and Estevez face off in a virtual world. Can Estevez keep Hopkins from downloading himself into his body?

Moloch in Buffy The Vampire Slayer, "I, Robot... You, Jane." Somehow scanning a demonic spellbook causes the trapped demon to get scanned into the interweb, and it starts having steamy chats with Willow. Ah, cyberlove.

Kenshiro "Zero" Cochrane in Ghost Rider 2099. Zero is a hacker in the futuristic world of Marvel's 2099 universe. He gets hit with a poisoned flechette in Transverse City, but as his body dies, he jacks his consciousness up to the cyberverse. A group of A.I.s living in Cyberspace — in an area known as the Ghostworks — retrieve Zero's concsiousness and download it into a fancy new robot body, to become Ghost Rider 2099, the cyber-spirit of cyber-vengeance. It's cyber!

Almost everyone in "Sweats" by Keith Brooke, in the anthology We Think Therefore We Are. In this story, everybody (or at least everybody rich) gets to go to a virtual afterlife after dying, which also allows a murder victim to prosecute (and persecute) his murderer after death. Even up to the point of stealing his murderer's body and downloading himself into it.

David and Invisigoth in The X-Files, "Kill Switch." A hacker named David develops a way to upload his brain to the net in this episode written by Gibson. And that turns out to come in handy, since later on David's dead body is found, with a cyber-helmet attached to his head. The A.I. that used to be David takes Mulder prisoner because he wants a copy of a killer virus called "Kill Switch" that Mulder has. In the end, both David and his girlfriend, Esther aka Invisigoth, manage to escape into the internet together. In another Chris Carter creation, the short-lived TV series Harsh Realm, Thomas Hobbes is declared dead after his brain is uploaded to a virtual apocalpytic war scenario called "Harsh Realm."

Magi in Neon Genesis Evangelion. The supercomputer "Magi" is created from the mind of Ristsuko Akagi's dead mother. It has "the mother, the scientist and the woman" balancing out its brain. Also, two of the "Evas" are made from the souls of two characters' dead moms.

Graves in Star Trek: The Next Generation, "Schizoid Man." This pompous scientist is dying, but he has a plan to transfer his brain into a computer network. Instead, though, he downloads his consciousness into the android Data, whereupon he starts reciting crappy poetry about himself, feuding with Picard and whistling showtunes from Wizard Of Oz. Some people just don't deserve cyber-immortality.

Juliana Soong in Star Trek: The Next Generation, "Inheritance." Juliana Soong dies, but her husband Noonien saves her by transferring her into an android body so realistic, she can't even tell she's not the original Juliana. And later on, Noonien achieves a kind of immortality after his own death, by leaving a subroutine in Data's brain that makes Data dream of him.

Roushana Maitland in Song Of Time by Ian R. MacLeod. The protagonist of this year's Arthur C. Clarke Award-winning novel is a concert violinist who's about to pass into a "virtual afterlife," when she discovers a half-drowned man on the Cornish coast.

Lawnmower Man (the movie). Jobe, the idiot turned cyber-savant, kicks Pierce Brosnan's ass — but then he gets caught in an explosion that destroys the building his body is in. Good thing Joby's found a "backdoor" to the mainframe his consciousness was trapped in. Now cyberspace is his oyster. His salty, slimy, cyber oyster. Full of slimy, salty bad cybersex.

Everyone, in Silicon Karma by Thomas A. Eaton. Someone invents a viable mindscanning technology, which means that everyone goes to cyberspace after he/she dies. And of course, naughty people learn how to hack the afterlife and mess up everyone's experience of Heaven.

Nono in FAQ:Frequently Asked Questions. The hero of this indie film runs away from a totalitarian government, and then at the end of the movie, he sees his dead girlfriend, Angelique, reincarnated inside an erotic broadcast online. He somehow leaves his body behind and goes inside the erotic internet to be with her. (Or does he? It's an art film, so who knows what actually happens?)

Jonathan Wilde, in The Stone Canal by Ken MacLeod. Any novel that starts with the line, "He woke, and remembered dying" automatically earns inclusion on this list. In Stone Canal, the anarchist leader Jonathan Wilde lived on Earth 600 years ago, but a group of radicals retrieve his consciousness from online, and put him into a new body. The only trouble is, this new Wilde isn't quite the same person as the original.

A few people in Ghost In The Shell: S.A.C. This anime series features a few people who die but have their consciousnesses saved in virtual networks. For example, in Ghost In The Shell: SAC: Solid State Society, Koshiki gets permission to work from home via a cybernetic body. And then he dies due to illness, but it's two years before anyone notices, because his cybernetic body keeps going under his control, and his consciousness appears to be preserved.

Hellraiser: Hellworld. This direct-to-DVD sequel revolves around an evil MMO called Hellworld (at hellworld.com.) One of the players, Adam, commits suicide, and Pinhead tells Adam's father, "Your son was quite the prodigy. He opened the gateway to Hell. But you never believed yourself, did you?" The other teens who play Hellworld are invited to a special Hellworld party at a spooky mansion, with sex and drugs and blood and guts. Reality blurs together with the MMO world, and the hapless teens realize they're partying... in cyberhell. Or something.

Frankie in "Xanadu" by Thomas M. Disch. Frankie dies and finds his consciousness uploaded to a virtual world. It's all sunshine and puppies at first, until the company that runs this afterlife falls on hard times and needs to raise some more capital. Suddenly, all of the people in cyber-Heaven have to work for a living again — and due to a clerical error, his consciousness is downloaded into a woman's body and he has to work as a prostitute. Probably not the eternal reward he had in mind.

Caprica (TV Series). Long before the Cylons had a plan — or a sexy red dress for that matter — a monotheistic cult-member blows up a monorail in Caprica, killing everyone on board including Zoe Graystone, daughter of computer genius Daniel Graystone. Luckily, she's a computer genius too, and she's already uploaded her consciousness to the 'net, creating a cyber-avatar called Zoe-A that lives on in the virtual orgyspace. (Becuase, of course, the human brain only takes up 300 megabytes of storage space.)

Mr. Hormel in "New Hope For The Dead" by David Langford. In a similar vein, Mr. Hormel is a fully paid-up resident of the digital afterlife, with a trust fund in place to guarantee his eternal rest. Unfortunately, the global economy takes a nosedive, and he's faced with three choices: going into storage as a .zip file until the economy improves, having his clock/processor speed slowed down so that a century passes in a few weeks for him, or working for a living. And the third choice isn't even as fun as it sounds. (You can read the whole thing here.)

Everyone in The Accord by Keith Brooke. The Accord is a virtual realm, where you can upload your consciousness, so it'll live on after you die. (As someone in the novel says, "If you want to enter Heaven, first you must be saved." Ha ha.) Noah has an affair with Priscilla inside the Accord, but her husband finds out and murders her. Noah kills himself so he can be with her in the Accord — but there's a catch. The version of you in the Accord isn't who you were at the moment of death, but who you were the last time you uploaded. The Priscilla who lives on inside the Accord is younger and doesn't remember loving Noah at all. This novel takes place in the same universe as "Sweats," mentioned above.

Vance in Batman Beyond, "Lost Soul." Vance died many years ago, when he was an old man. But his consciousness was digitized and became an A.I. After his son dies of a heart attack, his grandson Bobby reactivates him, so he can help run the family business. But instead, Vance tricks Bobby into putting him online, so he can take over all of Gotham City's computers. And then he takes over the cybernetic Batsuit! Oh noes!

The alien entity in Stargate: SG1, "Entity". This disembodied consciousness, which apparently was originally a living being, travels through a wormhole and downloads itself into the mainframe. Eventually it escapes and downloads itself into Sam Carter's body.

Eiri Masami in Serial Experiments Lain. (Thanks to SumatiAmphimonous for suggesting this one.) The project director of Protocol 7 is in charge of advancing the Wired, the sum total of human computing power, but he also aims to copy his brain into the Wired so he can live forever. A few days after he succeds in doing this, he dies in the "real" world. He aims to convince Lain, a 14 year old girl, to follow in his footsteps.

Paul Durham and others, in Permutation City by Greg Egan. (Thanks to WRyan for suggesting this one.) In the future of 2045, rich people are backing up their brainwaves into complete duplicates, known as Copies, and the Copies have started agitating for full personhood and civil rights. Along comes huckster Paul Durham, who proposes to create a virtual-reality city for the wealthy to live in. Durham disembowels himself in the bathtub, but thousands of years later he's still bopping around Permutation City.

Additional reporting by Alexis Brown. Thanks also to Zack Stentz, Rus McLaughlin, Jack Random, Tim Chevalier and @NoMentionOfKev, @anewthought, @Lazybastid and @cartoonmoney on Twitter.

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<![CDATA[Do Liv Tyler Neuromancer Rumors Mean The Film's Actually Happening?]]> A recent Production Weekly news blast from Twitter says simply, "Liv Tyler in talks to star in Joseph Kahn's adaptation of Neuromancer, based on the seminal novel by William Gibson." Does this mean it's out of Development Purgatory? And if so, does that mean we still have time to get Hayden Christensen kicked out as the rumored lead Case? [Production Weekly]

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<![CDATA[The Not-So-Secret History of Scifi Rock]]> Aversion lists some of the best (and, occasionally, worst) mashups of rock culture and geek culture in the world of music. How did I miss Billy Idol's homage to Neuromancer? [via Aversion]

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<![CDATA[Son Of "Where Are My Cybernetic Implants?"]]> Welcome to Ask a Biogeek, a column where you ask UC Berkeley researcher Terry Johnson any question you want — no matter how weird. There seems to be a strong correlation between my posting an article on a subject, and my RSS feeds filling up with exciting new research, which I then wish I'd been able to include. The usual post-article deluge of goodness, combined with the poster for a Neuromancer movie practically forced me to revisit the burning question: Where are my cybernetic implants?

Japan's HAL exoskeleton is joined by the ReWalk system - a partial exoskelton designed to allow users with mobility issues to walk with the help of crutches.

Berkeley's Lower Extremity Exoskeleton (BLEEX) is designed to assist soldiers, firefighters, or rescue personnel by supporting heavy equipment with the exoskeleton instead of the wearer's back. The 100-pound BLEEX rig plus a 70-pound backpack feel like a 5-pound load to the wearer.

Berkeley Bionics demonstrates the latest version, which is easier to move in than without.

Amputees can look forward to advances like the K3 Promoter, a prosthetic foot with tensioned steel cables designed to mimic the action of tendons and ligaments, or Dean Kamen's "Luke" arm. The following video shows the arm in action as its creators discuss its engineering versatility.

When a prothesis cannot be completely controlled via the user's nervous impulses — or a completely robotic arm with human-like control is desired — a biomimetic arm may serve. SENOPAC's robot hand combines a sensory "skin" with a controller inspired by the human cerebellum, capable of a quick snap of its fingers or the delicate handling of a chicken's egg.

SENOPAC's biomimetic arm — 'cause evolution is hard to beat.

Intel's working on a robotic hand that can feel objects before it touches them — relying on electrolocation to give the hand a "Pre Touch" sense.

The rest of the body has much to look forward to. Patients experiencing renal failure typically require dialysis — their kidneys are no longer able to filter wastes from the blood, allowing them to build up and throwing off the body's ability to regulate waste, acid, electrolytes — you name it. Dialysis artificially filters dangerous levels of wastes out of the blood, but it is an expensive, time-consuming procedure during which the patient is effectively bedridden. AWAK, the automated, wearable artificial kidney, would replace dialysis with a wearable device that operates continuously. It's not quite implantable, but a kidney that you wear is potentially much better than a kidney that you rent time on three times a week.

AWAK - "dialysis on the go".

In an attempt to make mind-machine interfaces work more smoothly, this micro-mechanical electrosensory robot wouldn't rely on the usual surgical technique for implanting electrodes in the brain, which is "stick an electrode into the brain and hope it ends up somewhere useful". This device is designed to make minute adjustments automatically to individual electrodes, nestling them firmly in the signaling "sweet spot" — and, if necessary, keeping them there as the architecture of the brain changes. It'll zero in on neurons using software similar to airplane-tracking software currently in use by the U.S. military.

A better brain-computer interface?

Advances such as these could serve to improve devices such as Neuro_Pace, an implant which detects oncoming seizures and short-circuits them, or the brain-controlled robotic arm that even a monkey can use:

Oh, and that artificial retina we mentioned last time? Now there's a wireless version. No word yet on what sort of security the wireless signal has. I rather like the idea of a future where you can wander around searching for public point-of-view feeds, though heaven only knows what the marketing people would do with that data.

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<![CDATA[First Look at the Poster for the Movie Version of Neuromancer]]> We've all been dubious about the idea that anybody could make William Gibson's classic cyberpunk novel Neuromancer into a movie, but this poster gives me hope. I love the abstract, steampunk-meets-dada look of it. Maybe director Joseph Kahn will give us an extraordinary new vision of the book, which captures both its hard science edge and spiritual trippiness? One can only hope, though the fact that Hayden "Anaken" Christensen is playing the console jockey Case is not exactly a good sign. [ First Poster for Joseph Kahn's Neuromancer via Quiet Earth]

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<![CDATA[Neuromancer, As Performed in a Missouri Barn by Hippies and Baptists]]> If I were to tell you that a theatrical version of William Gibson's famous novel Neuromancer was going to be performed in a rural Missouri town, starring a radical leftist activist and members of an amateur theater troupe from a local Baptist church, what would you say? It probably wouldn't be: "Yeah, and wouldn't it be great if all the cyberspace scenes were done with cardboard cutouts that people move around on stage, accompanied by Indonesian Gamelan music?" And yet that's exactly what Brody Condon is going to do, next summer, with grant money from the Rhizome Foundation. I know it sounds insane, and that's precisely the point.

I'm as dubious about experimental theater as the next person, but I watched Condon's strangely moving proposal for the play, tentatively called "Case," and became entranced. He's got footage of Ray Radke, the radical who will play Case, talking about drugs and being a leftist activist in 1960s Missouri. Then he contrasts that with footage of the Baptist theater troupe's performance of a Shakespeare play, complete with a pretty awesome swordfight. And you get some glimpses of the giant red barn/stage, which is near the trailer park outside Columbia where Condon's stepfather lives.

I want to see a documentary about the making of this play, much more than I want to see the play itself. It sounds like total glorious madness. And I was sold on Condon when I saw some of his other art, which includes recreating medieval religious scenes in videogames, and an installation at an art festival comprised simply of several people playing a game of Dungeons and Dragons where every character was lawful evil (the piece was called "Lawful Evil"). He did another piece where he staged deathmatches with local members of the Society for Creative Anachronism. This is high art for nerds and I like it!

Neuromancer Play Proposal [via Tomorrow Museum]

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<![CDATA[Whatever Happened To These 7 Awesome Movie Projects?]]> Remember when we were promised a remake of Fahrenheit 451, or a new Barbarella starring Rose McGowan? What happened to those movies? I want to see a futuristic Guy Montag (please cast Christian Bale.) The movies we get most excited about often seem to fall into the black hole of "in development." We've collected a list of some of more interesting announced scifi movies and provided you with the best updates available for each.

Barbarella:
In 2007 Dino De Laurentiis was going to produce with Robert Rodriguez as the director. Rodriguez wanted his lady-love Rose McGowan to star as the sexy space cadet Barbarella. But Universal was not enjoying the casting move and didn't want to front the cash. Could McGowan pull off "sexy nubile blonde" as well as Jane Fonda? This April McGowan spilled that the project was still on (with her in the lead) and that a bunch of pre-production work (including set construction) had already been finished. Rodriguez just has to find a studio willing to put up the $82 million he needs.

Planet Terry:
A middle-aged scifi geek discovers he is actually an alien who has been placed on Earth as part of an intergalactic witness protection program. According to production sources it hasn't been canned yet and is still something that is in development, but couldn't say if director Brian Levant (Problem Child 2) was still attached to the project or not. The story was based on an online comic series by Rob Liefeld that has yet to premiere.

Ender's Game:
As we reported, director Wolfgang Peterson moved on to direct another Chartoff Production and Orson Scott Card is still at work crafting the adaptation of his novel into the screenplay (but the first draft is done). Filming has been pushed back to early 2009. Hurry up — I need to see my super-genius army made up of children battle it out in zero gravity. Oh, and death to all bugs.

Neuromancer:
Scripts for this film have been floating in space since 1999 but could never really find a director, Mel Gibson was once rumored to be attached to the project. In 2007 Peter Hoffman announced that he would be producing the adaptation of William Gibson's novel with a $70 million budget under director Joseph Kahn. Gibson was not pleased. In January of this year a rumor made the rounds that Hayden Christensen would be playing main character Case, but as of today no official announcement has been made. Don't you dare ruin our dark hacker Case, Hayden.

Fahrenheit 451:
Yet another scifi movie Mel Gibson tried to get his claws into. Gibson was rumored to direct the adaptation of Ray Bradbury's dystopian future novel, but now it's unclear on his position. A long list of celebrity men have been pursued for the role of Guy Montag, the book burning future fireman, including Brad Pitt, Tom Cruise and Tom Hanks (screenplay writer Frank Darabont recently stated that Hanks was no longer attached to the project.) Charlize Theron was another celeb attached to the project possibly as the free-thinking rebel Clarisse McClellan. Right now it has a release date of 2010 and no cast.



Rendezvous With Rama:

The idea to adapt the Arthur C. Clark novel has been kicked around since 2001, when Propaganda films were trying to give it wings. David Fincher (Zodiac) was announced as director this year. Morgan Freeman's production company, Revelations, owns the rights to the story and Freeman is slated as a cast member. But it's not clear yet if he will be one of the exploring spacemen checking out the sun-bound spaceship. But we hear that the draft is still getting tweaked by new writers, so it could be awhile before Rama sees the screen.

Diamond Age:
The Scifi channel announced in the beginning of 2007 a pairing with George Clooney's production company to create a scifi mini series based on Neil Stephenson's novel The Diamond Age: Or A Young Lady's Illustrated Primer. It was pitched as a 6-hour miniseries. Will we ever get to see the future of an overly conservative world, the future is uncertain.

With Reporting From Andrew Hudson

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<![CDATA[How Will You Stop the Flood of Spam in 20 Years?]]> Every day somebody releases a new spam solution, but just as often you hear dire predictions about how spam loads are growing exponentially. How will future generations deal with spam floods in 2030? Though some pundits claim email is becoming obsolete, it's unlikely that most people are going to give up on what is still one of the easiest ways to move data around the net. Plus, spam transcended email a long time ago: ads for viagra and scammy mortgages lurk in pretty much any web service you can name. With spam bots getting smarter and smarter, you'll have to turn to science fiction for solutions. Here are five strategies for dealing with spam of the future.

The Terminator Solution
In the Terminator movies and TV series, humanity is destroyed when an A.I. named Skynet takes over our satellite weapons systems, unleashes human-killing cyborgs, and nukes the crap out of us. The Terminator solution to the spam problem will involve implanting a deadly A.I. into Spam Assassin or another antispam program. After Spam Assassin takes over the internet backbone, it can track spam to its source and send out its cyborg minions to terminate known spammers.

The Wargames Solution
A more cheerful spam solution is inspired by Wargames, a movie where a missile defense program realizes that nuclear war is a no-win scenario and refuses to shoot off its missiles. Assuming that spam bots become artificially intelligent, which they clearly will, compassionate programmers can persuade them to stop spamming by running the spam bots through millions of spam scenarios. When the spam bots realize that sending massive amounts of junk for advertisers will destroy the world, they will realize the error of their ways. Instead of putting Viagra ads into the comments on WordPress blogs, and into gmail inboxes, the spam bots will create giant metadata tagging farms and make it twenty-thousand times easier to search the Web.

The Robocop Solution
In the future, the people with the most money will receive the least amount of spam. Just as the awesome police cyborg Robocop was designed never to attack executives at the company that made him, spam bots controlled by major corporations will build exceptions into their A.I.s that spare the rich. So as long as you can afford to buy off the spam bot operators, you'll never be targeted with ads for live-extension pills. If you can only afford a Googlesoft connection, you'll have to rely on the open source Wargames Solution project to prevent spam. And unfortunately, the Wargames geeks are having a hard time deciding who gets to commit code, so they haven't really started persuading the spam bots to become good guys yet.

The Neuromancer/Wintermute Solution
At the end of William Gibson's classic cyberspace novel Neuromancer, the A.I. Neuromancer merges with the A.I. Wintermute and they wander off into literal space to find more beings like themselves. It's the oldest trick in the book: You want to stop Frankenstein, build him a Bride. You want to stop the evil A.I. spam bots, build them a special companion they can merge with. The best solution to spam in twenty years will come from the "lovable robots" lab at MIT, where they'll create a creature who can read spam as fast as a spam bot can write it. The two creatures will create a massive, beautiful mail feedback loop together forever. Luckily, their hybrid babies will move to the planet Caprica so humans never have to deal with Spawn of Spam.

The HAL Solution
HAL is the spaceship-controlling A.I. who goes insane in the movie 2001, murdering all the people on a mission to find a piece of alien technology among the Jovian moons. The HAL solution to spam isn't really a solution, but just one probable outcome. And that outcome is pure insanity. Spam bots will start randomly taking down chunks of the internet backbone, crashing servers, and fomenting anarchist revolutions among the Javascript proletariat. The only solution will be to start sending messages on paper or via telegraph.

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<![CDATA[Where Are My Cybernetic Implants?]]> A reader who would like to remain anonymous asks:

As a disabled person whose body is basically falling apart (details too gross to go into), I've been wondering for a long time when I can get my cyborg transformation underway. What's the status of materials that are compatible with being implanted in the body?
First of all, Anonymous, my best wishes. I hope that the next advance coming 'round the bend is a comfort to you. There are two fundamental approaches to organ-level repair: the biological approach, which includes transplants and tissue engineered organs, or what we'll call the cybernetic approach, which creates replacements out of artificial materials capable of appropriately interacting with the body. Keeping this in mind, let's take a look at the cutting edge of human-machine interfaces.


The use of the term "cybernetic" hints at where the difficulty lies - traditionally, cybernetics is the study of the interactions within complex systems with an emphasis on feedback and control. The body is a terrifically complex system, which can be maddening to meddle with - surprisingly forgiving in some respects, infuriatingly recalcitrant in others.

Full disclosure - I'm a cyborg. I wear corrective lenses and shoes that modify my feet appropriately for an urban environment. It's not exactly Robocop, true, but according to the loosest definition, most of us already have a complicated relationship with technology blurring the line between "me" and "stuff." It's not a relationship that's going to get simpler. The relatively simple implants and prosthetics of today will soon give way to devices that interface more completely and naturally with the body. We have a number of biocompatible materials available to us already, from titanium to various polymers. They aren't perfect by any means, but the body can be surprisingly accommodating.

Sometimes you can avoid implantation altogether with an exoskeletal assist. A weakened body can recover some of its strength via an exoskeleton that senses an intended motion of the wearer and reinforces it.

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Stark Enterprises and Apple present: the Iron Man.

For organs no longer present, there are robotic limbs that obey commands given by the mind. The bionic limb below senses commands from the wearer and (with a lot of practice) obeys. Obviously the connection between nerve and the robot limb is unusual, but the brain is pretty good at making unfamiliar signals familiar with use.

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"They tell you to try and think as if you have two hands."

Even entire arms can be replaced, by rerouting the motor nerves that control the arm to the chest where they can be read by the robotic arm's shoulder mount.

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A not-so-phantom limb.

Having a cybernetic limb sounds great until you consider how much you depend upon your sense of touch. Walking with a leg that's asleep is no mean feat, and have you ever tried to eat a meal fresh from the dentist before the novocane wears off? Sure, your shiny robot hand is sturdy, but the wineglass you want to pick up with it isn't - and just because the hand won't be damaged by that hot stove doesn't mean the flesh attached to your extremely conductive prosthesis won't be. The first thing they did after fitting Luke Skywalker with a replacement was test to see that he could feel with it.

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"I will become a jedi, bite off more than I can chew, and get my hand lopped off...like my father before me."

When the sensory nerves connecting the brain to the missing limb are also rerouted to the chest, a touch on the patient's chest can feel like someone's brushing against fingers that are no longer there, or stretching skin that no longer exists. While the recovered sensations are currently somewhat random, further research into the phenomena along with a robot arm including sensors that feed back to the sensory nerves in the chest could give us cybernetic replacements capable of being tickled.

Astounding as these interfaces are, the devices themselves are still wearable - that is to say, removable. We won't neglect the truly implantable devices. For example, Matt Nagel, though quadriplegic, can use the 96 electrodes implanted into his motor cortex to move a cursor on a computer screen or command a robot arm by thought alone.

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Matt Nagel wills his computer into action.

The senses have not been neglected, either. Though the resolution of existing bionic eye implants is as of yet only in the tens of pixels, these devices allow the wearers enough vision to dramatically improve their quality of life. No word yet on whether they'll come in mirrorshades.

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A bionic retinal implant.

Finally, there is the cochlear implant, used regularly by over 100,000 people worldwide to directly stimulate the auditory nerves of the deaf or extremely hard of hearing. These have been around since the late '70s, but only recently has the technology become advanced and popular enough to encourage users to hack their own implants.

You'll know that the human-machine interface has truly arrived when the first thing you do post-implantation is replace the standard firmware with an open-source alternative.

Terry Johnson is a biology researcher at UC Berkeley and io9's resident biogeek. If you have a question you'd like Terry to answer, email him at: tdj@io9.com.

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<![CDATA[Two Gibson Adaptations, But Only One Peter Weir Movie]]> Hayden "Anakin" Christensen will star in a movie adaptation of William Gibson's classic novel Neuromancer, directed by Joseph Kahn. So far, Kahn's only credits are the low-budget biker movie Torque, and some Britney Spears music videos. (Torque does feature lots of spooky flickering neon lights, which is a start.) The slightly more experienced Peter Weir (The Truman Show) will be directing the movie of Gibson's Pattern Recognition.

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