<![CDATA[io9: outer space]]> http://tags.lifehacker.com/assets/base/img/thumbs140x140/io9.com.png <![CDATA[io9: outer space]]> http://io9.com/tag/outerspace http://io9.com/tag/outerspace <![CDATA[A Science Fiction Pixie from a Strange Atomic Race]]> Here’s a clip from a cartoon I’ve never seen before: Dodo-The Kid From Outer Space. Produced in 1964 and originally broadcast in the L.A. area, Dodo was an alien child with a half-bird, half-computer friend named Compy (in this clip, he’s the one complaining about cake while everybody else wants to hear the story of Dodo’s arrival on earth). His earthling friends included a scientist named Dr. Fingers (whose lab coat had “inter-dimensional pockets which enabled him to fit objects of any size” into them), and a pair of twins, Why and How. I absolutely love the visual style of this type of mid-twentieth-century animation—though for some reason Dodo reminds me a little bit of Reddy Kilowatt. You can watch the whole cartoon here—but be forewarned that the synchronization only gets worse.

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<![CDATA[Was Josie & the Pussycats in Outer Space The Best Cartoon Ever?]]> Oh, don’t get your panties in a bunch—I think we all agree that Hanna-Barbera takes a distant third in the great Chuck Jones/Tex Avery smackdown. But seriously, an interracial all-girl rock band flies through outer space in a giant magic wand, accompanied by their nemesis, her shit-stirring cat, and a cuddly alien creature named Bleep—how cool is that? And just what was I doing in 1972-74 that I missed out on this show? I loved the original Josie & the Pussycats, which aired from 1970-72, but somehow I never encountered the outer-space version. (By the way, I also just learned that two episodes of the original version were based on stories by H.G. Wells. More on that later—it certainly sounds like a deductible an excellent reason to buy the Josie & the Pussycats DVD box set.)

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<![CDATA[C3PO to Parents: If You Love Your Children, You Will Buy These Toys]]> Pardon me while I have a MARF (momentary age-related freakout): I saw Star Wars in the theater when it first came out—and that was thirty-one frakkin’ years ago. Holy time warp! Anyway, here’s a commercial for the first round of Star Wars toys, in which C3PO speaks (and R2D2 whistles, gleeps, and trills) at parents, reminding them how much they and their kids loved the movie, and how those kids (i.e., boys) will love these toys . . . probably all collector’s items now (if you didn’t take them out of the box, that this).

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<![CDATA[G.I. Joe — Space Oddity]]> I love the visual and audio reference to 2001: A Space Odyssey in this early 1970s commercial for the new G.I. Joe Talking Astronaut. I’m not sure how many kids watching Saturday morning TV picked up on them, though their parents (who held the purse strings) probably did. Also gotta love the constant reference to "lifelike hair!"

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<![CDATA[It's Not a Toy Train, It's a Rocket Launcher!]]> Imagine the scene: it’s 1962 and the space race is all the rage. You, on the other hand, are a venerable manufacturer of toy trains and your product line is beginning to look a little staid and boring next to all the brand new outer-space doodads and gizmos on the market. Luckily, you are unafraid to tweak your product line to appeal to new audiences. Sometimes this strategy fails miserably: Back in 1957, it turned out little girls did not want a pink toy train. Grafting the exciting new space technology on to an old-fashioned flat car is a more successful gambit, especially because your consumers can’t really have fun with the Mercury Capsule Launching Flat Car unless they also have the new Cherry Picker Car—and the Heliport, too. Ka-ching!

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<![CDATA[Qazar Quantor Rocks the Star System With Zolar X!]]> We’ve written about elfin outer-space glam band Zolar X before, but just discovered what appears to have been a short-lived video podcast. Here, most recent member Qazar Quantor discusses his intergalactic origins and the first time he saw Zolar X, who dazzled L.A.’s 1970s glitter rock scene dressed in spacesuits, pixie haircuts, and prosthetic ears, and reformed in 2005. Starmen on Sunset, a documentary about the band, is scheduled to be completed this year. I can hardly wait!

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<![CDATA[A-Blasts Propel the Atomic Pulse Rocket Into Space (1960)]]> “This is the Atomic Pulse Rocket, a pot-bellied ship nearly the size of the Empire State Building, propelled by a series of atomic blasts.” Sure, it sounds like a bad idea now but back then it was on the cutting edge: it only needed “a thousand atomic blasts—each equal to 1,000 tons of TNT” to push the 75,000 ton behemoth out of Earth’s atmosphere. Once transit speed was reached, things went green: power was then provided by “solar batteries plating the wing and body surfaces.”

Inside the rocket, living quarters are situated in the rim of a pressurized wheel-like cabin which revolves to provide artificial gravity. Radio and radar antennae revolve with it. Tubular hydroponic “gardens” on either side of the rim grow algae to produce oxygen and high protein food.

If that wasn’t enough, the Atomic Pulse Rocket “could transport payload to the Moon at $6.74 per pound, less than one quarter the prevailing air freight charges over equivalent distance.” Or so said this ad for American Bosch Arma Corporation—the folks who brought you the “inertial guidance system for the ATLAS ICBM” missile.

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<![CDATA[RIP Janet Dietrich, One of the “Mercury 13” Women Astronaut Trainees]]> Janet Christine Dietrich has died. In 1961, along with her twin sister, Marion, and eleven other women, Dietrich passed the same battery of physical tests as the men chosen by NASA to become America’s first astronauts. But Dietrich, and the rest of the so-called “Mercury 13” never flew in space—indeed, they were never allowed to complete their training.

Janet Christine Dietrich loved to fly. Born in San Francisco in 1926, she and her twin sister, Marion, were the only girls in their high school aviation class. At 16, Janet Dietrich had her student pilot certificate; at 20, she earned her license as a private pilot. In 1947, she and Marion won the first-ever Chico-to-San Mateo air race in California—defeating older and more experienced male pilots in the process. They also placed second in the 1951 All-Women’s Transcontinental Air Race (aka the “Powder Puff Derby”). In 1960, Dietrich became the first woman to earn the FAA’s highest license, the Airline Transport Pilot License.

The following year, Dietrich was invited by Dr. William R. Lovelace II and pilot Jerrie Cobb to undergo the physical tests Lovelace had developed for NASA’s astronaut training program. Lovelace was interested how the female body would react to the same, and recruited Cobb. When Cobb passed all three phases of training, Lovelace decided to expand the project. In addition to more traditional physical exams, Dietrich and her Fellow Lady Astronaut Trainees or FLATs (the name was coined by Cobb) were electro-shocked, pummeled with ice water, swallowed rubber tubing (to test their stomach acids), and worked to exhaustion on stationary bicycles.

Dietrich and twelve other women (from a group of 25) passed these tests. But only days before they were to arrive for further testing at the Naval School of Aviation Medicine in Pensacola, Florida, the program was abruptly canceled. Lovelace's experiments were privately funded (by pilot Jacqueline Cochran), and without the official say-so from NASA, the Navy refused to grant permission for use of its facilities.

Janet Dietrich continued flying until the death of her twin, Marion, in 1974. Photo by Albert “Kayo” Harris, 1957. [San Francisco Chronicle]

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<![CDATA[A Fleet of Atomic-Electric Space Ships Embark For Mars, 1957]]> Earlier this week we showed you the wonderful “cosmic soap opera” from Disney’s “Mars and Beyond” television show from 1957. This much more serious clip shows what a future expedition to Mars might look like. The spaceships (conceptualized by Ernst Stuhlinger and Werner von Braun) were 500 feet in diameter and powered by electricity generated by the atomic reactor carried in the tail. This meant they could operate continuously over a period of years. Each carried a small landing craft for descent to the Martian surface, and had quarters for 20 men (in 1957, there was no mention of female astronauts). P.S. The sound is a little faint, crank it up or use your headphones.

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<![CDATA[A Nerdy Scientist and a Hot Secretary on Mars in 1957]]> On December 4, 1957, the Disneyland TV show broadcast “Mars and Beyond,” a 53-minute exploration of the Red Planet’s history and future, as well as its impact on pop culture. A nerdy scientist, a hot secretary with a secret, and a Martian robot in tennis shoes (a la Warner Brother’s Marvin the Martian), plus awesome animation, and a surprising twist at the end make the show’s parody of pulp science fiction well worth a look.

Here's the exciting conclusion:

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<![CDATA[A Vibrator-Shaped Space Station (1961)]]> In the 1960s, Fortune magazine was filled with ads from corporations eager to capitalize on the fact that produced one astro-widget or another for the space program. Usually these are somewhat familiar looking - Apollo capsules or LEMs - but here's one that doesn't seem to have made it off the adman's drawing board. Boldly eschewing the familiar phallic rocket shape, it's smoother, rounder, altogether more like a space-age vibrator. Get a closer look after the jump.

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<![CDATA[Space Travel Predictions from Look Magazine, 1957]]> In December 1957, only two months after the Soviets launched Sputnik, Look magazine presented a timetable predicting the future of American space travel. "If you have a life expectancy covering the remainder of the 20th century, you will live to see man land on the moon," it stated confidently. At the time, the U.S. space program had yet to successfully launch a satellite of its own. Perhaps as a result, Look's timeline was surprisingly cautious.

PILOTED SATELLITE will mark man's first venture into outer space . . . It will come only after long experience with unmanned satellites. Best-informed opinion places the date with the decade 1970 to 1980. Later, manned satellites may be used as "space platforms." Moon rockets could be assembled and launched from such space laboratories. A TRIP AROUND THE MOON in a rocket ship launched either from a space platform or from the earth's surface (depending on technological developments) will be the next step. . . Experts believe that will come in the decade 1980-1990. A LANDING ON THE MOON . . . man's goal for as long as he has had the imagination to think about it, will be made in the last decade of this century. Travel to all these planets will come, but probably not within the lifetime of anyone now alive.
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<![CDATA[Venus Is Loaded With Candy and Ice Cream Is Found Upon Mars! 1959]]> Snack your way through the universe with this drive-in movie intermission film from 1959. No wonder they call it the Milky Way—it's filled with nougat and other delicious treats.

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<![CDATA[The Cartoon that Introduced Sputnik to America, 1957]]> I love the industrial animation used in this newsreel introducing Americans to Sputnik, the first artificial satellite, launched by the Soviets on October 4, 1957. Despite fears of red space supremacy, Americans immediately started eating sputnikburgers and talking about pupniks (Sputnik II carried a dog into space), whatniks, beatniks, and spoofniks ... but I digress.

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<![CDATA[The Triumphant Journeys of Martian Robots]]> Since 1960 we've been attempting to explore the red planet, and along the way there have been countless failures and lost spacecraft that attest to just how hard it is to fly those 35 million miles from here to there. However, there have also been success stories, like the twin rovers Opportunity and Spirit, who have both overcome mechanical problems, braved dust storms, and sent back enormous amounts of data. Today, after being threatened with a shutdown due to budget cuts, the Martian rovers got a reprieve. They'll be rolling along for many months to come. To celebrate, check out our list of Martian robots and landers who have already served their robotic duty as our slaves, erm we mean allies, on the red planet.



  • The first five missions to Mars were all Soviet flyby attempts, and all of them failed for reasons ranging from "radio failure" to "spacecraft broke apart." Still, it's impressive that they managed so many attempts within only two years in the early 60s.

  • The first US mission was also a failure when Mariner 3's shroud failed to jettison, leaving it without solar power. It remains to this day in a solar orbit. Mariner 4 ended up being the first successful mission to Mars in 1964 when it was able to return 21 images from a flyby. The ship continued operation until late 1967, when it ran into a micrometeoroid storm which caused severe alterations in trajectory and communications. It was lost forever in December of 1967.

  • We weren't able to orbit the planet for seven more years until Mariner 9 became the first satellite to successfully orbit the planet, barely beating the Soviets by a couple of months. The spacecraft used up its supply of fuel for adjusting trajectory, and was turned off a year later in 1972. Surprisingly, the satellite remains in a steady orbit around the planet, at least until 2022 when it should plunge into the atmosphere.

  • Numerous attempts at flybys and orbit resulted in both Soviet and US satellites exploding on launch, crashing back to Earth, or heading deep into the Atlantic Ocean. It would be a bit spooky encountering the remains of Mariner 8 in murky waters off the coast of Puerto Rico.

  • However, not being content to just fly past the planet or orbit it and send back images, plans were made to begin landing objects on Mars that could send data back to us. The Soviet Mars 2 achieved orbit back in 1971, but the Lander portion of the mission didn't go quite so well, and it crashed onto the surface of the planet. However, it has the dubious distinction of being the first manmade object to reach the surface of Mars.

  • The US Viking MIssions to Mars were some of the most successful Mars explorations ever launched. Viking I was launched in 1975, and after a 10 month journey to the red planet, it was successfully inserted into orbit. Then on July 20th 1976, the Viking Lander was launched from the ship, and landed on the planet and continued to operate for over six years. It was accidentally deactivated in 1982 when ground control sent a faulty command that caused the Lander to overwrite its own antenna pointing software, and all contact was lost. It still sits, alone and waiting, on the surface of the planet.

  • Viking 2 was launched a few months after Viking I, but its batteries failed early, and it was shut off in 1980. It's harder to think of a more lonely image than the two Viking Landers sitting abandoned on the face of Mars.

  • The Soviet Union tried again to launch Mars missions in the late 1980s, still stinging from the general failure of their Marsnik program from the 1960s, and the Mars program of the 1970s. However, both Phobos 1 and Phobos 2 suffered critical failures. Phobos 2 was lost when its transmitter failed to turn back on (it was shut off when the spacecraft was taking photos), and Phobos 1 was lost when a command sent from Earth left out a single character and caused the ship to go into a spin from which it never recovered.

  • The United States decided to return to Mars in 1992 with the Mars Observer. However, that ship was lost just three days before it was to be inserted into Mars orbit, and no one knows what happened to it. Theories state that there was an explosion in a propellant line, although we'll never know for sure.

  • The Russians tried again in 1996 with Mars 96, a ship based on the Phobos designs, but it failed to exit the Earth's atmosphere, and the ship crashed off the coast of Chile.

  • The US also decided to try again that same year with the Mars Global Surveyor which successfully orbited the planet and returned images for ten years. In 2006 it was determined that the vehicle had gone into "safe mode," and NASA officially ended the mission in January of last year.

  • NASA also had much success with the launch of the Mars Pathfinder, and its Sojourner Rover, which became the first Martian Rover. It was able to transmit 16,500 images in three months, although we lost contact with it in 1997, and NASA officially shut it down in 1998. Interesting fact: the landing zone for the Pathfinder was designated the Carl Sagan Memorial Station, in honor of the man who said beelyuns, a billion times.

  • Japan decided to get into the race for the red planet in 1998 with the launch of Nozomi (Japanese for "Hope"), although it failed to achieve the proper trajectory, used too much fuel, and was damaged by severe solar flares. Although the ship didn't achieve its mission, it remains operational in solar orbit.

  • One of NASA's most massive failures came in 1998 when it launched the Mars Climate Orbiter. This was the famous ship that burned up in the Martian atmosphere, due to the fact that a technician at Lockheed Martin had used Imperial measurements instead of the Metric system. Ouch.

  • NASA launched the Mars Polar Lander a year later, and it suffered a severe failure moments before landing on the planet. Although it supposedly crashed to the surface, attempts to locate wreckage have failed, and it remains lost. Spooky, eh?

  • NASA also tried to launch two probes in the Deep Space 2 mission in 1999 that would penetrate the surface of Mars, but they were never heard from once they slammed into the surface. Nothing like angering the red planet, is there?

  • In 2001 NASA launched the 2001 Mars Odyssey, named after 2001, A Space Odyssey, and it remains in action to this day, with its current mission extended to September of this year.

  • In 2003 NASA launched the Mars Exploration Rovers Opportunity and Spirit within a month of each other, and they both remain in operation to this day. In fact, Spirit was just narrowly saved from being shut off. Last summer, both rovers endured dust storms on the planet that blacked out the sky and nearly forced them to run out of power due to their separation from the sun, but they both lived through it.

  • The European Space Agency also launched the Mars Express in 2003, which was a mission in two parts: the Mars Express Orbiter, which is still in use today, and the Beagle 2. The Beagle 2 was an ambitious lander that failed to make contact after it was supposed to land on the planet, and was declared lost in 2004.

  • NASA launched the Phoenix last August, as part of the Mars Scout Program, and it is due to touch down on Mars in May of this year. It'll use a robotic arm to dig into the polar terrain, and try to find out the mystery of Martian water. Namely: where the hell did it all go?

  • There are many more Mars missions planned for the next two decades, including another NASA rover, this one three times bigger than Spirit or Opportunity, and another try by the Russian Phobos design team, the first since 1996. No one can resist the pull of Mars.

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<![CDATA[The Tomorrow War Looks Good Today]]> One of the best parts of video-game classic Mass Effect was the ability to take your ship to different planets throughout the galaxy, and actually touch down, get out and explore the places. A new game, The Tomorrow War, takes that concept and expands on it exponentially, giving you a virtual sandbox of systems and worlds to explore. Of course, if you have to dole out some Soviet-style ass-kicking in the process, then so be it. At least you'll be tooling around in this cruiser that looks a lot like the U.S.S. Sulaco from Aliens. Check out a full gallery of new images from this game below.

This game is based on a trilogy of novels by Russian author Alexander Zorich, which present an alternate future where the Russians end up dominating outer space. As they struggle to control their extraterrestrial colonies and work with four different alien races, you take command of a ship and help quell uprisings and explore the universe. Complete planetary systems are modeled, and you can take your ships all the way from high orbit down into the atmosphere for your peeping pleasure. Hopefully you've developed some extrasensory abilities along the way as well, because it looks like you'll need them to keep track of everything happening on-screen at once. The Tomorrow War will be out for PC gamers later this year, and with any luck there will be an English translation coming soon after.

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<![CDATA[Cocktails in Space on "Your Trip to Mars," 1952]]> Movies about the red planet may be currently on the wane, but back in 1952, Mars still fascinated the general public. In August of that year, Major Alexander P. de Seversky imagined "Your Trip to Mars" for readers of Pageant magazine. "The date, while still somewhat hypothetical, is certainly well before the year 2000 A.D.," opined Seversky. He envisioned a "cigar-shaped vessel" powered by the "direct thrust" of an atomic-powered engine, traveling at a cruising speed of 1,660,000 miles an hour that would whisk sightseers to Mars in just 41 hours—and getting there was half the fun. Take a luxury cruise to outer space after the jump.

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  • It's all first-class seating! "Boarding the spaceship for Mars, we discover lounges and suites as luxuriously appointed as those on the 1952 Queen Elizabeth."
  • They've got a liquor license! "Within two hours we note that we are traversing space at 150,000 m.p.h., but the fact, unimaginable to the earthbound of 1952, passes unnoticed by the bridge foursome in the corner and the barman unconcernedly mixing Martinis." Artificial gravity kept cards on the table and tipsy passengers from floating free.
  • In the future, teenagers are boring! "An earth radio station furnishes a waltz and the younger passengers dance." Seversky's imagination ran the gamut where space technology was concerned, but he couldn't envision the birth of rock and roll just a few years hence. (Nor could he imagine the cut-rate, no frills air travel of today; his vision of spaceflight is based on the "comfort and luxuries of present-day airliners.")
  • Tickets on sale soon! "Within the next half-century, perhaps within a generation, I firmly believe that the scenes I have just recounted at the Universal Spaceport and on the journey to Mars will be as commonplace as is the present overnight flight from New York to London."
Seversky was no babe in the woods when it came to aeronautics: he was an aviator, inventor, and author of the bestselling Victory Through Airpower (1942). While his prediction of a Universal Spaceport (or, closer to earth, atomic jet propulsion) hasn't come true yet, "Your Trip to Mars" also mentioned a "satellite large enough to provide an astronomic observatory, laboratory facilities and living quarters for a staff" serviced by winged "shuttle rockets," and warned against a competitive space race.
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<![CDATA[Attack of the Cute Alien in Stephen Chow's CJ7]]> Stephen Chow's E.T.-inspired CJ7 opens this weekend, and although it's been critically kicked around like the lowest dog on Earth, we loved the cute little thing. It's not your typical science fiction movie, and it's not even a typical Stephen Chow movie, who is best known for comedies like Kung Fu Hustle and Shaolin Soccer. But this tale of a boy and his cute alien friend was the most fun we've had going to the theater in a long time. Spoilers and clips below.

Watching the trailer, you'd have no idea what to expect from the film. When you see a trailer for an American movie these days, you've seen the funniest lines, the biggest explosions, and you know all the beats in the story to look for. With this one, we went in knowing there's something about a toy and an alien, and a little kid who screams a lot... but only in the trailer.

While the movie is a "Stephen Chow Film" about CJ7, which turns out to be a weird sort of alien/toy hybrid, the real star of the film is Xu Jiao. She plays the part of Dicky Chow, a boy, who receives CJ7 as a piece of flotsam his dad picked up in the junkyard. She has more screen time than either Chow or the completely CGI-ized CJ7, and she's both charming and funny.

In fact, for the first time in one of Chow's films, children are the real stars of the movie, and he gets some stellar performances out of them. Check out the round-headed boy (who is also played by a girl) who wants to be an entrepreneur in the clip above. He ends up becoming Dicky's nemesis (more on that in the clip below), and later you realize you could watch an entire movie about the daily lives of these schoolkids.

Anyhow, the basic plot is that Dicky and his father are extremely poor, and Dicky's father works long hours in a construction job just to be able to send his son to an expensive private school. As a result, they live near squalor in a house that is falling apart, and he can't afford to buy Dicky any of the cool toys that the other kids have at school, like CJ1, a sort of Sony Aibo looking robodog. Dicky feels left out, and his dad goes searching through the junkyard to find a toy for Dicky.

That's where things go wonky. He finds a hunk of bright green phlegm-colored plastic that looks like either a strange basketball, or something that fell off a fisherman's boat. It's a poor toy compared to a robot, that's for sure. However, when Dicky's dad locks him in a closer for misbehaving (something Dicky does frequently), the ball comes to life and puts Dicky in some sort of a holographic projection that shows him a set of instructions in rebus-form. Later, the ball comes to life, and eventually becomes a little half fluffy / half plastic toy dog.

Dicky thinks the dog has magic powers and can help him handle the bullies at school. In fact, some of the best scenes in the movie are the fantasy sequences (like the scene below where CJ7 faces "the most violent dog in the world") that unfold in Dicky's mind. In reality, CJ7 is more like a little Pomeranian toy dog than a robotic alien savior, but he does come imbued with E.T.-esque healing powers that work on both people and machines.

Eventually Dicky has to learn to live without CJ7, although this is a movie aimed at kids and families, so don't expect it to end on a sad note. Much like Shaolin Soccer and Kung Fu Hustle, this film is a bit like Looney Tunes on acid, with extreme over the top action sequences and CGI effects. The scenes with CJ7 and Dicky at school are the best in the film, and highlight how creative this Chow can be. At its worst moments, the movie drags a bit with Chow himself struggling at his job, or the heavy-handed father/son relationship which is tenuous at best.

CJ7 might look cutesy Hello Kitty-ish, but we totally want one on our shelves. The film opens this weekend, and is definitely worth checking out, especially if you like slapstick comedy and a little cuteness in your aliens.

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<![CDATA[Planet-Mining And Giant Parasites In "Dead Space"]]> Dead Space, a new game from Electronic Arts, brings parasitic "we want to kill you, kill you, kill you" aliens back into fashion just in time for next Halloween. In the far future, humans have depleted all of the natural resources on Earth, so private corporations begin sending out enormous ships called "Planetcrackers" that carve off enormous chunks of planets, and then mine them down to their bare essentials. Of course, as often happens in these games, this pisses off an "ancient and malevolent force" who decides to start unleashing hell. In space.

You play through the game as weaponless systems engineer Isaac Clarke aboard the USG Ishimura, and not only to you have to survive the onslaught of demon hordes out in space, but you also have to seal up their doorway so they can't get back out. All in a day's work. It seems like spacefaring folks don't ever have things go that well. Just ask anyone in the Doom universe. However, we sure wouldn't mind having a Planetcracker to fly around.

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<![CDATA[Bejeweled + Science Fiction = Galactrix]]> The addictive fantasy puzzle game Puzzle Quest: Challenge of the Warlords has just made the leap into science fiction. Game-maker Infinite Interctive recently announced Galactrix, which mixes portions of Hexic, Tetris and Bejeweled with outer space battles between all kinds of spaceships. Plus you can challenge other players to puzzle duels, and there will be extremely cool aliens. Find out more and check out the gallery inside.


According to Kotaku: Galactrix has an overarching storyline that ties all the puzzle battling together. In the far future, the entire galaxy is run by four mega corporations. It's not long before one of these corporations starts deadly experiments that go awry and threaten the existence of the universe. The player must puzzle battle these enemies of the universe and save us all.

We need more science fiction action that we can carry around in our pockets, so we say bring it on.

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