I Can't Stop Collecting Stuff in Video Games

Here’s something I wish more game designers understood: If you put an interaction in your game, I am going to interact with it. Anytime a game responds to its players, the rats—or at least this rat—are going to press the lever for more cocaine pellets. Jenova Chen, during a talk about the design of Journey a couple… »9/04/15 6:00pm9/04/15 6:00pm

Metal Gear Solid V: The Phantom Pain: The Kotaku Review

There’s a cutscene, late in Metal Gear Solid V, that’s ostensibly serious but contains a musical interlude so awkward it sent me into giggle fits. A dozen missions later, there’s a harrowing sequence that ranks among the best video game scenes I’ve ever played. If you don’t know how to reconcile those two things,… »9/04/15 11:48am9/04/15 11:48am

Mad Max: The Kotaku Review

A little more than 10 years ago, not long after I quit my job to become a freelance writer, a colleague warned me that sometimes the work could be grueling and unrewarding. “I want to talk to you when you’re writing a story only for money,” he said. It took a decade, but I finally found that assignment: reviewing Mad… »9/01/15 2:29pm9/01/15 2:29pm

Three Things That Make Fallout 3 Special


“I don’t want to set the world on fire,” the Ink Spots croon, but the truth is, I’ve just arrived outside Galaxy News Radio headquarters with every intention of detonating a nuclear warhead. When the Super Mutant Behemoth charges through the wreckage, bellowing, I’m ready. I take aim, then pull the trigger, letting… »7/31/15 6:24pm7/31/15 6:24pm

30 More Hours With Fallout 3, Which Is Still Damn Good

Seeing the reveal of Fallout 4 at E3, I found myself compelled to return to Bethesda’s first entry in the series, Fallout 3. There’s just something about it, a special kind of magic that few games have. Initially, I didn’t plan to spend much time with Fallout 3, but it sucked me in. Within two weeks, I’ve put more… »7/27/15 1:31pm7/27/15 1:31pm

17 Years Later, StarCraft's Story Is Finally Coming To An End

It’s been 17 years since the original launch of StarCraft, the seminal real-time strategy game that both revolutionized competitive gaming and went on to spawn some of the world’s most popular games, like Dota and League of Legends. In the next few months, or maybe years—this is Blizzard, after all—that long journey… »6/29/15 5:08pm6/29/15 5:08pm

Batman: Arkham Knight: The Kotaku Review

If you are so into the Arkham games that you are going to be wounded by learning anything at all about Batman: Arkham Knight—what characters may or may not be in it, for example—please don’t read this review. Go play the game! You will like it, mostly. The spoilers in this review are minor, in my view, but they are… »6/22/15 1:18pm6/22/15 1:18pm