I have long been a fan of the PlayStation Vita. So this quote from one of Sony’s head honchos about portable gaming seriously bums me out. »
Here’s something I wish more game designers understood: If you put an interaction in your game, I am going to interact with it. Anytime a game responds to its players, the rats—or at least this rat—are going to press the lever for more cocaine pellets. Jenova Chen, during a talk about the design of Journey a couple… »
A little more than 10 years ago, not long after I quit my job to become a freelance writer, a colleague warned me that sometimes the work could be grueling and unrewarding. “I want to talk to you when you’re writing a story only for money,” he said. It took a decade, but I finally found that assignment: reviewing Mad… »
Point Lookout is one of those add-ons that sticks with you. In a world where downloadable content is often forgettable, Bethesda crafted an interesting new addition to Fallout 3 and populated it with some of the best quests they’ve ever produced. »
Fallout 3 doesn’t follow the same basic formula for open-world sandbox games that has produced some truly great games, from Grand Theft Auto V to The Witcher 3. But what if Bethesda wasn’t making an open-world sandbox RPG at all? »
Star Wars Battlefront will feature a new Fighter Squadron mode that will have Rebel starfighters duke it out with Imperial ships. »
“I don’t want to set the world on fire,” the Ink Spots croon, but the truth is, I’ve just arrived outside Galaxy News Radio headquarters with every intention of detonating a nuclear warhead. When the Super Mutant Behemoth charges through the wreckage, bellowing, I’m ready. I take aim, then pull the trigger, letting… »
I am late. The mysteries have been solved. The loot cave has come and gone. I’m the guy just now turning in his first encrypted engram—green, of course. I’m either playing Destiny the best way or the worst way. »
Seeing the reveal of Fallout 4 at E3, I found myself compelled to return to Bethesda’s first entry in the series, Fallout 3. There’s just something about it, a special kind of magic that few games have. Initially, I didn’t plan to spend much time with Fallout 3, but it sucked me in. Within two weeks, I’ve put more… »
Midway through God of War III, the buff and surly protagonist Kratos is scaling along the outside face of a building when he happens upon a man. He’s perched precariously next to a window, crying out for help. Saying nothing more than a grunt, Kratos bashes his head against the wall and pitches him off the ledge. »
You might celebrate a video game for its gameplay, graphics, or its story, but let’s briefly celebrate the excellent little things Batman: Arkham Knight does to respect the time of its players. Oh, if only more modern games did these things.
At the summer Consumer Electronics Show in 1991, Sony announced that it was jumping into the video game hardware market for the first time, partnering with Nintendo to release something called a “PlayStation.” The device never made it to market—for reasons I’ll explain shortly—but someone on reddit may have come… »
Last Friday, the people who are making No Man’s Sky told me they’d been late to a meeting with Steven Spielberg. The legendary director waited, though, because he—like millions of other people across the world—was fiending to play No Man’s Sky. No pressure, right? »
Yes, you read that right. A unicorn. Not one that’s alive, mind. A stuffed unicorn! But still: a unicorn. NSFW warning.
Everyone has that one game they still remember playing for the first time. For me, it was Deus Ex: Human Revolution. Looking back, it seems weird—other games occupy my personal best-of list, but something about Human Revolution struck a distinct chord with me. It is a game I love. With the recent announcement of a new »
Nintendo gamers of a certain age knew the trick: type “Justin Bailey” into the password screen of Nintendo Entertainment System classic Metroid and the game’s hero would change outfits. Fast forward—oh my god, I’m old—twenty-nine years later.
More than 46 hours later, the credits are rolling on Bloodborne. I’m breathing a sigh of relief. The hunt may be over, but I won’t soon forget the city of Yharnam. »
This week, Sony released the first three episodes of Powers, the live-action adaptation of Brian Michael Bendis and Michael Avon Oeming's comic about police officers who deal with superpowered crime. And while it's slow getting going, Powers takes some intriguing looks at a world where superheroes brush up against… »