<![CDATA[io9: ps3]]> http://tags.lifehacker.com/assets/base/img/thumbs140x140/io9.com.png <![CDATA[io9: ps3]]> http://io9.com/tag/ps3 http://io9.com/tag/ps3 <![CDATA[New Watchmen Video Game Groundbreaking, Unnecessary]]> Okay, Warner Bros, I'm willing to grant you that Zach Snyder's heart is in the right place with his movie adaptation of Alan Moore and Dave Gibbons' Watchmen. After all, he's gone on record multiple times about his respect for the original comic, and his desire to stay true to the spirit of that series. But the newly-announced video game tie-in to the movie that calls itself an "action brawler" and introduces new characters to the storyline? That's really going too far.

Don't get me wrong; I've got nothing against the idea of a movie, video game or whatever adaptation/spin-off expanding on the original if it's done well, but the idea of taking the characters of Rorschach and Nite Owl and turning them into generic crimefighters by setting portions of the game during the duo's less turbulent, earlier vigilante days - and then having them have to deal with all-new creations sort of begs the question of why bother in the first place? What makes Watchmen work isn't the stereotypical superheroics or beating up badguys, but everything behind those stereotypes: the humanity, the effects, the reality. Obviously, those elements don't make a thrilling video game, but why does Watchmen need a video game in the first place? After all, it's not as if fans will leave the theater or put down the book and think "Awesome! Now I wanna be Rorschach!"

There is, at least, one interesting and non-depressing thing about the new game; Warner Bros. is planning on ignoring the traditional game format, and plans to release the game episodically, with "at least two" episodes being made available for download for PS3, Xbox360 and PC formats around the release of the movie in theaters and then the DVD release. It's a move that - if successful - could change the way that games are released in future; if only it could've been used on a game with more reason to exist.

Watchmen game winds up at Warner Bros. [Gamespot]

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<![CDATA[The Alien Warships That Took San Francisco]]> These paintings from the PS3 game Resistance: Fall of Man 2 make mayhem and alien invasions look downright gorgeous. We aren't sure if that's meant to be the Golden Gate Bridge in the image above, since the structure of the supports looks somewhat different, but if it is... San Francisco looks like it might take a pounding in this sequel. We've got a whole gallery of this beautiful art below.

In the original game you're play Sgt. Nathan Hale who has been tasked with keeping an alien invasion out of Britain, but the sequel shifts things to the United States. Maybe he did such a good job that the aliens decided to say "screw it" and cross the pond — somehow they managed to cross the Pacific pond, though. We wonder if they'll be trashing any historical or religious landmarks like they did with the Manchester Cathedral in the first game, which actually became the center of controversy. Maybe the aliens could invade George W. Bush's ranch in Crawford, Texas? We're just saying.

Resistance 2 will be out sometime in the next couple of years, but in the meantime you can ogle the gorgeous artwork. Until someone releases Concept Art: The Game, it's about all you can do.

Resistance 2: Get your concept art here [Computer And Video Games]

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