• more about #electronicarts
    Wookie1972: Actually, Disney owning Hasbro would be much more disturbing to geeks, considering that Hasbro owns WIzards of the Coast... more »
    Wookie1972: Maybe not an elephant in the room, but there is at least a cash cow in the room: Archie. *That* would be a better fit for the Miley Cyrus crowd, and w... more »
    Wookie1972: Disney should get down on their knees every night and thank Lucasfilm for Pixar. more »
    Rickotron: It's Disney. They will bring in Scrooge McDuck with bags of gold, throw it at Time-Warner, and DC will be part of the Mouse House. more »
    disatess: all empires rise all empires fall . LET IT FALL !!! more »
    Andy Neil: Disney has always gotten their ideas from somewhere else: Grimm Brothers, P.L. Travers, A.A. Milne, Hans Christian Andersen. Now Marvel. They were ... more »
    lightninglouie: Seeing as how Lucas himself is personally worth several billion dollars, and that Star Wars is still a license to print money, I seriously doubt he'd ... more »
    lightninglouie: So far no one's mentioned the most significant upshot of the Marvel/Disney deal, which is that Howard the Duck doesn't have to wear pants anymore. more »
    Rickotron: They will go after DC next. That way we can get the Jonas Bros. and Miley Cyrus as the Teen Titans. UGH... However, if Disney does a reboot, or even... more »
    starjade: Disney hasn't had anything good since Emperor's New Groove....just sayin'.... more »
    GreyHammer: this ignores the fact that disney isnt just buying up everyone. they bought marvel because it was a demographic they previously didn't have before. th... more »
  • #idolspeculation

    Disney/Marvel: Who's Next?

    If Disney's purchase of Marvel earlier this week highlights the company's desire to expand through buyouts instead of new ideas, should we be wondering who could be next on their shopping list? More »
  • #culturalcensorship

    Dead Space's Worldwide Launch Strategically Dismembered by Germany, Japan, China

    Those of us looking forward to EA's survival horror game Dead Space were given a shot of good news on Thursday...as long as we weren't in Germany, Japan, or China. The release date for the game in North America has been moved up to October 14th in North America (and October 20th for the PC release) and October 24th in Europe. We've got the original announcement, plus some analysis. More »
  • #review

    Dead Space: Does It Walk The Space Walk, Or Just Talk The Space Talk?

    We've skewered you with the Dead Space trailer cut by James Han, peppered you with details about the Community Event at Electronic Arts Redwood Shores, and slow-basted you in details about the game's forward-thinking dynamic lighting mesh. But apart from the briefest of mentions, we've held off on serving up our impressions of Dead Space as a video game...until now. Under the jump, our impressions of the gameplay of Dead Space (including what EA doesn't want you to know), how the game measures up against the knowledge and aspirations of its wicked-smart design team, and why it can be so hard to make the case for video games as art. More »
  • #deadspace

    How Dead Space Blinded Us With Science, Hit Us With Technology

    The developers of upcoming sci-fi survival horror game Dead Space are more than happy to show you the schematics they've worked up for protagonist Isaac Clarke's ore cutter, or how a handheld graviton accelerator might work in the far future, but it was the practicalities of the game's dynamic lighting system that blinded us with science. Under the jump, concepts that boggled the minds of people (me, mainly) used to getting their science served up with generous portions of fiction, such as the mysteries of ambient occlusion and how many milliseconds of the GPU Dead Space can allocate to bringing the awesome. More »
  • #deadspace

    What If You Ripped a Planet Apart and Something Was Inside?

    Electronic Arts has a new game coming out for Halloween called Dead Space whose backstory sounds as good as any scifi book. On an Earth with scant natural resources, mining companies go to remote planets, and rip them apart for any and all natural resources. The problem is that one mission has discovered that something isn't too happy about its planet being ripped apart. We've got exclusive video, below, of some of Dead Space's developers talking about creating the backstory for the game. More »