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more about #specialeffects gorehound: more bad movies to watch smokin weed more » tamoko: Poor Rutger Hauer... This was not one of his crowning acheivements. more » SJ_Edwards: I saw Omega Doom [en.wikipedia.org] in 1996 when it came out. I've seen it again since. It's not good. It's got Shannon Whirry in it. It's got Ann... more » GreyHammer: i didnt see this movie, but i bet they out ran earthquakes on foot because thats possible. day after tomorrow taught me you can out run cold, so thank... more » Chip Overclock: I remember Gates McFadden describing this once as "space acting". Sounds like with the "shaky floor" (TM) there's maybe less acting involved. #2012 more » CoffinDodger (If the typos crap. Blame my keyboard): Its going to be cheese. Its going to have the worst script in history. Its going to have some seriously bad acting. It may even have an animal avoid a... more » Nigerian Business Executive: Honestly, had he ever really had a career other than being "Hey. It's that guy from that film. You know, what's his name"? #2012 more » Klebert L. Hall: "Reverse disaster porn?" Nah, just whiny melodrama. -Kle. #rolandemmerich more » Jack of all Tirades R.O.A.C.H.: I'm sure they will use the recreation as another jab at how bad America was for dropping an atomic bomb on peace-loving Japan, who didn't start the wa... more » Chip Overclock: I'm guessing that the building with the green dome in the distance is the copper-domed industrial exhibition building which was at ground zero and (am... more » MonkeyT: No porn about it. Historic reconstructions like these have been around as long as computers were capable of creating them, however many ambitious sch... more » GreyHammer: "so me an cameron were watching fern gully one time and then dances with wolves came on. this inspired us." more honest i think. #avatar more » CoffinDodger (If the typos crap. Blame my keyboard): I always knew Cameron had vision. Pandoras scope looks epic in the trailer. He' always has lots of imput into his films prior to filming. I know Giger... more » avoidz: That's so short it may as well be a GIF animation. more » twophrasebark: They should remake Battlestar Galactica. more » Snake56: Is it me or that little scene looks better than every CGI Enterprise scenes from TOS remastered? more » John Hazard: Don't listen to these bellyachers. I wish the clip was longer, but I'm glad you posted it. I like the reboot Galactica, but I love the original, it's... more » CmdrHunt (aka Clarence Colton): Oh, so it's a digitally remastered version - they should've done that for the 30th anniversary of BSG. Or pulled a Lucas, and added new digitally rem... more » AEchinoderm: Oooh. Someone 'reimagined' the font. more » twophrasebark: If you watch it ten times it seems longer. more » -
#foundfootage
How To Reattach A Severed Robot Head
Rutger Hauer finds a severed robot head on the ground, and helps it get a new body, in this hilariously unconvincing sequence from Omega Doom. Too bad Robot Blade was using that head as a soccer ball... and he's pissed. -
#2012
California Falls From Start To Finish
The end of the (known) world doesn't come easily, even when Roland Emmerich is involved. 2012 required 1300 effects shots, and Popular Mechanics followed the fifteen-shot process in making just minutes of disaster happen smoothly. More » -
#specialeffects
American And Japanese Special Effects Masters Join Forces To Recreate The City Of Hiroshima
Five decades after American science destroyed Hiroshima, U.S. special-effects artists joining Japanese experts, to craft a CG reconstruction of the entire city for a documentary... including some of the wizards behind The Day After Tomorrow. Reverse disaster porn? [Mainichi Daily] -
#avatar
Avatar Designer Explains All... Well, Some
With a couple of months still to go before James Cameron's much-anticipated Avatar is released, the movie's production designer has been spilling the beans about what it was like to work on the project. More » -
#battlestargalactica
Retro Shot from Battlestar Galactica, Recreated By FX Artists
If you've been yearning to see what old-school Battlestar Galatica would look like recreated with new-school CGI, then you're about to have a fangasm. FX artist Darth Mojo, who worked on the new BSG series, whipped up this little movie. More » -
#retrofuturism
Century-Old Science Fiction Film Flies Us to a Handpainted Moon
If you are looking for an antidote to the pyrotechnics and computer generated effects of summer blockbusters, look no further than Segundo de Chomón's century-old films, which depict space travel using painstakingly handcrafted optical trickery. More » -
#specialeffects
Leonard Nimoy Takes You Back In Time To Visual Effects Before CG
Spock gives you the rundown on using models and moxie to create blockbuster science fiction sequences, in this 1985 video. It's a rare look at the era between Star Wars and the rise of CG. [Props via Mary Robinette Kowal] -
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#specialeffects
A Peek Into the Future of Special Effects with "Ninja Assassin"
John Gaeta, who is responsible for creating "bullet time" for the Matrix Trilogy, is working on a new eye-burning project that will revolutionize special effects again. BoingBoing's Xeni Jardin interviewed him about Ninja Assassin. More » -
#specialeffectsaclypse
Why 3-D Movies Will Always Hurt Your Eyes
Did the 3-D version of Monsters Versus Aliens make you want to barf, even though you liked the movie? Now Slate's Daniel Engber explains why - and says the problem may never be solved. More » -
#stealthispitch
What Should the Wachowskis Do Next?
The Matrix was one of the best movies of the last decade, but its director/producer team, the Wachowskis, headed downhill with the sequels, and bombed with Speed Racer. Here's what they need to do next. More » -
#aliendesigners
Creature Creator Dan Rebert Talks to io9 About Alien Influences and True Blood
We’ve made no secret of our admiration for special effects artists. This week, we got to talk with Dan Rebert, the Effects Producer for MastersFX, the house that created the aliens of Stargate Atlantis and Slither. Rebert told us all about his cultural influences, talked Stargate, and gave us the inside scoop on the fang physiology behind his current project, HBO series True Blood. More » -
#stanwinston
Career in Creatures: A Stan Winston Art Retrospective
With the sad news earlier this week that special effects master Stan Winston had died, Hollywood lost one of its master creature-makers. Though Winston's studio did do some digital effects, Winston may have been one of the last great artists of the animatronic. With the help of a huge group of artists, sculptors, mechanical engineers, and even (at one point) the Sociable Robotics Lab at MIT, Winston built everything from a life-sized dinosaur for Jurassic Park to the uncannily realistic teddy bear bot for the movie A.I. Artificial Intelligence. He also had a hand in some productions you might not have guessed, like 1970s Wizard of Oz remake The Wiz with Diana Ross and Michael Jackson (holy crap I loved that movie when I was a kid). At the time of his death, he was working on James Cameron's upcoming Avatar, and Martin Scorcese's Shutter Island — but despite his association with primo directors, his amazing creations have appeared in more than one cheesy-but-awesome movie, too. Below, we take you on a photographic tour of Winson's career in creatures. More » -
#conceptart
The Cargo Boat that Inspired the Look of Battlestar's Spaceships
This industrial sea-going ship provided inspiration for special effects designers working on the spaceships in Battlestar Galactica. Designer Mojo describes how in a recent blog post about how he makes Battlestar's ships look realistic by imitating the "self-lighting" look of this ship, which is illuminated only by its own onboard lights. Want to see the spaceship that was directly inspired by this image? More » -
#specialeffects
Light-in-Fog Computer Simulation Is Ultra Realistic and Cheap
Now your computer can simulate the movement of light through fog in a way that will easily fool the untrained eye. Using new "photon mapping" algorithms that map how light would bounce off water particles in the air (i.e. fog), UC San Diego computer scientists can now whip up a quick, realistic fog world for a videogame or movie without a lot of expensive computer power. Compare the photon mapped image above, with what the same amount of computing power would have produced without the algorithm, below. More »





