<![CDATA[io9: rom]]> http://tags.lifehacker.com/assets/base/img/thumbs140x140/io9.com.png <![CDATA[io9: rom]]> http://io9.com/tag/rom http://io9.com/tag/rom <![CDATA[10 More Toys For Hollywood To Co-Opt]]> With Transformers and GI Joe amongst the most successful movies of the summer, it's no surprise that studios are looking for the next big toy thing. But Battleship isn't going to cut it... Not while these playthings are available.

Sectaurs
The Set-Up: A toyline that only lasted one year - perhaps because the world was as grossed-out by the idea of half-insect half-humans as I was when I was ten years old (Nonetheless, props to whoever decided that the character's giant-insect pets/horse-like-equivalents would be gloves, so you could make their legs move) - Sectaurs followed a He-Man-esque model of quasi-mystical good guys ("The Shining Realm of Prosperon," led by the heroic Prince Dargon) versus equally-quasi-mystical bad guys ("The Dark Domain of Synax," led by General Spidrax) on a planet called Symbion.
Was There A Franchise? Comics books, cartoons and kids storybooks.
The Movie: Embrace the alien, and CGI everything to make it look weird and wonderful. Play up the mythical aspects and turn it into a kids franchise with teeth.

Centurions
The Set-Up: In the "near future," three (later five, but no-one remembers the last two) men fight terrorists (led by the aptly-named Doc Terror) by wearing weirdly weaponized robotic suits that give them something approaching superpowers. Despite being the product of the mid-80s, their tagline of "PowerXtreme!" was curiously a decade ahead of its time.
Was There A Franchise? Cartoons and comic books.
The Movie: It's GI Joe with added technology. Seriously, how can this fail? Just remember to rename the bad guy.

Adventures of The Galaxy Rangers
The Set-Up: The Old West becomes the New West as mankind moves off-planet and colonizes the universe, reverting to cowboy style in the process. The concept behind Galaxy Rangers offered a chance to mix-and-match moments of American history as the Rangers themselves - essentially cyborg versions of Western lawmen, riding robotic horses - fight against a "vast and crumbling Empire" ruled by The Queen of the Crown. Oh, and they're against slavery, as well.
Was There A Franchise? Just a cartoon.
The Movie: Pull back on the sleekness of the technology, and give us a steampunk revisionary version that's more Firefly than Wild Wild West.

MASK
The Set-Up: Pretty much "What if Transformers weren't robots but could still transform," MASK - which stood for Mobile Armored Strike Kommand, proving that even the US Government aren't above bad spelling when a good acronym's at stake - was a GI Joe-esque anti-terrorist squad who used vehicles that had alternate combat modes against VENOM (Vicious Evil Network Of Mayhem). Both sides also had helmets that gave them special powers, which may have been a concept too far, really.
Was There A Franchise? Cartoons, comic books, and video games.
The Movie: Oddly enough, MASK was brought into the GI Joe franchise last year in the toys, so maybe this perfect mix of Joe and Transformers is already taken care of, in terms of Hollywood.

Power Lords
The Set-Up: Another failed toyline that ripped off Masters of The Universe, Power Lords saw Adam Power use the Cosmic Power Jewel to become Lord Power, fighting evil dictator Arkus. Much more amusing were the henchmen, who had names like Bakatak, Disguyzor and Drrench, demonstrating how desperate toymakers could get when deadlines loomed.
Was There A Franchise? Comic books and video games.
The Movie: Actually, maybe they should just make the Masters of The Universe movie instead, as this is so clearly stolen from those toys.

Spiral Zone
The Set-Up: Ignore characters with names like Dirk Courage and Benjamin Davis Franklin, and concentrate on the admittedly-awesome concept: A mad scientist hijacks a space shuttle to turn half the planet into an altered state called the Spiral Zone, where everyone within becomes a mind-controlled zombie. Five soldiers with specially-constructed suits to combat the Zone's effects are sent inside to destroy the Zone Generators and save the world.
Was There A Franchise? Cartoons and comic books.
The Movie: Drop everything other than the basic idea, and make it into a dark action movie with Christian Bale working off his Terminator karma. This is one child dystopia that deserves to be brought back meaner and more hardcore than before.

Zoids
The Set-Up: Robotic dinosaurs and ancient creatures trapped in permanently-ongoing wars on alien planets, although if you read the British tie-in comic, you'd know there was much more - and much, much ripped off of popular movies of a few years previously - going on.
Was There A Franchise? Internationally, comic books and cartoons, but not in the US.
The Movie: Is it too much to ask for Jurassic Park: The Robots? Other than simply adapting the UK comic story (Spaceship full of humans crashlands on Zoid planet, characters act out Alien and Terminator cliches), I can't think of any other way to do it.

Crystar
The Set-Up: Another fantasy toyline, but one that wasn't, surprisingly, ripped off from He-Man, Crystar started life as a pitch from Marvel Comics to various toy companies before Remco bit the crystal bullet and manufactured Crystar and his crystaline brothers and Moltar and his fire-themed minions. Despite offering dragons, castles and personifications of a metaphysical battle between order and chaos, the line only lasted one year.
Was There A Franchise? Only comics.
The Movie: Tone down the Chaos/Order subtext, ramp up the "warring brothers" aspect and go all-out on the fantasy - Give us a full-on Lord Of The Rings set on another planet, with the kind of scope and scale that only Peter Jackson or James Cameron could think of.

Rom The Space-Knight

The Set-Up: Sure, the toy - manufactured by Parker Brothers, and originally called COBOL - may have flopped spectacularly in the US, but the cyborg space warrior lived on for years afterwards in his Marvel Comics series, and even longer in our hearts.
Was There A Franchise? Only comics.
The Movie: Redesign Rom to be slightly less... boxy, and pull in The Invaders paranoia from the comic book, and you've got something with an obvious enough hero to play well in multiplexes but with the potential for something much more subtle and sneaky for those who want to look at it that way.

Micronauts
The Set-Up: If ever there was a toyline that deserved a movie, it's this space opera line adapted from various Japanese figures, especially considering that it's the line that indirectly gave birth to Transformers and the 1980s revival of GI Joe that made that franchise what it is today.
Was There A Franchise? Only comics.
The Movie: With "Time Travelers", Mega Cities, Space Gliders and villains who look like Darth Vader, there's surely only one option: Try to create the next Star Wars, complete with new cultures, new danger and derring-do, and an empire that could support Baron Karzas and Acroyears... whatever an Acroyear turns out to be.

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<![CDATA[It's 2202, and This Space Marine is All Outta Bubblegum]]> Earth has been destroyed, the remnants of humanity are fleeing through space on a massive worldship, and one heavily-armed space marine has to mow down hordes of vicious alien scum to save them. Will he sacrifice his own humanity and gain powerful cybernetic implants to aid his quest? You'll have to wait for this fall to find out, when Sega and Gas Powered Games release Space Siege, an action RPG and spiritual sibling to their popular Dungeon Siege games. We've got all the glorious, two-fisted, alien slaughtering action in the new trailer.


The dastardly alien Kerak obliterated Earth and are hunting down all humans. Seth Walker, Allied Security Force, is the man to beat them. The game's designer promises ethical choices similar to BioShock - early access to cybernetic implants boosts your power, but the best late-game payoff comes to "pure" humans. Is that a nod to Rom the Spaceknight or Norrin Radd I detect? This looks to be a PC-only title, but a console version might be in the pipeline. Image by: Gas Powered Games.

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<![CDATA[World's Crummiest Cyborg Action Figure]]> There's nothing like the delight on a child's face when they unwrap a present and behold the wonder of an extremely cool toy. Unfortunately, Rom the Spaceknight wasn't one of them. He looked like a bulimic Cylon who couldn't bend his arms or legs, and came with three clunky accessories to help him in his quest for lameness. And that's just the beginning of the the retarditude. Wait 'til you hear the backstory on this 1979 stinker.
  • Rom was bought by board game company Parker Brothers from creator Bing McCoy. They wanted to try their hand in the booming action figure business since Star Wars figures were helping Kenner rake it in, and electronic toys were becoming all the rage. Why not combine the two?
  • McCoy originally created Rom as a meditating Egyptian mystic, because he was studying meditation at the time. Thankfully that action figure didn't make it to store shelves. Although it could be argued that Rom's expressionless robot face and non-moving limbs are perfect models for meditation.
  • Rom was pitched as a "cyborg," with no backstory, but he eventually got a micro-history, courtesy of the Parker Brother marketing department. Rom was a "Spaceknight" sent to the Earth to destroy "Dire Wraiths" who could assume any form.
  • Rom came with an Energy Analyzer that could see if something was a Dire Wraith, a Translator that could allow him to talk to any "intelligent being" and a Neutralizer that could blast things into smithereens. Talk about clunky. "Hi, hold still while I use my clunky analyzer on you and then please don't move if I draw my neutralizer. Thanks!"
  • Rom could "breathe" through his Respirator, which produced a raspy sound when you hit one of the buttons on his backpack. It allowed him to sound like he had asthma on multiple alien worlds.
  • Rom's "rocket pods" allowed him to fly around via your hand. If you pushed another button on his back, these would light up red, just like his eyes, the respirator, the analyzer, the neutralizer, and the translator. They sure loved sticking red l.e.d.s on this guy.
  • Marvel Comics later produced a Rom series of books that lasted 75 issues, far longer than the 1979 holiday period where Rom was introduced as a toy.
  • McCoy approached Stan Lee in an effort to get Marvel to sue Robocop as being a Rom knockoff, but Lee decided it wasn't worth the money or effort. Probably because Robocop was much cooler.
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