<![CDATA[io9: terry bisson]]> http://tags.lifehacker.com/assets/base/img/thumbs140x140/io9.com.png <![CDATA[io9: terry bisson]]> http://io9.com/tag/terrybisson http://io9.com/tag/terrybisson <![CDATA[Independent Publishers Who Are Reinventing The Future]]> Genre publishing has taken some hard hits in recent years — but a slew of independent publishers is still out there, charting the unknown regions of book publishing and keeping your reading lists weird. Here are our favorite indy presses.

Tachyon Books

This publisher, specializing in short fiction, has been around for close to 15 years. But it's expanded tremendously in recent years, growing to put out ten books per year. Authors in the Tachyon stable now include the late Thomas Disch, Cory Doctorow, Peter S. Beagle, Terry Bisson and Charles de Lint among many others. Known for single-author short story collections, Tachyon has started making more of a mark recently with anthologies like Steampunk, The Secret History Of Science Fiction, Feeling Very Strange: The Slipstream Anthology and The New Weird. A lot of the most challenging and thrilling short fiction today is appearing in Tachyon's titles, one way or another. You can read our interview with Tachyon's Jacob Weisman here.

Night Shade Books

Another San Francisco press, Night Shade has been around for a dozen years. The company originally published only about four books a year, but now puts out 30-35 titles every year. And now Night Shade is putting out books from the likes of Iain M. Banks, Jay Lake, Neal Asher, Kage Baker, Paolo Bacigalupi, Walter Jon Williams and Greg Egan. And just like Tachyon, Night Shade has made huge inroads into the anthology market, with anthologies like The Living Dead, By Blood We Live and Wastelands. They've also put out Jonathan Strahan's "best of the year" anthologies and the Eclipse series, which we've been following with much excitement. Not to mention Ellen Datlow's Best Horror Of The Year anthologies. They've recently joined forces with the award-winning small press magazine Electric Velocipede. You can read our interview with Night Shade's Jeremy Lassen here.

ChiZine publishing

ChiZine started out as a webzine called Chiaroscuro, publishing horror, dark fiction and weird-ass shit, a decade ago. They started putting out books in spring 2008, and already they're up to 12 titles a year. And judging from recent offerings, they seem to be upholding their proud tradition of freakgnosis and terror. Recent books include Katya From The Punk Band by Simon Logan, A Book Of Tongues by Gemma Files, Chimerascope by Douglas Smith and The World More Full Of Weeping by Robert J. Wiersema.

Edge Science Fiction & Fantasy Publishing (and Tesseract Books)

This indy has been around since 2000, and now includes Tesseract Books. They seem to put out a lot of horror, including the Tesseracts anthology series, but also a fair amount of regular science fiction and fantasy. One of their recent releases is the intriguingly titled Time Machines Repaired While U Wait by K.A. Benford. That seems to be a kid-friendly title, and some of their books, like A Petrified World, are labeled as aimed at children ages eight and up.

Subterranean Press

Specializing in the horror, suspense and dark mystery genres, this publisher puts out tons of books by Poppy Z. Brite, Caitlin R. Kiernan, Ray Bradbury and Kage Baker. Fans of Alastair Reynolds will need to track down their recent flipbook of two novellas: Thousandth Night (set in the same world as House Of Suns) and Minla's Flowers. Coming soon: The Best Of Peter S. Beagle, which looks amazing. They have a close relationship with Joe Lansdale, allowing them to put out limited editions of many of his books. Their limited editions, generally, are fantastic and often have great illustrations, recently including Dan Simmons' The Terror and John Scalzi's The Last Colony.

Golden Gryphon

Founded in 1997, this small press survived the death of its founder, Jim Turner, in 1999, and is still putting out books — including The Empire Of Ice Cream and The Fantasy Writer's Assistant by the great Jeffrey Ford. They also put out Nancy Kress' Nano Comes To Clifford Falls And Other Stories and George Alec Effinger's Budayeen Nights, plus books by Mike Resnick and George Zebrowski. Their website looks a bit like it was last redesigned in 1997, but their books are fantastic.

Damnation Books

I had not heard of this publisher until I started working on this feature, and now I'm utterly fascinated. Maybe it's the weird, off-beat nature of their books — like The One-Percenters, in which a society of serial killers goes around murdering those with weak genes, who are only being kept alive because of money and medicine. Or The Zombie Cookbook, a book of "stories, poems
and recipes" about cooking with zombies, or cooking zombies. (Eww?) Mostly, though, it's the way all of their books are rated (on a scale of one to five) for sex and violence, as well as reader response in some cases. Only one book has scored a "5" for both sex and violence: The Body Cartel by Alan Spencer. Other Damnation authors? Time to raise your game.

P.S. Publishing

This British small press has put out tons of award-winning titles, especially in horror and fantasy but also in science fiction. New books are coming up by both Stephen King and his son Joe Hill. They've championed the underrated horror author Ramsey Campbell, and published great authors like Gwyneth Jones, Stephen Baxter, and Graham Joyce. They also put out Postscripts, a quarterly anthology/magazine series edited by founder Peter Crowther and Nick Gevers.

Eraserhead Press

This indy press, started by Carlton Mellick III, keeps chugging along under the steady leadership of Rose O'Keefe and her gang. And they're keeping it weird: We saw a table of Eraserhead titles at World Fantasy Con, and were blown away by the sheer Dada-ness of it all. There's Mellick's The Faggiest Vampire, which is what it sounds like. There's Shatnerquake, in which the real-life William Shatner attends a convention and has to fight all the fictional characters he's ever played. (The cover blurb goes: "William Shatner? William Shatner. William Shatner!") But perhaps the best title actually is, Rampaging Fuckers of Everything on the Crazy Shitting Planet of the Vomit Atmosphere. How do you get any better than that? Like so many of the small presses on this list, they also put out a magazine, The Magazine Of Bizarro Fiction.

Apex Publications:

Like most of the small presses on this list, Apex also puts out a magazine — but the magazine, Apex Magazine, seems to be the biggest part of their publishing empire. They do also put out a number of horror/dark fantasy books, though, including B.J. Burrow's The Changed, which tells of a zombie outbreak from the zombie point of view. (The intriguing blurb goes, "It's not the end of the world. It's just zombies.")

Prime Books

This small press has been around since at least 2001, when they put out Catherynne M. Valente's The Labyrinth. Since then, they've put out books by KJ Bishop, Theodora Goss, Sarah Monette, Holly Phillips, Ekaterina Sedia, Jeff VanderMeer, and many more. And their books have made top ten lists from Amazon, Booklist and Publishers Weekly. Publisher Sean Wallace purchased the Prime Books imprint from Wildside Press, and relaunched it as a Recently, they've put out some great anthologies, like Federations and a forthcoming wizard-themed book (both edited by John Joseph Adams.) And they're putting out a new edition of Rudy Rucker's Ware tetralogy, with an introduction by William Gibson. A lot of the most interesting new books we've seen lately have come out from Prime. They also do their own annual Best Science Fiction & Fantasy anthology, edited by Rich Horton (full disclosure: I have a story in the new volume of this.) And they publish Fantasy magazine, which is now a webzine.

Circlet Press

Cecilia Tan started out putting out chapbooks of erotic science fiction in the early 1990s, with Telepaths Don't Need Safewords, which I still think is the best title ever. This grew into an empire of science-fictional smut, including the gay erotic SF anthology series Wired Hard and many other futuristic collections like Fetish Fantastic and Best Fantastic Erotica. These days, a lot of their titles are available at low cost as PDFs and e-reader volumes. If you've ever wanted to know how aliens and demigods practice safe and consensual BDSM, then these are the books for you.

Small Beer Press

Gavin J. Grant and Kelly Link have been putting out quirky, wonderful and bizarre books, alongside their zine Lady Churchill's Rosebud Wristlet, for a decade now. I remember when the only places I used to see them were in the used bookstore on Newberry Street in Boston. Now Small Beer titles are among the most highly respected, and anticipated, out there. And they are constantly doing great good works: Like when Laurie J. Marks' elemental logic trilogy got canceled by its original publisher before the final volume came out, fans clamored to be able to read the conclusion — and Small Beer stepped in to save the day. Small Beer has also put out the great Interfictions anthologies of genre-defying stories, and books by Benjamin Rosenbaum, Elizabeth Hand, Joan Aiken, Greer Gilman and Poppy Z. Brite. And not to be shallow or anything, but their books are usually among the most beautifully designed out there, with arrestingly lovely covers.

Note: Before anybody pipes up in comments, we thought about including Pyr Books on this list — but they were launched as an imprint of Prometheus Books, a publisher that's been around since 1969. So through a painstaking process involving snake entrails, we deemed they weren't quite as much of an indy as the others on this list. If you disagree, blame the snake — but also, feel free to pipe up in comments. I also wound up leaving out Cemetery Dance, just becuase they've been around for 20+ years. Let us know if we missed your favorite indy press!

Top image: cover of Monstrous Affections by David Nickle, from Chizine Publications.

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<![CDATA[Kim Stanley Robinson: Dystopian Fiction Is For Slackers]]> Gallileo's Dream author Kim Stanley Robinson explains why writing about utopias is much, much harder than writing about dystopias, but also much more worthwhile if we're planning on having descendants around to read our stories in the future.

Interviewed by Terry Bisson, Robinson explains:

Anyone can do a dystopia these days just by making a collage of newspaper headlines, but utopias are hard, and important, because we need to imagine what it might be like if we did things well enough to say to our kids, we did our best, this is about as good as it was when it was handed to us, take care of it and do better. Some kind of narrative vision of what we're trying for as a civilization.

It's a slim tradition since [Sir Thomas] More invented the word, but a very interesting one, and at certain points important: the Bellamy clubs after Edward Bellamy's Looking Backward had a big impact on the Progressive movement in American politics, and H.G. Wells's stubborn persistence in writing utopias over about fifty years (not his big sellers) conveyed the vision that got turned into the postwar order of social security and some kind of government-by-meritocracy.

So utopias have had effects in the real world. More recently I think Ecotopia by [Ernest] Callenbach had a big impact on how the hippie generation tried to live in the years after, building families and communities.

There are a lot of problems in writing utopias, but they can be opportunities. The usual objection-that they must be boring-are often political attacks, or ignorant repeating of a line, or another way of saying "No expository lumps please, it has to be about me." The political attacks are interesting to parse. "Utopia would be boring because there would be no conflicts, history would stop, there would be no great art, no drama, no magnificence." This is always said by white people with a full belly. My feeling is that if they were hungry and sick and living in a cardboard shack they would be more willing to give utopia a try.

And if we did achieve a just and sustainable world civilization, I'm confident there would still be enough drama, as I tried to show in Pacific Edge. There would still be love lost, there would still be death. That would be enough. The horribleness of unnecessary tragedy may be lessened and the people who like that kind of thing would have to deal with a reduction in their supply of drama.

So, the writing of utopia comes down to figuring out ways of talking about just these issues in an interesting way; how tenuous it would be, how fragile, how much a tightrope walk and a work in progress. That along with the usual science fiction problem of handling exposition. It could be done, and I wish it were being done more often.

[Shareable via Resilience Science]

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<![CDATA[10 Ways To Rescue The Climate, According To Science Fiction]]> Hot enough for ya? Our crazy fossil-fuel orgy is driving the planet's temperatures through the roof. Good thing science fiction books and movies have come up with 10 can't-fail solutions (well, maybe they'd work) for stopping global warming.

1: Pump the atmosphere full of nanomachines to get "smart weather."

In Century Rain by Alastair Reynolds, people seed the oceans and the upper atmosphere with tons of tiny floating machines, "invisible to the eye, harmless to people." They controlled the weather and fixed the climate by reflecting radiation here or absorbing it there. The machines made clouds appear and disappear and controlled ocean currents. And it works — for a while. The climate starts returning to pre-2050 conditions. But then the nanomachines stop obeying orders, and even create an obscene symbol off the Bay Of Biscay "that had to be airbrushed out of every satellite image." The scientists try to release even smarter nanomachines to deal with the first batch of nanomachines and — well, you can guess how well that turns out.

2: A ring of ice.

In the Stanislaw Lem novel Fiasco, scientists launch an artificial ring of ice into the atmosphere of the planet Quinta to reduce temperatures so the oceans will recede and more land mass will be available. The mass of the ice ring is equal to around 1 percent of the oceans' volume. The protagonists speculate that the ring was created by causing lightning in the upper atmosphere to create a kind of ice rail-gun that could shoot the ice up into orbit. This being a Stanislaw Lem novel, the whole thing falls apart due to political wrangling before it can be completed, so huge chunks of ice rain down onto the planet's equator in a never-ending torrent.

3: Use special bacteria.

In the story "Noah's Ark" by Narendra Desirazu, we find bacteria on Mars, with bizarre properties — it hibernates just below the freezing point of water, but when the water melts, the bacteria goes into frantic activity to get the water to refreeze. So scientists struggle with the effort to introduce the bacteria only to the icecaps and other areas where they want to reverse melting — without letting it get into, say, our oceans and stuff. Luckily, there's a happy but "ambivalent" ending.

4: Build a giant sunshade around the Earth.

We build huge space elevators and a massive sunshade in The Night Sessions by Ken MacLeod, causing the dawn light to look all trippy:

The dawn sky glowed innumerable shades of green, from lemon to duck-egg to almost blue, like the background colour in a Hindu painting, and turned slowly to a pure deep blue over ten minutes or more as he watched. He dozed again.

Also, Arthur C. Clarke's Fountains Of Paradise includes a ring of satellites and space stations linked together around a planet's equator by cables and other connectors, which becomes an unbroken wheel of tremendous stability — which presumably can reflect a lot of sunlight. And in Clarke's Childhood's End, the Overlords are able to use polarized fields to "make the sun go out" for a particular region of South Africa, to punish the residents for depriving the white minority of civil rights. And in Venus Of Dreams by Pamela Sargent, colonists cool the planet Venus by using a giant Parasol to shade the planet, plus bombarding the planet with ice asteroids.

5: Take Earth further away from the sun.

The Futurama episode "Crimes Of The Hot" is like a smorgasbord of global-warming solutions. We learn that humans stopped global warming in the 21st century by bombarding the oceans with ice from space. And now that the planet is heating up again, due to the emissions from unsafe robots, there are a few solutions, including a giant space mirror (which goes awry) and shutting down all the robots. But in the end, the easiest solution is to have all the robots emit their exhaust at once, sending the planet further away from the sun — and giving us an extra week in each year, which can be Robot Party Week!

And in the novel The Circle: A Science Fiction Thriller by Harold R. Watson, the High Rulers Of Earth decide to haul the planet away from the sun to put it into a deep freeze for one year. At the end of that time, they'll return Earth to its original orbit. As some of the planet's icy covering melts, it'll have the effect of restoring the ozone layer, and after about five years, enough vegetation will have grown to make the planet habitable again. Suuuure.

6: Hack The Human Genome

It's a radical solution, but it might be the only way. In the story "Dear Abbey" by Terry Bisson, a group of radical environmentalists come up with a plan:

Dear Abbey is a radical, long-range plan for saving the environment that will make Ted Kaczynski look like Mother Teresa. It involves an alarmingly complex but theoretically possible piece of genetic engineering that will, let us say, severely inhibit the ability of humans to degrade the environment. Severe being the operative modifier. You can't call it terrorism because no one will be killed, directly at least, and no one will even know for sure what is happening until it has been operating for at least a decade, by which time it will be too late to undo it. The human cost will be high but not nearly as high as the cost of doing nothing, or of simply continuing with the kind of pointless stunts for which the environmental movement is known.

7: Restart the Gulf Stream

Kim Stanley Robinson is the champion of depicting environmental disasters and geo-hacking projects, and his environmental thrillers Forty Signs Of Rain and Fifty Degrees Below deal with the disastrous effects of global warming. Among other things, Fifty Degrees includes scientists trying to restart the stalled Gulf Stream. The ice caps melt completely, and in the winter, Washington, D.C. hits fifty degrees below. So an enormous fleet of ships ventures out to dump millions of tons of ice into the ocean in the hopes of rebooting the Gulf Stream. A fleet of 3,500 oil tankers is available to transport the salt, and five hundred million metric tons of salt is needed — about two years' worth of total world production.

8: Shut down all our technology

I'm still not entirely sure what happened at the end of last year's "remake" (quotation marks are necessary here) of The Day The Earth Stood Still. Keanu/Klaatu was going to unleash nanomachines to disassemble everything on Earth, because that would save the planet. You know that makes sense! And then he changed his mind and did some kind of EMP-ish thing that made all electricity go out and all technology stop working. So the human race was allowed to survive, but with no technology. Keanu is merciful! All hail Keanu!

9: Open a big hole.

Global warming? No problem! Just open a dimensional gateway and pump all the extra heat somewhere else. That's the scheme that a science whiz comes up with in the Stargate Atlantis episode "Brain Storm" (featuring Bill Nye the Science Guy, among other luminaries.) Of course, it all goes horribly wrong and the gathering of eminent scientists is in danger of freezing to death.


Also, in the Syfy movie Lost City Raiders, the world is flooded due to global warming. And the Catholic Church has the answer — an ancient hole in the ground, which will drain off all the excess water to... somewhere. But you need to find the secret hidden keys to open it. It all makes perfect sense!

10: Kill the aliens who are causing the problem in the first place.

But of course, you know deep down that global warming can't really be the result of our own completely harmless activities. There must be aliens behind it — probably evil dinosaur aliens. In the Syfy original TV movie, Heatstroke, it turns out that dinosaur people have been secretly working to pump out greenhouse gases to raise our planet's temperature and prepare the way for their invasion. But the U.S. government knows about this and sends a secret taskforce (why not a whole army? Budget constraints, I guess) to stop them. The aliens are operating on a tropical island, where an ex-swimsuit model just happens to be shooting a new calendar. It's like synergy! Oh, and there's also The Arrival directed by David Twohy, where Charlie Sheen discovers that weird double-jointed aliens are producing greenhouse gases to mess us up and transform our planet. Good thing it's Charlie Sheen, then.


Oh, and the Silurians in Doctor Who And The Silurians also have a similar idea about raising the planet's temperature, but they don't get very far with it.

Additional reporting by Alexis Brown. This post also would have been a lot harder to write without the never-ending awesomeness that is Technovelgy.com.

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<![CDATA[Secrets Of Great Characters, According To 6 Science Fiction Authors]]> Amazing stories need great characters. And when you're writing a story set in a futuristic or fantastical world, it's more important than ever for readers to be able to relate to your characters. It's also harder than ever, because your characters' lives and experiences will be totally different than your readers'. How do you make people identify with someone who lives in the future, or on another planet? How can your main character stand out, against a bizarre and colorful backdrop? We asked six great science fiction authors for their advice.

Get to know them as individuals, rather than types. If your characters are cut off from all the present-day cultural references, like "lawyer who went to Harvard," then it's even more important to think of them as individuals, says Elizabeth Bear, Campbell- and Hugo-winning author of Carnival and Undertow. "Try very hard to know them as people," she urges. "That goes for any setting, past or present or future — or alternate reality."

In particular, you should think, "'This is a person who happens to have the following traits, and all that they imply,' rather than 'this is a nuclear physicist who grew up in Iowa.'"

Try making your characters scientists. Or at least, have them be obsessed with stuff that's relavant to your storyline, advises Kim Stanley Robinson, Hugo- and Nebula-winning author of the Mars trilogy and the Science In The Capital series. Having scientists as your characters lets you "explore the setting and the character at once." And it helps if your characters obsess about the mysteries and explanations in your story. They can also be obsessed with a planet, spaceship, new procedure or alien.

Base them on people you know. The most realistic characters are often based closely on your friends or people you've met, says Rudy Rucker, Philip K. Dick-winning author of the -Ware novels and Postsingular. That goes double for your aliens, A.I.s and robots, he adds. It's always better to copy your friends than to lift from "received ideas about how SF characters might behave. Who wants to see yet another a humorless talking head with a BBC accent? The absolute worst thing in Matrix III was when Keanu gets to the virtual office of the Big Computer Mind, and he meets, like, a tweedy professor with a white beard. Ugh! At the very least it should have been a fat hacker in a T-shirt, preferably high on pineal extract." Also: to make your characters stand out, try having them say quirky, unexpected things. "Forget your Star Trek memories, and remember your wild and crazy friends — the ones who say things that Make No Sense," Rucker advises.

Give them a thought-out world. The more carefully thought out the world you're placing your characters into, the more we'll be able to believe that they live there, says Tobias Buckell, author of Sly Mongoose. And that also makes it easier to "contrast them against this imaginary place."

Figure out what they love, and what they fear. Try to find what drives your characters, including what they want and need, Bear urges. And understand what traumatizes them. "I tell people I like to know what they'd want on their tombstone: that seems to give me a really good handle on who they are."

She adds:

Characters we can relate to have fears and damage, but moreover, for me they have to be devoted to something — an ideal, a person, whatever. Even villains become much more sympathetic when we're introduced to whatever it is that they love.

Kage Baker, author of the Company novels, agrees: "It isn't the way a person relates to his hovercar that makes him memorable; it's what's going on in his heart." No matter what planet or time you're living in, there will be "certain constants in human existence: struggle against poverty, rebellion against authority, love and desire, loneliness, curiosity. Any reader can relate to those." Make sure your character has loves and hatreds that readers can see themselves in, and the rest will take care of itself.

Don't aim for larger-than-life — and overshoot. One pitfall with science fiction characters is that authors sometimes make their characters "bigger than life, or archetypal" to let them compete with the big, brash colorful worlds they live in. A common mistake is veering past archetypal, all the way into "over the top, or maybe somewhat cliche." If you do try for archetypal characters, think of the classics from all genres, like Sherlock Holmes' quirky genius or Captain Ahab's drive.

Don't obsess too much about setting and toys. If you spend pages and pages on dense descriptions of your settings and how exactly your hovercar works, you're distracting the reader from your characters, says Baker.

It's enough to say "He climbed into his hovercar" and your reader will get the idea. You don't need to give a geography lesson: "They were sitting in the courtyard drinking fire-palm wine" or "She trudged back from the well, balancing her water jar" or "They looked out across the desert and saw the yellow mountains of Califia before them" all give brief, intense impressions of a place, without stopping the narrative in its tracks or drawing focus from the main character.

Find out who's hurting. If your story involves a new situation or technological breakthrough, figure out who suffers as a result — maybe that should be your main character, says Robinson, quoting from Damon Knight (who was quoting James Blish in turn.)

Keep your characters grounded. The stranger the setting, the more ordinary your characters should be, says Terry Bisson, Hugo- and Nebula-winning author of Bears Discover Fire. "For example, in my most recent story, the narrator 'had a job and an apartment, but that was all.' The story wasn't about the setting but about the character."

Your characters should be "totally convinced they live in the present, rather than the future. Because, of course, it IS the present to them," says David J. Williams, author of The Mirrored Heavens. Make sure your world, and your characters, both have a believable past, that anchors their present. "As Gibson said, the future's already here, it's just unevenly distributed. Same is true for the past: it's always with us, but sometimes beneath the surface. How one handles that is the key to character."

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<![CDATA[Why Aren't Aliens Talking to Us?]]> Several of the most imaginative minds in science fiction (and science) gathered at this year's Readercon to discuss a fundamental question of our existence: Why does it seem like we're alone in the universe? Writers Jeff Hecht, Steven Popkes, Robert J. Sawyer, Ian Randal Strock, and Michael A. Burstein offered their recommendations for the best fictional explorations of this question, commonly known as the Fermi paradox. See their picks, and find out more about one of the greatest paradoxes in human existence.

Stephen Baxter's Manifold Trilogy

In these three novels and a few related short stories, Baxter explores possible solutions to the Fermi paradox. His first Manifold novel, Time, operates under the conceit that we really are the only ones around, despite high-probability estimates to the contrary. Space, Baxter's second Manifold novel, asserts that there have been a multitude of other civilizations, but various cosmic disasters destroy them before they are able to make connections. The third novel in the series, Origins, posits that intelligent life is actually separated into parallel universes, so that it is impossible for two different civilizations to contact each other. Baxter's Manifold short stories, which are collected in the book Phase Space, explore these and other possible answers to this perplexing question.

Arthur C. Clarke's 2001: A Space Odyssey

Everybody knows this famous novel of space exploration and the pitfalls of advanced technology. In this story, Clarke postulates that intelligent life does exist independent of our planet and our species — but we're not smart enough to understand their messages. The limited awareness of humans is probably the most plausible explanation for the Fermi paradox, but it's also quite a depressing one.

Terry Bisson's "They're Made Out of Meat"

This Nebula-nominated short story, which Bisson has made available online, is at once hilarious and chilling, an all-dialogue portrayal of intelligent extraterrestrial beings who decide that we're far too primitive to even contact. "What is there to say? 'Hello, meat. How's it going?'" That's one solution of the Fermi paradox — the aliens are here, but they're too snotty to pay us any mind.

David Brin's Uplift series

Brin's Uplift stories, beginning with the 1980 novel Sundiver, contain another assertion that humanity is vastly simple compared to other lifeforms. In this universe, civilizations are not permitted to interact with other intelligent life until they have been "Uplifted" — and that only happens when a vast galactic society decides that they are not only sentient, but sapient. Since every other species in Brin's novels has been found by a far more advanced civilization, genetically modified for thousands of years, and then uplifted, the evolution of the human race seems something of a mystery. Our unique independent development would explain our puzzlement with the Fermi paradox.

Stanislaw Lem's Solaris

In Lem's novel, which has twice been translated to feature films, he explores the idea that alien intelligence operates on a totally different level from our own. Humans who venture to the planet Solaris do discover an intelligent lifeform there, but they are incapable of communicating with it in any way that they understand. Instead, the organism manipulates their emotions and their thoughts without revealing its own, and in the end the planetary researchers are left confused and half-insane. Though this is, again, a depressing idea, it still leaves us with the hope that our society might one day advance enough to commune with others and move forward.

I'm sure you have even more recommendations for Fermi paradox stories, and I urge you to share them with io9 in the comments — but do it quickly. As panelist Michael A. Burstein pointed out, "Wouldn't it be funny if we got a signal from aliens tomorrow and this whole conversation was moot?"

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<![CDATA[New Issue of Rudy Rucker's FLURB Hits the Interwebs]]> Science fiction writer Rudy "Postsingular" Rucker has just posted issue #5 of his speculative fiction webzine FLURB, which is always full of bizarro delights. In this issue, Terry Bisson writes about a superhero called Captain Ordinary who teleports around the world via hidden portals in Starbucks outlets, triggered if you order the right kind of soy latte. John Shirley gives us a tasty excerpt from his dark new cyberpunk novel Black Glass Samples, and Nathaniel Hellerstein takes on the persona of the entire Web to humbly request that people stop accusing it of trying to end the world. Plus, there's a lot more, including a new story from Rucker and plenty of Rucker's art too. [FLURB]

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