So, why couldn't R2D2 speak English, anyway?

R2D2 was a droid with incredible resources for data storage, navigation, and even defense, but no one ever bothered to install translation capabilities. After looking at some of the amazing footage of the user interfaces designed for the starships in Star Wars, a question came up: Why not? » 1/24/14 4:20pm 1/24/14 4:20pm

Amazing Footage: The Spaceship User Interfaces of Star Wars

Noel Rubin designed the user interfaces for Star Wars Episodes 1 and 3, and now he's put together a sizzle reel, showing just how awesome the computer screens on those ships really looked. » 1/24/14 10:20am 1/24/14 10:20am

Blue Screen of Insomnia. Designers Chris Noessel and Nathan Shedroff analyzed screen colors in tons of science fiction movies, and concluded that future computer screens would be tinted blue. Which is bad news, since our eyes are hypersensitive to blue light, and it keeps us from sleeping. » 11/25/13 3:20pm 11/25/13 3:20pm

The Real Problem With Logan's Run's Infamous "Sex Teleport" Scene

The weirdest moment in Logan's Run is probably that bit where we see Logan selecting a sex partner via a remote control, and the chosen partner teleports into his home. But the trouble with that scene isn't just the weird "dialing for casual sex" vibe — it's the terrible user interface, argues expert Chris Noessel. » 9/19/13 7:00am 9/19/13 7:00am

Why the User Interface in Hackers Hasn't Aged That Badly

A lot of the stuff about the movie Hackers looks really dated now, especially some of the fashions and the way it depicts hacking. But the user interface still looks pretty good, compared to a lot of other stuff from the era. Paul Franklin, the Academy Award-winning special effects designer who's worked on all… » 1/25/13 2:13pm 1/25/13 2:13pm

Design Lessons from Star Trek to Consider Before Creating Your Next…

We all know that Star Trek gave us the iPad and countless other amazing devices — but the classic space adventure show also gave us some amazing breakthroughs in user interface design. Here's a rundown of the lessons that Star Trek teaches about interaction design, from the new book Make it So: Interaction Design… » 9/21/12 12:45pm 9/21/12 12:45pm

Nathan Fillion Has Way Too Much Fun With Minority Report's Shiny…

The gestural interface that looked so shiny in Minority Report has turned up everywhere since then, and now it's cheap enough that it's in the FBI's war room, on Castle. Allowing Nathan Fillion to have too much fun bursting windows. » 3/23/10 11:00am 3/23/10 11:00am

The Designer Who Creates the User Interfaces of the Future

Designer Mark Coleran designs user interfaces for high-tech and near-future movies, those computer-based visuals that flash briefly across your screen. But the information designs he's created are often more detailed than you might think. » 12/03/09 1:30pm 12/03/09 1:30pm

Now That's What We Call A Starship Bridge

New Pandorum concept art shows a dark, time-worn spaceship command center, with rusty bulkheads and a cool-looking holographic user interface surrounding the captain's chair. And click through to see another piece of concept art, showing the inevitable service crawlway. » 7/09/09 1:30pm 7/09/09 1:30pm