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Mon Dec 21
12 posts in the last 24 hours
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I've found with games like this that most people have their own way of playing or leveling up. Some people like to PvE, some like to PVP, others like to raid, and some people like RP. For me at the moment I am liking PVP in the games I play. It is exciting and fast paced compared to the slow grind of PvE. I'm not a huge fan of Klingons but if I need to create a Klingon to PVP then bring it on. I don't see a problem.
Likewise, if I want to play a starfleet officer then I accept that I will need to PvE. Its no big deal. Most people who have been around these kinds of games for a while know that they change and grow and adapt. They have a plotline and lore that goes along with that. A plot line that advances with each expansion pack. I am sure that given time the Klingons will play a larger role in the story (as they did in Star Trek itself) and that there will other ways for them to progress.
Who knows, maybe the first Xpac will be Klingon based.
Meh - this is an example of what I think a lot of people have been worried about with this game: the fact that as awesome as the space battles look and the space scenes look, the underpinnings of the game may just not be robust enough to make it terribly interesting - especially the third-person off-ship interactions and the character leveling and skill system.
I mean, it remains to be seen, and I'm not in the beta, so I don't want to be definitive about this at all - it could be better than I make it sound, or it could be awesome and I'm just way off base. I hope that's true!
But for those folks who are saying "I don't see the problem here," you're absolutely right that this kind of warrior perspective is right for the race per canon, but at the same time it makes the race incredibly shallow. If you want to "boldly go," you have to roll someone but Klingon. It's essentially saying "here's your PvE faction, and here's your PvP faction, and it's likely true that if one meets the other on the other's home turf it's going to suck. hard."
Seriously, the free expansions that cryptic added to City of Heroes have been pretty fantastic. They introduced the create-your-own-adventure thing about a year ago, and from what i've heard from people who still play, it's really freshened up the experience (heh, points that is). I have faith in cryptics dedication to the franchise over time. Let's all just be honest: A crap load of people are going to play this game, and play it for a long time. Cryptic is raking in some sweet, sweet Gold Pressed Latinum, will continue to, and will provide decent to excellent content over the span of it's existence. Cryptic are also really good at giving the fans exactly what they want. If something about the game upsets you now in 6 months i would believe it will no longer be an issue. bridge control, klingon pve, multiple factions, time travel, dominion, explorable ANYWHERE from ANY EPISODE, it'll be in it eventually. there really isn't any reason they won't. I bought city of heroes when it came out, and it had a prima player guide, six months later SO MUCH had changed the guide was useless. so, i'd say, wait a few months to really pass judgement, as you really should with all mmo's. Then play for a month or two and if it still doesn't feel right, you probably are asking too much.
@Byronotron: A good while ago Cryptic sold City of Heroes, and it is now wholly owned and run by NCSoft.
The expansion packs have always been good, but there is some sense that Cryptic is the old jerks who didn't appreciate the playerbase, and NCSoft is the cool new owners who finally made the game better (they did the "Make Your Own Missions" pack).
Wow. That guy won't be getting nominated for best VO at the 2010 VGA's. I sure hope the rest of the VO cast for STO isn't as deeply hooped up on valium as that guy was.
What I don't understand is why the animation in the Clone Wars cartoon can't be this good, or the story be this... not cringe-inducing.
Subjective, I guess, but this (and that last trailer, I guess for Force Unleashed I? I'm not a gamer) looks 100,000 times better than Clone Wars in all ways.
@TwiceDead: Well, yes, but this really doesn't address what I said. Even if it's coming along quite nicely, compared to the Forces Unleashed, it gets a real meh. I mean, in my opinion.
@Lassus: To me the Clone Wars fits in far more with the movies and GFFA than TFU. The Clone Wars speaks to the core of what Star Wars is - adventure serials. TFU seems to try and modernise Star Wars and bring it in line with modern expectations and therefore, in my view, loses the quinessential Star Wars quality.
12/19/09
12/18/09
Likewise, if I want to play a starfleet officer then I accept that I will need to PvE. Its no big deal. Most people who have been around these kinds of games for a while know that they change and grow and adapt. They have a plotline and lore that goes along with that. A plot line that advances with each expansion pack. I am sure that given time the Klingons will play a larger role in the story (as they did in Star Trek itself) and that there will other ways for them to progress.
Who knows, maybe the first Xpac will be Klingon based.
12/18/09
12/18/09
12/18/09
12/18/09
12/18/09
12/18/09
12/18/09
12/18/09
I mean, it remains to be seen, and I'm not in the beta, so I don't want to be definitive about this at all - it could be better than I make it sound, or it could be awesome and I'm just way off base. I hope that's true!
But for those folks who are saying "I don't see the problem here," you're absolutely right that this kind of warrior perspective is right for the race per canon, but at the same time it makes the race incredibly shallow. If you want to "boldly go," you have to roll someone but Klingon. It's essentially saying "here's your PvE faction, and here's your PvP faction, and it's likely true that if one meets the other on the other's home turf it's going to suck. hard."
12/18/09
12/18/09
The expansion packs have always been good, but there is some sense that Cryptic is the old jerks who didn't appreciate the playerbase, and NCSoft is the cool new owners who finally made the game better (they did the "Make Your Own Missions" pack).
12/18/09
12/18/09
12/18/09
Surely Klingons always "play with the safetys off" ?
12/18/09
"Today is an excellent day to die!!! Respawn, then die again!!! Then respawn and die another XP earning death!!!"
12/18/09
-Klingon Proverb
12/18/09
12/18/09
Using WoW as an example this would be like making the Horde a PvP only faction.
12/18/09
Klingons must go through P.leasingly V.isual P.orn.
If thats the case...sign me up for this MMO. M.oist M.edia O.rgasm!!
Whahey!!!
12/18/09
PvE == Player versus Environment (computer controls characters/monsters/ships)
12/18/09
12/18/09
12/15/09
12/14/09
12/14/09
Subjective, I guess, but this (and that last trailer, I guess for Force Unleashed I? I'm not a gamer) looks 100,000 times better than Clone Wars in all ways.
12/15/09
12/15/09
12/15/09