<![CDATA[io9: video games]]> http://tags.lifehacker.com/assets/base/img/thumbs140x140/io9.com.png <![CDATA[io9: video games]]> http://io9.com/tag/videogames http://io9.com/tag/videogames <![CDATA[Celebrate Christmas With Your Own Angelic Murder Spree]]> Celebrate the birth of Jesus with an army of heavenly angels, slaughtering each other in the clouds. Legion brings in the yuletide cheer, with a new comic trailer and game. Don't forget to reload after shooting granny.

We've already shown you the pages from the Legion movie comic book. Now here's the motion-comic trailer. Sadly there's no Watchmen-esque man/woman voice.

But if that's not enough God on human violence to fill your holiday lust, play the impossibly hard Legion computer game. In the game you're Paul Bettany, the mad-as-hell fallen angel. Armed with a shotgun, you must mow down the demon possessed masses and stop God from wiping out humanity's only hope, a pregnant waitress. Click on the picture to link to the site. Merry Christmas!





[Comic via Apple]]

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<![CDATA[Welcome To Alien/Predator Hell, A Wholly-Owned Subsidiary Of Weyland-Yutani Inc.]]> You may have wondered if we really needed another Aliens Vs. Predator game... but this new ultra-bloody, sarcastic "story trailer" may just win you over. After all, the Weyland-Yutani Corp. does have your best interests at heart.


[USA Today]

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<![CDATA[Gamers Pissed At Star Trek Online's Boring Klingons]]> Today may be a bad day to play Star Trek Online. Turns out 99% of the Star Trek MMO's Klingon content will be PvP — which mean plenty of people may just pass on the game entirely.


Star Trek Online caused some consternation when they announced:

Klingon Captains have the same number of skills available as their Federation counterparts, including the same professions. Your Klingon Captain can be a Science, Engineering or Tactical officer. However, they must advance through PvP, as they will not have access to the same amount of player-vs.-environment content as Federation players at launch.

That's not to say Klingons won't be a robust faction. While they are PvP-focused, PvP in Star Trek Online is something we designed from the ground up to be a viable advancement path, meaning both Klingon and Federation players can reach a rank of Admiral solely through PvP. Players can engage in team vs. team, Federation vs. Klingon, Klingon vs. Klingon and Federation vs. Federation combat. What's more, certain PvP maps will have PvE objectives over which opposing players can struggle.

Cryptic exec Jack Emmert has this to say to IGN about the unfortunate situation:

The fact is, people make their buying decisions early and he felt it was important to have Klingons in the game, even if they were not as deep as everyone would like, from day one. "If I sit back and wait for it to be perfect, frankly people aren't going to wait around for it," he added.

Bottom line, too bad. The Klingon are going to be boring, or no Star Trek Online. Still the Klingons in the game will have their own ships, bridge officers and territory, if that helps at all.

[via IGN]

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<![CDATA[Lucas Brings Back The Secret Apprentice, But How? Plus New Star Trek MMO Trailer]]> The Secret Apprentice, Starkiller, is back, but we have no idea how. If it's because of love, we may have to unleash the Force on LucasArts. Also, check out the latest trailer and news from Star Trek Online. Spoilers below.

This trailer was released at the Spike TV Video Game Awards, revealing that there will be a Star Wars: The Force Unleashed 2, canon be damned...


How the hell is he still alive? There were two options at the end of the game: death, or life as a half-robot half-creature thing, Sith Stalker, pictured here....

Not that we are complaining, Sam Witwer's Secret Apprentice rage and scowl are the things dreams are made of 00 but no thanks to the robot head and claw hands. This just doesn't work, or make sense. We liked the dark endings that tied up this character's fate with existing canon. Please do explain, LucasArts. More Force Unleashed concept art here.

But other spacey gaming news, we've got a new trailer from Star Trek Online, which also announced today that Zachary Quinto would be lending the game his voice! Here's the new Klingon-heavy trailer:


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<![CDATA[Gotham Goes To Hell In Arkham Sequel]]> The brand new teaser trailer for videogame Batman: Arkham Asylum 2 shows that Gotham City has gone to the dogs since the first game. Where's the Caped Crusader when you need him? Click through to see for yourself.

[GameTrailersVia]

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<![CDATA[Mind-Reading Video Games Are Ready to Hit the Shelves]]> Emotiv has been polishing its brain-interfacing video game console for years. In less than a month it will hit the stores, giving consumers the opportunity to play mind-controlled games from the comfort of their own homes.

We mentioned Emotiv nearly two years ago when Brian Crecente, editor of our sister site Kotaku, had a less than favorable interaction with the device (and we also suggested the technology could have some naughtier implications). However, Emotiv now believes that its neurosensor helmet, the Emotiv EPOC, is consumer-ready. The EPOC will be available to consumers in the US on December 21, and will retail for $299.

The EPOC is essentially a home EEG device, using electrodes to detect the brain's electrical activity. Earlier videos of people using the EPOC indicated that gameplay wasn't terribly smooth, so we'll have to wait and see if the consumer version offers satisfying gameplay, or just a neat bit of novelty. Below is a video of someone trying out the consumer version of the Emotiv EPOC that offers a good look at the device (unfortunately, the audio cuts out halfway through):


Nam Do, the founder of Emotiv, also plans to put this technology to other uses, such as focus testing. Rumor has it that he'll be working on focus testing James Cameron's Avatar to gauge if what audience members say about the movie matches up to what their brains are telling us.

Future tech: Interview with Emotiv co-founder Nam Do, and the science behind mind control [PC Magazine via Slashdot]

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<![CDATA[Exclusive Peek At Liara T'soni In "Mass Effect: Redemption" Comic]]> Excited for the release of Mass Effect 2 next year? Here's something to whet your appetite even more: An exclusive peek at the variant cover for tie-in comic Mass Effect: Redemption. Click through for a preview of the comic itself.

Co-written by lead Mass Effect game writer Mac Walters and Star Wars: Knights Of The Old Republic's John Jackson Miller, with art from Star Wars: Legacy's Omar Francia, the comic "reveals an essential moment in the life of Commander Shepard," according to publisher Dark Horse Comics:

The eagerly anticipated sequel to the blockbuster science-fiction epic that IGN.com named the #1 Xbox 360 game of all time, Mass Effect 2 begins with the disappearance of Commander Shepard. The story of what happens next — exclusive to these comics — will have the commander's companion Dr. Liara T'Soni undertake a deadly mission of extraordinary importance in the Milky Way's lawless Terminus Systems.



Mass Effect: Redemption is released January 6th, ahead of the January 26th release of the videogame.

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<![CDATA[Mass Effect Redemption Preview]]>





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<![CDATA[In Case of Monster Attack, Know Your Enemies' Weaknesses]]> If you ever find yourself trapped inside a movie or a video game, you may wish you had studied Olly Moss' strategy guide poster, which offers a quick reference on the easiest ways to dispatch enemies from AT-ATs to zombies.


Moss, who also created a clever series of black and red movie posters, and recently designed the brilliant, Hitchcockian Lost Locke poster, drew up this handy survival guide for the A Life Well Wasted podcast. This, and other posters by Moss, will be available in the podcast's store.

[A Life Well Wasted via GeekTyrant]

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<![CDATA[Big Daddy And Little Sister Frolic Beneath The Waves]]> Volpin props, who basically won Dragon*Con cosplay contest with their amazing Bioshock Big Daddy and Little Sister recreation, took their act to the aquarium. Bringing the underwater video game world into beautiful, and chilling reality.











[via Geekologie]

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<![CDATA[Tekken Movie Art Can't Measure Up]]> Check out the very first images from the movie adaptation of winged-action videogame Tekken. Didn't we learn our lesson with Street Fighter? Fighting games made into movies are never a good idea.

I've always enjoyed the casual Tekken Cosplay, but a whole film about the game, without the crazy hair? I dunno. These new sales pictures aren't selling it for me. Unlike this fan-made trailer for Tekken pointed out by Topless Robot. Now that's a hyper stylized fighting movie I can get behind.


For a better look check out Coming Soon.

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<![CDATA[Come To Post-Acocalyptic Moscow For The Radioactive Sunsets, Stay For The Toxic Cocktails]]> The toxic clouds over post-apocalyptic Moscow paint lovely trails around the setting sun, in this concept art from THQ's Metro 2033. And another piece of new concept art shows the subway tunnels where the ragged survivors hide.

Based on a novel by Dmitry Glukhovsky, Metro 2033 takes place 20 years after an apocalyptic event that wipes out most of the human race. It's being developed for THQ by Ukrainian studio 4A Games. [THQ Games on Flickr]

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<![CDATA[Passage for the Narrowest of the Great Steam Ships]]> This is a rare image of otherworldly tranquility from concept designer Thomas Crausaz. Usually his work tends towards gorgeous desolation and destruction, as you can see in our gallery. But here he managed to portray a massive steamship looking delicate.

You can see more of Thomas' amazing work - including a ton of videogame design - on his website. I first came across his work via Concept Ships.







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<![CDATA[Will The Spore Movie Include Sporn's "Tent In Your Pants" Music Video?]]> Fox is readying an evolution movie based on the create-your-own-creature video game Spore. But will the new feature also include the Spore-inspired creature fad Sporn, in which genitalia inspired creatures dance for your amusement? (NSFW video.)

The video above comes from our roundup of Spore's most demented and inspired pornographic creations, a while back, gathered into one giant sexy music video. And now that Hollywood is interested in making Spore the movie, we demand it include some Sporn.

Chris Wedge (Ice Age) is producing the film, while the writers from Disney's latest animation project The Princess and the Frog, are writing the script.

"I'm always looking for unique worlds to go to in animation," Wedge said. "From every perspective — visually, thematically and comedically — the world of 'Spore' provides the potential to put something truly original on the screen."

That's the truth. We can't imagine an interesting Spore movie without some unconventional genitalia bursting out on screen. That's one clever way to market it as a tent pole production, no?

[Variety]

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<![CDATA[New Images Give Us A Better Look At The Star Trek MMO World]]> We're all still anxiously awaiting the release of the Star Trek MMO. Until then, check out Cryptic Studios' beautiful new space images from inside the MMO that will give you renewed hope that the game will actually come out.

This game has a long, long wait but thankfully these images seem to promise an MMO world unlike any other. The detail is astounding, even on different planets. In this MMO players will be able to customize characters and their ships. Exploration isn't limited to already-existing Trek planets. And the game will include Trek alien races such as the Andorians and Klingons, which you can see in this gallery.

[More pictures via Massively]









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<![CDATA[Avatar Game Takes Us Deeper Into Pandora]]> Before James Cameron's Avatar hits theaters, you'll be able to explore the world of Pandora in the accompanying video game. New clips offer a few more glimpses of Pandora's lush jungles, monstrous creatures, and human-on-Na'Vi violence.

MakingOf spoke with Kevin Shortt, the lead scriptwriter for the Avatar game. The game's release actually predates the film's; it hits shelves on November 24th, when we won't see the full feature film until December 18th. Although the game is designed to be an immersive experience — one that delves farther into the mythos of Pandora and the Na'Vi than the film does — we apparently shouldn't expect any spoilers for the movie's storyline. The Avatar game and the Avatar film follow entirely different plots, though the human-Na'Vi conflict appears central to both.

In the interview below, Shortt talks a bit about his process and working with James Cameron, and shows some shots of the gameplay. They're not nearly as slickly animated as the film, but they do offer a sense of Pandora's world and creature design, including the planet's bioluminescent lifeforms:


And here is a more promo-y video where Cameron and his crew hype the game and Pandora itself:


[MakingOf]

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<![CDATA[Wild Things Video Game Cuts Into Your Childhood Like A Skinned Knee]]> We're all for imaginative takes on past childhood delights, so we're primed to sob like toddlers when Where The Wild Things Are comes out. But the video-game trailer screams "money-making tie-in" so hard, it sucks the charm right out.

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<![CDATA[The Empire Strikes Underhandedly]]> How far would the Empire go to take over the intergalactic underworld? According to this new trailer for the Star Wars: The Old Republic MMO videogame, further than you'd think.


The Empire Changes Strategy [Star Wars: The Old Republic]

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<![CDATA[Videogamers Prefer Social Interaction To Killer Visuals]]> The deciding factor in the success or failure of a videogame? It's not how good it looks, or even how great the gameplay is, say scientists - it's whether or not other people can afford to join in.

According to a study carried out by Russell Beale and Matthew Bond of the University of Birmingham in the UK, gamers value social aspects of gaming and pricing over storytelling and graphics. The two analyzed game reviews to find what mattered most in determining "good gaming," and found that the cost of the game, and whether or not the game offers chances for others to become involved in the experience outweighed bad storytelling or poor graphics.

Plot and graphics not paramount in videogame success [New Scientist]

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<![CDATA[Marvel's New Game Looks Better Than Many Superhero Movies]]> The final trailer for Marvel's Ultimate Alliance 2 game has hit the internet, and we have to admit: If ever there was a good argument for a CGI animated adaptation of the publisher's Civil War series, this would be it.


Marvel Ultimate Alliance 2 Launch Trailer [Comic Book Resources]

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