<![CDATA[io9: whale]]> http://tags.lifehacker.com/assets/base/img/thumbs140x140/io9.com.png <![CDATA[io9: whale]]> http://io9.com/tag/whale http://io9.com/tag/whale <![CDATA["Wanted" Director Hunts a Superpowered White Whale]]> Timur Bekmambetov will be revisiting superpowered assassins with his sequel to Wanted, but he's already looking to his next project, a contemporary adaptation of Moby Dick. But this being Bekmambetov, his whales and whale hunters will have their own superpowers.

Universal Pictures bought Bekmambetov's reimagining of Herman Melville's classic last fall, and the director promised an action-packed update in keeping with his previous films. But in a recent interview with MTV, Bekmambetov revealed a supernatural component to his plan:

The concept is if we're talking about a creature with supernatural abilities, Moby Dick, then every whaler will have supernatural abilities, too. Something. They can fly. I don't know, they can bend bullets, whatever.






Jokes about bending harpoons aside, I'm curious as to what superpowers we'll see from Bekmambetov's vengeful whale hunters. Elemental control? The ability to command an army of sharks? A harpoon-launching mechanical arm? Shapeshifting into a killer whale? Bekmambetov certainly has a knack for portraying odd mystical abilities, and, after watching him deliver his special brand of visual lunacy to more urban settings in Night Watch, Day Watch, and Wanted, it'll be exciting to see Bekmambetov bring the action to the high seas.

'Wanted' Director Timur Bekmambetov Readies His 'Supernatural' Harpoon For 'Moby Dick' Adaptation
[MTV Movie Blog]

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<![CDATA[The BioShock 2 That You'll Never See]]> An enormous preserved whale pays quiet homage to the undersea world of wonder that was BioShock. In this concept artwork, it looks like a tiger-striped whale on treads is bearing down on our intrepid hero ... or is that thing stuffed and segmented? The image does capture the melancholic feel of BioShock, although it's missing the art deco curves and steampunkery of the world from the original game. Check out more pieces in the gallery below, and find out why this you won't be getting your game on in this world.


Artist Ben Mauro put these images up on his blog as a "proposed sequel to BioShock," but it turns out that they were pieces for a class project where they had to design a sequel to a film or a movie that they chose. However, it didn't stop them from racing around the nets as official confirmation of a sequel. However, that doesn't make his artwork any less pretty to look at. While the other images are all mass-transity, that whale stands out as very cool, and intriguing.

BioShock brought a gorgeous world of 1930s era extravagance and decay to gaming consoles around the world last year, and the critical acclaim and financial success will probably launch a sequel, although nothing has been announced so far. However, developer Take-Two has referred to the game as a franchise, and they've opened a new development house which is rumored to be solely working on BioShock, so you can be sure there will be another one. In fact, if you own an Xbox 360 or a PC that you can game on, and you haven't done so, give this game a whirl. We'll try and keep it spoiler-free, but when you finish the game you can understand the need for a lot of brand-new concept art.

Possible BioShock 2 concept art?

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<![CDATA["It's Kinda of a Grayish-Yellowish-Off-White Looking Thing"]]> Harry Knowles of Ain't It Cool News attended a screening of Cloverfield tonight, and he spills it about the monster: "It has a tail, it has teeth and freaky eyes...it's kinda of a grayish-yellowish-off-white looking thing. But more important than the creature is what this fucker does. He basically goes bug-nuts." Oh, and the lice monsters? They're real.

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