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San Francisco, 6:12 PM
Fri Jan 1
17 posts in the last 24 hours

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  • #conceptart

    A Map Of The Cathedral Galaxy, Including Ancient Alien Artifacts

    Aerospace engineer Joseph Shoer whipped up this cool map of a galactic civilization in his spare time, when he wasn't researching designs for real-life spacecraft. Not only is this galaxy thoroughly mapped, but it's also got an ultrafast transportation system. More »
    12/16/09
    6,522
    57

    By Annalee Newitz
  • #conceptart

    Gigantic Fleas and Killer Fish Wait on an Alien World

    Brynn Metheny's The Morae River is a fascinating exercise in ecological worldbuilding. She populates her alien world with strange and unusual creatures, from man-sized rodents to towering, tentacled arthopods. More »
    11/09/09
    6,076
    64

    By Lauren Davis
  • #freeadvice

    All Your Characters Talk The Same — And They're Not A Hivemind!

    It's one of the biggest problems plaguing fiction — and it seems to hit genre fiction especially hard sometimes: the characters who all sound exactly alike. How do you keep your characters from all having the same voice? More »
    11/04/09
    15,978
    174

    By Charlie Jane Anders
  • #avatar

    James Cameron Is The Tyrannical God of Pandora

    The New Yorker followed James Cameron's alien opus Avatar throughout its production and has delivered a fascinating article, detailing Cameron's tyrannical behavior on-set, Peter Jackson's opinion of the effects, and how much more went into Pandora than naked cat people. More »
    10/19/09
    8,710
    68

    By Lauren Davis
  • #freeadvice

    What's The Difference Between Denouement And Picking At A Scab?

    So your space-wizard novel has resolved its epic storyline: Your hero has defeated your villain, or your central mystery's been solved. But unlike your hero, your work isn't done: there's still the denouement, where we find out what happens afterwards. More »
    10/15/09
    7,403
    64

    By Charlie Jane Anders
  • #freeadvice

    The One Sentence That Can Ruin Your Whole Day

    Your space-warping, mind-bending science fiction/fantasy novel isn't just action set pieces and breathtaking ideas — it's got character and atmosphere. And when you're developing those things, it's tempting to reach for that great tool, the Topic Sentence. But beware. More »
    10/07/09
    15,267
    57

    By Charlie Jane Anders
  • #guestblogger

    The Questions You Shouldn't Answer, And The Answers You Can't Let Go Of

    I was lucky enough to be talking with one of my favorite scifi novelists the other day, and I asked him a question he didn't know the answer to. More »
    08/28/09
    17,421
    72

    By Josh Friedman
  • #freeadvice

    Make Your Epic Space Novel Live Up To Your "Elevator Pitch"

    The best science-fiction novels boast panoramic world-building and complex ideas. But eventually, you must explain your grand design in a few sentences. This is what's called the "elevator pitch," and it's actually a helpful way of thinking about your novel. More »
    07/22/09
    6,426
    42

    By Charlie Jane Anders
  • #schoolrules

    Enrollment Open to Teens for "Shared Worlds" Summer Worldbuilding Workshop

    04/17/09
    880
    9
  • #writing

    How To Start A Novel So It'll Grow Into A Compelling Series

    Fantasy author Gwenda Bond points us to a fascinating discussion among novelists: How much planning do you put in before you start a novel? And raises a related question: what makes a great book series? More »
    04/08/09
    6,603
    19

    By Charlie Jane Anders
  • #madcartography

    The Curious Art of Science Fiction Road Maps

    Adrian Leskiw is one of the rarest kinds of science fiction creators: He does his world-building entirely through the medium of road maps. A self-professed road geek, Leskiw creates extremely realistic road systems for fictional countries or alternate versions of existing ones. Here you can see a map he's created of an imaginary island called Breda in the south Pacific, in the year 2040. More »
    11/26/08
    6,057
    30

    By Annalee Newitz
  • #eileengunn

    The Greatest Characters Come From The Weirdest Worlds, Says Eileen Gunn

    11/03/08
    1,709
    4
  • #worldbuilding

    Secrets Of Great Characters, According To 6 Science Fiction Authors

    10/31/08
    32,739
    16
  • #sharedworlds

    SharedWorlds Creative Writing Program Gets a Sequel

    08/20/08
    783
    4
  • #worldbuilding

    The Rules of Quick and Dirty Worldbuilding

    Worldbuilding is the art of creating an alternate universe where the rules of present-day Earth life don't apply, and you have been appreciating that art for as long as you've been reading or watching science fiction. Some worldbuilding is epic in scale, and requires thousands of people: the Star Wars universe is like that, if you think of all the people who have helped create the movies, books, art, TV and games from that world. But other worldbuilders work alone. Ursula Le Guin wrote several novels set in her "shared worlds" universe without any help and without spawning any spinoff tales by other people. But worldbuilding doesn't have to be something that just the pros do. You can get in on the cool create-your-own universe action any time you want, and fast. Just follow our five simple rules for whipping up a universe in your spare time. More »

    Feature

    08/20/08
    8,829
    46

    By Annalee Newitz
  • #worldbuilding

    SF Authors Pick Favorite Examples of World-Building

    08/02/08
    5,633
    49
  • #advertising

    Why Commericals Are the Best Way to Evoke an Alternate World

    06/12/08
    4,746
    24
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