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		<title><![CDATA[io9: Virtual Worlds]]></title>
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			<title><![CDATA[io9: Virtual Worlds]]></title>
			<link>http://io9.com/tag/virtual worlds</link>
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		<link>http://io9.com/tag/virtual worlds</link>
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		<description><![CDATA[io9 posts tagged Virtual Worlds]]></description>
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			<title><![CDATA[A virtual Morrissey is on the loose in Google Earth]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A virtual Morrissey is on the loose in Google Earth" href="http://io9.com/virtual-worlds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualworlds</span></a></div -->					<div><a title="Click here to read A virtual Morrissey is on the loose in Google Earth" href="http://io9.com/5872406/a-virtual-morrissey-is-on-the-loose-in-google-earth" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A virtual Morrissey is on the loose in Google Earth" alt="Click here to read A virtual Morrissey is on the loose in Google Earth" src="http://cache.io9.com/assets/images/8/2012/01/small_a08171265eaf2f84cb52784c4616fe22.jpg"/>
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				If you use <a href="http://www.telegraph.co.uk/technology/google/6201814/Google-easter-eggs-15-best-hidden-jokes.html">Google Earth</a> to look up the Salfords Lads Club in Manchester, England, you'll find a famously coiffed squatter in this virtual world. Punch in "St Ignatius Walk, M5 3RX" on 3D Buildings mode and you'll see a pixelated incarnation of Morrissey, The Smiths' loud-mouthed pontificator, forever standing smugly.				<a href="http://io9.com/5872406/a-virtual-morrissey-is-on-the-loose-in-google-earth" title="Click here to read more about A virtual Morrissey is on the loose in Google Earth">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5872406/a-virtual-morrissey-is-on-the-loose-in-google-earth]]></link>			<guid isPermaLink="false"><![CDATA[io9-5872406]]></guid>
			<category><![CDATA[Virtual Worlds]]></category>
			<category><![CDATA[Augmented Reality]]></category>
			<category><![CDATA[Easter Eggs]]></category>
			<category><![CDATA[England]]></category>
			<category><![CDATA[Google]]></category>
			<category><![CDATA[Google Earth]]></category>
			<category><![CDATA[Manchester]]></category>
			<category><![CDATA[Morrissey]]></category>
			<category><![CDATA[Music]]></category>
			<category><![CDATA[the smiths]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Mon, 02 Jan 2012 06:40:00 PST]]></pubDate>
			<dc:creator><![CDATA[Cyriaque Lamar]]></dc:creator>
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			<title><![CDATA[Real-Life Inception: Army looks to &quot;counteract nightmares&quot; with digital dreams]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Real-Life Inception: Army looks to &amp;quot;counteract nightmares&amp;quot; with digital dreams" href="http://io9.com/virtual-worlds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualworlds</span></a></div -->					<div><a title="Click here to read Real-Life Inception: Army looks to &amp;quot;counteract nightmares&amp;quot; with digital dreams" href="http://io9.com/5852428/real+life-inception-army-looks-to-counteract-nightmares-with-digital-dreams" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Real-Life Inception: Army looks to &amp;quot;counteract nightmares&amp;quot; with digital dreams" alt="Click here to read Real-Life Inception: Army looks to &amp;quot;counteract nightmares&amp;quot; with digital dreams" src="http://cache.io9.com/assets/images/8/2011/10/small_powerdreamingtop.jpg"/>
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				A soldier tries to sleep. But he is not safe in his dreams. Jolted awake by a nightmare, the combat veteran fumbles in the dark for his 3-D glasses.				<a href="http://io9.com/5852428/real+life-inception-army-looks-to-counteract-nightmares-with-digital-dreams" title="Click here to read more about Real-Life Inception: Army looks to &quot;counteract nightmares&quot; with digital dreams">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5852428/real+life-inception-army-looks-to-counteract-nightmares-with-digital-dreams]]></link>			<guid isPermaLink="false"><![CDATA[io9-5852428]]></guid>
			<category><![CDATA[Virtual Worlds]]></category>
			<category><![CDATA[Defense]]></category>
			<category><![CDATA[Dreams]]></category>
			<category><![CDATA[Inception]]></category>
			<category><![CDATA[Military]]></category>
			<category><![CDATA[nightmares]]></category>
			<category><![CDATA[Post-Traumatic Stress Disorder]]></category>
			<category><![CDATA[Power dreaming]]></category>
			<category><![CDATA[Psychology]]></category>
			<category><![CDATA[Republished]]></category>
			<pubDate><![CDATA[Sat, 22 Oct 2011 13:45:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Dawn Lim - Danger Room]]></dc:creator>
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			<title><![CDATA[A conversation with Nate Simpson of Nonplayer, one of the most gorgeous comics of 2011]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A conversation with Nate Simpson of Nonplayer, one of the most gorgeous comics of 2011" href="http://io9.com/interview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">interview</span></a></div -->					<div><a title="Click here to read A conversation with Nate Simpson of Nonplayer, one of the most gorgeous comics of 2011" href="http://io9.com/5795934/a-conversation-with-the-creator-of-nonplayer-one-of-the-most-gorgeous-comics-of-2011" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A conversation with Nate Simpson of Nonplayer, one of the most gorgeous comics of 2011" alt="Click here to read A conversation with Nate Simpson of Nonplayer, one of the most gorgeous comics of 2011" src="http://cache.io9.com/assets/images/8/2011/04/small_nonp.jpg"/>
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				In the first issue of Nate Simpson's comic book debut <em>Nonplayer</em>, a futuristic, massively multiplayer online game called <em> Warriors of Jarvath</em> may be developing a mind of its own. io9 recently spoke with Simpson about creating this stunning virtual realm.				<a href="http://io9.com/5795934/a-conversation-with-the-creator-of-nonplayer-one-of-the-most-gorgeous-comics-of-2011" title="Click here to read more about A conversation with Nate Simpson of Nonplayer, one of the most gorgeous comics of 2011">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5795934/a-conversation-with-the-creator-of-nonplayer-one-of-the-most-gorgeous-comics-of-2011]]></link>			<guid isPermaLink="false"><![CDATA[io9-5795934]]></guid>
			<category><![CDATA[Interview]]></category>
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			<category><![CDATA[image comics]]></category>
			<category><![CDATA[Nate simpson]]></category>
			<category><![CDATA[Nonplayer]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Tue, 26 Apr 2011 14:05:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Cyriaque Lamar]]></dc:creator>
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			<title><![CDATA[Real police investigate theft of virtual furniture]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Real police investigate theft of virtual furniture" href="http://io9.com/virtual-worlds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualworlds</span></a></div -->					<div><a title="Click here to read Real police investigate theft of virtual furniture" href="http://io9.com/5553672/real-police-investigate-theft-of-virtual-furniture" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Real police investigate theft of virtual furniture" alt="Click here to read Real police investigate theft of virtual furniture" src="http://cache.io9.com/assets/images/8/2010/06/custom_1275505591676_habbo.jpg"/>
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				Users of the virtual world <a href="http://www.habbo.co.uk/">Habbo Hotel</a> have engaged the Finnish police to look into 400 cases of theft, with some customers reporting up to 1000 euros worth of "furniture" stolen.				<a href="http://io9.com/5553672/real-police-investigate-theft-of-virtual-furniture" title="Click here to read more about Real police investigate theft of virtual furniture">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5553672/real-police-investigate-theft-of-virtual-furniture]]></link>			<guid isPermaLink="false"><![CDATA[io9-5553672]]></guid>
			<category><![CDATA[Virtual Worlds]]></category>
			<category><![CDATA[Crime]]></category>
			<category><![CDATA[Furniture]]></category>
			<category><![CDATA[Habbo Hotel]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Wed, 02 Jun 2010 13:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Marc Bernardin]]></dc:creator>
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			<title><![CDATA[Long Before Virtuality, Another Star Trek Alum Tried To Get Edgy With The Holodeck]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Long Before Virtuality, Another Star Trek Alum Tried To Get Edgy With The Holodeck" href="http://io9.com/found-footage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">foundfootage</span></a></div -->					<div><a title="Click here to read Long Before Virtuality, Another Star Trek Alum Tried To Get Edgy With The Holodeck" href="http://io9.com/5305153/long-before-virtuality-another-star-trek-alum-tried-to-get-edgy-with-the-holodeck" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Long Before Virtuality, Another Star Trek Alum Tried To Get Edgy With The Holodeck" alt="Click here to read Long Before Virtuality, Another Star Trek Alum Tried To Get Edgy With The Holodeck" src="http://cache.io9.com/assets/images/8/2009/07/starcommand1a_io9.flv.jpg"/>
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				<a href="http://www.imdb.com/name/nm0811200/">Melinda Snodgrass</a> is best known for writing the <em><a class="autolink" title="Click here to read more posts tagged STAR TREK" title="Click here to read more posts tagged STAR TREK" href="http://io9.com/tag/star-trek/">Star Trek</a></em> episode where Data's personhood gets put on trial. But in the mid-1990s, she created <em><a class="autolink" title="Click here to read more posts tagged STAR COMMAND" title="Click here to read more posts tagged STAR COMMAND" href="http://io9.com/tag/star-command/">Star Command</a></em>, which took Trek's holodeck much, much further. Just check out this holo-torture sequence. Edgy!				<a href="http://io9.com/5305153/long-before-virtuality-another-star-trek-alum-tried-to-get-edgy-with-the-holodeck" title="Click here to read more about Long Before Virtuality, Another Star Trek Alum Tried To Get Edgy With The Holodeck">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5305153/long-before-virtuality-another-star-trek-alum-tried-to-get-edgy-with-the-holodeck]]></link>			<guid isPermaLink="false"><![CDATA[io9-5305153]]></guid>
			<category><![CDATA[found footage]]></category>
			<category><![CDATA[Camp]]></category>
			<category><![CDATA[Cheese]]></category>
			<category><![CDATA[Holodeck episodes]]></category>
			<category><![CDATA[Holodecks]]></category>
			<category><![CDATA[Melinda Snodgrass]]></category>
			<category><![CDATA[Star Command]]></category>
			<category><![CDATA[Star Trek]]></category>
			<category><![CDATA[Virtual reality]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<category><![CDATA[Vr]]></category>
			<pubDate><![CDATA[Tue, 30 Jun 2009 22:16:43 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[How Is Virtuality Different Than Star Trek's Holodeck?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Is Virtuality Different Than Star Trek's Holodeck?" href="http://io9.com/virtuality/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtuality</span></a></div -->					<div><a title="Click here to read How Is Virtuality Different Than Star Trek's Holodeck?" href="http://io9.com/5287364/how-is-virtuality-different-than-star-treks-holodeck" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Is Virtuality Different Than Star Trek's Holodeck?" alt="Click here to read How Is Virtuality Different Than Star Trek's Holodeck?" src="http://cache.io9.com/assets/images/8/2009/06/virtuality_01.jpg"/>
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				When we got a chance to take part in a conference call with Ronald D. Moore about <em>Virtuality</em>, there was only one question we wanted to ask him: How is this new show different from <em><a class="autolink" title="Click here to read more posts tagged STAR TREK" title="Click here to read more posts tagged STAR TREK" href="http://io9.com/tag/star-trek/">Star Trek</a></em>'s holodeck episodes?				<a href="http://io9.com/5287364/how-is-virtuality-different-than-star-treks-holodeck" title="Click here to read more about How Is Virtuality Different Than Star Trek's Holodeck?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5287364/how-is-virtuality-different-than-star-treks-holodeck]]></link>			<guid isPermaLink="false"><![CDATA[io9-5287364]]></guid>
			<category><![CDATA[Virtuality]]></category>
			<category><![CDATA[Interview]]></category>
			<category><![CDATA[Ron Moore]]></category>
			<category><![CDATA[Star Trek]]></category>
			<category><![CDATA[Star Trek: The Next Generation]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Thu, 11 Jun 2009 16:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[Win Fame and Prizes in Our Scifi Sims Contest]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Win Fame and Prizes in Our Scifi Sims Contest" href="http://io9.com/contest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contest</span></a></div -->					<div><a title="Click here to read Win Fame and Prizes in Our Scifi Sims Contest" href="http://io9.com/5278241/win-fame-and-prizes-in-our-scifi-sims-contest" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Win Fame and Prizes in Our Scifi Sims Contest" alt="Click here to read Win Fame and Prizes in Our Scifi Sims Contest" src="http://cache.io9.com/assets/images/8/2009/06/sims3.jpg"/>
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				With <a class="autolink" title="Click here to read more posts tagged THE SIMS 3" title="Click here to read more posts tagged THE SIMS 3" href="http://io9.com/tag/the-sims-3/">The Sims 3</a> hitting the shelves, it's time to take your avatars to the place they've always belonged: outer space. Or maybe inner space. We want you to turn your Sims games into science fiction masterpieces and win prizes.				<a href="http://io9.com/5278241/win-fame-and-prizes-in-our-scifi-sims-contest" title="Click here to read more about Win Fame and Prizes in Our Scifi Sims Contest">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5278241/win-fame-and-prizes-in-our-scifi-sims-contest]]></link>			<guid isPermaLink="false"><![CDATA[io9-5278241]]></guid>
			<category><![CDATA[Contest]]></category>
			<category><![CDATA[Games]]></category>
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			<category><![CDATA[the sims 3]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Tue, 09 Jun 2009 16:37:17 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[Discover The Secrets Of Ron Moore's 10-Year Space Probe]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Discover The Secrets Of Ron Moore's 10-Year Space Probe" href="http://io9.com/exclusive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">exclusive</span></a></div -->					<div><a title="Click here to read Discover The Secrets Of Ron Moore's 10-Year Space Probe" href="http://io9.com/5285029/discover-the-secrets-of-ron-moores-10+year-space-probe" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Discover The Secrets Of Ron Moore's 10-Year Space Probe" alt="Click here to read Discover The Secrets Of Ron Moore's 10-Year Space Probe" src="http://cache.io9.com/assets/images/8/2009/06/module_option2a.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged RONALD D. MOORE" title="Click here to read more posts tagged RONALD D. MOORE" href="http://io9.com/tag/ronald-d%27-moore/">Ronald D. Moore</a>'s long-awaited <em>Virtuality</em> airs June 26, and we've got exclusive concept art showing the inner workings of the deep-space probe Phaeton and its various modules &mdash; including a super-detailed diagram explaining the physics of the ship.				<a href="http://io9.com/5285029/discover-the-secrets-of-ron-moores-10+year-space-probe" title="Click here to read more about Discover The Secrets Of Ron Moore's 10-Year Space Probe">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5285029/discover-the-secrets-of-ron-moores-10+year-space-probe]]></link>			<guid isPermaLink="false"><![CDATA[io9-5285029]]></guid>
			<category><![CDATA[Exclusive]]></category>
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			<category><![CDATA[Television]]></category>
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			<category><![CDATA[Virtual reality]]></category>
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			<category><![CDATA[Virtuality]]></category>
			<pubDate><![CDATA[Tue, 09 Jun 2009 15:22:54 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[Scientists Create Method Of Uploading Your Entire Body To A Computer]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Scientists Create Method Of Uploading Your Entire Body To A Computer" href="http://io9.com/weird-science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">weirdscience</span></a></div -->					<div><a title="Click here to read Scientists Create Method Of Uploading Your Entire Body To A Computer" href="http://io9.com/5284899/scientists-create-method-of-uploading-your-entire-body-to-a-computer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Scientists Create Method Of Uploading Your Entire Body To A Computer" alt="Click here to read Scientists Create Method Of Uploading Your Entire Body To A Computer" src="http://cache.io9.com/assets/images/8/2009/06/leg_01.jpg"/>
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				Not simply content with developing technology to one day allow you to upload your brain, <a href="http://www.newscientist.com/article/dn17274-virtual-body-parts-take-the-guesswork-out-of-medicine.html?DCMP=OTC-rss&nsref=science-in-society">scientists are working to upload and re-create your entire anatomy into a computer</a>. Who needs this "real life" stuff, anyway?				<a href="http://io9.com/5284899/scientists-create-method-of-uploading-your-entire-body-to-a-computer" title="Click here to read more about Scientists Create Method Of Uploading Your Entire Body To A Computer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5284899/scientists-create-method-of-uploading-your-entire-body-to-a-computer]]></link>			<guid isPermaLink="false"><![CDATA[io9-5284899]]></guid>
			<category><![CDATA[Weird Science]]></category>
			<category><![CDATA[Life in the machine]]></category>
			<category><![CDATA[Virtual anatomical models]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Tue, 09 Jun 2009 13:47:22 PDT]]></pubDate>
			<dc:creator><![CDATA[Megan Carpentier]]></dc:creator>
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		<item>
			<title><![CDATA[Virtual Resurrection: The Dead Who Went To Cyber-Heaven]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Virtual Resurrection: The Dead Who Went To Cyber-Heaven" href="http://io9.com/triviagasm/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">triviagasm</span></a></div -->					<div><a title="Click here to read Virtual Resurrection: The Dead Who Went To Cyber-Heaven" href="http://io9.com/5281164/virtual-resurrection-the-dead-who-went-to-cyber+heaven" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Virtual Resurrection: The Dead Who Went To Cyber-Heaven" alt="Click here to read Virtual Resurrection: The Dead Who Went To Cyber-Heaven" src="http://cache.io9.com/assets/images/8/2009/06/cyberspace_big.jpg"/>
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				Is there life after death? Maybe, if you're wired. After all, death is just a failure of storage media. Science fiction is full of people who've died in meatspace, only to live on in cyberspace. Here's our inventory of cyber-Heaven.				<a href="http://io9.com/5281164/virtual-resurrection-the-dead-who-went-to-cyber+heaven" title="Click here to read more about Virtual Resurrection: The Dead Who Went To Cyber-Heaven">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/5281164/virtual-resurrection-the-dead-who-went-to-cyber+heaven]]></link>			<guid isPermaLink="false"><![CDATA[io9-5281164]]></guid>
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			<pubDate><![CDATA[Sun, 07 Jun 2009 15:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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		<item>
			<title><![CDATA[6 More Heroes Who Might Still Be Trapped In Virtual Reality]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 6 More Heroes Who Might Still Be Trapped In Virtual Reality" href="http://io9.com/triviagasm/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">triviagasm</span></a></div -->					<div><a title="Click here to read 6 More Heroes Who Might Still Be Trapped In Virtual Reality" href="http://io9.com/5280977/6-more-heroes-who-might-still-be-trapped-in-virtual-reality" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 6 More Heroes Who Might Still Be Trapped In Virtual Reality" alt="Click here to read 6 More Heroes Who Might Still Be Trapped In Virtual Reality" src="http://cache.io9.com/assets/images/8/2012/01/small_a742ac76fbe1273a5f37d268e68b66e8.jpg"/>
											</a></div>
									</div>
				Yesterday, we looked at six characters who seemingly managed to escape virtual prisons. Now, we'll make it an even dozen as we examine another sextet of science fiction heroes that may or may not still be stuck inside their own minds. Spoilers!				<a href="http://io9.com/5280977/6-more-heroes-who-might-still-be-trapped-in-virtual-reality" title="Click here to read more about 6 More Heroes Who Might Still Be Trapped In Virtual Reality">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://io9.com/5280977/6-more-heroes-who-might-still-be-trapped-in-virtual-reality]]></link>			<guid isPermaLink="false"><![CDATA[io9-5280977]]></guid>
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			<pubDate><![CDATA[Sat, 06 Jun 2009 14:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Alasdair Wilkins]]></dc:creator>
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		<item>
			<title><![CDATA[Get Away From It All By Traveling The Multiverse]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Get Away From It All By Traveling The Multiverse" href="http://io9.com/multiverse-vacation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">multiversevacation</span></a></div -->					<div><a title="Click here to read Get Away From It All By Traveling The Multiverse" href="http://io9.com/5279353/get-away-from-it-all-by-traveling-the-multiverse" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Get Away From It All By Traveling The Multiverse" alt="Click here to read Get Away From It All By Traveling The Multiverse" src="http://cache.io9.com/assets/images/8/2009/06/multiverse1.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				As summer brings thoughts of vacation, why not consider stopping off on one of the many Parallel Earths of science fiction? There's an infinite number of possibilities available to you - and here are some of our favorites.				<a href="http://io9.com/5279353/get-away-from-it-all-by-traveling-the-multiverse" title="Click here to read more about Get Away From It All By Traveling The Multiverse">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/5279353/get-away-from-it-all-by-traveling-the-multiverse]]></link>			<guid isPermaLink="false"><![CDATA[io9-5279353]]></guid>
			<category><![CDATA[Multiverse vacation]]></category>
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			<pubDate><![CDATA[Sat, 06 Jun 2009 12:00:39 PDT]]></pubDate>
			<dc:creator><![CDATA[Graeme McMillan]]></dc:creator>
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			<title><![CDATA[Travel Inside The Horrifying Mind Of A Cyborg Killer, In "Offline"]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Travel Inside The Horrifying Mind Of A Cyborg Killer, In &quot;Offline&quot;" href="http://io9.com/offline/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">offline</span></a></div -->					<div><a title="Click here to read Travel Inside The Horrifying Mind Of A Cyborg Killer, In &quot;Offline&quot;" href="http://io9.com/5280767/travel-inside-the-horrifying-mind-of-a-cyborg-killer-in-offline" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Travel Inside The Horrifying Mind Of A Cyborg Killer, In &quot;Offline&quot;" alt="Click here to read Travel Inside The Horrifying Mind Of A Cyborg Killer, In &quot;Offline&quot;" src="http://cache.io9.com/assets/images/8/2009/06/The-Trailer-for-Matthew-San.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				A rogue scientist goes inside the mind of a cyber-soldier to try and reprogram him and redeem his humanity, in the independent film <em>Offline</em>, from director <a class="autolink" title="Click here to read more posts tagged MATTHEW SANTORO" title="Click here to read more posts tagged MATTHEW SANTORO" href="http://io9.com/tag/matthew-santoro/">Matthew Santoro</a>. The trailer, featuring stark dystopian visuals and nightmarish distortions, is below.				<a href="http://io9.com/5280767/travel-inside-the-horrifying-mind-of-a-cyborg-killer-in-offline" title="Click here to read more about Travel Inside The Horrifying Mind Of A Cyborg Killer, In "Offline"">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/5280767/travel-inside-the-horrifying-mind-of-a-cyborg-killer-in-offline]]></link>			<guid isPermaLink="false"><![CDATA[io9-5280767]]></guid>
			<category><![CDATA[Offline]]></category>
			<category><![CDATA[Alien vs. predator: requiem]]></category>
			<category><![CDATA[Aliens vs. Predator: Requiem]]></category>
			<category><![CDATA[Fantastic Four]]></category>
			<category><![CDATA[Fantastic Four: Rise of the Silver Surfer]]></category>
			<category><![CDATA[Matthew santoro]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Fri, 05 Jun 2009 17:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[6 Characters Who Escaped Virtual Prisons... Or Did They?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 6 Characters Who Escaped Virtual Prisons... Or Did They?" href="http://io9.com/triviagasm/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">triviagasm</span></a></div -->					<div><a title="Click here to read 6 Characters Who Escaped Virtual Prisons... Or Did They?" href="http://io9.com/5279494/6-characters-who-escaped-virtual-prisons-or-did-they" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 6 Characters Who Escaped Virtual Prisons... Or Did They?" alt="Click here to read 6 Characters Who Escaped Virtual Prisons... Or Did They?" src="http://cache.io9.com/assets/images/8/2011/11/small_a1e1e13318c2a1b83655f6d5f4e8eae0.jpg"/>
											</a></div>
									</div>
				It's the ultimate test for any hero: finding yourself trapped in a prison of the mind, where you can no longer tell the difference between reality and falsehood. Here are six science-fiction heroes who escaped from virtual reality...probably. Spoilers ahead!				<a href="http://io9.com/5279494/6-characters-who-escaped-virtual-prisons-or-did-they" title="Click here to read more about 6 Characters Who Escaped Virtual Prisons... Or Did They?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/5279494/6-characters-who-escaped-virtual-prisons-or-did-they]]></link>			<guid isPermaLink="false"><![CDATA[io9-5279494]]></guid>
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			<pubDate><![CDATA[Fri, 05 Jun 2009 14:07:04 PDT]]></pubDate>
			<dc:creator><![CDATA[Alasdair Wilkins]]></dc:creator>
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			<title><![CDATA[Star Trek's Absolute Worst Holodeck Adventures]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Star Trek's Absolute Worst Holodeck Adventures" href="http://io9.com/star-trek/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">startrek</span></a></div -->					<div><a title="Click here to read Star Trek's Absolute Worst Holodeck Adventures" href="http://io9.com/5280450/star-treks-absolute-worst-holodeck-adventures" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Star Trek's Absolute Worst Holodeck Adventures" alt="Click here to read Star Trek's Absolute Worst Holodeck Adventures" src="http://cache.io9.com/assets/images/8/2011/11/small_4265e728e1aed5b1793af446886ec44b.jpg"/>
											</a></div>
									</div>
				<em>Star Trek</em> used to be exploring strange new worlds, but at some point it turned into a never-ending parade of terrible holographic trifles. Here are the ten absolute worst.				<a href="http://io9.com/5280450/star-treks-absolute-worst-holodeck-adventures" title="Click here to read more about Star Trek's Absolute Worst Holodeck Adventures">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/5280450/star-treks-absolute-worst-holodeck-adventures]]></link>			<guid isPermaLink="false"><![CDATA[io9-5280450]]></guid>
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			<pubDate><![CDATA[Fri, 05 Jun 2009 12:55:13 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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		<item>
			<title><![CDATA[7 Failed Virtual Reality Technologies]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 7 Failed Virtual Reality Technologies" href="http://io9.com/virtual-worlds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualworlds</span></a></div -->					<div><a title="Click here to read 7 Failed Virtual Reality Technologies" href="http://io9.com/5280347/7-failed-virtual-reality-technologies" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 7 Failed Virtual Reality Technologies" alt="Click here to read 7 Failed Virtual Reality Technologies" src="http://cache.io9.com/assets/images/8/2012/01/small_a96a90407261613a78100b05d97e01f3.jpg"/>
											</a></div>
									</div>
				There was a time when people were calling home virtual reality the wave of the future.  Now most people just call it goofy and expensive.  Here are 7 virtual reality technologies that didn't work, and never will.				<a href="http://io9.com/5280347/7-failed-virtual-reality-technologies" title="Click here to read more about 7 Failed Virtual Reality Technologies">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/5280347/7-failed-virtual-reality-technologies]]></link>			<guid isPermaLink="false"><![CDATA[io9-5280347]]></guid>
			<category><![CDATA[Virtual Worlds]]></category>
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			<pubDate><![CDATA[Fri, 05 Jun 2009 12:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[StephenGoldmeier]]></dc:creator>
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		<item>
			<title><![CDATA[Indie Science Fiction Film Tackles Virtual Reality And The War On Terror]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Indie Science Fiction Film Tackles Virtual Reality And The War On Terror" href="http://io9.com/in_world-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">inworldwar</span></a></div -->					<div><a title="Click here to read Indie Science Fiction Film Tackles Virtual Reality And The War On Terror" href="http://io9.com/5279583/indie-science-fiction-film-tackles-virtual-reality-and-the-war-on-terror" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Indie Science Fiction Film Tackles Virtual Reality And The War On Terror" alt="Click here to read Indie Science Fiction Film Tackles Virtual Reality And The War On Terror" src="http://cache.io9.com/assets/images/8/2009/06/641_01.jpg"/>
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				The upcoming indie science fiction film <em><a class="autolink" title="Click here to read more posts tagged IN-WORLD WAR" title="Click here to read more posts tagged IN-WORLD WAR" href="http://io9.com/tag/in_world-war/">In-World War</a></em> combines a DIY ethic, virtual reality, the War on Terror, and the loss of identity into a globetrotting dark comedy. Ah, so that's where all the originality in movie-making went.				<a href="http://io9.com/5279583/indie-science-fiction-film-tackles-virtual-reality-and-the-war-on-terror" title="Click here to read more about Indie Science Fiction Film Tackles Virtual Reality And The War On Terror">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5279583/indie-science-fiction-film-tackles-virtual-reality-and-the-war-on-terror]]></link>			<guid isPermaLink="false"><![CDATA[io9-5279583]]></guid>
			<category><![CDATA[In-World War]]></category>
			<category><![CDATA[Brant Smith]]></category>
			<category><![CDATA[DIY]]></category>
			<category><![CDATA[Movies]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Fri, 05 Jun 2009 10:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Alasdair Wilkins]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=5279583&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Virtual Sex: Cheating or Not?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Virtual Sex: Cheating or Not?" href="http://io9.com/quiz/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quiz</span></a></div -->					<div><a title="Click here to read Virtual Sex: Cheating or Not?" href="http://io9.com/5276414/virtual-sex-cheating-or-not" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Virtual Sex: Cheating or Not?" alt="Click here to read Virtual Sex: Cheating or Not?" src="http://cache.io9.com/assets/images/8/2012/01/small_cd21c13af1a4e3512a9cdd997f25a187.jpg"/>
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				You've asked yourself this question 1000 times.  When you put on your virtual dolphin suit and do terrible things to that giant squid in your favorite virtual world, does your spouse have the right to be angry?  At last, we have the definitive answer.				<a href="http://io9.com/5276414/virtual-sex-cheating-or-not" title="Click here to read more about Virtual Sex: Cheating or Not?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5276414/virtual-sex-cheating-or-not]]></link>			<guid isPermaLink="false"><![CDATA[io9-5276414]]></guid>
			<category><![CDATA[Quiz]]></category>
			<category><![CDATA[cybersex]]></category>
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			<category><![CDATA[Sex online]]></category>
			<category><![CDATA[Sociology]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Wed, 03 Jun 2009 15:23:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=5276414&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[How To React To Your VR Environment]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How To React To Your VR Environment" href="http://io9.com/virtual-worlds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualworlds</span></a></div -->					<div><a title="Click here to read How To React To Your VR Environment" href="http://io9.com/5274863/how-to-react-to-your-vr-environment" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How To React To Your VR Environment" alt="Click here to read How To React To Your VR Environment" src="http://cache.io9.com/assets/images/8/2009/06/vr.jpg"/>
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				How convincing is <a class="autolink" title="Click here to read more posts tagged VIRTUAL REALITY" title="Click here to read more posts tagged VIRTUAL REALITY" href="http://io9.com/tag/virtual-reality/">virtual reality</a>? To our conscious mind, not at all (Seriously, have you <em>seen</em> Second Life?), but to our subconsciousnesses? Well, it depends how real everyone <em>else</em> thinks it is, apparently.				<a href="http://io9.com/5274863/how-to-react-to-your-vr-environment" title="Click here to read more about How To React To Your VR Environment">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5274863/how-to-react-to-your-vr-environment]]></link>			<guid isPermaLink="false"><![CDATA[io9-5274863]]></guid>
			<category><![CDATA[Virtual Worlds]]></category>
			<category><![CDATA[mad science]]></category>
			<category><![CDATA[Milgram experiment]]></category>
			<category><![CDATA[Virtual reality]]></category>
			<pubDate><![CDATA[Wed, 03 Jun 2009 15:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Graeme McMillan]]></dc:creator>
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			<title><![CDATA[The Best And Worst Of Virtual Music Video Worlds]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Best And Worst Of Virtual Music Video Worlds" href="http://io9.com/music-videos/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">musicvideos</span></a></div -->					<div><a title="Click here to read The Best And Worst Of Virtual Music Video Worlds" href="http://io9.com/5277143/the-best-and-worst-of-virtual-music-video-worlds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Best And Worst Of Virtual Music Video Worlds" alt="Click here to read The Best And Worst Of Virtual Music Video Worlds" src="http://cache.io9.com/assets/images/8/2009/06/virtualreality.jpg"/>
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				Who can forget Jeremy London's virtual cigarette, after having fake sex with Alicia Silverstone to Aerosmith's "Amazing"? Some of the best and worst virtual world-building has come from the music video industry. Strange virtual music worlds, we salute you.				<a href="http://io9.com/5277143/the-best-and-worst-of-virtual-music-video-worlds" title="Click here to read more about The Best And Worst Of Virtual Music Video Worlds">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5277143/the-best-and-worst-of-virtual-music-video-worlds]]></link>			<guid isPermaLink="false"><![CDATA[io9-5277143]]></guid>
			<category><![CDATA[MUSIC VIDEOS]]></category>
			<category><![CDATA[AEROSMITH]]></category>
			<category><![CDATA[aha]]></category>
			<category><![CDATA[dire straits]]></category>
			<category><![CDATA[Flying lotus]]></category>
			<category><![CDATA[Infernal]]></category>
			<category><![CDATA[Music]]></category>
			<category><![CDATA[Radiohead]]></category>
			<category><![CDATA[Royksopp]]></category>
			<category><![CDATA[Scifi to sing about]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Wed, 03 Jun 2009 14:12:36 PDT]]></pubDate>
			<dc:creator><![CDATA[Meredith Woerner]]></dc:creator>
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			<title><![CDATA[The Dumbest Holodeck Episodes Of All Time]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Dumbest Holodeck Episodes Of All Time" href="http://io9.com/triviagasm/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">triviagasm</span></a></div -->					<div><a title="Click here to read The Dumbest Holodeck Episodes Of All Time" href="http://io9.com/5276307/the-dumbest-holodeck-episodes-of-all-time" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Dumbest Holodeck Episodes Of All Time" alt="Click here to read The Dumbest Holodeck Episodes Of All Time" src="http://cache.io9.com/assets/images/8/2012/01/small_11fffd395ce75332a6586f3ffdd41548.jpg"/>
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				It's a terrible cliche &mdash; the television episode where our intrepid hero goes inside the cyber-world and things start going terribly wrong. <em>Star Trek</em> <u>owns</u> the holographic disaster story, with its litany of holodeck mishaps, but plenty other shows have gone there. Here are the 10 worst holodeck stories. Ever.				<a href="http://io9.com/5276307/the-dumbest-holodeck-episodes-of-all-time" title="Click here to read more about The Dumbest Holodeck Episodes Of All Time">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5276307/the-dumbest-holodeck-episodes-of-all-time]]></link>			<guid isPermaLink="false"><![CDATA[io9-5276307]]></guid>
			<category><![CDATA[triviagasm]]></category>
			<category><![CDATA[Adventures of lois and clark]]></category>
			<category><![CDATA[Cleopatra 2525]]></category>
			<category><![CDATA[doctor who]]></category>
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			<category><![CDATA[Lois And Clark]]></category>
			<category><![CDATA[nowhere man]]></category>
			<category><![CDATA[please god no]]></category>
			<category><![CDATA[Star Trek]]></category>
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			<category><![CDATA[Virtual Worlds]]></category>
			<category><![CDATA[Vr troopers]]></category>
			<pubDate><![CDATA[Tue, 02 Jun 2009 16:40:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=5276307&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The 5 Science Fiction Tales That Made Us Love Virtual Reality]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The 5 Science Fiction Tales That Made Us Love Virtual Reality" href="http://io9.com/virtual-worlds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualworlds</span></a></div -->					<div><a title="Click here to read The 5 Science Fiction Tales That Made Us Love Virtual Reality" href="http://io9.com/5276088/the-5-science-fiction-tales-that-made-us-love-virtual-reality" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The 5 Science Fiction Tales That Made Us Love Virtual Reality" alt="Click here to read The 5 Science Fiction Tales That Made Us Love Virtual Reality" src="http://cache.io9.com/assets/images/8/2011/11/small_b42c6fc2301674ef2349bff5ea0b5c73.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				For almost as long as there has been science fiction, there's been virtual reality, teaching us about worlds inside machines before we even knew what the internet was. Here are five of the earliest, and best, VR stories we grew up with.				<a href="http://io9.com/5276088/the-5-science-fiction-tales-that-made-us-love-virtual-reality" title="Click here to read more about The 5 Science Fiction Tales That Made Us Love Virtual Reality">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5276088/the-5-science-fiction-tales-that-made-us-love-virtual-reality]]></link>			<guid isPermaLink="false"><![CDATA[io9-5276088]]></guid>
			<category><![CDATA[Virtual Worlds]]></category>
			<category><![CDATA[Better than life]]></category>
			<category><![CDATA[doctor who]]></category>
			<category><![CDATA[holodeck]]></category>
			<category><![CDATA[Movies]]></category>
			<category><![CDATA[Red Dwarf]]></category>
			<category><![CDATA[Star Trek]]></category>
			<category><![CDATA[Television]]></category>
			<category><![CDATA[The lawnmower man]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Tron]]></category>
			<pubDate><![CDATA[Tue, 02 Jun 2009 14:30:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Graeme McMillan]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=5276088&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ronald D. Moore's Ten-Year Space Mission Launches Early]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ronald D. Moore's Ten-Year Space Mission Launches Early" href="http://io9.com/virtuality/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtuality</span></a></div -->					<div><a title="Click here to read Ronald D. Moore's Ten-Year Space Mission Launches Early" href="http://io9.com/5275932/ronald-d-moores-ten+year-space-mission-launches-early/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ronald D. Moore's Ten-Year Space Mission Launches Early" alt="Click here to read Ronald D. Moore's Ten-Year Space Mission Launches Early" src="http://cache.io9.com/assets/images/8/2009/06/vir_15-group-cast_0773HR_djrV1_2F.jpg"/>
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				We've got a slew of promo pictures from <a class="autolink" title="Click here to read more posts tagged RONALD D. MOORE" title="Click here to read more posts tagged RONALD D. MOORE" href="http://io9.com/tag/ronald-d%27-moore/">Ronald D. Moore</a>'s <em>Virtuality</em> two hour TV premiere, whose release date has moved up. So take a gander at the faces who will be slipping in and out of their own <a class="autolink" title="Click here to read more posts tagged VIRTUAL WORLDS" title="Click here to read more posts tagged VIRTUAL WORLDS" href="http://io9.com/tag/virtual-worlds/">virtual worlds</a>, while on a long trip into the black.				<a href="http://io9.com/5275932/ronald-d-moores-ten+year-space-mission-launches-early/gallery/" title="Click here to read more about Ronald D. Moore's Ten-Year Space Mission Launches Early">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/5275932/ronald-d-moores-ten+year-space-mission-launches-early/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[io9-5275932]]></guid>
			<category><![CDATA[Virtuality]]></category>
			<category><![CDATA[Gallery]]></category>
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			<category><![CDATA[Promo pics]]></category>
			<category><![CDATA[Ronald D. Moore]]></category>
			<category><![CDATA[Television]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Tue, 02 Jun 2009 11:14:12 PDT]]></pubDate>
			<dc:creator><![CDATA[Meredith Woerner]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=5275932&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Win Fame And Prizes In Our Scifi Sims Contest]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Win Fame And Prizes In Our Scifi Sims Contest" href="http://io9.com/contest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contest</span></a></div -->					<div><a title="Click here to read Win Fame And Prizes In Our Scifi Sims Contest" href="http://io9.com/5275207/win-fame-and-prizes-in-our-scifi-sims-contest" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Win Fame And Prizes In Our Scifi Sims Contest" alt="Click here to read Win Fame And Prizes In Our Scifi Sims Contest" src="http://cache.io9.com/assets/images/8/2009/06/47782_orig.jpg"/>
											</a></div>
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				With <a class="autolink" title="Click here to read more posts tagged THE SIMS 3" title="Click here to read more posts tagged THE SIMS 3" href="http://io9.com/tag/the-sims-3/">The Sims 3</a> hitting the shelves, it's time to take your avatars to the place they've always belonged: outer space. Or maybe inner space. Or maybe just a post-apocalyptic world. The point is, we want you to turn your The Sims games into science fiction masterpieces and win prizes.				<a href="http://io9.com/5275207/win-fame-and-prizes-in-our-scifi-sims-contest" title="Click here to read more about Win Fame And Prizes In Our Scifi Sims Contest">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://io9.com/5275207/win-fame-and-prizes-in-our-scifi-sims-contest]]></link>			<guid isPermaLink="false"><![CDATA[io9-5275207]]></guid>
			<category><![CDATA[Contest]]></category>
			<category><![CDATA[Games]]></category>
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			<category><![CDATA[Machinima]]></category>
			<category><![CDATA[the sims 3]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Tue, 02 Jun 2009 08:30:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
			<wfw:commentRss>http://io9.com/index.php?op=postcommentfeed&amp;postId=5275207&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Second Life Embraces Corporate America, But Is It Mutual?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Second Life Embraces Corporate America, But Is It Mutual?" href="http://io9.com/virtual-worlds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualworlds</span></a></div -->					<div><a title="Click here to read Second Life Embraces Corporate America, But Is It Mutual?" href="http://io9.com/5273498/second-life-embraces-corporate-america-but-is-it-mutual" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Second Life Embraces Corporate America, But Is It Mutual?" alt="Click here to read Second Life Embraces Corporate America, But Is It Mutual?" src="http://cache.io9.com/assets/images/8/2009/05/secondlife.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged SECOND LIFE" title="Click here to read more posts tagged SECOND LIFE" href="http://io9.com/tag/second-life/">Second Life</a>! It's not just for cybersex anymore... or, at least, that's what Linden Labs is trying to tell the various corporations of the world, as they try to reposition their virtual domain as the latest and greatest way to commute virtually to the office.				<a href="http://io9.com/5273498/second-life-embraces-corporate-america-but-is-it-mutual" title="Click here to read more about Second Life Embraces Corporate America, But Is It Mutual?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Virtual Worlds]]></category>
			<category><![CDATA[Corporate vr]]></category>
			<category><![CDATA[Second Life]]></category>
			<category><![CDATA[Virtual reality]]></category>
			<pubDate><![CDATA[Mon, 01 Jun 2009 14:30:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Graeme McMillan]]></dc:creator>
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			<title><![CDATA[Can Ray Kurzweil's Rosy Predictions Stand Up To Fact-Checking?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Can Ray Kurzweil's Rosy Predictions Stand Up To Fact-Checking?" href="http://io9.com/crap-futurism/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crapfuturism</span></a></div -->					<div><a title="Click here to read Can Ray Kurzweil's Rosy Predictions Stand Up To Fact-Checking?" href="http://io9.com/5274464/can-ray-kurzweils-rosy-predictions-stand-up-to-fact+checking" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Can Ray Kurzweil's Rosy Predictions Stand Up To Fact-Checking?" alt="Click here to read Can Ray Kurzweil's Rosy Predictions Stand Up To Fact-Checking?" src="http://cache.io9.com/assets/images/8/2009/06/Picture-3-744184.jpg"/>
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				When the Singularity arrives in 2045, <a class="autolink" title="Click here to read more posts tagged RAY KURZWEIL" title="Click here to read more posts tagged RAY KURZWEIL" href="http://io9.com/tag/ray-kurzweil/">Ray Kurzweil</a> will finally be infallible. Until, then, however the famous futurist's meat brain has made some ludicrously inaccurate predictions, as Newsweek magazine pointed out recently. Kurzweil has sent an angry letter to the magazine, to try and clear his name.				<a href="http://io9.com/5274464/can-ray-kurzweils-rosy-predictions-stand-up-to-fact+checking" title="Click here to read more about Can Ray Kurzweil's Rosy Predictions Stand Up To Fact-Checking?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5274464/can-ray-kurzweils-rosy-predictions-stand-up-to-fact+checking]]></link>			<guid isPermaLink="false"><![CDATA[io9-5274464]]></guid>
			<category><![CDATA[Crap futurism]]></category>
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			<category><![CDATA[PZ Myers]]></category>
			<category><![CDATA[Ray Kurzweil]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Mon, 01 Jun 2009 13:40:12 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[4 Ways Virtual Reality Living Could Suck]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 4 Ways Virtual Reality Living Could Suck" href="http://io9.com/virtual-worlds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualworlds</span></a></div -->					<div><a title="Click here to read 4 Ways Virtual Reality Living Could Suck" href="http://io9.com/5274180/4-ways-virtual-reality-living-could-suck" class="pp_image">
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				Virtual reality sounds like paradise: we'll upload our consciousnesses, ditch our smelly meat bodies, and be beautiful, immortal rockstars in a scarcity-free wonderland, forever. But technology never quite works out the way you hope it will, and science fiction writers have already pointed out four ways virtual reality could suck.				<a href="http://io9.com/5274180/4-ways-virtual-reality-living-could-suck" title="Click here to read more about 4 Ways Virtual Reality Living Could Suck">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5274180/4-ways-virtual-reality-living-could-suck]]></link>			<guid isPermaLink="false"><![CDATA[io9-5274180]]></guid>
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			<pubDate><![CDATA[Mon, 01 Jun 2009 12:12:16 PDT]]></pubDate>
			<dc:creator><![CDATA[Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[Escape . . . To Virtual Worlds!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Escape . . . To Virtual Worlds!" href="http://io9.com/virtual-worlds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualworlds</span></a></div -->					<div><a title="Click here to read Escape . . . To Virtual Worlds!" href="http://io9.com/5273677/escape----to-virtual-worlds" class="pp_image">
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				Science fiction has always promised us an escape to imaginary worlds. Now advances in CGI technologies have ripped world-building off the page and rendered it into 3D images that move around in real time. This week on io9, take you on a weird expedition into <a class="autolink" title="Click here to read more posts tagged VIRTUAL WORLDS" title="Click here to read more posts tagged VIRTUAL WORLDS" href="http://io9.com/tag/virtual-worlds/">virtual worlds</a>.				<a href="http://io9.com/5273677/escape----to-virtual-worlds" title="Click here to read more about Escape . . . To Virtual Worlds!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5273677/escape----to-virtual-worlds]]></link>			<guid isPermaLink="false"><![CDATA[io9-5273677]]></guid>
			<category><![CDATA[Virtual Worlds]]></category>
			<category><![CDATA[Concept Art]]></category>
			<pubDate><![CDATA[Mon, 01 Jun 2009 08:30:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[Confessions Of A Virtual Dragonrider]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Confessions Of A Virtual Dragonrider" href="http://io9.com/virtual-worlds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualworlds</span></a></div -->					<div><a title="Click here to read Confessions Of A Virtual Dragonrider" href="http://io9.com/5127093/confessions-of-a-virtual-dragonrider" class="pp_image">
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				Have you ever loved a narrative so much that it took over your life? That's what happened to me with <em>Dragonriders of Pern</em> - especially when it became an online world.				<a href="http://io9.com/5127093/confessions-of-a-virtual-dragonrider" title="Click here to read more about Confessions Of A Virtual Dragonrider">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5127093/confessions-of-a-virtual-dragonrider]]></link>			<guid isPermaLink="false"><![CDATA[io9-5127093]]></guid>
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			<category><![CDATA[Anne Mccaffrey]]></category>
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			<category><![CDATA[muds]]></category>
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			<category><![CDATA[Pern]]></category>
			<category><![CDATA[Pern porn]]></category>
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			<pubDate><![CDATA[Fri, 09 Jan 2009 12:00:00 PST]]></pubDate>
			<dc:creator><![CDATA[Kaila Hale-Stern]]></dc:creator>
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			<title><![CDATA[Second Life Foresaw the US Banking Crisis]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Second Life Foresaw the US Banking Crisis" href="http://io9.com/virtual-worlds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualworlds</span></a></div -->					<div><a title="Click here to read Second Life Foresaw the US Banking Crisis" href="http://io9.com/5097324/second-life-foresaw-the-us-banking-crisis" class="pp_image">
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				Yet another financial casualty: Citigroup just became the latest institution to come crawling to the feds for a bailout. Where will it all end? As industry experts become desperate for any kind of divining rod, some observers pointed out that the failure of unregulated banking has already played out — in Second Life. The rise and fall of one of the virtual world’s unregulated banks has some financial researchers taking a closer look at the predictive benefit of virtual environments.				<a href="http://io9.com/5097324/second-life-foresaw-the-us-banking-crisis" title="Click here to read more about Second Life Foresaw the US Banking Crisis">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/5097324/second-life-foresaw-the-us-banking-crisis]]></link>			<guid isPermaLink="false"><![CDATA[io9-5097324]]></guid>
			<category><![CDATA[Virtual Worlds]]></category>
			<category><![CDATA[Economy]]></category>
			<category><![CDATA[Second Life]]></category>
			<pubDate><![CDATA[Mon, 24 Nov 2008 08:30:00 PST]]></pubDate>
			<dc:creator><![CDATA[Lauren Davis]]></dc:creator>
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			<title><![CDATA[Did Somebody Hack Your Virtual Breasts?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Did Somebody Hack Your Virtual Breasts?" href="http://io9.com/hacking/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hacking</span></a></div -->					<div><a title="Click here to read Did Somebody Hack Your Virtual Breasts?" href="http://io9.com/5013963/did-somebody-hack-your-virtual-breasts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Did Somebody Hack Your Virtual Breasts?" alt="Click here to read Did Somebody Hack Your Virtual Breasts?" src="http://cache.io9.com/assets/images/8/2008/06/8e/8a/small_8e8a5b60ca0f36fb7c5efb4efbd27ae6.jpg"/>
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				 I can't stop thinking about a story that broke earlier this week about a bug that reduced the breast sizes of tons of large-boobed avatars in the MMO "Age of Conan" (you can see before and after pictures here). No word on whether the boobs have been re-inflated, nor any real explanation of how it happened beyond some hand-waving about patches and "morph values" for body parts. My theory is that it was actually a gang of feminist modders who infected the MMO with properly-sized boobies. [<a href="http://kotaku.com/5012325/age-of-conan-girls-get-accidental-boob-job">Kotaku</a>]				<a href="http://io9.com/5013963/did-somebody-hack-your-virtual-breasts" title="Click here to read more about Did Somebody Hack Your Virtual Breasts?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Hacking]]></category>
			<category><![CDATA[Age Of Conan]]></category>
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			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Fri, 06 Jun 2008 10:17:17 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[Virtual Worlds as Test Tube Societies]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Virtual Worlds as Test Tube Societies" href="http://io9.com/must-read/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mustread</span></a></div -->					<div><a title="Click here to read Virtual Worlds as Test Tube Societies" href="http://io9.com/375352/virtual-worlds-as-test-tube-societies" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Virtual Worlds as Test Tube Societies" alt="Click here to read Virtual Worlds as Test Tube Societies" src="http://cache.io9.com/assets/images/8/2008/04/small_hamlet01.jpg"/>
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				 Though you may never visit Second Life, you know about it for the same reason you know about MySpace: it's a digital social space that's transforming how we use the web. Except instead of being a bunch of webpages devoted to bad music and OMG WTF, Second Life is a 3D virtual world where people build crazy houses, transform into dragons, and talk a lot about the Metaverse in scary marketing terms. It's something you need to understand, and luckily there's a new book that can explain it all to you. Second Life "embedded journalist" Wagner James Au's <em>The Making of Second Life</em> hit bookstores last month, and it's one of the most thoughtful and comprehensive books out there on the topic. (That's Au above, in his Second Life incarnation.)				<a href="http://io9.com/375352/virtual-worlds-as-test-tube-societies" title="Click here to read more about Virtual Worlds as Test Tube Societies">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://io9.com/375352/virtual-worlds-as-test-tube-societies]]></link>			<guid isPermaLink="false"><![CDATA[io9-375352]]></guid>
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			<category><![CDATA[Wagner James Au]]></category>
			<pubDate><![CDATA[Wed, 02 Apr 2008 14:26:30 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[Do Virtual Worlds Have to Make You a Psycho Loser?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Do Virtual Worlds Have to Make You a Psycho Loser?" href="http://io9.com/rant/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rant</span></a></div -->					<div><a title="Click here to read Do Virtual Worlds Have to Make You a Psycho Loser?" href="http://io9.com/366583/do-virtual-worlds-have-to-make-you-a-psycho-loser" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Do Virtual Worlds Have to Make You a Psycho Loser?" alt="Click here to read Do Virtual Worlds Have to Make You a Psycho Loser?" src="http://cache.io9.com/assets/images/8/2008/03/small_secondskin.JPG"/>
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A new documentary about virtual worlds called <em>Second Skin</em> debuted at the South by Southwest Festival over the weekend, and it's already causing controversy for portraying gamers as social defectives. Though the filmmakers clearly want to offer a positive view of massive multiplayer games like World of Warcraft, they nevertheless managed to focus the documentary almost entirely on people whose immersion in virtual worlds destroys their engagement with the real world. Either that, or the relationships that the gamers form via the virtual world are shown to be unstable and perhaps even illusory. C|Net's Daniel Terdiman wrote a fascinating essay about the movie after its debut, pointing out how strange it is that we're still getting these one-sided portraits of the "loser gamer" despite the fact that gaming is fast becoming the most popular form of entertainment in the world.				<a href="http://io9.com/366583/do-virtual-worlds-have-to-make-you-a-psycho-loser" title="Click here to read more about Do Virtual Worlds Have to Make You a Psycho Loser?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rant]]></category>
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			<category><![CDATA[World of Warcraft]]></category>
			<pubDate><![CDATA[Tue, 11 Mar 2008 12:36:11 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[Science Fiction Kills Fantasy in Video Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Science Fiction Kills Fantasy in Video Games" href="http://io9.com/rant/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rant</span></a></div -->					<div><a title="Click here to read Science Fiction Kills Fantasy in Video Games" href="http://io9.com/356342/science-fiction-kills-fantasy-in-video-games" class="pp_image">
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				 Some of the most popular online video games and virtual worlds have fantasy themes &mdash; think World of Warcraft or old-school MMO Everquest. But if games are ever to make it out of the dork ghetto, they're going to have to shed their elves and orcs and start giving us more spaceships and high tech. So says Michael Zenke, who blogs about games at MMOG Nation. He says science fiction games (like Tabula Rasa, pictured here) will always beat fantasy in terms of storytelling potential. Zenke bolsters his argument with two interesting points: that science fiction is usually based in reality, and therefore is more appealing to a mass audience; and that science fiction has a much more hopeful outlook than fantasy. Realism and hope just make for better gameplay.				<a href="http://io9.com/356342/science-fiction-kills-fantasy-in-video-games" title="Click here to read more about Science Fiction Kills Fantasy in Video Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[Video Games]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Thu, 14 Feb 2008 07:40:22 PST]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[Virtual Worlds Are So 1994]]></title>
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				Sometimes an idea is ahead of its time and backward thinking represses it. Other times, an idea is very much stuck in its own time but can't be realized due to crappy technology. Such is the case with virtual worlds, an idea that captured people's imaginations at the dawn of the Web <a href="http://www.10zenmonkeys.com/2007/03/09/whatever-happened-to-virtual-reality/">in the early 1990s</a>. At that time, people dreamed that "the future" would be all VR &mdash; just like in <em>Lawnmower Man</em>, or <em>Total Recall</em>. But our digital forebears didn't have the computer power to make that happen. Now that we have that power, using it to recreate a dream from the Rave Age puts virtual world companies like Linden Lab and Metaverse in the ashcan of history. 				<a href="http://io9.com/325691/virtual-worlds-are-so-1994" title="Click here to read more about Virtual Worlds Are So 1994">More&nbsp;&raquo;</a>
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			<category><![CDATA[Augmented Reality]]></category>
			<category><![CDATA[metaverse]]></category>
			<category><![CDATA[Second Life]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Wed, 21 Nov 2007 15:59:07 PST]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[Stop Oppressing Men in Virtual Worlds With Unrealistic Body Expectations]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Stop Oppressing Men in Virtual Worlds With Unrealistic Body Expectations" href="http://io9.com/nextpolitik/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nextpolitik</span></a></div -->					<div><a title="Click here to read Stop Oppressing Men in Virtual Worlds With Unrealistic Body Expectations" href="http://io9.com/323853/stop-oppressing-men-in-virtual-worlds-with-unrealistic-body-expectations" class="pp_image">
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				 Is the virtual universe ready for Men's Lib? In World of Warcraft they are. Fans are getting irked about how the male characters in WOW are so muscle-bound and macho-bulky that they are practically unable to move. While female characters are lithe and flexible, the men hobble around in so much armor that it's as if they're wearing high heeled shoes all over their ridiculously proportioned bodies. Is this a feminist plot?				<a href="http://io9.com/323853/stop-oppressing-men-in-virtual-worlds-with-unrealistic-body-expectations" title="Click here to read more about Stop Oppressing Men in Virtual Worlds With Unrealistic Body Expectations">More&nbsp;&raquo;</a>
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			<category><![CDATA[Virtual Worlds]]></category>
			<category><![CDATA[World of Warcraft]]></category>
			<pubDate><![CDATA[Fri, 16 Nov 2007 12:39:21 PST]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[New Book Explains How to Peddle Your Ass in Second Life]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Book Explains How to Peddle Your Ass in Second Life" href="http://io9.com/second-life/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">secondlife</span></a></div -->					<div><a title="Click here to read New Book Explains How to Peddle Your Ass in Second Life" href="http://io9.com/322699/new-book-explains-how-to-peddle-your-ass-in-second-life" class="pp_image">
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				The best thing about Daniel Terdiman's new book, <em>The Entrepreneur's Guide to Second Life</em>, is that it teaches you how to be a hooker. Sure there's informative stuff about how to set up a business and advertise in the metaverse, but what pushes this book into virtual world classic territory is the blithe way Terdiman explains fetishism and fucking in Second Life using the how-to tone you'd expect from an article about home electronics kits in MAKE magazine: <blockquote>The Second Life sex industry consists of the following categories: fashion, accessories, genitals, clubs, escorts, toys, furniture, and animations. An explanation of each follows.</blockquote>Even better? The advice from sex entrepreneurs.				<a href="http://io9.com/322699/new-book-explains-how-to-peddle-your-ass-in-second-life" title="Click here to read more about New Book Explains How to Peddle Your Ass in Second Life">More&nbsp;&raquo;</a>
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			<category><![CDATA[daniel terdiman]]></category>
			<category><![CDATA[entrepreneur's guide to second life]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Thu, 15 Nov 2007 07:59:13 PST]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[Second Life Avatars Are Portable As Purse Dogs Now]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Second Life Avatars Are Portable As Purse Dogs Now" href="http://io9.com/avatar-maintenance/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">avatarmaintenance</span></a></div -->					<div><a title="Click here to read Second Life Avatars Are Portable As Purse Dogs Now" href="http://io9.com/309818/second-life-avatars-are-portable-as-purse-dogs-now" class="pp_image">
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				As the Virtual Worlds conference kicked off in Silicon Valley yesterday, IBM announced a partnership with Linden Lab, makers of Second Life, to create portable avatars that you can bring with you to any virtual world. But how? IBM and Linden Lab say they are developing open data formats, or a "universal character creation system," that will let people use their Second Life avatars anywhere. The problem is that most virtual world companies like Blizzard, which owns World of Warcraft, have very strict rules about what your avatar can look like. Same goes for things like the Barbie virtual world. You can't just bring your trippy Burning Man avatar from Second Life into a WOW campaign and slay dragons with your powers of fashion and relating deeply to other people. And I doubt the Barbie world people will welcome your naked sex god avatar.				<a href="http://io9.com/309818/second-life-avatars-are-portable-as-purse-dogs-now" title="Click here to read more about Second Life Avatars Are Portable As Purse Dogs Now">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 11 Oct 2007 09:53:19 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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