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			<title><![CDATA[Great Trainwrecks of Science Fiction: Movies Where the Director Was Fired in the Middle]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Great Trainwrecks of Science Fiction: Movies Where the Director Was Fired in the Middle" href="http://io9.com/triviagasm/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">triviagasm</span></a></div -->					<div><a title="Click here to read Great Trainwrecks of Science Fiction: Movies Where the Director Was Fired in the Middle" href="http://io9.com/5868849/great-trainwrecks-of-science-fiction-movies-where-the-director-was-fired-in-the-middle" class="pp_image">
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				Everybody knows that the movies can be a messy business &mdash; oftentimes, what reaches the big screen is the result of a process akin to sticking your fingers in a Cuisinart. And sometimes the original director of a project gets dropped just before filming starts &mdash; as happened with <em>The Wolfman</em>. Or sometimes the director gets dropped after shooting but during the editing phase, as was rumored to be happening with the Judge Dredd film recently. We also learned just a couple weeks ago that Steven Spielberg came perilously close to being sacked from <em>Jaws</em> halfway through shooting.				<a href="http://io9.com/5868849/great-trainwrecks-of-science-fiction-movies-where-the-director-was-fired-in-the-middle" title="Click here to read more about Great Trainwrecks of Science Fiction: Movies Where the Director Was Fired in the Middle">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 16 Dec 2011 15:40:52 PST]]></pubDate>
			<dc:creator><![CDATA[MaryKate Jasper and Charlie Jane Anders]]></dc:creator>
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			<title><![CDATA[The 10 goofiest computer hacking scenes in cinema history]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The 10 goofiest computer hacking scenes in cinema history" href="http://io9.com/triviagasm/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">triviagasm</span></a></div -->					<div><a title="Click here to read The 10 goofiest computer hacking scenes in cinema history" href="http://io9.com/5643388/the-10-goofiest-computer-hacking-scenes-in-cinema-history/gallery/" class="pp_image">
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				<!-- videoId: explore/io9/videos/166 --><!-- /videoId: explore/io9/videos/166 -->				<a href="http://io9.com/5643388/the-10-goofiest-computer-hacking-scenes-in-cinema-history/gallery/" title="Click here to read more about The 10 goofiest computer hacking scenes in cinema history">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 20 Sep 2010 19:00:01 PDT]]></pubDate>
			<dc:creator><![CDATA[Cyriaque Lamar]]></dc:creator>
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			<title><![CDATA[A candidate for the most ill-conceived video-game ad ever]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A candidate for the most ill-conceived video-game ad ever" href="http://io9.com/badvertising/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">badvertising</span></a></div -->					<div><a title="Click here to read A candidate for the most ill-conceived video-game ad ever" href="http://io9.com/5548884/a-candidate-for-the-most-ill+conceived-video+game-ad-ever" class="pp_image">
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				This 1984 ad for Starfire Games' <em>Global Thermonuclear War</em> is the superlative of unfortunate. "Do you target for military, industrial, or civilian targets?" Yeesh. The worst part of all? It doesn't appear to tie in with <a href="http://www.youtube.com/watch#!v=NHWjlCaIrQo&feature=related"><em>War Games</em></a>. [<a href="http://blog.modernmechanix.com/2010/05/25/global-thermonuclear-war/">Modern Mechanix</a>]				<a href="http://io9.com/5548884/a-candidate-for-the-most-ill+conceived-video+game-ad-ever" title="Click here to read more about A candidate for the most ill-conceived video-game ad ever">More&nbsp;&raquo;</a>
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			<category><![CDATA[Cold War]]></category>
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			<category><![CDATA[Nuclear War]]></category>
			<category><![CDATA[Nukes]]></category>
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			<pubDate><![CDATA[Thu, 27 May 2010 09:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Cyriaque Lamar]]></dc:creator>
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			<title><![CDATA[The Apocalypse Should Be Funny: 6 End-of-the-World Comedy Classics]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Apocalypse Should Be Funny: 6 End-of-the-World Comedy Classics" href="http://io9.com/doomsday-delight/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doomsdaydelight</span></a></div -->					<div><a title="Click here to read The Apocalypse Should Be Funny: 6 End-of-the-World Comedy Classics" href="http://io9.com/5303310/the-apocalypse-should-be-funny-6-end+of+the+world-comedy-classics" class="pp_image">
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				This year has presented us with a plethora of planet-imperiling scenarios, from <em>Watchmen</em> to<em>Transformers</em>. But despite the promising threats of nuclear war and killer robots, I'm left feeling empty. The Apocalypse used to be fun. What happened? <br  clear="all" />				<a href="http://io9.com/5303310/the-apocalypse-should-be-funny-6-end+of+the+world-comedy-classics" title="Click here to read more about The Apocalypse Should Be Funny: 6 End-of-the-World Comedy Classics">More&nbsp;&raquo;</a>
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			<category><![CDATA[Doomsday delight]]></category>
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			<category><![CDATA[Dr. Strangelove, or: How I Learned to Stop Worrying and Love the Bomb]]></category>
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			<pubDate><![CDATA[Sat, 27 Jun 2009 15:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Sarah Hope Williams]]></dc:creator>
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			<title><![CDATA[$36 Million Virtual Reality Game to Train US Soldiers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read $36 Million Virtual Reality Game to Train US Soldiers" href="http://io9.com/war-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wargames</span></a></div -->					<div><a title="Click here to read $36 Million Virtual Reality Game to Train US Soldiers" href="http://io9.com/5144180/36-million-virtual-reality-game-to-train-us-soldiers" class="pp_image">
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				The Pentagon has just given the U.S. Office of Naval Research $36 million for what it calls a "futuristic" experiment in training soldiers to deal with terrorists by using immersive virtual reality scenarios.				<a href="http://io9.com/5144180/36-million-virtual-reality-game-to-train-us-soldiers" title="Click here to read more about $36 Million Virtual Reality Game to Train US Soldiers">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 02 Feb 2009 15:38:10 PST]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[The First Space Wargame Prepares for Relaunch]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The First Space Wargame Prepares for Relaunch" href="http://io9.com/lensman/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lensman</span></a></div -->					<div><a title="Click here to read The First Space Wargame Prepares for Relaunch" href="http://io9.com/5027577/the-first-space-wargame-prepares-for-relaunch" class="pp_image">
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				You might be familiar with E.E. Smith's <em>Lensman</em> novels, but you've probably never played the 1969 classic Lensman wargame. Out of print since the 70s, copies of the original Lensman game are so rare they're hard to find even on ebay. Now, original designer Phil Pritchard is overhauling the game for re-release, hopefully later this year. Here's why Lensman's retro charm is still shining after all these years.				<a href="http://io9.com/5027577/the-first-space-wargame-prepares-for-relaunch" title="Click here to read more about The First Space Wargame Prepares for Relaunch">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 22 Jul 2008 08:00:00 PDT]]></pubDate>
			<dc:creator><![CDATA[Ed Grabianowski]]></dc:creator>
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			<title><![CDATA[How Will You Stop the Flood of Spam in 20 Years?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Will You Stop the Flood of Spam in 20 Years?" href="http://io9.com/futurism/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">futurism</span></a></div -->					<div><a title="Click here to read How Will You Stop the Flood of Spam in 20 Years?" href="http://io9.com/5011967/how-will-you-stop-the-flood-of-spam-in-20-years" class="pp_image">
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				 Every day somebody releases a new spam solution, but just as often you hear dire predictions about how spam loads are growing exponentially. How will future generations deal with spam floods in 2030? Though <a href="http://www.slate.com/id/2177969/">some pundits claim email is becoming obsolete</a>, it's unlikely that most people are going to give up on what is still one of the easiest ways to move data around the net. Plus, spam transcended email a long time ago: ads for viagra and scammy mortgages lurk in pretty much any web service you can name. With spam bots <a href="http://io9.com/394163/philip-k-dick-is-spamming-me">getting smarter and smarter</a>, you'll have to turn to science fiction for solutions. Here are five strategies for dealing with spam of the future.				<a href="http://io9.com/5011967/how-will-you-stop-the-flood-of-spam-in-20-years" title="Click here to read more about How Will You Stop the Flood of Spam in 20 Years?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 30 May 2008 14:36:49 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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			<title><![CDATA[Must See: WarGames]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Must See: WarGames" href="http://io9.com/wargames/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wargames</span></a></div -->					<div><a title="Click here to read Must See: WarGames" href="http://io9.com/305407/must-see-wargames" class="pp_image">
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				<a href="http://io9.com/assets/resources/2007/10/Wargames.jpg"></a><em>Must-see movies are futuristic classics that shouldn't be missed. Of course, not every must-see is perfect. That's why we've rated them 1-5 on the patented "crunchy goodness" scale. Written by Jason Shankel.</em>				<a href="http://io9.com/305407/must-see-wargames" title="Click here to read more about Must See: WarGames">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 30 Sep 2007 22:57:55 PDT]]></pubDate>
			<dc:creator><![CDATA[Annalee Newitz]]></dc:creator>
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