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		<title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games - io9 Comments]]></title>
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			<title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games - io9 Comments]]></title>
			<link><![CDATA[http://io9.com]]></link>
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	    	<lastBuildDate><![CDATA[Wed, 16 Jul 2008 16:00:50 PDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Wed, 16 Jul 2008 16:00:50 PDT]]></pubDate>
		<link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games]]></link>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c6732570]]></link>
										
		    <description><![CDATA[<P>Hi- I am a grandmother and have been telling my grandchildren about the Adventure game we used to play, you know the one " you are in the west hall of the Mountain King". We also used to play Zork. I have found Zork online, but does anyone know if the Adventure game is online anywhere. Hmmm, somewhere I still have a map :).<BR>Thanks!!</P> <p>wrightkg</p>]]></description>
			<dc:creator><![CDATA[wrightkg]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 16 Jul 2008 16:00:50 PDT]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c5276688]]></link>
										
		    <description><![CDATA[<p>Sadly, if I remember correctly, without the scratch and sniff book "Leather Goddess of Phobos" is impossible to finish.</p>
<p>Something about what's behind the toilet in the bar at the beginning of the game.   A tricky kind of copy protection to be sure.</p> <p><a href="http://">Airport_Whiskey</a></p>]]></description>
			<dc:creator><![CDATA[Airport_Whiskey]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 19 Apr 2008 07:08:12 PDT]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3699416]]></link>
										
		    <description><![CDATA[<p>Scott Adams did all those Marvel games as well didn't he? Spiderman, Fantastic Four, The Hulk - I remember playing them.</p> <p>da5id_nz</p>]]></description>
			<dc:creator><![CDATA[da5id_nz]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 14 Jan 2008 11:48:13 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3687534]]></link>
										
		    <description><![CDATA[<p>I'm glad Jim Treacher mentioned Scott Adams. I played a bunch of his games on my Atari 800 in the early '80s. My son and daughter (7 and 6 years old then) loved them, too, and learned to type and draw maps thanks to their gameplay. I think text adventures (or IF, if you will) are a great learning experience for children.</p> <p>sdoig</p>]]></description>
			<dc:creator><![CDATA[sdoig]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 13 Jan 2008 14:20:30 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3685738]]></link>
										
		    <description><![CDATA[<p>You know, I just got an Amazon Kindle, and it occurs to me that it might be a good way to play those old games...</p> <p><a href="http://dailygut.com">Jim Treacher</a></p>]]></description>
			<dc:creator><![CDATA[Jim Treacher]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 13 Jan 2008 10:52:23 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3683856]]></link>
										
		    <description><![CDATA[<p>Damn, I with that there was an edit button.</p>
<p>People with PCs can play too.</p> <p>pkittie</p>]]></description>
			<dc:creator><![CDATA[pkittie]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 20:28:29 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3683847]]></link>
										
		    <description><![CDATA[<p>Ah...I found it...Univited.</p>
<p>Which can be played online (on your Mac) with 1250 other games from 1980 onwards (including some of the previously mentioned games):</p>
<p><a href="http://www.virtualapple.org/">[www.virtualapple.org]</a></p> <p>pkittie</p>]]></description>
			<dc:creator><![CDATA[pkittie]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 20:26:58 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3683802]]></link>
										
		    <description><![CDATA[<p>Does anyone remember a game for Mac, b &amp; w graphics, around 88' to 93' involving someone kidnapping your girlfriend, you come to a house that has a giant spider, a greenhouse, a maze with zombies, a tower with a sphinx? You were also on a time limit (I think poison was involved) and if you spent too much time, a giant skull out of nowhere flashes on your screen and scares the bejeezus out of you.</p> <p>pkittie</p>]]></description>
			<dc:creator><![CDATA[pkittie]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 20:12:31 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3683783]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3683079">PocketCoil</a>: Get yourself a c-64 emulator (<a href="http://www.computerbrains.com/ccs64/">CCS64 is very good</a>) and the HH game itself from <a href="http://www.c64.com/?type=1&amp;id=516">HERE</a>.</p> <p>da5id_nz</p>]]></description>
			<dc:creator><![CDATA[da5id_nz]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 20:08:04 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3683773]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3678769">Chilly Hollow</a>:</p>
<p>You're the bomb!</p> <p>pkittie</p>]]></description>
			<dc:creator><![CDATA[pkittie]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 20:06:38 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3683079]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3674075">seanohara</a>:</p>
<p>&gt; There is absolutely no way to escape the Vogons<br>
&gt; if you didn't pick up the mail.</p>
<p>Thank you!  <i>That's</i> what I needed to know. I'm going to install HHGTTG again and retry that.  Oh wait, there's no floppy drive here ... gaaaah!!</p> <p>PocketCoil</p>]]></description>
			<dc:creator><![CDATA[PocketCoil]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 18:39:22 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3682694]]></link>
										
		    <description><![CDATA[<p>heh, yeah i remember when zork 1 first came out, i was a junior in high school (or 10th grade, can't truly remember) and me and my best friend would get together during homeroom and trade zork notes and map info til we finally finished it and celebrated by having some grue stew.</p>
<p>then throughout the rest of high school (and after), we would do this for each new infocom game released.  man i missed the good ole text based days.  i remember us also sitting down and talking about lode runner when it was first released on the apple 2, we thought how cool it would be to play the game from a 'head on' view.  again this was like 1982, 83 well before the term 'first person shooter' was coined.</p>
<p>man i also miss the days of staying up for days at a time programming 'demos' and 'intros' for the apple 2, c-64 and then the amiga 1000.  ah, the good ole days of assembly programming by night and pascal programming classes by day for high school credit...</p> <p>kneehighspy</p>]]></description>
			<dc:creator><![CDATA[kneehighspy]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 17:50:30 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3681598]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3678647">pkittie</a>: Yeah, the Scott Adams games! Adventureland, The Count, Savage Island...</p> <p><a href="http://dailygut.com">Jim Treacher</a></p>]]></description>
			<dc:creator><![CDATA[Jim Treacher]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 15:15:41 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3680426]]></link>
										
		    <description><![CDATA[<p>I've still got a copy of Hitchhiker's Guide on two 5 3/4" floppies.  It was the first piece of software I ever bought.</p> <p>Mike the Dog</p>]]></description>
			<dc:creator><![CDATA[Mike the Dog]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 12:36:41 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3680017]]></link>
										
		    <description><![CDATA[<p>Wow. These are fantastic. Why don't they update these? Oh right- COMPUTERS.</p> <p>DrMeteorologist</p>]]></description>
			<dc:creator><![CDATA[DrMeteorologist]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 11:27:07 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3679830]]></link>
										
		    <description><![CDATA[<p>The UK had a massive homegrown text adventure scene in the 80's. One of the big ones was Level 9...</p>
<p><a href="http://l9memorial.if-legends.org/html/home.html">[l9memorial.if-legends.org]</a></p>
<p>...who knocked out some really interesting stuff.</p>
<p>I'd recommend Snowball, an epic (7000 rooms, or so they claimed) science fiction adventure, the Time and Magik fantasy trilogy, the satirical Worm in Paradise (and its two predecessors), and, for something totally different, The Secret Diary of Adrian Mole, based on the popular 'youf' novel.</p>
<p>Magnetic Scrolls...</p>
<p><a href="http://msmemorial.if-legends.org/memorial.php">[msmemorial.if-legends.org]</a></p>
<p>...did some great games too, although they committed the sin of having rather nice graphics.</p> <p>BonusKun</p>]]></description>
			<dc:creator><![CDATA[BonusKun]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 10:51:01 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3678769]]></link>
										
		    <description><![CDATA[<P>@<A href="http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3678647">pkittie</A>: Ah, Adventure. I guess it was the father of Infocom in a way. I've forgotten my history of video gaming but all the text adventure games were an important part of my post-college life. I loved the three Zork games especially although Infidel was fun.</P>
<P><A href="http://www.richardlowe.com/vax-dungeon/Infocom/infidel.html">[www.richardlowe.com]</A></P>
<P>The same site has a bit more about Adventure and lots about Zork.</P>
<P><A href="http://www.richardlowe.com/vax%2Ddungeon/advent-online.htm">[www.richardlowe.com]</A></P>
<P><A href="http://www.richardlowe.com/vax%2Ddungeon/zork.htm">[www.richardlowe.com]</A></P>
<P>Have fun looking. Remember to keep the lights on.</P> <p>Chilly Hollow</p>]]></description>
			<dc:creator><![CDATA[Chilly Hollow]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 06:33:00 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>i loved these games far too much and am glad they got a mention here. my parents sold our Infocom games in the early 90s while i was away at college -- i've never forgiven them!</p>
<p>the IF archive is definitely worth a look for those still interested in playing. it's not sci fi, but the game "Curses" is very good, in classic infocom style.</p> <p>trillian44</p>]]></description>
			<dc:creator><![CDATA[trillian44]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 06:19:16 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>P.S. This was pre-graphics BTW. There was also some Star Trek related game, but it was you trying to figure out vectors to blast Romulan spaceships to smithereens.</p> <p>pkittie</p>]]></description>
			<dc:creator><![CDATA[pkittie]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 05:45:57 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3678647]]></link>
										
		    <description><![CDATA[<p>Since I've recently joined the 20th century (my 1st computer 3 years ago), I completely don't know what you guys are talking about.</p>
<p>However I do remember playing a game on my Dad's computer called "Adventure". One was always lost in the West Hall of the Mountain King...</p> <p>pkittie</p>]]></description>
			<dc:creator><![CDATA[pkittie]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 05:43:41 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3678580]]></link>
										
		    <description><![CDATA[<p>I just love to play "The Hitchhiker's Guide to the Galaxy." I already try to eat something, and the bloody game just chastises me for it.</p> <p>Electroqueen</p>]]></description>
			<dc:creator><![CDATA[Electroqueen]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 05:03:44 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<P>oh man, retrospect is such a double-edged sword... how come the covers for all these old games looked so much better back when I was a kid?</P>
<P>Anyway, much respect for Planetfall as I can hardly remember ever again playing a game that made me feel so strongly about a character (Floyd). The eating and sleeping requirement was also a great addition to the genre as it really created a sense of urgency.</P>
<P>Other obscure games I remember playing:</P>
<P>Queen of Phobos (great vector graphics including some nifty - at the time - animations)<BR>Kabul Spy (yet still so topical)<BR>Time Zone (on 6 freakin' disks!)<BR>The Mask of the Sun (nifty color graphics)</P> <p>Mario's Pants</p>]]></description>
			<dc:creator><![CDATA[Mario's Pants]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 23:25:03 PST]]></pubDate>
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		    <description><![CDATA[<p>i thought MUD (multi user dungeons) were more akin to mmorpgs than just text adventures... "INTERACTIVE FICTION" seems to be the new banner under which text adventures are still kicking around.  HATE that name though.  it's a text adventure, not an interactive fiction.  it's a comic book, not a graphic novel.  ugh.  respectability can bite me.</p> <p>jinchoung</p>]]></description>
			<dc:creator><![CDATA[jinchoung]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 22:48:06 PST]]></pubDate>
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		    <description><![CDATA[<p>They just don't make games like they used to. You know, when you actually needed a deep story because there weren't any fancy graphics to woe players.</p> <p>cybereality</p>]]></description>
			<dc:creator><![CDATA[cybereality]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 22:45:45 PST]]></pubDate>
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		    <description><![CDATA[<P>Wow... what a trip! I wish I had a poster with all of the above artwork. I'd hang it in my retro game room.</P> <p>FrankenPC</p>]]></description>
			<dc:creator><![CDATA[FrankenPC]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 22:11:39 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3677158]]></link>
										
		    <description><![CDATA[<P>Ahhh, Infocom.  I still have the flying saucer package that contained Starcross hanging on the wall above my computer.</P> <p>artki</p>]]></description>
			<dc:creator><![CDATA[artki]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 21:58:08 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>The Online Gamer's Anthology podcast has a couple of episodes looking back on the old text adventure games.</p>
<p>Episode 7 covers several Infocom games. <a href="http://www.virginworlds.com/podcast.php?show=11&amp;ep=7">[www.virginworlds.com]</a></p>
<p>Episode 6 covers Zork. <a href="http://www.virginworlds.com/podcast.php?show=11&amp;ep=6.">[www.virginworlds.com]</a></p> <p>robg33</p>]]></description>
			<dc:creator><![CDATA[robg33]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 21:50:29 PST]]></pubDate>
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		    <description><![CDATA[<p>Oh, and did you guys ever play the detective games? I solved Witness pretty easily, but for some reason I could never get through Suspect...</p> <p><a href="http://dailygut.com">Jim Treacher</a></p>]]></description>
			<dc:creator><![CDATA[Jim Treacher]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 21:30:26 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3676892]]></link>
										
		    <description><![CDATA[<p>What? Where's Bureaucracy by Douglas Adams? That one drove me nuts, but it was a fun kinda nuts.</p>
<p>I love that the NBC show Chuck is full of Zork references. Maybe Chuck is 10 years too young to even know what Zork is, but so what?</p> <p><a href="http://dailygut.com">Jim Treacher</a></p>]]></description>
			<dc:creator><![CDATA[Jim Treacher]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 21:25:42 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3676674]]></link>
										
		    <description><![CDATA[<p>You can write your own text adventures, using a specialized language called <a href="http://www.inform-fiction.org/inform6.html">Inform</a>.</p>
<p>(Actually, there are other authoring languages out there, but Inform is my favorite.)</p> <p>stefan_jones</p>]]></description>
			<dc:creator><![CDATA[stefan_jones]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 20:58:47 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3675956]]></link>
										
		    <description><![CDATA[<p><a href="http://www.bbc.co.uk/radio4/hitchhikers/game.shtml">[www.bbc.co.uk]</a></p>
<p>sorry, here's the link....</p> <p>Ron88keys</p>]]></description>
			<dc:creator><![CDATA[Ron88keys]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 19:41:27 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3675953]]></link>
										
		    <description><![CDATA[<p>After a bit of searching on the BBC website, here's the official link so you can play the Hitchhiker's Guide game, complete with flash animations, similar to the ones  from the BBC TV series.</p> <p>Ron88keys</p>]]></description>
			<dc:creator><![CDATA[Ron88keys]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 19:41:11 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3675881]]></link>
										
		    <description><![CDATA[<p>I'm playing through the Enchanter series now. I finished the first game, Enchanter, and now going through Sorcerer.  The games have been extremely difficult, especially the second one. In Sorcerer I have resorted to drawing a map in a spreadsheet to keep track of location and inventory.</p>
<p>Here's a link to a gallery of the box art and goodies that came with many of Infocom's gray-box titles:  <a href="http://infocom.elsewhere.org/gallery/greybox.html">[infocom.elsewhere.org]</a></p> <p>PCGuy</p>]]></description>
			<dc:creator><![CDATA[PCGuy]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 19:34:47 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>You used to be able to play the Hitchhiker's Guide game here at the BBC website:</p>
<p><a href="http://web.archive.org/web/20061205033729/www.bbc.co.uk/radio4/hitchhikers/game.shtml">[web.archive.org]</a></p>
<p>...but I believe that they have taken thegame down, though the page still exists.  The same link does take you to a retrospective of the game, including an interview with Steve Meretzky however.</p> <p>Ron88keys</p>]]></description>
			<dc:creator><![CDATA[Ron88keys]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 19:30:38 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>man i loved infocom games.  i finished everyone of them i started, i didn't play them all, but they were awesome.  what better graphics processor than your brain?  one of my favorites was planetfall, i loved my goofy robot side kick floyd.  everytime he would come into a room in the game he would always say "floyd here now!"</p>
<p>now i've got an itch to play some zork(s) again along with the others, gotta search usenet now....</p> <p>kneehighspy</p>]]></description>
			<dc:creator><![CDATA[kneehighspy]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 18:48:41 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>@<a href="#c3674075">seanohara</a>: I third that. I never finished <i>Hitchhiker's;</i> it sits in the garage with the TWO TI 99/4As, with the badass 32k expansion.<br>
Still have the box, just missing the belly button lint...</p> <p>gods-n-clods</p>]]></description>
			<dc:creator><![CDATA[gods-n-clods]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 18:31:13 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3675191]]></link>
										
		    <description><![CDATA[<p>I can't believe no one has mentioned the xyzzy awards and the continuing evolution of interactive fiction gaming beyond MUDs. Start at the IF archives and go from there!</p>
<p><a href="http://www.wurb.com/if/">[www.wurb.com]</a></p>
<p>My favorite is Metamorphoses, a winner in 2000.</p>
<p>You can also write your own very easily with Inform7, a beautiful development environment.</p>
<p><a href="http://www.inform-fiction.org/I7/">[www.inform-fiction.org]</a></p>
<p>While I love MUDs, they don't come close to the experience of well written and well designed IF, which are like living/playing through great novels and bring all the literary theory about being "ludic" and about hypertext fiction to life... And don't get me started about the hypertext fiction academic wankers... IF rooolz!</p> <p>Liz Henry</p>]]></description>
			<dc:creator><![CDATA[Liz Henry]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 18:24:52 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>Man, I miss the Zork series.</p> <p>FellTheDabus</p>]]></description>
			<dc:creator><![CDATA[FellTheDabus]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 18:14:33 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3675058]]></link>
										
		    <description><![CDATA[<p>Along with MUDs, there are also new text adventures being written with tools such as TADS 3 and Inform 7. Take a look at ones like <a href="http://emshort.wordpress.com/my-work/">Emily Short's games</a> (especially Galatea and Savoir-Faire), and the recent game <a href="http://jayisgames.com/archives/2008/01/suveh_nux.php">Suveh Nux</a>.</p> <p>sgranade</p>]]></description>
			<dc:creator><![CDATA[sgranade]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 18:11:58 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3674846]]></link>
										
		    <description><![CDATA[<p>"There is absolutely no way to escape the Vogons if you didn't pick up the mail."</p>
<p>Yes, but the babel fish puzzle is early in the game, so it's not that hard to restart and get the mail. It's clearly a situation where there's only room for one "object" on the satchel, so you just have to remember that there's an object that counts as more than one thing so the cleaning robot can't grab everything. Anyway, you should be picking up everything you see in a text adventure.</p>
<p>I thought it was much harsher to have to remember to feed the dog (so it wouldn't eat the microscopic space fleet). Sure, you don't HAVE to do that in your time at the pub, because you can do it when you're Ford. But if you get through both times at the pub without feeding the dog, then you REALLY can't win.</p> <p>Captain Valiant</p>]]></description>
			<dc:creator><![CDATA[Captain Valiant]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 17:53:07 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>Let me add my voice to the chorus praising Infocom.  Their games were by and large terrific even when they weren't SF-based.  <i>The Lurking Horror</i> was a masterpiece, and who can forget their first IF love, <i>Zork</i>?</p> <p><a href="http://his.randomscribbling.com/ds/">Sam</a></p>]]></description>
			<dc:creator><![CDATA[Sam]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 17:44:15 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
		    <link><![CDATA[http://io9.com/343987/the-cursor-is-your-friend-in-scifi-text-adventure-games#c3674706]]></link>
										
		    <description><![CDATA[<p>I used to love "Starsaga 2: The Clathran Menace".  It was basically a computer-supported choose-your-own adventure - or a roleplay session with the PC as the DM.  You (and up to 5 other players) picked a character, read the book giving you your intro, and input codes into the game which represented your actions (you got a certain amount of time per turn, and different actions were worth different amounts of time).  Then the computer would give you passages to read from books A through N, which gave you the results of your actions and usually gave you further action codes.</p>
<p>The computer tracked what items etc. you got too - you could build things from them, trade them etc. if you knew the right action codes.  You really needed a huge notebook to keep track of what was going on.</p>
<p>There was a map, too, to keep track of where in the galaxy you were.</p>
<p><a href="http://en.wikipedia.org/wiki/Star_Saga">[en.wikipedia.org]</a><br>
<a href="http://www.the-underdogs.info/game.php?id=3649">[www.the-underdogs.info]</a></p> <p>wererogue</p>]]></description>
			<dc:creator><![CDATA[wererogue]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 17:41:07 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>@<a href="#c3674075">seanohara</a>: I so distinctly remember the same damned problem.</p>
<p>Which is why it did not bring nostalgic tears to my eyes the same way as the others (although they all had some of that.)</p> <p>92BuickLeSabre</p>]]></description>
			<dc:creator><![CDATA[92BuickLeSabre]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 17:01:45 PST]]></pubDate>
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		    <description><![CDATA[<p>floyd!!!</p> <p>semiconscious</p>]]></description>
			<dc:creator><![CDATA[semiconscious]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 16:43:52 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>HHGTTG was unfairly difficult. Instead of being like Zork where if you ran into a puzzle that you couldn't figure out, you could wander off to another part of the maze, it was strictly linear -- you had to solve one puzzle to reach the next.</p>
<p>The worst part was that you'd often find that a particular puzzle was unsolvable because you didn't pick up a particular object five levels earlier. For example, when you leave your house at the beginning of the game, there's a large pile of mail sitting next to the door. There is absolutely no reason why you'd think to pick it up. But when you get to the Vogon ship, you need the mail to distract a robot and get the babel fish. There is absolutely no way to escape the Vogons if you didn't pick up the mail.</p> <p>SeanOHara</p>]]></description>
			<dc:creator><![CDATA[SeanOHara]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 16:43:40 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>Oh man.  Planetfall, Leather Goddesses....just the above the jump images.</p>
<p>I had honestly forgotten about both of them, but just seeing "Today's Stellar Patrol"...</p>
<p>I hear <a href="#c3673499">sethmad</a> about Zork, but these two just blew me away.</p> <p>92BuickLeSabre</p>]]></description>
			<dc:creator><![CDATA[92BuickLeSabre]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 16:37:53 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>I still play through the Infocom games every few years. It's still fun, although it's less fun when you've memorized how to get through the mazes. The "Lost Treasures of Infocom" cd-rom is stil available here and there.</p>
<p>I think I agree about Trinity; it's so cool and evocative and well written. But that one scene with Floyd in Planetfall is the best scene in any text adventure.</p> <p>Captain Valiant</p>]]></description>
			<dc:creator><![CDATA[Captain Valiant]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 16:31:20 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>My friends, text games are still kicking! They're called MUDs and there are hundreds of them out there to suck up your time. Look up GMUD or zMUD for a MUD client that will give you a list of popular MUDs and allow you to make macros and whatnot so you can get wherever you want quickly. I used to MUD hardcore until the one I frequented did a full wipe. They even have ones based off the Star Wars universes (and IMHO they're better)!</p> <p>Thassodar</p>]]></description>
			<dc:creator><![CDATA[Thassodar]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 16:07:22 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>Thanks for evangelizing, io9! These are the pinnacle of computer gaming for me. So many hours in front of the iiE... I think Zork deserves a mention here, even though it's fantasy rather than science fiction, since it's the Citizen Kane of text adventures. So consider it mentioned.</p> <p><a href="http://">sethmad</a></p>]]></description>
			<dc:creator><![CDATA[sethmad]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 15:52:46 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>@<a href="#c3673200">ShawnC++</a>: I used to be in Hyperborea.</p> <p>MercuryPDX</p>]]></description>
			<dc:creator><![CDATA[MercuryPDX]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 15:50:33 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>Or you could, you know, play the 1500+ active MUDs (Multi User Dungeon) aka. Online Text Adventure that still exist . Though only a handful are widely known there's one for any theme you could think of: Pern, Sword of Truth, Wheel of Time, (Every anime ever :) ), not to mention all of the original themes.</p> <p><a href="http://www.lazycode.info">ShawnC++</a></p>]]></description>
			<dc:creator><![CDATA[ShawnC++]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 15:28:44 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<P>I picked up Infocom's classic 'The Lurking Horror' recently off eBay - in mint condition and still in it's original shrinkwrap - what a find!</P> <p>Aegis: Gentleman mercenary for hire...</p>]]></description>
			<dc:creator><![CDATA[Aegis: Gentleman mercenary for hire...]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 15:25:01 PST]]></pubDate>
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		    <title><![CDATA[The Cursor Is Your Friend In Scifi Text Adventure Games]]></title>
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		    <description><![CDATA[<p>Planetfall kicked ass, along with every single other text adventure to come out of Infocom. 100% perfect track record.</p> <p>xot</p>]]></description>
			<dc:creator><![CDATA[xot]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 15:10:25 PST]]></pubDate>
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