<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard - io9 Comments]]></title>
		<image>
			<url><![CDATA[http://cache.gawker.com/assets/base/img/thumbs140x140/io9.com.png]]></url>
			<title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard - io9 Comments]]></title>
			<link><![CDATA[http://io9.com]]></link>
		</image>
	    	<lastBuildDate><![CDATA[Thu, 21 Feb 2008 15:46:56 PST]]></lastBuildDate>
	    	<pubDate><![CDATA[Thu, 21 Feb 2008 15:46:56 PST]]></pubDate>
		<link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard]]></link>
		<description><![CDATA[]]></description>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4340522]]></link>
		    <description><![CDATA[<p>@<a href="#c4280128">PeteRR</a>: <i>"They are not role playing games. What Doom taught me is I have to redo<br><br>
a scenario 5 times, hitting the jump button at just the right point<br><br>
each time."</i><br><br>
&nbsp;<br><br>
So Doom taught you that <i>fifteen</i> years ago, right? Well what Final Fantasy V taught <i>me </i>fifteen years ago was that bad translations are the norm and I have to deal with save points and have no character choices in RPGs. Thankfully I didn't give up on the genre in disgust and then continue to bleat about how horrible it was despite my complete and utter lack of knowledge on the subject.</p> <p>bnpederson</p>]]></description>
			<dc:creator><![CDATA[bnpederson]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4340522]]></guid>
		    <pubDate><![CDATA[Thu, 21 Feb 2008 15:46:56 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4280128]]></link>
		    <description><![CDATA[<P>I don't like FPSers. They are not role playing games. What Doom taught me is I have to redo a scenario 5 times, hitting the jump button at just the right point each time. Bleh. Since this thread started I've visited NMA. All of my fears about FO3 have been confirmed. Bethesda is a hack company that is going to destroy a game I like a lot. Why? To make the console twitchers happy.</P>
<P>No isometric view. No turn based combat. No detailed character creation. No killing civilians.</P> <p>PeteRR</p>]]></description>
			<dc:creator><![CDATA[PeteRR]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4280128]]></guid>
		    <pubDate><![CDATA[Tue, 19 Feb 2008 06:34:09 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4278687]]></link>
		    <description><![CDATA[<p>@<a linkindex="835" href="#c4256890">PeteRR</a>: <br>
I'd say you should try Half Life 2 or Deus Ex as examples of excellent narrative, direction, and world creation in first person shooters. But then you don't seem to be all that interested in actual examples, you more wanted to rant that a genre you've not played in <i>fifteen years</i> apparently. Seriously, Doom?</p>
<p>You realize if I went with your way of viewing games on RPGs  I'd have never touched Planescape: Torment, Fallout, or Baldur's Gate games? Bioware wouldn't <i>exist</i> to me if I'd not played RPGs since 1993. Black Isle, your champion, only formed in 1996. Ultima VIII would be the highlight of my RPG experiences.</p>
<p>Certainly anyone sensible would consider it silly as hell to label all role playing games based on this limited view. But somehow it's okay to do so on first person shooters, right? After all, you're hip. You've seen screen shots.</p>
<p>Ridiculous. Absolutely ridiculous.</p> <p>bnpederson</p>]]></description>
			<dc:creator><![CDATA[bnpederson]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4278687]]></guid>
		    <pubDate><![CDATA[Tue, 19 Feb 2008 01:54:52 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4265483]]></link>
		    <description><![CDATA[<P>From the pics I've seen, the game will be 3rd person, not 1st. Kinda like KoToR, I think. So I can handle that. Maybe I'm crazy, but I think I'd still prefer a 2D top view like the first 2 games. Maybe I'm just a nostalgic madman/</P> <p>AdamL</p>]]></description>
			<dc:creator><![CDATA[AdamL]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4265483]]></guid>
		    <pubDate><![CDATA[Mon, 18 Feb 2008 08:47:17 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4262462]]></link>
		    <description><![CDATA[<p>Don't get me wrong: the concept art is amazing.</p>
<p>However, I want to see some more of the PIP Boy cartoons :)</p> <p>vansau</p>]]></description>
			<dc:creator><![CDATA[vansau]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4262462]]></guid>
		    <pubDate><![CDATA[Mon, 18 Feb 2008 00:42:43 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4259340]]></link>
		    <description><![CDATA[<p>@<a href="#c4249400">E0157H7</a>: Much as many wish this was true, you are incorrect. Combat is NOT turn based.</p>
<p>Check out the detailed (and frequently updated FAQ) at No Mutants Allowed. - <a href="http://www.nma-fallout.com/article.php?id=37329">[www.nma-fallout.com]</a></p>
<p>Probably one of the best sites for Fallout news I've found. Those of you that are interested in replaying the first two may find some of the mods an patches available there of use as well.</p> <p>fant0mas</p>]]></description>
			<dc:creator><![CDATA[fant0mas]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4259340]]></guid>
		    <pubDate><![CDATA[Sun, 17 Feb 2008 14:25:02 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4257643]]></link>
		    <description><![CDATA[<P>@<A href="http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4257043">tetracycloide</A>:</P>
<P>Do Morrowind and Oblivion have a "pause" button? Something I can push that stops the action and allows me to view the battlefield and decide what my next course of action is?</P> <p>PeteRR</p>]]></description>
			<dc:creator><![CDATA[PeteRR]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4257643]]></guid>
		    <pubDate><![CDATA[Sun, 17 Feb 2008 08:43:56 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4257192]]></link>
		    <description><![CDATA[<p>@<a href="#c4255942">tetracycloide</a>: <br>
As much depth? Morrowind maybe, i dont really remember, but Oblivion has nowhere as much depth as the Fallout games. Everything you do in Oblivion can only be done in one way, and every quest including the main questline is basically "go to cave and fetch item/kill evil baddie." Dont get me wrong, i love Oblivion, and have put over 100 hours into it, but it is still a FPS at heart, with some added RPG elements.</p>
<p>Just look at both the persuation system and the lockpicking system. Neither of these have anything to do with your actual stats since both are just skillbased minigames.</p> <p>Igge</p>]]></description>
			<dc:creator><![CDATA[Igge]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4257192]]></guid>
		    <pubDate><![CDATA[Sun, 17 Feb 2008 05:31:08 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4257043]]></link>
		    <description><![CDATA[<p>@<a href="#c4256890">PeteRR</a>: i think you're getting hung up on the S in FPS and that was my mistake.  just because something is first person doesn't mean it's a shooter.  it's just a perspective.  morrowind and oblivion are also on the list of top 10 to 20 PC games ever made and for someone who professes to be such a huge fan of 'very serious RPGs' it's suprsing you've never played them.  you should really get out more.</p> <p><a href="http://www.facebook.com/profile.php?id=9360377">tetracycloide</a></p>]]></description>
			<dc:creator><![CDATA[tetracycloide]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4257043]]></guid>
		    <pubDate><![CDATA[Sun, 17 Feb 2008 02:28:01 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4256890]]></link>
		    <description><![CDATA[<P>@<A href="http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4256743">tetracycloide</A>:</P>
<P>I've never played a Bethesda game. I avoid FPS games like the plague. The last one I put serious time into was the original Doom. FPS's are dumbed down for twitchy 14 y/o's. What I have played are the very serious RPGs that have been released in the last 10 years by Bioware and Black Isle. Their games sold 10s of millions of copies without making compromises to accomodate retarded Freshmen. The list is long and most of them are on the top 10 to 20 PC games ever made. So yes, I have expectations in mind when a company is making a sequel to a much beloved, and much replayed, game like Fallout.</P>
<P>Good lord, it's been less than 4 years since the last of those excellent games were released. Is it so hard to stick with their winning formula while updating them?</P> <p>PeteRR</p>]]></description>
			<dc:creator><![CDATA[PeteRR]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4256890]]></guid>
		    <pubDate><![CDATA[Sat, 16 Feb 2008 23:56:45 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4256743]]></link>
		    <description><![CDATA[<p>@<a href="#c4255993">Slatz_Grobnik</a>: i'm willing to admit i'm a little biased towards 'amazing' because i've felt that way about every bethesda RPG i've ever played.  still, with a dev like bethesda on board writing off the title entirely just because they changed the perspective is asinine.</p> <p><a href="http://www.facebook.com/profile.php?id=9360377">tetracycloide</a></p>]]></description>
			<dc:creator><![CDATA[tetracycloide]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4256743]]></guid>
		    <pubDate><![CDATA[Sat, 16 Feb 2008 22:39:40 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4255993]]></link>
		    <description><![CDATA[<p>@<a href="#c4255942">tetracycloide</a>: Both are deep. But there's no denying that they're a much different species than the Fallout ones. Too much Morrowind will kill what made Fallout into Fallout.</p>
<p>But it's neither a FPS nor turn-based, but something else entirely. This should either prove amazing or dreadful.</p> <p>Slatz_Grobnik</p>]]></description>
			<dc:creator><![CDATA[Slatz_Grobnik]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4255993]]></guid>
		    <pubDate><![CDATA[Sat, 16 Feb 2008 19:57:13 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4255942]]></link>
		    <description><![CDATA[<p>@<a href="#c4249468">PeteRR</a>: have you ever actually played an RPG by bethesda softworks?  morrowind and oblivion have at least as much depth as anything in the fallout universe.  maybe you should actually try playing a good FPS RPG before you talk about them like they're all kitsch.</p> <p><a href="http://www.facebook.com/profile.php?id=9360377">tetracycloide</a></p>]]></description>
			<dc:creator><![CDATA[tetracycloide]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4255942]]></guid>
		    <pubDate><![CDATA[Sat, 16 Feb 2008 19:49:30 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4254471]]></link>
		    <description><![CDATA[<P>Yep. It's a FPS. It's 1991 all over again playing Eye of the Beholder. It's as if Fallout and Baldur's Gate never existed.</P> <p>PeteRR</p>]]></description>
			<dc:creator><![CDATA[PeteRR]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4254471]]></guid>
		    <pubDate><![CDATA[Sat, 16 Feb 2008 16:28:50 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4253208]]></link>
		    <description><![CDATA[<P>Try checking ot GAMEINFORMER, for all you doubting thomases who are scared that Bethesda will screw up<BR>your memories. This will be an opened ended RPG...</P></BR> <p>oldandintheway</p>]]></description>
			<dc:creator><![CDATA[oldandintheway]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4253208]]></guid>
		    <pubDate><![CDATA[Sat, 16 Feb 2008 12:55:00 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4251862]]></link>
		    <description><![CDATA[<P>Reserving judgement, but cautiously optimistic for the new game. As long as they get the vibe &amp; feel down, it'll go a long way towards satisfying me.</P> <p><a href="http://jdsalmon.livejournal.com">jspaceman</a></p>]]></description>
			<dc:creator><![CDATA[jspaceman]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4251862]]></guid>
		    <pubDate><![CDATA[Sat, 16 Feb 2008 09:45:37 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4251693]]></link>
		    <description><![CDATA[<p>The game apparently plays in real time, but has a combat mode which is turn based esque. It's definitely not an FPS though; the camera angle is over-the-shoulder, Resident Evil 4 style. In all likelyhood it'll carry over similar mechanics from Oblivion.</p> <p>Sraen</p>]]></description>
			<dc:creator><![CDATA[Sraen]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4251693]]></guid>
		    <pubDate><![CDATA[Sat, 16 Feb 2008 09:22:54 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4249468]]></link>
		    <description><![CDATA[<P>@<A href="http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4249400">E0157H7</A>:</P>
<P>The turn based system is the same as the previous game. FPSs are the bane of RPGs. They're designed for the bottom common denominator. Fallout, Baldur's Gate, Planescape Torment had real stories and real depth. If Fallout 3 is a FPS, there's an excellent chance I won't buy it.</P> <p>PeteRR</p>]]></description>
			<dc:creator><![CDATA[PeteRR]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4249468]]></guid>
		    <pubDate><![CDATA[Fri, 15 Feb 2008 21:40:06 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4249400]]></link>
		    <description><![CDATA[<p>For all of those that fear the new Fallout being an FPS, I think that the world is navigated in a FPS-like style, but combat is turn-based. I believe that you walk around and interact with the world in real-time but when you encounter a baddie it switches to a turn-based combat system.</p> <p>E0157H7</p>]]></description>
			<dc:creator><![CDATA[E0157H7]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4249400]]></guid>
		    <pubDate><![CDATA[Fri, 15 Feb 2008 21:29:11 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4249382]]></link>
		    <description><![CDATA[<p>I was surprised to see they were making Fallout 3 when i saw the info about it last year.</p>
<p>I was the VO editor on Fallout 2 and man that was a looooong time ago.... lol</p> <p>dOk</p>]]></description>
			<dc:creator><![CDATA[dOk]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4249382]]></guid>
		    <pubDate><![CDATA[Fri, 15 Feb 2008 21:26:05 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4248828]]></link>
		    <description><![CDATA[<P>it's only teenage wasteland.-blurey</P> <p><a href="http://io9.com/commenter/BluRey/">blurey</a></p>]]></description>
			<dc:creator><![CDATA[blurey]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4248828]]></guid>
		    <pubDate><![CDATA[Fri, 15 Feb 2008 20:06:50 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4248050]]></link>
		    <description><![CDATA[<P>Looks like a brighter version of the sets from "Soldier".</P> <p>Frozen-Tex</p>]]></description>
			<dc:creator><![CDATA[Frozen-Tex]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4248050]]></guid>
		    <pubDate><![CDATA[Fri, 15 Feb 2008 18:28:06 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4247402]]></link>
		    <description><![CDATA[<p>It really looks like Mullins art!</p> <p>kurwinsky</p>]]></description>
			<dc:creator><![CDATA[kurwinsky]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4247402]]></guid>
		    <pubDate><![CDATA[Fri, 15 Feb 2008 17:19:46 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4247322]]></link>
		    <description><![CDATA[<p>When I was 12, Fallout taught me many valuable life lessons such as don't get hooked on drugs, avoid radiation, and alien technology rocks.  These pictures irradiate my heart.</p> <p>Micing</p>]]></description>
			<dc:creator><![CDATA[Micing]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4247322]]></guid>
		    <pubDate><![CDATA[Fri, 15 Feb 2008 17:12:07 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4246837]]></link>
		    <description><![CDATA[<P>Ahh, just how does the carrier keep from toppling onto its side?</P> <p>bjarmson</p>]]></description>
			<dc:creator><![CDATA[bjarmson]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4246837]]></guid>
		    <pubDate><![CDATA[Fri, 15 Feb 2008 16:27:38 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4246596]]></link>
		    <description><![CDATA[<p>that looks really cool.</p> <p><a href="http://www.rushinteens.com">Garrison Dean, King Awesome</a></p>]]></description>
			<dc:creator><![CDATA[Garrison Dean, King Awesome]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4246596]]></guid>
		    <pubDate><![CDATA[Fri, 15 Feb 2008 16:12:38 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4246544]]></link>
		    <description><![CDATA[<p>I can't wait for Fallout 3. I loved the other games in the series, I love the other games Bethesda has done, and I love the end of the world. SO yeah, I'm looking forward to this.</p> <p>etho</p>]]></description>
			<dc:creator><![CDATA[etho]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4246544]]></guid>
		    <pubDate><![CDATA[Fri, 15 Feb 2008 16:08:18 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4246155]]></link>
		    <description><![CDATA[<p>That picture reminds me of Snowcrash.</p> <p>variable</p>]]></description>
			<dc:creator><![CDATA[variable]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4246155]]></guid>
		    <pubDate><![CDATA[Fri, 15 Feb 2008 15:39:00 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4245726]]></link>
		    <description><![CDATA[<P>I've reloaded Fallout and it's sequels to get myself revved up. My fear is they'll do some bogus 1st person shoooter. And it'll be dumbed down.</P> <p>PeteRR</p>]]></description>
			<dc:creator><![CDATA[PeteRR]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4245726]]></guid>
		    <pubDate><![CDATA[Fri, 15 Feb 2008 15:11:52 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4245565]]></link>
		    <description><![CDATA[<p>Man, I can't wait for this...!</p> <p>jbq</p>]]></description>
			<dc:creator><![CDATA[jbq]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4245565]]></guid>
		    <pubDate><![CDATA[Fri, 15 Feb 2008 15:04:09 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4245374]]></link>
		    <description><![CDATA[<p>You didn't link to the artist. Its Craig Mullins, www.goodbrush.com</p>
<p>Hes very well known in the art sector of the games and movie industries.</p> <p>wassermelone</p>]]></description>
			<dc:creator><![CDATA[wassermelone]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4245374]]></guid>
		    <pubDate><![CDATA[Fri, 15 Feb 2008 14:54:06 PST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Aircraft Carrier Condominiums In A Post-Nuclear Junkyard]]></title>
		    <link><![CDATA[http://io9.com/357185/aircraft-carrier-condominiums-in-a-post+nuclear-junkyard#c4245290]]></link>
		    <description><![CDATA[<p>Fallout and the ancestor Wasteland, my fav RPGs of all time.  RT combat system makes it more fun.</p> <p>ManchuCandidate</p>]]></description>
			<dc:creator><![CDATA[ManchuCandidate]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[8:357185:c4245290]]></guid>
		    <pubDate><![CDATA[Fri, 15 Feb 2008 14:49:16 PST]]></pubDate>
		</item>
	</channel>
</rss>