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		<title><![CDATA[Bejeweled + Science Fiction = Galactrix - io9 Comments]]></title>
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			<title><![CDATA[Bejeweled + Science Fiction = Galactrix - io9 Comments]]></title>
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	    	<lastBuildDate><![CDATA[Fri, 29 Feb 2008 06:37:32 PST]]></lastBuildDate>
	    	<pubDate><![CDATA[Fri, 29 Feb 2008 06:37:32 PST]]></pubDate>
		<link><![CDATA[http://io9.com/361028/bejeweled-%252B-science-fiction--galactrix]]></link>
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		    <title><![CDATA[Bejeweled + Science Fiction = Galactrix]]></title>
		    <link><![CDATA[http://io9.com/361028/bejeweled-%252B-science-fiction--galactrix#c4466784]]></link>
										
		    <description><![CDATA[<p>Ooo, I hope it's good. I'm not a huge gamer, but I love me some Tetris and Bejeweled. :-)</p> <p>nutmeag</p>]]></description>
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		    <pubDate><![CDATA[Fri, 29 Feb 2008 06:37:32 PST]]></pubDate>
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		    <title><![CDATA[Bejeweled + Science Fiction = Galactrix]]></title>
		    <link><![CDATA[http://io9.com/361028/bejeweled-%252B-science-fiction--galactrix#c4438288]]></link>
										
		    <description><![CDATA[<p>Puzzle Quest was one of my top 10 of 2007 games for sure. I ended up buying a DS after playing the demo on the PC.</p>
<p>These guys aren't good at storylines, but they definitely rock at making fun games.</p>
<p>You can get the puzzlequest PC demo here: <a href="http://www.infinite-interactive.com/puzzlequest/demo.php">[www.infinite-interactive.com]</a></p>
<p>Here are some of my thoughts about PQ from a marketing point of view: <a href="http://internetducttape.com/2007/06/01/puzzle-quest-create-buzz-being-unexpected-and-remarkable/">[internetducttape.com]</a></p> <p><a href="http://internetducttape.com/">engtech</a></p>]]></description>
			<dc:creator><![CDATA[engtech]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 27 Feb 2008 15:22:28 PST]]></pubDate>
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		    <title><![CDATA[Bejeweled + Science Fiction = Galactrix]]></title>
		    <link><![CDATA[http://io9.com/361028/bejeweled-%252B-science-fiction--galactrix#c4423314]]></link>
										
		    <description><![CDATA[<P>Looks fun. I'm hopeful.</P> <p>Metropolis</p>]]></description>
			<dc:creator><![CDATA[Metropolis]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 27 Feb 2008 06:32:37 PST]]></pubDate>
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		    <title><![CDATA[Bejeweled + Science Fiction = Galactrix]]></title>
		    <link><![CDATA[http://io9.com/361028/bejeweled-%252B-science-fiction--galactrix#c4422281]]></link>
										
		    <description><![CDATA[<P>@<A href="http://io9.com/361028/bejeweled-%252B-science-fiction--galactrix#c4413615">tetracycloide</A>: Hey, Puzzle Quest was awesome. Once you get over the initial "Wait, so I'm killing him with puzzle pieces?" feeling, you kinda suspend disbelief and the result is a pretty fun game.</P> <p>Ourobolus</p>]]></description>
			<dc:creator><![CDATA[Ourobolus]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 27 Feb 2008 04:25:51 PST]]></pubDate>
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		    <title><![CDATA[Bejeweled + Science Fiction = Galactrix]]></title>
		    <link><![CDATA[http://io9.com/361028/bejeweled-%252B-science-fiction--galactrix#c4419452]]></link>
										
		    <description><![CDATA[<P>@<A href="http://io9.com/361028/bejeweled-%252B-science-fiction--galactrix#c4414763">EDread83</A>, <A href="http://io9.com/361028/bejeweled-%252B-science-fiction--galactrix#c4416714">saketini99</A>: Granted I don't know <I>exactly</I> what the game will be like because there are no videos yet, but some details have been released, and I've played Puzzle Quest extensively, so I can estimate how the game will most likely play.</P>
<P>It's a typical RPG but in the place of battles, you instead have a game of Hexic/Collapse. The first Puzzle Quest game was based on Bejeweled. You make matches of three or more of a certain colour, and deal damage to your opponent through special pieces or spells and abilities.<BR>In between fights, it's an RPG. You go on quests, gather items, equipment and companions and level up your character. There are no videos of any nature in the first game, and I suspect there won't be in the second either. The story is told through dialogue between characters at the beginning of each quest, which are essentially a means of getting you to the next Hexic "battle." But I can tell you there is a cohesiveness between gameplay and story because you're always immersed in the universe.</P>
<P>There's also a lot of complexity outside the battles in character customization and item creation. But it all leads back to Hexic.</P> <p><a href="http://">Bluecell</a></p>]]></description>
			<dc:creator><![CDATA[Bluecell]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 26 Feb 2008 19:46:18 PST]]></pubDate>
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		    <title><![CDATA[Bejeweled + Science Fiction = Galactrix]]></title>
		    <link><![CDATA[http://io9.com/361028/bejeweled-%252B-science-fiction--galactrix#c4416714]]></link>
										
		    <description><![CDATA[<p>so, uhm, it's like tetris with cut scenes? kind of like a fish with fingers if you ask me.</p> <p>saketini99</p>]]></description>
			<dc:creator><![CDATA[saketini99]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 26 Feb 2008 17:06:20 PST]]></pubDate>
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		    <title><![CDATA[Bejeweled + Science Fiction = Galactrix]]></title>
		    <link><![CDATA[http://io9.com/361028/bejeweled-%252B-science-fiction--galactrix#c4414763]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4414545">Bluecell</a>: we cant really say what it is <b>exactly</b> till it is released.</p>
<p>What i was trying to say is i hope the game has a little more depth than a hexic game with star wars clips between levels</p> <p><a href="http://www.life-with-kris.blogspot.com">EDread83</a></p>]]></description>
			<dc:creator><![CDATA[EDread83]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 26 Feb 2008 15:15:34 PST]]></pubDate>
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		    <title><![CDATA[Bejeweled + Science Fiction = Galactrix]]></title>
		    <link><![CDATA[http://io9.com/361028/bejeweled-%252B-science-fiction--galactrix#c4414545]]></link>
										
		    <description><![CDATA[<P>@<A href="http://io9.com/361028/bejeweled-%252B-science-fiction--galactrix#c4413383">EDread83</A>: That's <B>exactly</B> what it is. The story in Puzzle Quest is just a means of tying all the battles together.</P> <p><a href="http://">Bluecell</a></p>]]></description>
			<dc:creator><![CDATA[Bluecell]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 26 Feb 2008 15:05:17 PST]]></pubDate>
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		    <title><![CDATA[Bejeweled + Science Fiction = Galactrix]]></title>
		    <link><![CDATA[http://io9.com/361028/bejeweled-%252B-science-fiction--galactrix#c4413615]]></link>
										
		    <description><![CDATA[<p>wow... i mean suspension of disbelief is one thing but that plot is going to require something considerably more potent.  perhaps i should repeat to myself it's just a puzzle game i should really just relax...</p> <p><a href="http://www.facebook.com/profile.php?id=9360377">tetracycloide</a></p>]]></description>
			<dc:creator><![CDATA[tetracycloide]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 26 Feb 2008 14:22:27 PST]]></pubDate>
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		    <title><![CDATA[Bejeweled + Science Fiction = Galactrix]]></title>
		    <link><![CDATA[http://io9.com/361028/bejeweled-%252B-science-fiction--galactrix#c4413383]]></link>
										
		    <description><![CDATA[<p>The art looks awesome! I just hope the story and gameplay are able to co-exist. I dont want to see an awesome cut scene then it leads to a "hurry you have to connect 3 blue stones to save the world" scenario.</p> <p><a href="http://www.life-with-kris.blogspot.com">EDread83</a></p>]]></description>
			<dc:creator><![CDATA[EDread83]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 26 Feb 2008 14:13:01 PST]]></pubDate>
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