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		<title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland - io9 Comments]]></title>
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			<title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland - io9 Comments]]></title>
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	    	<lastBuildDate><![CDATA[Thu, 24 Apr 2008 17:02:19 PDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Thu, 24 Apr 2008 17:02:19 PDT]]></pubDate>
		<link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland]]></link>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5367707]]></link>
		    <description><![CDATA[<P>So this is World of Warcraft meets Sci-Fi?</P> <p>diverguy</p>]]></description>
			<dc:creator><![CDATA[diverguy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 17:02:19 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5359785]]></link>
		    <description><![CDATA[<p>@<a href="#c5355906">zenpoet</a>: Admittedly, looking at the way the world looks, glowy bits might be more akin to camo than non-glowy bits.</p> <p><a href="n/a">Slatz_Grobnik</a></p>]]></description>
			<dc:creator><![CDATA[Slatz_Grobnik]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 11:22:52 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5359174]]></link>
		    <description><![CDATA[<p>@<a href="#c5358035">Seth L</a>: The sequel was okay, the did a lot to change the economy...</p> <p><a href="n/a">Log1c</a></p>]]></description>
			<dc:creator><![CDATA[Log1c]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 11:04:08 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5358035]]></link>
		    <description><![CDATA[<P>@<A href="#c5357054">Pope John Peeps II</A>:</P>
<P>The sequil is a antidote to the original.  I got burned out on the first one as well, but Forged Alliance adds the flavor that the original lacked, and more automation.</P>
<P>This one looks purty!  Maybe like Universe at War, but without the sucky gameplay?</P> <p>Seth L</p>]]></description>
			<dc:creator><![CDATA[Seth L]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 10:24:24 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5357439]]></link>
		    <description><![CDATA[<p>@<a href="#c5357054">Pope John Peeps II</a>: Heh, I did two things, either built lots of experimentals, or just made huge ass groups and pulled some OVERWHELMING FORCE and steamrolled the base.</p> <p><a href="n/a">Log1c</a></p>]]></description>
			<dc:creator><![CDATA[Log1c]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 10:01:28 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5357431]]></link>
		    <description><![CDATA[<P>Bah, I am sticking with the star wars galaxies emulater. All other games kinda suck compared to it.</P> <p>Priam</p>]]></description>
			<dc:creator><![CDATA[Priam]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 10:01:03 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5357428]]></link>
		    <description><![CDATA[<p>Hmm. Looks like straight RTS, I don't see many RPG elements from the screenshots, but it looks like most of them aren't gameplay, so there's no telling.</p>
<p>Anyway, it'll be interesting to see; I really dig post-apoc games like this. :)</p> <p><a href="http://www.novawerks.net/">phoenix</a></p>]]></description>
			<dc:creator><![CDATA[phoenix]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 10:00:58 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5357054]]></link>
		    <description><![CDATA[<P>I suffered serious RTS burnout playing Supreme commander.</P>
<P>After trying to control 248 separate units in a coordinated attack, I just flipped out one day and hated it with a vengeance.</P>
<P>Maybe this game will be more sensible.</P> <p><a href="n/a">Pope John Peeps II</a></p>]]></description>
			<dc:creator><![CDATA[Pope John Peeps II]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 09:47:51 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5356671]]></link>
		    <description><![CDATA[<p>But wouldn't it be far more neat than "overgrown post-human environment" to have: "New York City, Broadway, about half-past 5pm" to have our little shoot-em-up.<br>
Keywords: Collateral. Damage. - disemboweled suits, dematerialized cabs, and permanently disfigured pedestrians --<br>
c'mon you know you want that - All. That.</p> <p>designguybrown</p>]]></description>
			<dc:creator><![CDATA[designguybrown]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 09:34:53 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5356166]]></link>
		    <description><![CDATA[<p>@<a href="#c5355842">Belabras</a>: What? What does Drizzt Henderson, founder and CEO of Shard Stoppers LLC, have to do with your pansy elf-ninja books?</p> <p><a href="http://www.scribblescribblescribble.com/blog/">moff</a></p>]]></description>
			<dc:creator><![CDATA[moff]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 09:17:59 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5355968]]></link>
		    <description><![CDATA[<p>@<a href="#c5355906">zenpoet</a>: But the glow represents the future! They're all glowy -&gt; they're from the future. God knows we haven't invented glowy technology of that caliber yet.</p> <p><a href="n/a">Aethyr</a></p>]]></description>
			<dc:creator><![CDATA[Aethyr]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 09:10:18 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5355912]]></link>
		    <description><![CDATA[<p>I like the overgrown post-human environment a lot. It's a refreshing change from "Post apocalyptic wasteland desert with some wrecked buildings thrown in."</p> <p>E0157H7</p>]]></description>
			<dc:creator><![CDATA[E0157H7]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 09:08:13 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5355906]]></link>
		    <description><![CDATA[<P>@<A href="http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5355288">ElijahDProphet</A>: I can almost concede your point, but seriously, what is the use/benefit of having a glowing purple circle on your chest?</P>
<P>And really, even if I were in a tank, or a hummer sized vehicle, I would really rather it not glow. Period.</P>
<P>Make a spot twenty feet to my left glow, then they can shoot at that, and not me.</P> <p><a href="http://n/a">zenpoet</a></p>]]></description>
			<dc:creator><![CDATA[zenpoet]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 09:08:09 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5355871]]></link>
		    <description><![CDATA[<p>I like the overgrown post-human environment a lot. It's a refreshing change from "post-apocalyptic wasteland desert with a few wrecked buildings thrown in."</p> <p>E0157H7</p>]]></description>
			<dc:creator><![CDATA[E0157H7]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 09:07:05 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5355842]]></link>
		    <description><![CDATA[<p>@<a href="#c5355664">moff</a>: <br>
Your Crystal Shard jokes cause me pain sir.  Pain I say!</p> <p><a href="http://www.jeremycorff.com">Belabras</a></p>]]></description>
			<dc:creator><![CDATA[Belabras]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 09:06:00 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5355664]]></link>
		    <description><![CDATA[<p>You know who I bet they wish they had who could take care of that shard for them? <i>Drizzt</i>, that's who.</p> <p><a href="http://www.scribblescribblescribble.com/blog/">moff</a></p>]]></description>
			<dc:creator><![CDATA[moff]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:59:05 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5355624]]></link>
		    <description><![CDATA[<p>@<a href="#c5355437">codydog</a>: <br>
 I rather like my sci-fi, war games to get the Hollywood treatment. If I want realistic war, I'll watch news. (then get depressed and cry myself to sleep)</p> <p><a href="http://">Miranda Kali</a></p>]]></description>
			<dc:creator><![CDATA[Miranda Kali]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:57:29 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5355449]]></link>
		    <description><![CDATA[<p>I'll give you a topic: Worldshift is neither post-human nor a wasteland. Discuss.</p>
<p>'Cause, you know, there are humans and it actually looks pretty verdant.</p>
<p>It looks neat. Actually, I think it's a nice change from fighting for survival in a blasted, barren environment. Why not do it among the flowers?</p> <p><a href="http://bluewyverntea.blogspot.com/">bluewyvern</a></p>]]></description>
			<dc:creator><![CDATA[bluewyvern]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:51:30 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5355437]]></link>
		    <description><![CDATA[<p>@<a href="#c5355108">zenpoet</a>: yes.. almost as dumb as putting lights inside your helmet. The camera can pick up your noble features, but so can the enemy, and you can't see out..</p>
<p>Hollywood at war... sigh.</p> <p><a href="http://stwish.livejournal.com/">codydog</a></p>]]></description>
			<dc:creator><![CDATA[codydog]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:51:11 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5355288]]></link>
		    <description><![CDATA[<p>@<a href="#c5355108">zenpoet</a>: I agree with you when it comes to infantry, but anything larger will be seen by sensor gear from miles away I would imagine.  Could be that with the power armor they are wearing visual targeting is all but obsolete.</p> <p>ElijahDProphet</p>]]></description>
			<dc:creator><![CDATA[ElijahDProphet]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:45:30 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5355200]]></link>
		    <description><![CDATA[<p>It certainly looks awesome, there are some gameplay videos out on gametrailers.com if you are interested.</p>
<p>It looks like a mix of RPG and RTS</p> <p><a href="n/a">Log1c</a></p>]]></description>
			<dc:creator><![CDATA[Log1c]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:42:13 PDT]]></pubDate>
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		    <title><![CDATA[Fight For Your Tribe In A Post-Human Wasteland]]></title>
		    <link><![CDATA[http://io9.com/383410/fight-for-your-tribe-in-a-post+human-wasteland#c5355108]]></link>
		    <description><![CDATA[<P>It looks amazing, gorgeous, and a lot of fun, but what is with putting glowing things on your military units?</P>
<P>I always thought rule #1 in warfare was to not get shot/stabbed/blown up, and by glowing, you certainly increase the chances of breaking rule #1.</P> <p><a href="http://n/a">zenpoet</a></p>]]></description>
			<dc:creator><![CDATA[zenpoet]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:38:18 PDT]]></pubDate>
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